Difference between revisions of "Violette Voclain"

From Sphere
Jump to navigation Jump to search
Line 21: Line 21:
 
:'''Nature//''' Jester (Empathy/Hypocrisy)
 
:'''Nature//''' Jester (Empathy/Hypocrisy)
 
:'''Demeanor//''' Conformist (Cooperation/Low Self-Esteem)
 
:'''Demeanor//''' Conformist (Cooperation/Low Self-Esteem)
:'''Essence//''' Questing
+
:'''Essence//''' Primordial
 
:'''Chantry//'''
 
:'''Chantry//'''
  
 
== Things to Track ==
 
== Things to Track ==
  
:'''Willpower//''' 5
+
:'''Willpower//''' 6
:'''Temporary Willpower//''' 5
+
:'''Temporary Willpower//''' 6
 
:'''Health Levels//''' -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
 
:'''Health Levels//''' -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
 
::Current Damage// 0
 
::Current Damage// 0
Line 62: Line 62:
 
:'''Enochian 3//'''
 
:'''Enochian 3//'''
 
:'''Investigation 4//''' Research
 
:'''Investigation 4//''' Research
:'''Linguistics 4//''' Semiotics; ''Italian'', English, French, Spanish, Arabic, Latin
+
:'''Linguistics 4//''' Calligraphy; ''Italian'', English, French, Spanish, Arabic
 
:'''Occult 4//''' Wands
 
:'''Occult 4//''' Wands
  
Line 75: Line 75:
  
 
= Backgrounds =
 
= Backgrounds =
:'''Avatar 5//''' An ethereal woman with skin like alabaster and mismatched eyes stands atop a tower of glass and copper alloyed with gold, beneath a giant red sun that blackens the landscape and burns all to cinders. Unharmed by the heat, she stands surrounded by a panoply of small wonders. The metal and glass nearest to her are as soft as clay or taffy, allowing her to twist both into her menagerie.
+
:'''Avatar 5//'''
 
:'''Destiny 2//''' Destined to live in bright and interesting days; whether good or bad is up for grabs.
 
:'''Destiny 2//''' Destined to live in bright and interesting days; whether good or bad is up for grabs.
 
:'''Resources 3//''' Receives a handsome stipend from her family. Actually a somewhat popular street magician, as well.
 
:'''Resources 3//''' Receives a handsome stipend from her family. Actually a somewhat popular street magician, as well.
:'''Legend 5//''' ''The Bright Child''
+
:'''Legend 5//''' ''The Basilisk''
 
:'''Spirit Mentor 7//''' Lord Balor, lord of the Formorians
 
:'''Spirit Mentor 7//''' Lord Balor, lord of the Formorians
 
:Favored of the Formorian lord Balor for the power of her gaze and destructive power, despite her being yet incapable of visitation of the Umbra on her own. He taught her the arts of weaving power into staves and of destructive power of focused eyes. He visits her in her dreams, held back from plundering her mind for Glamour by the puissance of her Avatar and the vagueries of fate, which have declared her a grandchild by proxy and thus as much of a danger to him as Lugh was in ancient times. As a consequence of this patronage, both the Seelie and Unseelie courts have a curious and somewhat malign interest in her.
 
:Favored of the Formorian lord Balor for the power of her gaze and destructive power, despite her being yet incapable of visitation of the Umbra on her own. He taught her the arts of weaving power into staves and of destructive power of focused eyes. He visits her in her dreams, held back from plundering her mind for Glamour by the puissance of her Avatar and the vagueries of fate, which have declared her a grandchild by proxy and thus as much of a danger to him as Lugh was in ancient times. As a consequence of this patronage, both the Seelie and Unseelie courts have a curious and somewhat malign interest in her.
Line 105: Line 105:
 
== Merits ==
 
== Merits ==
  
:'''Acrobatics Aptitude//''' -2 dif to all  
+
:'''Acrobatics Aptitude//''' -2 dif to all Acrobatics rolls.
:'''Blatancy Aptitude//'''
+
:'''Blatancy Aptitude//''' -2 dif to all Blatancy rolls.
:'''Parlor Tricks//'''
+
:'''Parlor Tricks//''' Can perform little magic tricks, making small objects levitate, pull out cards, light flames, etc. Not useful for combat but stylish and allows for small tricks in placing foci in the right place at the right time.
  
