Difference between revisions of "Aranitha Fury Morrigan"
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Hero Level: Local Hero <br> | Hero Level: Local Hero <br> | ||
Adventurer: Level 1, Champion <br> | Adventurer: Level 1, Champion <br> | ||
− | XP | + | XP 26 (13 unspent) <br> |
Distinguishing features | Distinguishing features | ||
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:Medical Practice 1 | :Medical Practice 1 | ||
:Leadership 2 | :Leadership 2 | ||
− | : | + | :Fast Draw 2 |
Stress 0 <br> | Stress 0 <br> |
Revision as of 08:11, 29 August 2015
Aranitha Fury Mórrígan
Convictions:
- Grand: We can rebuild the world better
- Personal: I'm the best, potentially or actually
Fears:
- Grand: That this is the world I shall leave for others
- Personal: To be normal and unassumed
Goals:
Grand Goal: Free the Elves
Personal Goal: Avenge my Friends
Hero Level: Local Hero
Adventurer: Level 1, Champion
XP 26 (13 unspent)
Distinguishing features
- Smug
- Dark Skin
- Awesome Tattoos
Core Stats
- Physique 11
- Senses 8
- Intellect 3
- Aether 8
- Adrenaline 11 (9)
- Focus 9
- Willpower 4
- Core Ether 8 (0 used)
- Ether pendant 2 ready core ether without a channel.
- Cane contains 3 ready core ether without a channel 1d6, PF:8, inflicts an automatic wound on a +10 to hit
- Old Arclave: 1d6 Dagger, PF:8, 2d6 Sword PF:6, 5 ready Ether Armour Negate 5
Skills
- Alertness: 2
- Athletics: 2
- Circle: Elves 1
- Physical Condition: 1
- Problem Solving: 1
- Stealth: 2
- Melee Weapons: 7
- Tactics: 2
- Unarmed: 1
- Linguistics: 1
- Graces 1
- Deception 1
- Conversations 1
- One Liners 1
- Aether Channel: 5
- Read Auras: 1
- Will Work: 5
- Sorcery: 1
- Medical Practice 1
- Leadership 2
- Fast Draw 2
Stress 0
Max: 16
Mental Stress 0
Max: 8
Spells:
- Healing Touch
- Chaos Field
- Mimesis
- Glamour
- Smokestep
- Dyntron
- Haloshell
Physique Traits
Physical Training (X): Gain +5 maximum Physical Stress level.
Fleet Footed (X): Gain 5m extra movement each Move action.
Follow Through (X): This character can spend 1 Adrenaline to take another move action immediately after killing or disabling an opponent in close combat. This ability can only be used once per round.
Vital Strikes (X): The physical factor for all melee weapons used by this character is reduced by 1 to a minimum of 2.
Senses Traits
Intellect Traits
Geas (Fey Commoner) (X): On a successful social attack (Intellect+Graces), this character can spend 1 WP to add the goal “Obey (character’s name)” to the targeted character. This ability can only be used once per day.
Aether Traits
Ether Receptive II (X): This character is extremely receptive to Ether and gains +10 Core Ather.
Natural Channel (X): The Channel factor for all Ether Channel rolls by this character is reduced by 1.
Magi Mystes (X): This character is trained for wild magic using the secret Zenith Martial Arts, and has access to Mystes spells.
General Traits
Fairest of Them All (X): This character is extremely beautiful, and scores criticals on Graces rolls of 9 or 10.