Caran Steele: Difference between revisions
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: +6A/L/B Soak against Physical | : +6A/L/B Soak against Physical | ||
: +6A/L/B Soak against Energy | : +6A/L/B Soak against Energy | ||
'''Flight''': (Page ?) (Dex+Flight) <br> | '''Flight *''': (Page ?) (Dex+Flight) <br> | ||
: Its a bird, its plane! No its another damn Nova! | : Its a bird, its plane! No its another damn Nova! | ||
'''Hypermovement **: (Page 204) (Dex+Hypermovement; d7)<br> | '''Hypermovement **: (Page 204) (Dex+Hypermovement; d7)<br> | ||
: Hyper-Running: m/Action, | : Hyper-Running: 61 m/Action running, 90 m/Action sprinting, 1000 KPH/Normal. | ||
: Hyper-Flying: | : Hyper-Flying: 50m/Action, 1000 KPH/Normal. | ||
'''Heat Vision (Quantum Bolt *** w/Armour Piercing)''': Level 3 (P217) (Dex+Bolt) | '''Heat Vision (Quantum Bolt *** w/Armour Piercing)''': Level 3 (P217) (Dex+Bolt) | ||
:Eye-Beams of death. Inflicts [Quantumx3] levels +(power ratingx4) dice of bashing or [Quantumx2] levels + (power rating x4) dice of lethal. | :Eye-Beams of death. Inflicts [Quantumx3] levels +(power ratingx4) dice of bashing or [Quantumx2] levels + (power rating x4) dice of lethal. |
Latest revision as of 06:09, 29 July 2009
Note: (Base+Free points) + Paid points.
Biography
Galatea, or Caran Steele, is a mercenary Nova who erupted a few years ago. Since her rather eventful eruption she's been working as a mercenary and has gained some small amount of fame from it. What limits her marketability (and Team Tommorrow prospects) is her utter conviction that she's from a distant planet that exploded long ago (no doubt helped by her waking up within fragments of a suborbital shuttle that exploded).
Vital Statistics
Name: Caran Steele
Elite Identity: Galatea
Player: Rex290/Andronicus
Allegiance: Elite
Concept: Black Adam/PeeGee/Silver Age Mystery woman
Demeanor: Bravo
Quantum: 1+2=3
- Quantum Pool: 26
- Current Quantum Points: 26
Willpower: 3+2
Eruption: What? She was always like this.
Attributes/Abilities/Megas
Physical (8)
Strength: 4+1 (Well-Built)
- Brawl: 3+2
- Mega Strength 2
- Iron Fist. (Companion, P2) +2 damage level when punching/kicking/striking, never injury herself while striking physically.
Dexterity: 3+2 (Steady)
- Athletics: 3+1
- Drive: 1
- Stealth: 3
- Mega Dexterity: 2
- Perfect Balance. (Guide, P 103)
Stamina: 4+1 (Resilient)
- Endurance: 3(Free)+2
- Resistance: 3(Free)+2
- Mega Stamina: 2
- Hardbody. Use Lethal to soak aggravated damage. 1 Quantum, lasts 1 turn.
- Resiliency Level 2 (PG, 64)
- Adaptability
Social(6)
Charisma: 3+1 (Cool)
Manipulation: 3
- Streetwise: 3+2
Appearance: 3+1 (Imposing)
- Style: 3
- Intimidation: 3
- Mega Appearance 1
- Picture Perfect. (Companion, P8)
Mental(4)
Perception: 2+2 (Patient)
- Awareness: 3
Intelligence: 2+1
Wits: 3+0
- Mega Wits 1
- Quickness (1 extra action; -2 in init order)
Powers
Armour ***
- +9L/9B Soak.
Invulnerability **; Physical, Energy. (Broad Extra)
- +6A/L/B Soak against Physical
- +6A/L/B Soak against Energy
Flight *: (Page ?) (Dex+Flight)
- Its a bird, its plane! No its another damn Nova!
Hypermovement **: (Page 204) (Dex+Hypermovement; d7)
- Hyper-Running: 61 m/Action running, 90 m/Action sprinting, 1000 KPH/Normal.
- Hyper-Flying: 50m/Action, 1000 KPH/Normal.
Heat Vision (Quantum Bolt *** w/Armour Piercing): Level 3 (P217) (Dex+Bolt)
- Eye-Beams of death. Inflicts [Quantumx3] levels +(power ratingx4) dice of bashing or [Quantumx2] levels + (power rating x4) dice of lethal.
Power Details
- Woman of Steel (+9L/9B Soak)
- Comfortably Numb (+6A/L/B Soak Physical and Energy)
- Look there up in the sky!
