LOE Villains: Difference between revisions

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====Cara Stang====
====Rex====
'''Name''': Cara Stang bani Quaesitor<br>
'''Name''': Cara Stang bani Quaesitor<br>
This ISN’T Mars, but its not MECHA, sayeth a shadow lost and bewildered. Time to suck up to the local hierarchy.<br>
This ISN’T Mars, but its not MECHA, sayeth a shadow lost and bewildered. Time to suck up to the local hierarchy.<br>
Line 22: Line 22:
Sense Life<br>
Sense Life<br>


===Orloff the Cunning===
'''Equipment''' <br>
Sword (Nothung) <br>
Init: +1 <br>
Attack: 9+ <br>
Parry: 9+ <br>
 
Automatic Pistol <br>
Init: +3 <br>
Attack: 7+ <br>
Range: 5 <br>
 
Light Armour (Local leather and furs) <br>
Defense +1<br>
 
====Orloff the Cunning====
A mage of limited talents and skill, but of mercenary mentality.  A somewhat rotund man, with a pointy ratty beard and whose upper face is always covered by a dirty wide brim hat and a crummy robe that has high collars.   
A mage of limited talents and skill, but of mercenary mentality.  A somewhat rotund man, with a pointy ratty beard and whose upper face is always covered by a dirty wide brim hat and a crummy robe that has high collars.   


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Equipment: Ratty wizards clothes, wizard hat<br>
Equipment: Ratty wizards clothes, wizard hat<br>


===G===
====G====


Merten Disl <br>
Merten Disl <br>
Line 67: Line 81:


Equipment: <br>
Equipment: <br>
Some sort of Pistol <br>
Automatic Pistol
Init: +3 <br>
Attack: 7+ <br>
Range: 5<br>
Some sort of Winter Coat and Field Cap <br>
Some sort of Winter Coat and Field Cap <br>
====Seth Lomax====
Seth Lomax is a hired hand, an escaped prisoner from
Milieu 4/0
Consitution:1<br>
Perception: 1<br>
Agility: 1<br>
Ranged: 1<br>
CCW: 1<br>
Tactics: 1<br>
Crime: X<br>
Ground Pilot: X<br>
Medical: X<br>
Stealth: X<br>
Hand to Hand: X<br>
Equipment:<br>
Full body armor<br>
Advanced Rifle<br>
[[LOE Rules|Back]]
[[LOE Rules|Back]]

Latest revision as of 23:09, 14 December 2008

Rex

Name: Cara Stang bani Quaesitor
This ISN’T Mars, but its not MECHA, sayeth a shadow lost and bewildered. Time to suck up to the local hierarchy.

Milieu - 3/5

Attributes
Endurance - 2
Charisma - 1

Skills
Primal - 3
Close Combat Weapons – X
Ranged Combat Weapon – X
Hand to Hand - X
Stealth - X
Persuasion – X

Rotes
Empower Self
Chill Touch
Sense Life

Equipment
Sword (Nothung)
Init: +1
Attack: 9+
Parry: 9+

Automatic Pistol
Init: +3
Attack: 7+
Range: 5

Light Armour (Local leather and furs)
Defense +1

Orloff the Cunning

A mage of limited talents and skill, but of mercenary mentality. A somewhat rotund man, with a pointy ratty beard and whose upper face is always covered by a dirty wide brim hat and a crummy robe that has high collars.

Mileu: 2/3
Intelligence: 2
Agility : 1

Skills:
Melee: 1
Ritual Magic: 2
Medical X
Trivia: X
Survival: X
Metaphysics: X
Stealth: X

Spells:
Zap/Magic Missile
Magic Blade
Heal Self

Equipment: Ratty wizards clothes, wizard hat

G

Merten Disl

Having managed to graduate the now defunct Deldan Republic Officers Training School just before the fall of his home country, Second Lieutenant Merten Disl joined up with one of the less reputable mercenary units that were briefly based out of occupied Deldan City in hopes of seeing the greater galaxy. With the battalion now working in the service of Einlar, he rather regrets the whole business. Ice planets are for those damned royalists.

Milieu 4/0

Perception: 1
Intelligence: 1
Charisma: 1

Close Combat Weapons: 1
Ranged Weapons: X
Ground Pilot: X
Strategy: X
Tactics: 1
Leadership: 1
Laws: X
Persuasion: X

Equipment:
Automatic Pistol Init: +3
Attack: 7+
Range: 5
Some sort of Winter Coat and Field Cap

Seth Lomax

Seth Lomax is a hired hand, an escaped prisoner from

Milieu 4/0

Consitution:1
Perception: 1
Agility: 1

Ranged: 1
CCW: 1
Tactics: 1
Crime: X
Ground Pilot: X
Medical: X
Stealth: X
Hand to Hand: X

Equipment:
Full body armor
Advanced Rifle

Back