Talk:Thetis Append: Difference between revisions

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'''Ohmshire complement''':  126pp<br>
===Election Issues===
Lord Preston is a transplant from his native Ohmshire, having grown rich on the interstellar trade between the two worlds.  With great wealth comes great boredom and he's hired a mixed force of Ohms and Thetans to take advantage of Federation incentives to carve out a future on Sata Corvi - and to get a few killosaur trophies along the way.
*National lobby demands support
 
*Military parade/fleet review
Sepoys (Skilled Infantry)
*Austerity; cannot mobilize for X
TL3, 6pp/10,000
*Tough on Crime; must deploy X characters to Fight Crime during Y period
:+1 Mage I
*Diplomatic Outreach; Must deploy all available Political characters during Y period
 
*Short Victorious War; Go attack somewhere and don't get shit ruined
5,000 Preston's Own (Elite Infantry)
*Butter, not Guns; Build nothing but TU for Y period
TL3, 18pp/1,000
*Bring the Troops Home; Seek peace and/or return offworld troops back
:+1 Woolridge Rifle
*Stimulus Spending; spend X (a percent?) Wealth towards the citizens
:+1 Machettes
*Support our Troops!; mobilize (at usual penalty) and all industry must go towards a randomly-determined branch during Y period
:+1 Pith Helmets
*Diplomatic Uncertainty; All Officials (or any other political-type character) must not be activated during Y period.
:+1 Jungle Training
*New Faces; Retire an Officer or Official.
:+1 Mage I
*Words, not Swords; get some form of binding treaty with an NPC via non-military diplomacy.
 
*Goodies for Undesirables; use all available infrastructure construction to build houses in foreign nations.
200 Clankers (Battlesuits)
*Arts Patronage; Build a National Monument.  Gain Power when it completes.
TL3, 15pp/100
*Intervention; Get involved in a foreign war somewhere with military force.
:+1 Water-Cooled Guns
*Peacemaker; Get involved in a foreign war somewhere and try to bring it to a peaceful conclusion via diplomacy.
:+1 Riveted Armor
:+1 Jungle Training
:+1 Mage I
 
 
'''Space Assault Superior Male Forces of the Anti-Rman Cooperative Federation of the Capellan Realm and Associated Moons and Asteroids (Rman Exile)''' complement:  442<br>
Savan Lisk was not the only Rman exiled from his homeworld, though he was undeniably the most notable.  Having seen his former world changed by the power of the Witchblade into something strange and alien, consequently becoming an orphan twice over, he began collecting the scattered pre-Witchblade Rman diaspora.  Now they huddle in the outskirts of Capella, one part Federation client state, one part ethnic minority, one part incipient wayport.  Of Savan Lisk himself, he is seized by wanderlust and is present but rarely.
 
1 Star Station Nergal (Super Fort)
TL3/ML4, 40pp each
:+1 Lesser Adamantium Armor
:+1 Stealth
:+1 Deck Space (400)
:+2 Mage II
 
1 Chulip (Battleship)
TL3/ML4, 28pp each
:+1 Lesser Insidium Stealth
:+1 Lesser Sildron Drive
:+1 Hangar (30 DP)
:+2 Mage II
 
10 Dragonfly (Small Warship)
TL3/ML4, 20pp/5
:+1 Lesser Adamantium Armor
:+1 Lesser Insidium Stealth
:+1 Lesser Sildron Drive
:+1 Mage I
 
200 Aestivalis (Fighter)
TL3/ML4, 20pp/25
:+1 Revolver Cannon
:+1 Lesser Insidium Stealth
:+1 Lesser Sildron Drive
:+1 Mage I
 
500 Nergal RECON (Special Forces)
TL3, 15pp/50
:+1 Weapons
:+1 Infiltration
:+1 Exfiltration
:+1 Mage I
 
50 Savan Lisk's Own (Special Forces)
TL3/ML4, 24pp/50
:+1 Lesser Adamantium Blades
:+1 Lesser Adamantium Armor
:+1 Lesser Sildron Shield
:+2 Mage II
 
 
'''Teslan complement''':  132pp<br>
Doctor Sanger Eucemaust III found little enthusiasm for twenty story robots on Tesla - at least once his grant request hit the Dean's desk. He found far more enthusiasm for them on Thetis.
 
4 Jaegers (Greater Titan)
*BRAWLER TESLA
*CALIBER WILD
*DANGER GYPSUM
*ROSE BLUE
ML4, 28pp each
:+1 Arms
:+1 Legs
:+1 Lesser Adamantium Armor
:+1 Casting Chamber
:+2 Mage II
 
1 Jaeger Carrier (Super Cargo Airship)
20pp each
TL3/ML4
:+1 Lesser Adamantium Armor
:+1 Cargo (45,000 CP)
:+1 Ether Enhanced Lifting Gas
:+1 Mage I
 
 
'''Lost Ground complement''':  170pp<br>
In a temporarily effective if somewhat suspect attempt to disincentivize the government of Lost Ground from going to war by dint of reducing their warmaking potential in exchange for hard currency (ie, hiring mercenaries), the Thetan Federation hired a contingent of fully-armed Alter troops and associated dropships.  With war against Sceptre looming around Lost Ground, fast-thinking diplomats bought the Alter contract out, something that suited the Alter soldiers enjoying the finer life on Thetis all too well.
 
2 ''Taigei'' Striker (Patrol Warship)
TM10, 100 pp/5
:+1 Beam Cannons (Mage Pyrite)
:+1 Liquid Metal Weapons
:+1 Morphic Armour
:+1 Regeneration
:+1 Gravity Field Drive (Sildron)
:+1 Fast
:+2 Mind (Synaptite)
:+3 Mage III
:-2 Short Range
 
4 ''Maruyu'' Lander (Patrol Warship)
TM10, 100 pp/5
:+1 Liquid Metal Weapons
:+1 Morphic Armour
:+1 Regeneration
:+1 Cargo Capacity (3,750 CP)
:+1 Gravity Field Drive (Sildron)
:+1 Fast
:+2 Mind (Synaptite)
:+3 Mage III
:-2 Short Range
 
1,000 MAKO Elite (TM10 Simple Elite Infantry)
TM10, 100pp/2,000
:+2 MAKO Armour
:+1 Barrier Shields (Sildron)
:+1 Agility
:+1 Boosters (Sildron)
:+1 Crima Claws
:+3 Mage III

Latest revision as of 23:21, 16 May 2015

Election Issues

  • National lobby demands support
  • Military parade/fleet review
  • Austerity; cannot mobilize for X
  • Tough on Crime; must deploy X characters to Fight Crime during Y period
  • Diplomatic Outreach; Must deploy all available Political characters during Y period
  • Short Victorious War; Go attack somewhere and don't get shit ruined
  • Butter, not Guns; Build nothing but TU for Y period
  • Bring the Troops Home; Seek peace and/or return offworld troops back
  • Stimulus Spending; spend X (a percent?) Wealth towards the citizens
  • Support our Troops!; mobilize (at usual penalty) and all industry must go towards a randomly-determined branch during Y period
  • Diplomatic Uncertainty; All Officials (or any other political-type character) must not be activated during Y period.
  • New Faces; Retire an Officer or Official.
  • Words, not Swords; get some form of binding treaty with an NPC via non-military diplomacy.
  • Goodies for Undesirables; use all available infrastructure construction to build houses in foreign nations.
  • Arts Patronage; Build a National Monument. Gain Power when it completes.
  • Intervention; Get involved in a foreign war somewhere with military force.
  • Peacemaker; Get involved in a foreign war somewhere and try to bring it to a peaceful conclusion via diplomacy.