Difference between revisions of "Spreadsheet Warriors: Ship Costs"

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(Created page with "Here be the dark land of finances, where the spreadsheets lie. Does not factor in reactors, since these only have sample numbers for battleships and the details are not known...")
 
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==Non-Standard Jardin Ships including Flagships==
 
==Non-Standard Jardin Ships including Flagships==
 
'''Battleship ''Mira''''': 8 Armor, 10 Lasers, 5 Antimatter Cannon,  10 Shields 1ECM, 4AA, 25HP, 1 Speed (Init: 1) '''Cost: 42''' <br>
 
'''Battleship ''Mira''''': 8 Armor, 10 Lasers, 5 Antimatter Cannon,  10 Shields 1ECM, 4AA, 25HP, 1 Speed (Init: 1) '''Cost: 42''' <br>
'''Rifter Battlewagon ''Lux Res Publica''''': 12 Armor, 1 Cosmo Smasher Cannon, 15 Fort Lasers, 15 Lasers, 5 Lances 12 Shields, 3ECM, 5AA, 30HP, 4 Speed (Init: 1) +3 Fleet/Squadron 3 '''Cost: 580''' (Cosmo Smasher represented by the Ouroborous Device on the spreadsheet, as the most expensive spinal. Likely more expensive, though?) <br>
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'''Rifter Battlewagon ''Lux Res Publica''''': 12 Armor, 1 Cosmo Smasher Cannon, 15 Fort Lasers, 15 Lasers, 5 Lances 12 Shields, 3ECM, 5AA, 30HP, 4 Speed (Init: 1) +3 Fleet/Squadron 3 '''Cost: 580''' (Cosmo Smasher represented by the Ouroborous Device on the spreadsheet, as the most expensive spinal. Likely more expensive, though? Also, Rifter Kernel) <br>
  
 
=Free Star League Warships=
 
=Free Star League Warships=
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==Non-Standard Minor State Ships including Flagships==
 
==Non-Standard Minor State Ships including Flagships==
 
'''Enmity Road ''': 14 Armor, 15 Lasers, 5 Missiles, 14 Shields, 3ECM, 2AA, 14HP, 4 Speed (Init 2) '''Cost: 135''' <br>
 
'''Enmity Road ''': 14 Armor, 15 Lasers, 5 Missiles, 14 Shields, 3ECM, 2AA, 14HP, 4 Speed (Init 2) '''Cost: 135''' <br>
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 +
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=Cheat Sheet=
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==Standard Imperial Warships==
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'''Battleship''': Cost: 43 (39 at Speed 1) <br>
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'''Fast Battleship''': Cost: 47  <br>
 +
'''Heavy Cruiser''': Cost: 20 <br>
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'''Command Cruiser''': Cost: 22 (23 with Speed 2) <br>
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'''Heavy Cavalry:''' Cost: 56  <br>
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'''Cavalry Cruiser''': Cost: 17  <br>
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'''Destroyer''': Cost: 6 Laser/4 Lance/6 Missile  <br>
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'''Standard Dragoon''': Cost: 4 Laser/3 Lance/ 3 Missile (assuming 6 ECM as on an Imperial destroyer) <br>
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==Non-Standard Imperial Warships==
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'''Command Battleship ''Vidar''''': Cost: 77 (66 at speed 2)<br>
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'''Command Battleship ''Midas''''': Cost: 75 (67 at Speed 1) <br>
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'''Command Battleship ''Jeanne De Arc''''': Cost: 81 <br>
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'''''Star Doom''''': Cost: 69 (Rifter Kernel + Octopacks to represent bottomless missile bays)  <br>
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'''Elite Custom Dragoon''': Cost: 7 (assuming 6 ECM as on an Imperial destroyer)  <br>
 +
'''Modernized Predreadnought''': Cost: 28  <br>
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==Standard Jardin Warships==
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'''Dreadnought''': Cost: 61 (at Speed 1) <br>
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'''Jardin Battleship''': Cost: 42 (39 at Speed 1) <br>
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'''Jardin Cruiser''': Cost: 18 <br>
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'''Jardin Destroyer''': Cost: 7 <br>
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==Non-Standard Jardin Warships==
 +
'''Battleship ''Mira''''': Cost: 42 <br>
 +
'''Rifter Battlewagon ''Lux Res Publica''''': Cost: 580 (Cosmo Smasher represented by the Ouroborous Device on the spreadsheet, as the most expensive spinal. Likely more expensive, though? Also, Rifter Kernel) <br>
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==Free Star League Warships==
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'''League Battleship''': Cost: 40 <br>
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'''League Arsenal Ship''': Cost: 29 <br>
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'''League Cruiser''': Cost: 13 <br>
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'''League Destroyer''': Cost: 9 <br>
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==CoDominium Warships==
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'''Heavy Battleship''': Cost: 182 <br>
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'''Assault Cruiser''': Cost: 24 <br> 
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'''Fast Destroyers''': Cost: 15 <br>
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'''Yvnes Dreadnought''': Cost: 58 <br>
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==Minor State Ships==
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'''Maurader''': Cost: 85 <br>
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'''Corsair''': Cost: 10 <br>
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'''Omni-Cruiser''': Cost: 27 <br>
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'''Lancers''': Cost: 4 (with 3 ECM, but 6-7 ECM does not change the cost) <br>
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==Non-Standard Minor State Ships==
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'''Enmity Road ''': Cost: 135 <br>