 
== Flaws ==
 
== Flaws ==
:'''One Eye//'''
+
:'''One Eye//''' -2 to vision-based Alertness or Awareness tests and all actions that are dependent on depth perception.
 
:'''Geas 3//'''
 
:'''Geas 3//'''
 
:'''Primal Marks//'''
 
:'''Primal Marks//'''
Line 166: Line 166:
 
:Blatancy 4 (6)
 
:Blatancy 4 (6)
 
:Occult 4 (3)
 
:Occult 4 (3)
:Linguistics 1 (3)
+
:Linguistics 2 (3)
 
:Investigation 4 (6)
 
:Investigation 4 (6)
 
:Acrobatics Aptitude (3)
 
:Acrobatics Aptitude (3)
Line 179: Line 179:
  
 
== Experience Gains ==
 
== Experience Gains ==
Experience Total/Spent/Unspent (50/50/0)
+
Experience Total/Spent/Unspent (55/55/0)
 
*Bonus Chargen XP (50)
 
*Bonus Chargen XP (50)
 +
*GM: Session 1 (5)
  
 
== Experience Spending ==
 
== Experience Spending ==
Experience Total/Spent/Unspent (50/50/0)
+
Experience Total/Spent/Unspent (55/55/0)
 
*Forces 4 (24)
 
*Forces 4 (24)
 
*Prime 4 (21)
 
*Prime 4 (21)
 
*Linguistics 4 (5)
 
*Linguistics 4 (5)
 +
*Willpower 6 (5)
  
 
== Freebies ==
 
== Freebies ==
  
 
[[Category:PMage PCs]]
 
[[Category:PMage PCs]]

Revision as of 00:43, 10 April 2015

Overview

Appearance

Background

Born to an impeccable but illegitimate pedigree, Violette grew up without knowing anything of magick, the Order and her true parentage. After being abandonned by her mother, she was adopted by a couple of American circus performers who were living in Rome. Although somewhat atypical, she grew up in pleasant circumstances and took to the semi-nomadic life of her parents very well, moving from city to city without complaint. Deciding that she wanted to follow her parents' footsteps, she dedicated herself to the circus as well, picking up great skill at physically-intense nouveau cirque acrobatics and experimenting with stage magic and commedia dell’arte.

Lessons

Vital Statistics

Violette.png
Name// Enni Herrera
Craft Name// Violette Argyris Nieves Ysolt Voclain bani Verditus
Shadow Name// Violette Argyris Nieves Ysolt Voclain bani Verditus; the Knight of Wands, Grandchilde to Balor of the Evil Eye, Remembrancer of Arcadia, the Scourge's Jester
True Name// Violette Argyris Nieves Ysolt Voclain bani Verditus; the Knight of Wands, Grandchilde to Balor of the Evil Eye, Remembrancer of Arcadia, the Scourge's Jester; Noqui Mitretre Kopuff Sakwanvi
Tradition// Order of Hermes (House Verditus)
Concept// Bastard Heir to the Art of Wands
Image Song// Go West - Eye to Eye
Nature// Jester (Empathy/Hypocrisy)
Demeanor// Conformist (Cooperation/Low Self-Esteem)
Essence// Primordial
Chantry//

Things to Track

Willpower// 6
Temporary Willpower// 6
Health Levels// -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
Current Damage// 0
Arete// 4
Quintessence// 5/5 + 4/4 (Parma Magica)
Paradox// 0

Attributes

Strength 2//
Dexterity 4// Performer
Stamina 3//
Perception 5// Burning Gaze
Intelligence 2//
Wits 4//
Charisma 2//
Manipulation 4// Utterly Convincing
Appearance 3//

Abilities

TALENTS/

Alertness 1//
Athletics 3//
Awareness 3//
Blatancy (Stage Magic) 4// Pyrotechnics
Subterfuge 3//

SKILLS/

Acrobatics 4// Death Defying
Craft 3//
Stealth 2//

KNOWLEDGES/

Enochian 3//
Investigation 4// Research
Linguistics 4// Calligraphy; Italian, English, French, Spanish, Arabic
Occult 4// Wands

