Nefer: Difference between revisions

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{| class="infobox FCK__ShowTableBorders" style="width: 250px; border-spacing: 2px" align="right"
|-
! style="background: darkgreen" colspan="2" | Nefer [[File:PYRAMID_Flag.png|center|250px]]
|-
! style="background: silver" colspan="2" | System Info
|-
| style="font-size: 90%; border-bottom: #aaa 1px solid; text-align: right" colspan="2" |
{| class="infobox FCK__ShowTableBorders" style="border-right: 0px; padding-right: 0px; border-top: 0px; padding-left: 0px; padding-bottom: 0px; margin: 0px; border-left: 0px; padding-top: 0px; border-bottom: 0px; cellpadding: 0" width="100%"
|-
! style="text-align: left" | System Name:
| Helios
|-
! style="text-align: left" | Map ID:
|
|-
! style="text-align: left" | Surface Gravity:
| 1.0 G
|-
! style="text-align: left" | Climate:
| Artificial
|-
! style="text-align: left" | Atmosphere:
| Nitrogen-Oxygen Mix
|}


== Nefer (Sneaky League Alt concept) ==
|-
| style="font-size: 90%; text-align: right" colspan="2" |
{| class="infobox FCK__ShowTableBorders" style="border-right: 0px; padding-right: 0px; border-top: 0px; padding-left: 0px; padding-bottom: 0px; margin: 0px; border-left: 0px; padding-top: 0px; border-bottom: 0px; cellpadding: 0" width="100%"
|-
! style="text-align: left" | Population:
| 39,000,000
|-
! style="text-align: left" | Population Breakdown:
| 98% Baseline
|-
! style="text-align: left" | Capital:
| Heliopolis
|-
! style="text-align: left" | Type of Power:
| Independent
|}


|-
! style="background: silver" colspan="2" | Infrastructure
|-
| style="font-size: 90%; text-align: right" colspan="2" |
{| class="infobox FCK__ShowTableBorders" style="border-right: 0px; padding-right: 0px; border-top: 0px; padding-left: 0px; padding-bottom: 0px; margin: 0px; border-left: 0px; padding-top: 0px; border-bottom: 0px; cellpadding: 0" width="100%"
|-
! style="text-align: left" |
! style="text-align: left" |
! style="text-align: left" |
! style="text-align: left" |
! style="text-align: left" |
! style="text-align: left" |
|
|}


:A1: Late National
|}
:A2: Dominantly Baseline
:A3-A4: No Suitable World | Build Our Own
:B1-B3: Military Action | Training Ground
:C1-C4: Artifact Find | Active Machinery
:N1: Corporate Direction
:D1-D2: Isolated | Experimental Drives
:E1-L1: TZO | Make My Own Bloc
:L1: Be Interventionalist
:L2: Exploration Launching Point
:L3: Magnate Killteams
:CE: Cut to the Bone


Totals:
= History =


:420 Pop
:400 Dust
:450 Theta
:810 Wealth
:810 CIP
:910 PIP


Other Bonuses (not counting starting apps)


:+Tech
The colony world of Helios saw its earliest beginnings as an outpost from which to launch exploration missions into the deep rim. Situated on the world of Helios 3, nicknamed Neferti, a low gravity world lush with a complex biosphere and extensive precursor dust deposits, the colony would harvest resources to build and maintain an expansive exploration fleet, and bring the wealth of discoveries back to the Core where they could be studied and profited from.
:+Stealth Tech
 
:++FTL Tech
= Nefer Today =
:++Sneaky Stuff
 
:+++Logistics
 
:++++Doctrines
 
The Nefer of the modern era is a nation dedicated to a capitalist-socialistic ideal, which melds the earning of resources on a personal level with a healthy safety net available to all residents of the state. This system, while not the height of engineered efficiency such as those used by the so named Magnates, has served Nefer well over the years, and encouraged a healthy trade industry. Given that it is hard to determine where Nefer's government ends and Pyramid Industries begins, Nefer is often stereotyped as a corporate pawn- little more than an industry with a vestigial civilian sector attached. However, this perception is hardly accurate- for while Pyramid is certainly a megacorporation worthy of the name, its operations for the past two decades have largely been fueled by a supreme patriotism and a dedication to its people. Between governmental safeguards, and a healthy optimism, Pyramid has yet to become in truth what it is stereotyped as by many.
 