- Faster Than a Speeding Bullet! (Increased movement, +2 to damage)
- Better Heat Vision (Look Me In The Eyes) (Attack: d8[2]) (d12 [9] bashing, AP) (d12 [6] lethal, AP)
Attack
- Punch (Attack: d10 Damage: d7+[12])
- Kick (Attack: d10 Damage: d9+[12])
- Inflight (Attack: d10 Damage: d10+[10])
- Heat Vision (Bashing, AP) (Attack: d8+[2] Damage: [9] + d12
- Heat Vision (Lethal, AP) (Attack: d8+[2] Damage: [6] + d12
Defense
Soak (Aggravated/Lethal/Bashing): 10A/24L/30B
Hardbody costs 1Q/rd to activate
- w/+4L/10B (Stamina) 4L/10B
- w/+6L/6B (M-Stamina) 10L/16B
- w/+9L/9B (Armor) 19L/25B
- w/+5L/+5B (Eufiber)24L/30B
- +6A/L/B (Against Physical): 6A/30L/36B
- +6A/L/B (Against Energy): 6A/30L/36B
Health
Mega-Stamina eliminates 3 points of wound penalty
• [ ]x3 Bruised: -0
• [ ]x2 Hurt: -1
• [ ]x2 Injured: -1
• [ ]x2 Wounded: -2
• [ ]x5 Maimed: -3
• [ ]x8 Crippled: -4
• [ ]x8 Incapacitated
• [ ]x1 Dead
Body Modifications
Radonese Physiology
• Tissue Density (2 x Maimed HL)
Backgrounds
7pts (PG 139)
Cipher: 3 (p141)
Dormancy: 5 (p141)
Eufiber: 2+3 (p142)
Node: 2 (p143)
Resources: 2 (p144)
Influence: 4 (p143)
Bonus Points
15 + 3 Flaw
- 2 Quantum (-14)
- 2 Willpower (-4)
Nova Points
30+6
- 6 Mega-Attributes (-18)
- Flight (-3) P 0
- Quantum Bolt (-3) P 0
- 2 x Invulnerability (Armour) (-6) p 000
- 9 Attribute Dots (-3)
- 10 Backgrounds (-2)
- 6 Abilities (-1)
Merits and Flaws
Delusion (+2 BP)
- You see, my planet exploded long ago...
Galatea (+1 BP)
Costume Fetish (+1 BP)
- Eufiber white costume
Unearthly Beauty. (+1 BP)
- ???
Taint
- 3 points (+6 NP)
- 1 Tempt Point
Experience
+1XP Pregame
Session 1
+10 XP
+1 XP towards improving Quantum Bolt
13 XP Total
-10 XP Quantum Bolt to Level 2, w/AP
3XP Banked
Session 2 (New York Mayham)
+4XP, +1 XP for maxing Quantum Bolt, +3 Banked (8 XP total)
-6 XP Invulnerability (Bullets)
1 XP Banked (+1XP for Q-Bolt)
Session 3
- +7XP, +1 XP for maxing Heat vision, +1 Banked/+1 for Quantum, +1 NPC creation, +1 :Vampires
- 10XP Regular/2XP Q-Bolt Only
- -5XP Buy Resiliency, -3 Bullet-Proof skin the extra (Physical). 2XP, 2XP/Q-Bolt Banked
Session 4
- [2XP base + 2XP/Q-Bolt Banked]
- +1 for Maxing M-Str, +1 Maxing M-Sta
- +3 XP base, 7 XP to Armor and 3 XP to either Invulnerability or Body Mod (Extra HLs)
- Totals: [5XP base, 2XP/Q-Bolt, 7XP for Armour, 3XP Invulnerability or Extra :HL's, 1 M-Str, 1 M-Sta]
- -3 XP/Invulnerability or HL's for 2 x Maimed Health Levels
- -4XPBase, -1M-Sta for Resiliency Level 2
- BANKED 15XP base, 2XP/Q-Bolt, 7XP for Armour, 1 M-Str XP]
Session 5
- BANKED 2XP base, 2XP/Q-Bolt, 7XP for Armour, 1 M-Str XP]
- +5XP Base, +1Max to Q-Bolt, +4XP to Armour
- TOTALS 7XP base, 3XP/Q-Bolt, 11XP for Armour, 1 M-Str XP]
- Armour 2 to Armour 3 (-10XP Armour)
Session 6
- BANKED 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +5XP Base
- -5XP Enhancement (Adaptibility)
- TOTALS 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Makeup Session
- BANKED 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +5XP
- TOTALS 12XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Session 7 Crazyville
- BANKED 12XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +5XP
- TOTALS 17XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Session 8 Crazyville 2
- BANKED 17XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
+13XP, +1 XP Q-Bolt +2XP
- TOTALS 32XP base, 4XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Session Interlude
- BANKED 32XP base, 4XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +15XP
- Hypermovement 1 (-6)
- Hypermovement 2 (-5)
- Hypermovement to Faster Than a Speeding Bullet (Multi-Mode Extra; Running and flying) (-5)
- Heat Vision to 3 (-14)
- Invulnerability 1 to 2 (energy) (-7)
- Mega-Wits 1 (-6 XP) (w/Quickness)
- Mega-Dex 1 to 2 (-5 XP)
- TOTALS 3XP base, 0XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]