Paradigm

Foci and Spheres

Correspondence 2//
Forces 4//
Prime 4//

Rotes

Backgrounds

Avatar 5//
Destiny 2// Destined to live in bright and interesting days; whether good or bad is up for grabs.
Resources 3// Receives a handsome stipend from her family. Actually a somewhat popular street magician, as well.
Legend 5// The Basilisk
Spirit Mentor 7// Lord Balor, lord of the Formorians
Favored of the Formorian lord Balor for the power of her gaze and destructive power, despite her being yet incapable of visitation of the Umbra on her own. He taught her the arts of weaving power into staves and of destructive power of focused eyes. He visits her in her dreams, held back from plundering her mind for Glamour by the puissance of her Avatar and the vagueries of fate, which have declared her a grandchild by proxy and thus as much of a danger to him as Lugh was in ancient times. As a consequence of this patronage, both the Seelie and Unseelie courts have a curious and somewhat malign interest in her.
  • Themes: Destruction, drought, plague and other disasters; kingship.
  • Realm: Deep Dreaming (Imprisoned)
Status 2// Hailed as the renewal of a bloodline of Verditus magi, commanding substantial respect. Loses some for playing at being a debased street magician, though.
Wonder 5// Voclain's Cabochon - (Quintessence 30/30)
A fine cabochon of an unidentified gemstone said to be found on the Moon. The symbol of the lineage of Voclain Balestrini, one of Verditus' own disciples and a master of wandcraft said to have been taught by the faeries of Italy. His household continued the tradition throughout the centuries until persecution by the Catholic Inquisition and repression under the fascists bled them dry and most of their Awakened members died out. In the modern age, only two members are proper members of the Order of Hermes. As symbol of her inheritance of the lineage the periapt has been granted to Violette, who wears it as a glass eye and has been made to swear stricter oaths than are usually required to use it.
  • Resonance: Dynamic (Energetic/Playful/Imaginative)
  • Processes Quint into any of three types of Dynamic essence and provides them to the user on demand.
  • Must be of the lineage of Voclain.
  • Must carry oath to the legacy of Voclain and House Verditus to wield.

Equipment

Outfits

Transport

Weapons

Misc

Merits and Flaws

Merits

Acrobatics Aptitude// -2 dif to all Acrobatics rolls.
Blatancy Aptitude// -2 dif to all Blatancy rolls.
Parlor Tricks// Can perform little magic tricks, making small objects levitate, pull out cards, light flames, etc. Not useful for combat but stylish and allows for small tricks in placing foci in the right place at the right time.

Flaws

One Eye// -2 to vision-based Alertness or Awareness tests and all actions that are dependent on depth perception.
Geas 3//
Primal Marks//

Chargen

Attributes

Attribute Points 64/44/24

Perception 5 (40)
Intelligence 1 (0)
Wits 4 (24)
Strength 2 (4)
Dexterity 4 (24)
Stamina 3 (12)
Charisma 2 (4)
Appearance 1 (0)
Manipulation 4 (24)

Abilities

Talents 39/39

Alertness 1 (3)
Athletics 3 (9)
Awareness 3 (9)
Blatancy 3 (9)
Subterfuge 3 (9)

Skills 27/27

Acrobatics 4 (15)
Craft 3 (9)
Stealth 1 (3)

Knowledges 15/15

Enochian 3 (6)
Occult 3 (6)
Investigation 1 (3)

Backgrounds

Background Points 21/21

Resources 3 (9)
Influence 2 (6)
Destiny 2 (6)

Spheres

Sphere Points 65/65

Forces 3 (31)
Prime 3 (34)

Freebie Points

Freebie Points 126/105 +21

One Eye (+6)
Geas 3 (+9)
Primal Marks (+6)
Intelligence 2 (4)
Appearance 3 (12)
Correspondence 2 (18)
Stealth 2 (2)
Blatancy 4 (6)
Occult 4 (3)
Linguistics 2 (3)
Investigation 4 (6)
Acrobatics Aptitude (3)
Blatancy Aptitude (3)
Parlor Tricks (3)
Spirit Mentor 7 (21)
Legend 5 (15)
Avatar 5 (15)
Wonder 5 (15)

XP

Experience Gains

Experience Total/Spent/Unspent (55/55/0)

  • Bonus Chargen XP (50)
  • GM: Session 1 (5)

Experience Spending

Experience Total/Spent/Unspent (55/55/0)

  • Forces 4 (24)
  • Prime 4 (21)
  • Linguistics 4 (5)
  • Willpower 6 (5)

Freebies