Irminsul: Difference between revisions

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|-
|-
! style="text-align: left;" | Noble Draft:
! style="text-align: left;" | Noble Draft:
| 1
| 2
|-
|-
! style="text-align: left;" | Common Draft:
! style="text-align: left;" | Common Draft:
Line 40: Line 40:
! style="text-align: left" | Languages:  
! style="text-align: left" | Languages:  
|  
|  
|-
! style="text-align: left;" | Net Food:
| 2
|-
|-
! style="text-align: left;" | Tax Revenue:
! style="text-align: left;" | Tax Revenue:
| 1400
| 1300
|-
|-
! style="text-align: left;" | Mana Generation:
! style="text-align: left;" | Mana Generation:
| 3350
| 3400
|-
|-
! style="text-align: left" | Resources:  
! style="text-align: left" | Resources:  
| 2 Food, 30 Books
| 90 Books
|}
|}
|}
|}


Iron Dryads (40)


===Domains===
===Domains===
====Capital Domain====
====Capital Domain====
Demesne (20)
Chaotic Wild (10)
:Major River (5)
:Major River (5)
:Genesis (10)
:Genesis (10)
::City (50)
::City (50)
::Keep (30)
::Wizard's Tower (10)
::Fire Node (50)
::Fire Node (50)
:::Total cost:  135
:::Total cost:  165
:::Outputs 4 food, 1150 gold, 1750 mana, 30 books
:::Outputs 3 food, 1100 gold, 1825 mana, 90 books
:::Requires 5 food
:::Requires 6 food, 100 Gold
:::3 Common Draft, 0.5 Noble Draft
:::3 Common Draft, 1.5 Noble Draft
====Domain 1====
====Domain 1====
Chaotic Wild (10)
Chaotic Wild (10)
:Major River (5)
:Genesis (10)
:Genesis (10)
::Life Node (50)
::Life Node (50)
:::Total cost:  75
:::Total cost:  80
:::Outputs 2 food, 100 gold, 1300 mana
:::Outputs 2 food, 50 gold, 1325 mana
:::0.5 Common Draft
:::0.5 Common Draft
====Domain 2====
====Domain 2====
Line 77: Line 83:
:Mana Seep (5)
:Mana Seep (5)
:::Total cost:  20
:::Total cost:  20
:::Outputs 1 food, 100 gold, 150 mana
:::Outputs 2 food, 100 gold, 125 mana
:::0.5 Common Draft
:::0.5 Common Draft
====Domain 3====
====Domain 3====
Chaotic Wild (10)
Chaotic Wild (10)
:Mana Seep (5)
:Mana Seep (5)
::Ruined Keep (15)
:::Total cost:  15
:::Total cost:  15
:::Outputs 50 gold, 150 mana
:::Outputs 1 Food, 50 gold, 125 mana
:::0.5 Common Draft
:::0.5 Common Draft
===Military===
====Infantry====
700 Sempermivens (4340)
:Infinite Weapons
:Shell Jacket
::Training Cost: 200 Gold
::Equipment Cost:  70 Gold + 350 Mana (420)
::Upkeep Cost: 8 Gold (16 during wartime) + 20 Mana
10 Knightstriders (800)
:Concussion Bow
:Adamantium Battleplate
::Construction Cost: 250 Adamantium + 200 Gold + 350 Mana (800)
::Upkeep Cost: 45 Mana + 10 Gold
6 Stormnode Treeships (7830)
:Concussion Bow
:Barrier Cladding
:Haze Field
:Mana Jets
:Heavily Armed x1
::Final Cost:  5 Levistones + 105 Gold + 300 Adamant + 775 Mana (1305)
::Upkeep: 65 Mana + 10 Gold
:::6 open Weapon Mounts
6 Masters (1800)
:Force Magic
::Training Cost: 30 Books, 150 Mana
::Upkeep Cost: 10 Gold, 20 Mana
230 leftover gold
====Signature Items====
Infinite Weapons (5 SP)
:Unusual weapons made of amorphous living metal that can change into a portfolio of settings ranging from powerful klaives to spears to leadcasters.
::Cost:  50 Gold + 200 Mana
::Upkeep:  10 Mana
Shell Coat (5 SP)
:An upgraded version of the standard Barrier Jacket that provides radically enhanced protection comaparable to adamantine heavy armor.
::Cost:  20 Gold + 150 Mana
::Upkeep:  10 Mana
Accelerated Mana Cannon (5 SP)
[[File:Manacannon.jpg| thumb| Since it's a bit confusing what they look like . . .]]
Accelerated Mana Cannon (Mechanical)
: These bulky weapons take the appearance of a triple or quadruple helix over twice the height of a man that generate powerful, intense energy beams.  Like point cannons, they are a technical innovation that was introduced during the Necromantic War.
::Cost:  100 Gold + 500 Mana
::Upkeep:  50 Mana
::Weapon Size:  Large
====Order of Battle====
60 SP left
15,000 Gold starting military