Revision as of 20:41, 5 November 2015

Here be the dark land of finances, where the spreadsheets lie.

Does not factor in reactors, since these only have sample numbers for battleships and the details are not known, and AA, since that's not on the spreadsheet. Battleship speed on the sheet is 2 baseline, no other speeds have been adjusted. (but Speed 1 BB numbers have also been provided) Will be updated as more information appears.

Imperial Warships

Battleship: 8 Armor, 12 Lasers, 5 Missiles, 10 Shields, 1ECM, 2AA, 20HP, 1(2) Speed (Init: 1) Cost: 43 (39 at Speed 1)
Fast Battleship: 7 Armor, 10 Lasers, 5 Missiles, 9 Shields, 2ECM, 2AA, 17HP, 3 Speed (Init 2) Cost: 47
Heavy Cruiser: 4 Armor, 4 Lasers, 3 Missiles, 6 Shields, 2ECM, 1AA, 10HP, 3 Speed (Init 2) Cost: 20
Command Cruiser: 3 Armor, 3 Lasers, 5 missiles, 6 Shields, 4ECM, 4AA, 8HP, 1 Speed (Init 2*) +1 Fleet/Squadron Command Cost: 22 (23 with Speed 2)
Heavy Cavalry: 8 Armor, 5 Lasers, 8 Lances, 6 Shields, 3ECM, 2AA, 14HP, 4 Speed (Init 2) Cost: 56
Cavalry Cruiser: 3 armor, 3 Lasers, 5 Lances, 4 Shields, 2ECM, 1AA, 10HP, 4 Speed (Init 2) Cost: 17
Destroyer: 1 Armor, 3 Lasers or 3 Missiles or 2 Lances, 1 Shield, 6ECM, 1AA, 6HP, 5 Speed (Init 5) Cost: 6 Laser/4 Lance/6 Missile
Standard Dragoon: 1 Armor: 3 Lasers or 3 Missiles or 2 Lances, 1 Shield, 2 ECM, 1AA, 6HP, 5 Speed (Init ?) Cost: 4 Laser/3 Lance/ 3 Missile (assuming 6 ECM as on an Imperial destroyer)

