Talk:Warbook: Visual Ship Identification: Difference between revisions

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=Blank Format=
=Blank Format=
{|class="wikitable" style="width:100%; margin:auto;text-align: center;" align="left"
Example Ship Format
|+ style="text-align: left;" | '''[Title]'''
 
| align="center" Rowspan="4" | [[File:Imperial Battleship Token.png|75px]]
<center>-...-</center>
 
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ [Ship name here]
| align="center" Rowspan="4" width=100px | [[File:Imperial Battleship Token.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:'''
| '''Initiative:'''
| '''Structure:'''
|- valign="middle"
! width=75px | Defenses
| '''Shields:'''
| '''Armor:'''
| '''EW:'''
|- valign="middle"
! width=75px | Weapons
| '''PD:'''
| colspan=2 | [insert weapons]
|}
 
<center>-...-</center>
 
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ [Ship name here] w/ Anything Special
| align="center" Rowspan="5" width=100px | [[File:Imperial Battleship Token.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:'''
| '''Initiative:'''
| '''Structure:'''
|- valign="middle"
! width=75px | Defenses
| '''Shields:'''
| '''Armor:'''
| '''EW:'''
|- valign="middle"
! width=75px | Weapons
| '''PD:'''
| colspan=2 | [insert weapons]
|- valing="middle"
! width=75px | Special
| colspan=3 | [Spinal Guns, Stutter Warp, Command Bonuses, etc]
|}
 
<center>-...-</center>
=Skunkworks=
==Battleships==
Battleships, also known as Ships of the Wall, are all warships that fight in the traditional Wall of Battle.
===Phoenix Empire===
<center>-...-</center>
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align:center;" | Retcon Dreadnought (''Ist Rate'')
| align="center" Rowspan="4" width=100px | [[File:Imperial Battleship Token.png|75px]]
|- valign="middle"
|- valign="middle"
! Hull
! width=75px | Hull
| '''Speed:'''  
| '''Speed:''' 2
| '''Initiative:'''  
| '''Initiative:''' 0
| '''Structure:'''  
| '''Structure:''' 25
|- valign="middle"
|- valign="middle"
! Defenses
! width=75px | Defenses
| '''Shields:'''
| '''Shields:''' 10
| '''Armor:'''  
| '''Armor:''' 8
| '''EW:'''  
| '''EW:''' 0
|-
|-
! Weapons
! width=75px | Weapons
| colspan="2" |
| '''PD:''' 4
|  
| 10 Heavy Lasers
| 5 Antiship Lasers
|-
|-
|}
|}


==I00thlurker Retcon Proposal==
<center>-...-</center>
*'''Predicted Fire''': The Predicted Fire trait on a weapon allows a ship to fire out to double its normal range at half its dice. If combined with Spot Fire, the weapon can use full dice.
 
*'''Spot Fire''': The Spot Fire trait on a weapon allows a ship to use targeting data from a friendly ship so long as the spotter is within six spaces of the target and the target could normally be fired upon. Use the distance between the Spotter and the Target for the purposes of determining the effective range for gunnery.
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
*Perhaps some weapons are better at point defense. Perhaps AMGs or QF Beams, for example, have TN6 to defeat incoming missiles vs. the normal 8.
|+ style="text-align:center;" | Armored Cruiser (''IInd Rate'')
| align="center" Rowspan="4" width=100px | [[File:Imperial_Heavy_Cruiser_Token.png|75px|]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 3
| '''Initiative:''' 1
| '''Structure:''' 15
|- valign="middle"
! width=75px | Defenses
| '''Shields:''' 8
| '''Armor:''' 6
| '''EW:''' 0
|-
! width=75px | Weapons
| '''PD:''' 4
| 3 Heavy Lasers
| 5 Antiship Lasers
|-
|}


Rearrange Antiship Lasers and Fort Lasers into three categories: Ray Beams, High-Intensity Vector Beams, Quick-Fire Vector Beams.<br>
<center>-...-</center>
*'''Ray Beams''': Massive beam emplacements or spinal arrays far too powerful to use vectoring and thus relying on mechanical aiming. Base TN 5 plus the target's Initiative value (may not be able to hit some ships at all). +Predicted Fire +Spot Fire. Range 4-15.
*'''HI Vector Beam''': Main battery of Ships of the Wall, too powerful for snap vectoring. Can spot fire. Base TN 5 plus the target's Initiative value up to 9. +Predicted Fire +Spot Fire. Range 2-10.
*'''QF Vector Beam''': Ubiquitous, basic anti-ship bendy beams. Frequently the main armament of Frigates and Cruisers. Base TN 6. Range 7.


