Aiteim Corbantis: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 19: | Line 19: | ||
:Current Wounds: 1 | :Current Wounds: 1 | ||
:Strain Threshold: 10 + 2 = 12 | :Strain Threshold: 10 + 2 = 12 | ||
:Current Strain: | :Current Strain: 0 | ||
:Encumberance Threshold: 5 + 3 + 1 = 9 | :Encumberance Threshold: 5 + 3 + 1 = 9 | ||
:Soak Value: 0 + 3 + 2 = 5 | :Soak Value: 0 + 3 + 2 = 5 | ||
Line 33: | Line 33: | ||
:Brawl[Br](*) - 0 | :Brawl[Br](*) - 0 | ||
:Cool[Pr](^) - 1 | :Cool[Pr](^) - 1 | ||
:Gunnery[Ag](&) - | :Gunnery[Ag](&) - 2 | ||
:Knowledge (Warfare)[In](*) - 1 | :Knowledge (Warfare)[In](*) - 1 | ||
:Mechanics[In](^) - 1 | :Mechanics[In](^) - 1 | ||
Line 40: | Line 40: | ||
:Perception[Cu](&) - 0 | :Perception[Cu](&) - 0 | ||
:Ranged (Light)[Ag](*) - 1 | :Ranged (Light)[Ag](*) - 1 | ||
:Ranged (Heavy)[Ag](*&) - 2 | :Ranged (Heavy)[Ag](*&) - 2 + 1 = 3 | ||
:Resilience(&)[Br] - 0 | :Resilience(&)[Br] - 0 | ||
:Survival(*)[Cu] - 0 | :Survival(*)[Cu] - 0 | ||
XP Tracker (110 XP) | XP Tracker (110 + 44 = 154 XP) [19 XP available] | ||
:Agility 2->3 (-30 XP) | :Agility 2->3 (-30 XP) | ||
:Brawn 2->3 (-30 XP) | :Brawn 2->3 (-30 XP) | ||
Line 53: | Line 53: | ||
:Burly II (-15 XP) | :Burly II (-15 XP) | ||
:Toughened I (-5 XP) | :Toughened I (-5 XP) | ||
:Ranged (Heavy) 2->3 (-15 XP) | |||
:Gunnery 1->2 (-10 XP) | |||
Gear and Equipment (32 Credits)<br> | Gear and Equipment (32 Credits)<br> | ||
Line 59: | Line 61: | ||
:Laminate(A) 0/2 4/3 | :Laminate(A) 0/2 4/3 | ||
:Light Repeating Blaster(W) 11/3 Long 7/4 Auto-fire, Pierce 1 | :Light Repeating Blaster(W) 11/3 Long 7/4 Auto-fire, Pierce 1 | ||
:Utility Belt (+1 Encumberance Threshold) | :Utility Belt (+1 Encumberance Threshold) | ||
Line 71: | Line 72: | ||
:Session 1: 12 xp | :Session 1: 12 xp | ||
:Session 2: 10 xp | :Session 2: 10 xp | ||
:Session 3: 10 xp | |||
:Session 4: 12 xp |
Latest revision as of 20:51, 27 February 2021
- Background
- Duty: 10
- (Propaganda: The Rebellion is a bunch of insurgents and terrorists. The galaxy will know the truth.)
- Obligation: 10
- Species: Human
- Career: Soldier
- Specialization: Heavy
- Description: Middle-aged human with faint scaring over his right eye. He is clean shaven and has ruddy brown hair that has been closed cropped. Despite being of average height, he comes across as extremely stocky due to his bulky build.
Stats
- Brawn: 3
- Agility: 3
- Intellect: 2
- Cunning: 2
- Willpower: 2
- Presence: 2
- Wound Threshold: 10 + 3 + 2 = 15
- Current Wounds: 1
- Strain Threshold: 10 + 2 = 12
- Current Strain: 0
- Encumberance Threshold: 5 + 3 + 1 = 9
- Soak Value: 0 + 3 + 2 = 5
- Ranged Defense: 0 = 0
- Melee Defense: 0 = 0
- Starting XP: 110
Skills:
1 rank in 2 non-career skills(^)
1 rank in 4 career skills(*)
1 rank in 2 specialization skills(&)
- Athletics[Br](*) - 0
- Brawl[Br](*) - 0
- Cool[Pr](^) - 1
- Gunnery[Ag](&) - 2
- Knowledge (Warfare)[In](*) - 1
- Mechanics[In](^) - 1
- Medicine[In](*) - 0
- Melee[Br](*) - 1
- Perception[Cu](&) - 0
- Ranged (Light)[Ag](*) - 1
- Ranged (Heavy)[Ag](*&) - 2 + 1 = 3
- Resilience(&)[Br] - 0
- Survival(*)[Cu] - 0
XP Tracker (110 + 44 = 154 XP) [19 XP available]
- Agility 2->3 (-30 XP)
- Brawn 2->3 (-30 XP)
- Burly I (-5 XP)
- Barrage I (-5 XP)
- Barrage II (-10 XP)
- Brace I (-10 XP)
- Burly II (-15 XP)
- Toughened I (-5 XP)
- Ranged (Heavy) 2->3 (-15 XP)
- Gunnery 1->2 (-10 XP)
Gear and Equipment (32 Credits)
Armor(A) Defense/Soak Encumberance/Hard Points
Weapon(W) Damage/Critical Encumberance/Hard Points
- Laminate(A) 0/2 4/3
- Light Repeating Blaster(W) 11/3 Long 7/4 Auto-fire, Pierce 1
- Utility Belt (+1 Encumberance Threshold)
Talent Tree
- Burly II (-2 Encumberance/Cumbersome on wielded weapon)
- Barrage II (+2 Damage to 1 successful attack at Long/Extreme)
- Brace I (-1d6 environmental difficulty on ranged attack)
- Toughened I (+2 Wound Threshold)
Sessions
- Session 1: 12 xp
- Session 2: 10 xp
- Session 3: 10 xp
- Session 4: 12 xp