Non-Standard Imperial Ships including Flagships

Command Battleship Vidar: 8 Armor, 12 Lasers, 6 Missiles, 10 Shields, 2ECM, 2AA, 20HP, 2(3) Speed (Init: 2) +2 Fleet/Squadron Command, (Give init bonus in tactical combat) Cost: 77 (66 at speed 2)
Command Battleship Midas: 8 Armor, 12 Lasers, 5 Missiles, 10 Shields, 1ECM, 2AA, 20HP, 1(2) Speed (Init: 1) +2 Fleet/Squadron Command, (Spinal Cannon) Cost: 75 (67 at Speed 1)
Command Battleship Jeanne De Arc: 10 Armor, 10 Lasers, 5 Missiles, 9 Shields, 3ECM, 3AA, 17HP, 3 Speed (Init 2) +2 Fleet/Squadron Command, (Give init bonus in tactical combat) Cost: 81
Star Doom: 6 Armor, 10 Missiles, 5 Lancers, 6 Shields, 2ECM, 2AA, 15HP, 2 Speed (Init: 1) +3 Fleet/Squadron Command Cost: 69 (Rifter Kernel + Octopacks to represent bottomless missile bays)
Elite Custom Dragoon: 1 Armor, 3 Lasers, 3 Missiles, 3 Shields, 2ECM, 1AA, 5HP, 4 Speed (Init 3) Cost: 7 (assuming 6 ECM as on an Imperial destroyer)
Modernized Predreadnought: 5 Armor, 10 Lasers, 4 Missiles, 8 Shields, 1ECM, 1AA, 15HP, 1 Speed (Init: 1) Cost: 28

Jardin Warships

Dreadnought: 12 Armor, 15 Lasers, 10 Antimatter Cannon, 15 Shields, 0ECM, 4AA, 40HP (Always last on Init) Speed 0.5 Cost: 61 (at Speed 1)
Jardin Battleship: 8 Armor, 10 Lasers, 5 Antimatter Cannon, 10 Shields 1ECM, 4AA, 25HP, 1 Speed (Init: 1) Cost: 42 (39 at Speed 1)
Jardin Cruiser: 5 Armor 4 Lasers, 2 Antimatter Cannon, 6 Shields, 2ECM, 3AA, 15P, 2 Speed (Init: 2) Cost: 18
Jardin Destroyer: 1 Armor, 2 Lasers, 1 Antimatter Cannon, 2 Shield, 5ECM, 2AA, 8HP, 4 speed (Init: 4) Cost: 7

Non-Standard Jardin Ships including Flagships

Battleship Mira: 8 Armor, 10 Lasers, 5 Antimatter Cannon, 10 Shields 1ECM, 4AA, 25HP, 1 Speed (Init: 1) Cost: 42
Rifter Battlewagon Lux Res Publica: 12 Armor, 1 Cosmo Smasher Cannon, 15 Fort Lasers, 15 Lasers, 5 Lances 12 Shields, 3ECM, 5AA, 30HP, 4 Speed (Init: 1) +3 Fleet/Squadron 3 Cost: 580 (Cosmo Smasher represented by the Ouroborous Device on the spreadsheet, as the most expensive spinal. Likely more expensive, though? Also, Rifter Kernel)

Free Star League Warships

League Battleship: 6 Armor, 15 Lasers, 12 Shields, 1ECM, 1AA, 18HP, 2 Speed (Init: 1) Cost: 40
League Arsenal Ship: 4 Armor 15 Missiles 10 Shields 1ECM 1AAA, 15HP, 2 Speed, (Init 1) Cost: 29
League Cruiser 3 Armor, 6 Lasers, 5 Shields, 1ECM, 2AA, 8HP, 3 Speed (Init: 2) Cost: 13
League Destroyer 0 Armor, 3 Lasers, 5 Shields, 1ECM, 2AA, 5HP, 6 Speed (Init: 4) Cost: 9