==Ship mockups==
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
{|class="wikitable" style="width:100%; margin:auto;text-align: center;" align="left"
|+ style="text-align:center;" | Cruiser (''IIIrd Rate'')
|+ style="text-align: left;" | '''IInd Rate Ship of the Wall (Modernized)'''
| align="center" Rowspan="4" width=100px | [[File:Imperial Fast Battleship Token Option 2.png|75px]]
| align="center" Rowspan="4" | [[File:Imperial Battleship Token.png|75px]]
|- valign="middle"
|- valign="middle"
! Hull
! width=75px | Hull
| '''Speed:''' 3
| '''Speed:''' 3
| '''Initiative:''' 0
| '''Initiative:''' 1
| '''Structure:''' 10
|- valign="middle"
! width=75px | Defenses
| '''Shields:''' 6
| '''Armor:''' 4
| '''EW:''' 1
|-
! width=75px | Weapons
| '''PD:''' 4
| 6 Lasers
| 3 Missiles
|-
|}
 
<center>-...-</center>
===Jardin Republic===
<center>-...-</center>
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align:center;" | Retcon Dreadnought (''Ist Rate'')
| align="center" Rowspan="4" width=100px | [[File:Space Princess Token.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 2
| '''Initiative:''' 0  
| '''Structure:''' 25
| '''Structure:''' 25
|- valign="middle"
|- valign="middle"
! Defenses
! width=75px | Defenses
| '''Shields:''' 10
| '''Shields:''' 10
| '''Armor:''' 8
| '''Armor:''' 8
| '''EW:''' 2
| '''EW:''' 0
|-
|-
! Weapons
! width=75px | Weapons
| colspan="2" | 12 HI Vector Beams
| '''PD:''' 4
| 4 QF Vector Beams
| 10 Heavy Lasers
| 5 Antiship Lasers
|-
|-
|}
|}


{|class="wikitable" style="width:100%; margin:auto;text-align: center;" align="left"
<center>-...-</center>
|+ style="text-align: left;" | '''IIIrd Rate Ship of the Wall (Modernized)'''
 
| align="center" rowspan="4" | [[File:Predread Token.png|75px]]
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align:center;" | Armored Cruiser (''IInd Rate'')
| align="center" Rowspan="4" width=100px | [[File:Imperial_Heavy_Cruiser_Token.png|75px|]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 3
| '''Initiative:''' 1
| '''Structure:''' 15
|- valign="middle"
|- valign="middle"
! Hull
! width=75px | Defenses
| '''Speed:''' 2
| '''Initiative:''' 0
| '''Structure:''' 30
|-
! Defenses
| '''Shields:''' 8
| '''Shields:''' 8
| '''Armor:''' 6
| '''Armor:''' 6
| '''EW:''' 2
| '''EW:''' 0
|-  
|-
! Weapons
! width=75px | Weapons
| colspan="2" | 8 HI Vector Beams
| '''PD:''' 4
| 6 QF Vector Beams
| 3 Heavy Lasers
| 5 Antiship Lasers
|-
|-
|}
|}
<center>-...-</center>
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align:center;" | Cruiser (''IIIrd Rate'')
| align="center" Rowspan="4" width=100px | [[File:Jardin Cruiser Token.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 3
| '''Initiative:''' 1
| '''Structure:''' 10
|- valign="middle"
! width=75px | Defenses
| '''Shields:''' 6
| '''Armor:''' 4
| '''EW:''' 1
|-
! width=75px | Weapons
| '''PD:''' 4
| 6 Lasers
| 3 Missiles
|-
|}
<center>-...-</center>
==Unrated==
Unrated ships were often relegated to 3Ds of fleet work: Dirty, Dangerous, Demanding without offering particular value to the general fleet engagements. However, in the turn of the 4th millennium the increasing prevalence of highly expensive electronic warfare which smaller warships were most suited for began putting them in the spotlight. Frigates became increasingly important to the conduct of fleet battles, coinciding with the Dreadnought revolution, where long range vectored beams could strike targets from immense distances when ships were provided up to date targeting data. Hunting the increasingly precious frigates, preventing them from spotting targets became an increasingly urgent priority of proper fleet tactics, giving rise to the missile armed Frigate Destroyer. In time these ships became general workhorses for fleets around the Large Magellanic Cloud.
<center>-...-</center>
===Phoenix Empire===
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align:center;" | Frigate Destroyer
| align="center" Rowspan="4" width=100px | [[File:Imperial Destroyer Token.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 4
| '''Initiative:''' 2
| '''Structure:''' 10
|- valign="middle"
! width=75px | Defenses
| '''Shields:''' 4
| '''Armor:''' 3
| '''EW:''' 3
|-
! width=75px | Weapons
| colspan="3" | 6 QF Vector Beams
|-
|}
<center>-...-</center>
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align: center;" | '''Frigate'''
| align="center" Rowspan="4" width=100px | [[File:Imperial Destroyer Token.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 4
| '''Initiative:''' 3
| '''Structure:'''
|- valign="middle"
! width=75px | Defenses
| '''Shields:''' 2
| '''Armor:''' 1
| '''EW:''' 6
|-
! Width=75px | Weapons
| '''PD:''' 2
| colspan="2" | 2 QF Vector Beams
|-
|}
<center>-...-</center>
===Jardin Republic===
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align: center;" | '''Frigate'''
| align="center" Rowspan="4" width=100px | [[File:Jardin Destroyer Token Option 1.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 4
| '''Initiative:''' 3
| '''Structure:'''
|- valign="middle"
! width=75px | Defenses
| '''Shields:''' 2
| '''Armor:''' 1
| '''EW:''' 6
|-
! Width=75px | Weapons
| '''PD:''' 2
| colspan="2" | 2 QF Vector Beams
|-
|}
<center>-...-</center>
{|class="wikitable" width="100%" style="margin:auto;text-align:center"
|+ style="text-align: center;" | '''Frigate'''
| align="center" Rowspan="4" width=100px | [[File:Jardin Destroyer Token Option 1.png|75px]]
|- valign="middle"
! width=75px | Hull
| '''Speed:''' 4
| '''Initiative:''' 3
| '''Structure:'''
|- valign="middle"
! width=75px | Defenses
| '''Shields:''' 2
| '''Armor:''' 1
| '''EW:''' 6
|-
! Width=75px | Weapons
| '''PD:''' 2
| colspan="2" | 2 QF Vector Beams
|-
|}
<center>-...-</center>