Latest revision as of 20:52, 11 October 2009

Irminsul
Politics and Religion
Capital:
Government: Junta / Timocracy
High Marshal:
Religion: Uritism
Primary Magic: Assembler Δ-plus
Population and Economy
Population: Iron Dryad
Noble Draft: 2
Common Draft: 5
Languages:
Net Food: 2
Tax Revenue: 1300
Mana Generation: 3400
Resources: 90 Books


Iron Dryads (40)

Domains

Capital Domain

Chaotic Wild (10)

Major River (5)
Genesis (10)
City (50)
Keep (30)
Wizard's Tower (10)
Fire Node (50)
Total cost: 165
Outputs 3 food, 1100 gold, 1825 mana, 90 books
Requires 6 food, 100 Gold
3 Common Draft, 1.5 Noble Draft

Domain 1

Chaotic Wild (10)

Genesis (10)
Life Node (50)
Total cost: 80
Outputs 2 food, 50 gold, 1325 mana
0.5 Common Draft

Domain 2

Chaotic Wild (10)

Major River (5)
Mana Seep (5)
Total cost: 20
Outputs 2 food, 100 gold, 125 mana
0.5 Common Draft

Domain 3

Chaotic Wild (10)

Mana Seep (5)
Ruined Keep (15)
Total cost: 15
Outputs 1 Food, 50 gold, 125 mana
0.5 Common Draft

Military

Infantry

700 Sempermivens (4340)

Infinite Weapons
Shell Jacket
Training Cost: 200 Gold
Equipment Cost: 70 Gold + 350 Mana (420)
Upkeep Cost: 8 Gold (16 during wartime) + 20 Mana

10 Knightstriders (800)

Concussion Bow
Adamantium Battleplate
Construction Cost: 250 Adamantium + 200 Gold + 350 Mana (800)
Upkeep Cost: 45 Mana + 10 Gold

6 Stormnode Treeships (7830)

Concussion Bow
Barrier Cladding
Haze Field
Mana Jets
Heavily Armed x1
Final Cost: 5 Levistones + 105 Gold + 300 Adamant + 775 Mana (1305)
Upkeep: 65 Mana + 10 Gold
6 open Weapon Mounts

6 Masters (1800)

Force Magic
Training Cost: 30 Books, 150 Mana
Upkeep Cost: 10 Gold, 20 Mana

230 leftover gold

Signature Items

Infinite Weapons (5 SP)

Unusual weapons made of amorphous living metal that can change into a portfolio of settings ranging from powerful klaives to spears to leadcasters.
Cost: 50 Gold + 200 Mana
Upkeep: 10 Mana

Shell Coat (5 SP)

An upgraded version of the standard Barrier Jacket that provides radically enhanced protection comaparable to adamantine heavy armor.
Cost: 20 Gold + 150 Mana
Upkeep: 10 Mana

Accelerated Mana Cannon (5 SP)

Error creating thumbnail: File missing
Since it's a bit confusing what they look like . . .

Accelerated Mana Cannon (Mechanical)

These bulky weapons take the appearance of a triple or quadruple helix over twice the height of a man that generate powerful, intense energy beams. Like point cannons, they are a technical innovation that was introduced during the Necromantic War.
Cost: 100 Gold + 500 Mana
Upkeep: 50 Mana
Weapon Size: Large

Order of Battle

60 SP left

15,000 Gold starting military