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| | =Possible Projects Index= |
| | | [[Apocalypse Garden]]<br> |
| | | [[Mage: Sometime]]<br> |
| | | [[Space Carrier Amahara]]<br> |
| 1 intimacy
| | [[Star and Spice]]<br> |
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| ==Basic Info==
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| '''Model''': Soulsteel<br>
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| :Caste Stats: Stamina, Manipulation, Perception
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| :Favoured Stats: Strength, Dexterity (+1), Appearance
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| '''EXP''': 0/0<br>
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| ==Stats==
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| '''Essence''': 2 (18/26+18 committed)<br>
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| '''Essence Recovery''': 0/4/8 per hour<br>
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| '''Willpower''': 6<br>
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| '''DDV''': 6(7)<br>
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| '''PDV''': 8(9)<br>
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| '''MDDV''': 6<br>
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| '''MPDV''': 4<br>
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| '''Soak''': 9(10)L/8(9)B<br>
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| '''Hardness''': 2L/2B<br>
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| '''Health''': -0/-1/-1/-2/-2/-2/-2/-2/-2/-4/incapacitated/dying/dying/dying/dying/dying/dying/dying<br>
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| '''Join Battle''': 9
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| You can raise this value with bonus points, but Alchemicals
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| may not start the game above Essence 3.
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| An Alchemical’s Personal Essence pool, from which
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| her Charms draw power (see Chapter Five), equals the sum
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| of three times the Alchemical’s permanent Essence, plus
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| her Willpower.
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| 84
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| An Alchemical’s Peripheral Essence pool equals the
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| sum of five times her permanent Essence, plus three times
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| her Willpower, plus her highest Virtue times two.
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| In addition to the usual seven health levels of a mortal
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| (one -0, two -1, two -2, one -4 and Incapacitated), the artificial
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| bodies of the Alchemical Exalted possess an additional
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| -2 health level for each dot they have of Essence. Charms
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| may increase this total.
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| Attribute 4 (3 if a Caste or Favored Attribute)
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| Ability 2
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| Background 1 (2 if the Background other than Artifact is being raised above 3)
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| Specialty 1
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| Virtue 3
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| Willpower 2
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| Intimacies 3 to increase starting Intimacies to (Willpower + Compassion)
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| Essence 10
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| General Charm Slot 4
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| Dedicated Charm Slot 3
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| Charm 1
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| Martial Arts Charm 6 (requires Perfected Lotus Matrix, pp. 170-171)
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| ===Virtues===
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| Compassion: ●●<br>
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| Conviction: ●●●<br>
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| Temperance: ●<br>
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| Valor: ●●●<br>
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| ===Attributes===
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| Strength: ●●<br>
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| Dexterity: ●●●●●<br>
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| Stamina: ●●<br>
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| Charisma: ●<br>
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| Manipulation: ●●●●<br>
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| Appearance: ●●●<br>
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| Perception: ●●●●●<br>
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| Intelligence: ●<br>
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| Wits: ●●●●●<br>
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| ===Skills===
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| Archery: -<br>
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| Athletics: ●●●<br>
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| Awareness: ●●●<br>
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| Bureaucracy: -<br>
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| Craft: -<br>
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| Dodge: ●●●<br>
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| Integrity: -<br>
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| Investigation: -<br>
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| Larceny: -<br>
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| Linguistics: -<br>
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| Lore: -<br>
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| Martial Arts: ●●●<br>
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| Medicine: -<br>
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| Melee: ●●●<br>
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| Occult: -<br>
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| Performance: -<br>
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| Presence: ●●●<br>
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| Resistance: -<br>
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| Ride: -<br>
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| Sail: -<br>
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| Socialize: -<br>
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| Survival: -<br>
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| Stealth: ●●●<br>
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| Thrown: -<br>
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| War: -<br>
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| ==Charms==
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| ===Generic===
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| ==Backgrounds==
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| Class: ●●●
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| Carouser (2) (+2 Social, +2 Stamina/Resistance during parties)<br>
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| Vice: Alcohol (-4) (Difficulty 2)<br>
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| Debt: ● (-1)
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| Artifact: ●●
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| :Moonsilver Hearthstone Bracers (+3 Dodge, +2L/0B)
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| Artifact Tattoo: ●●●
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| :Moonsilver Chain Shirt (5L/3B; 2L/2B hardness)
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| :Moonsilver Smashfist (Spd 5; Acc 12; 12B piercing; Rate 2)
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| ::(Spd 6; Acc 12; 11B piercing clinch; Rate 1)
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| :Moonsilver God-kicking Boot (Spd 5; Acc 13; 13B piercing; Rate 2)
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| Hearts Blood: ●
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| :Cat
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| :Raiton
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| :Carp
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| Influence: ●
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| :Is known in town for kicking ass.
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