CoDominium Warships

Royal Ventris Starforce

Heavy Battleship: 15 Armor, 15 Lasers (range 10), 15 Shields, 2ECM, 2AA, 15HP, 4 Speed (Init: 2) Cost: 182
Assault Cruiser: 2 Armor 7 Lasers (range 10), 5 Lances, 8 Shields, 2ECM, 1AA, 8HP, 4 Speed (Init: 2) Cost: 24
Fast Destroyers: 0 Armor, 5 Lasers (range 10), 5 Shields, 7ECM, 2AA, 5HP, 8 speed (Init: 4) Cost: 15

Yvnes Self Defense Force

Yvnes Dreadnought: 12 Armor, 10 Lasers, 10 Fort Cannon, 15 Shields, 0ECM, 2AA, 40HP, (Always last on Init) Speed 0.5 Cost: 58

Minor State Ships

Reavers

Maurader: 12 Armor, 12 Lasers, 12 Shields, 3ECM, 1AA, 18HP, 4 Speed (Init: 2) Cost: 85
Corsair: 2 Armor, 5 Lasers, 3 Shields, 1ECM, 1AA, 8HP, 4 Speed (Init: 3) Cost: 10

Rifters

Omni-Cruiser: 3 Armor, 4 Lances, 4 Missiles (Reload: 8), 4 Shields, 1ECM, 1AA, 10HP, 5 Speed (Init: 4) Cost: 27
Lancers 0 Armor, 4 Lancers, 2 Shield, 3 ECM, 1AA, 4HP, 6 Speed (Init 4) Cost: 4 (with 3 ECM, but 6-7 ECM does not change the cost)

Non-Standard Minor State Ships including Flagships

Enmity Road : 14 Armor, 15 Lasers, 5 Missiles, 14 Shields, 3ECM, 2AA, 14HP, 4 Speed (Init 2) Cost: 135


Cheat Sheet

Standard Imperial Warships

Battleship: Cost: 43 (39 at Speed 1)
Fast Battleship: Cost: 47
Heavy Cruiser: Cost: 20
Command Cruiser: Cost: 22 (23 with Speed 2)
Heavy Cavalry: Cost: 56
Cavalry Cruiser: Cost: 17
Destroyer: Cost: 6 Laser/4 Lance/6 Missile
Standard Dragoon: Cost: 4 Laser/3 Lance/ 3 Missile (assuming 6 ECM as on an Imperial destroyer)

Non-Standard Imperial Warships

Command Battleship Vidar: Cost: 77 (66 at speed 2)
Command Battleship Midas: Cost: 75 (67 at Speed 1)
Command Battleship Jeanne De Arc: Cost: 81
Star Doom: Cost: 69 (Rifter Kernel + Octopacks to represent bottomless missile bays)
Elite Custom Dragoon: Cost: 7 (assuming 6 ECM as on an Imperial destroyer)
Modernized Predreadnought: Cost: 28

Standard Jardin Warships

Dreadnought: Cost: 61 (at Speed 1)
Jardin Battleship: Cost: 42 (39 at Speed 1)
Jardin Cruiser: Cost: 18
Jardin Destroyer: Cost: 7

Non-Standard Jardin Warships

Battleship Mira: Cost: 42
Rifter Battlewagon Lux Res Publica: Cost: 580 (Cosmo Smasher represented by the Ouroborous Device on the spreadsheet, as the most expensive spinal. Likely more expensive, though? Also, Rifter Kernel)

Free Star League Warships

League Battleship: Cost: 40
League Arsenal Ship: Cost: 29
League Cruiser: Cost: 13
League Destroyer: Cost: 9

CoDominium Warships

Heavy Battleship: Cost: 182
Assault Cruiser: Cost: 24
Fast Destroyers: Cost: 15
Yvnes Dreadnought: Cost: 58

Minor State Ships

Maurader: Cost: 85
Corsair: Cost: 10
Omni-Cruiser: Cost: 27
Lancers: Cost: 4 (with 3 ECM, but 6-7 ECM does not change the cost)

Non-Standard Minor State Ships

Enmity Road : Cost: 135