Latest revision as of 21:53, 23 December 2015

Blank Format

Example Ship Format

-...-
[Ship name here]
Hull Speed: Initiative: Structure:
Defenses Shields: Armor: EW:
Weapons PD: [insert weapons]
-...-
[Ship name here] w/ Anything Special
Hull Speed: Initiative: Structure:
Defenses Shields: Armor: EW:
Weapons PD: [insert weapons]
Special [Spinal Guns, Stutter Warp, Command Bonuses, etc]
-...-

Skunkworks

Battleships

Battleships, also known as Ships of the Wall, are all warships that fight in the traditional Wall of Battle.

Phoenix Empire

-...-
Retcon Dreadnought (Ist Rate)
Hull Speed: 2 Initiative: 0 Structure: 25
Defenses Shields: 10 Armor: 8 EW: 0
Weapons PD: 4 10 Heavy Lasers 5 Antiship Lasers
-...-
Armored Cruiser (IInd Rate)
Hull Speed: 3 Initiative: 1 Structure: 15
Defenses Shields: 8 Armor: 6 EW: 0
Weapons PD: 4 3 Heavy Lasers 5 Antiship Lasers
-...-
Cruiser (IIIrd Rate)
Hull Speed: 3 Initiative: 1 Structure: 10
Defenses Shields: 6 Armor: 4 EW: 1
Weapons PD: 4 6 Lasers 3 Missiles
-...-

Jardin Republic

-...-
Retcon Dreadnought (Ist Rate)
Error creating thumbnail: File missing
Hull Speed: 2 Initiative: 0 Structure: 25
Defenses Shields: 10 Armor: 8 EW: 0
Weapons PD: 4 10 Heavy Lasers 5 Antiship Lasers
-...-
Armored Cruiser (IInd Rate)
Hull Speed: 3 Initiative: 1 Structure: 15
Defenses Shields: 8 Armor: 6 EW: 0
Weapons PD: 4 3 Heavy Lasers 5 Antiship Lasers
-...-
Cruiser (IIIrd Rate)
Error creating thumbnail: File missing
Hull Speed: 3 Initiative: 1 Structure: 10
Defenses Shields: 6 Armor: 4 EW: 1
Weapons PD: 4 6 Lasers 3 Missiles
-...-

Unrated

Unrated ships were often relegated to 3Ds of fleet work: Dirty, Dangerous, Demanding without offering particular value to the general fleet engagements. However, in the turn of the 4th millennium the increasing prevalence of highly expensive electronic warfare which smaller warships were most suited for began putting them in the spotlight. Frigates became increasingly important to the conduct of fleet battles, coinciding with the Dreadnought revolution, where long range vectored beams could strike targets from immense distances when ships were provided up to date targeting data. Hunting the increasingly precious frigates, preventing them from spotting targets became an increasingly urgent priority of proper fleet tactics, giving rise to the missile armed Frigate Destroyer. In time these ships became general workhorses for fleets around the Large Magellanic Cloud.

-...-

Phoenix Empire

Frigate Destroyer
Error creating thumbnail: File missing
Hull Speed: 4 Initiative: 2 Structure: 10
Defenses Shields: 4 Armor: 3 EW: 3
Weapons 6 QF Vector Beams
-...-
Frigate
Error creating thumbnail: File missing
Hull Speed: 4 Initiative: 3 Structure:
Defenses Shields: 2 Armor: 1 EW: 6
Weapons PD: 2 2 QF Vector Beams
-...-

Jardin Republic

Frigate
Hull Speed: 4 Initiative: 3 Structure:
Defenses Shields: 2 Armor: 1 EW: 6
Weapons PD: 2 2 QF Vector Beams
-...-
Frigate
Hull Speed: 4 Initiative: 3 Structure:
Defenses Shields: 2 Armor: 1 EW: 6
Weapons PD: 2 2 QF Vector Beams
-...-