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Adept Specialities (level 5): | Adept Specialities (level 5): | ||
Unencumbered Evasion: +2 to Melee and Ranged AC when not wearing armour. | :Unencumbered Evasion: +2 to Melee and Ranged AC when not wearing armour. | ||
Agile Armour : -1 to the agility penalty suffered by wearing armour. | :Agile Armour : -1 to the agility penalty suffered by wearing armour. | ||
One with the Machine: Apply half Dodge skill to vehicle evasion | :One with the Machine: Apply half Dodge skill to vehicle evasion | ||
Expert Specialities (level 10): | Expert Specialities (level 10): | ||
Sudden Reflexes: Character retains their full dodge even when surprised | :Sudden Reflexes: Character retains their full dodge even when surprised | ||
Hasty Improvisation: Character can always find at least 50% “one shot” cover | :Hasty Improvisation: Character can always find at least 50% “one shot” cover | ||
Master Specialities (level 15): | Master Specialities (level 15): | ||
Greater Unencumbered Evasion: +4 to Melee and Ranged AC when not wearing armour | :Greater Unencumbered Evasion: +4 to Melee and Ranged AC when not wearing armour | ||
Greater Agile Armour: -2 to the agility penalty suffered by wearing armour. | :Greater Agile Armour: -2 to the agility penalty suffered by wearing armour. | ||
Paragon Specialities (level 20): | Paragon Specialities (level 20): |
Revision as of 11:16, 27 March 2015
Skills
As a character levels up their skills they attain new levels of competence, which allow the unlocking of certain new specialities. These traits can be selected from a list, and at each new qualifying level of competence, a character can select one new speciality for which they meet the necessary prerequisites.
At level 5 in a skill a character unlocks access to adept specialities; at level 10 they unlock expert specialities; at level 15, master specialities, and at level 20, paragon specialities. A character also gains one point to spend on specialities every five levels in a skill. A character does not have to select a higher level speciality, and can instead purchase an additional lower level speciality, including taking a previous speciality again, unless specifically disallowed.
Skill List
Physique Skills
Quickness Skills
Dodge
Adept Specialities (level 5):
:Unencumbered Evasion: +2 to Melee and Ranged AC when not wearing armour. :Agile Armour : -1 to the agility penalty suffered by wearing armour. :One with the Machine: Apply half Dodge skill to vehicle evasion
Expert Specialities (level 10):
:Sudden Reflexes: Character retains their full dodge even when surprised :Hasty Improvisation: Character can always find at least 50% “one shot” cover
Master Specialities (level 15):
- Greater Unencumbered Evasion: +4 to Melee and Ranged AC when not wearing armour
- Greater Agile Armour: -2 to the agility penalty suffered by wearing armour.
Paragon Specialities (level 20):
Will Skills
Senses Skills
Intellect Skills
Social Skills
Aether Skills