To put it simply, Pyramid is the Business of the Government. They handle Nefer's civil service and contribute heavily to its military- although by necessity the military is not under the direct authority of the Board of Directors. If roads need to be laid down, it is Pyramid that handles the work. If new hulls need to be produced, it is the Pyramid Yards that handle the order. While Nefer has plenty of local corporations that vie for contracts and work, Pyramid operates in a market that is separate- to a degree, yet still indisputably linked. Their competitors are foreign governments and star spanning megacorporation, not that new fry franchise that's popped up in Sphere 12.
 
= Military =
 
 
 
[[File:Nefer_Uniforms.jpg|right|thumb | Military Command students]]
 
 
<b>Uniforms:</b> The uniforms employed by the Nefertan military are an adaption of those used by Pyramid's exclusive military training institute, which serves as a prerequisite to actual military service. The uniforms are a blend of military service finery, as well as the more business oriented garb of Pyramid's civilian employees.
 
In order to allow for quick identification of roles and specialties, Pyramid assigns each department a specific colour. Those departments utilize that colour on the ties of their uniforms, indicating their specialty.
 
The most recent up to date Department to Colour information is as follows:
 
:Command - Red
:Science - Green
:Tactical - Yellow
:Medical - Blue
:Civilian Authority - White/Other colours (See appendix III for details)
:Unassigned - Black
 
[[Weapons of Pyramid]]
[[Nefertan Slang]]
 
[[category:Kerrus]]

Latest revision as of 17:31, 29 November 2012

Nefer
System Info
System Name: Helios
Map ID:
Surface Gravity: 1.0 G
Climate: Artificial
Atmosphere: Nitrogen-Oxygen Mix
Population: 39,000,000
Population Breakdown: 98% Baseline
Capital: Heliopolis
Type of Power: Independent
Infrastructure

History

The colony world of Helios saw its earliest beginnings as an outpost from which to launch exploration missions into the deep rim. Situated on the world of Helios 3, nicknamed Neferti, a low gravity world lush with a complex biosphere and extensive precursor dust deposits, the colony would harvest resources to build and maintain an expansive exploration fleet, and bring the wealth of discoveries back to the Core where they could be studied and profited from.

Nefer Today

The Nefer of the modern era is a nation dedicated to a capitalist-socialistic ideal, which melds the earning of resources on a personal level with a healthy safety net available to all residents of the state. This system, while not the height of engineered efficiency such as those used by the so named Magnates, has served Nefer well over the years, and encouraged a healthy trade industry. Given that it is hard to determine where Nefer's government ends and Pyramid Industries begins, Nefer is often stereotyped as a corporate pawn- little more than an industry with a vestigial civilian sector attached. However, this perception is hardly accurate- for while Pyramid is certainly a megacorporation worthy of the name, its operations for the past two decades have largely been fueled by a supreme patriotism and a dedication to its people. Between governmental safeguards, and a healthy optimism, Pyramid has yet to become in truth what it is stereotyped as by many.

To put it simply, Pyramid is the Business of the Government. They handle Nefer's civil service and contribute heavily to its military- although by necessity the military is not under the direct authority of the Board of Directors. If roads need to be laid down, it is Pyramid that handles the work. If new hulls need to be produced, it is the Pyramid Yards that handle the order. While Nefer has plenty of local corporations that vie for contracts and work, Pyramid operates in a market that is separate- to a degree, yet still indisputably linked. Their competitors are foreign governments and star spanning megacorporation, not that new fry franchise that's popped up in Sphere 12.

Military

Military Command students


Uniforms: The uniforms employed by the Nefertan military are an adaption of those used by Pyramid's exclusive military training institute, which serves as a prerequisite to actual military service. The uniforms are a blend of military service finery, as well as the more business oriented garb of Pyramid's civilian employees.

In order to allow for quick identification of roles and specialties, Pyramid assigns each department a specific colour. Those departments utilize that colour on the ties of their uniforms, indicating their specialty.

The most recent up to date Department to Colour information is as follows:

Command - Red
Science - Green
Tactical - Yellow
Medical - Blue
Civilian Authority - White/Other colours (See appendix III for details)
Unassigned - Black

Weapons of Pyramid Nefertan Slang