Difference between revisions of "Caran Steele"
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: '''Drive:''' 1 | : '''Drive:''' 1 | ||
: '''Stealth:''' 3 | : '''Stealth:''' 3 | ||
− | *'''Mega Dexterity:''' | + | *'''Mega Dexterity:''' 2 |
: Perfect Balance. (Guide, P 103) | : Perfect Balance. (Guide, P 103) | ||
Line 55: | Line 55: | ||
'''Intelligence:''' 2+1<br> | '''Intelligence:''' 2+1<br> | ||
'''Wits:''' 3+0<br> | '''Wits:''' 3+0<br> | ||
+ | *'''Mega Wits 1 | ||
+ | : Quickness (1 extra action; -2 in init order) | ||
===Powers=== | ===Powers=== | ||
− | ''' | + | '''Armour ***''' |
− | :+9L/9B Soak. | + | : +9L/9B Soak. |
− | ''' | + | '''Invulnerability **; Physical, Energy'''. (Broad Extra) |
− | :+6A/L/B Soak against Physical | + | : +6A/L/B Soak against Physical |
− | '''Flight''': | + | : +6A/L/B Soak against Energy |
− | : Its a bird, its plane! No its another damn Nova! | + | '''Flight *''': (Page ?) (Dex+Flight) <br> |
− | ''' | + | : Its a bird, its plane! No its another damn Nova! |
− | :Inflicts [Quantumx3] levels +(power ratingx4) dice of bashing or [Quantumx2] levels + (power rating x4) dice of lethal. | + | '''Hypermovement **: (Page 204) (Dex+Hypermovement; d7)<br> |
+ | : Hyper-Running: 61 m/Action running, 90 m/Action sprinting, 1000 KPH/Normal. | ||
+ | : Hyper-Flying: 50m/Action, 1000 KPH/Normal. | ||
+ | '''Heat Vision (Quantum Bolt *** w/Armour Piercing)''': Level 3 (P217) (Dex+Bolt) | ||
+ | :Eye-Beams of death. Inflicts [Quantumx3] levels +(power ratingx4) dice of bashing or [Quantumx2] levels + (power rating x4) dice of lethal. | ||
+ | |||
====Power Details==== | ====Power Details==== | ||
− | : ''Woman of Steel'' (+9L/9B Soak) | + | : ''Woman of Steel'' (+9L/9B Soak) |
− | : '' | + | : ''Comfortably Numb'' (+6A/L/B Soak Physical and Energy) |
− | : ''Look up in the sky!'' | + | : ''Look there up in the sky!'' |
− | : ''Better Heat Vision'' (Attack: | + | : ''Faster Than a Speeding Bullet!'' (Increased movement, +2 to damage) |
+ | : ''Better Heat Vision (Look Me In The Eyes)'' (Attack: d8[2]) (d12 [9] bashing, AP) (d12 [6] lethal, AP) | ||
===Attack=== | ===Attack=== | ||
− | : Punch (Attack: d10 Damage: | + | : Punch (Attack: d10 Damage: d7+[12]) |
− | : Kick (Attack: d10 Damage: | + | : Kick (Attack: d10 Damage: d9+[12]) |
: Inflight (Attack: d10 Damage: d10+[10]) | : Inflight (Attack: d10 Damage: d10+[10]) | ||
+ | : Heat Vision (Bashing, AP) (Attack: d8+[2] Damage: [9] + d12 | ||
+ | : Heat Vision (Lethal, AP) (Attack: d8+[2] Damage: [6] + d12 | ||
===Defense=== | ===Defense=== | ||
− | Soak (Aggravated/Lethal/Bashing): | + | Soak (Aggravated/Lethal/Bashing): 10A/24L/30B<br> |
+ | Hardbody costs 1Q/rd to activate | ||
: w/+4L/10B (Stamina) 4L/10B | : w/+4L/10B (Stamina) 4L/10B | ||
− | : w/+ | + | : w/+6L/6B (M-Stamina) 10L/16B |
− | : w/+9L/9B (Armor) | + | : w/+9L/9B (Armor) 19L/25B |
− | : w/+5L/+5B (Eufiber) | + | : w/+5L/+5B (Eufiber)24L/30B |
− | : +6A/L/B (Against Physical): 6A/ | + | : +6A/L/B (Against Physical): 6A/30L/36B |
+ | : +6A/L/B (Against Energy): 6A/30L/36B | ||
===Health=== | ===Health=== | ||
− | + | Mega-Stamina eliminates 3 points of wound penalty<br> | |
− | Bruised 0<br> | + | • [ ]x3 Bruised: -0<br> |
− | Hurt -1<br> | + | • [ ]x2 Hurt: -1<br> |
− | Injured -1<br> | + | • [ ]x2 Injured: -1<br> |
− | Wounded -2<br> | + | • [ ]x2 Wounded: -2<br> |
− | Maimed -3 <br> | + | • [ ]x5 Maimed: -3<br> |
− | + | • [ ]x8 Crippled: -4<br> | |
− | + | • [ ]x8 Incapacitated<br> | |
− | Crippled -4<br> | + | • [ ]x1 Dead<br> |
− | Incapacitated <br> | ||
− | Dead<br> | ||
− | === | + | ===Body Modifications=== |
+ | Radonese Physiology <br> | ||
+ | • Tissue Density (2 x Maimed HL) | ||
===Backgrounds=== | ===Backgrounds=== | ||
Line 172: | Line 184: | ||
:-5XP Enhancement (Adaptibility) | :-5XP Enhancement (Adaptibility) | ||
:TOTALS 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | :TOTALS 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | '''Makeup Session ''' <br> | ||
+ | :BANKED 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | :+5XP | ||
+ | :TOTALS 12XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | '''Session 7 Crazyville ''' <br> | ||
+ | :'''BANKED''' 12XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | :+5XP | ||
+ | :'''TOTALS''' 17XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | '''Session 8 Crazyville 2''' <br> | ||
+ | :BANKED 17XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | +13XP, +1 XP Q-Bolt | ||
+ | +2XP | ||
+ | :'''TOTALS''' 32XP base, 4XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | '''Session Interlude ''' <br> | ||
+ | :BANKED 32XP base, 4XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
+ | :+15XP | ||
+ | :Hypermovement 1 (-6) | ||
+ | :Hypermovement 2 (-5) | ||
+ | :Hypermovement to Faster Than a Speeding Bullet (Multi-Mode Extra; Running and flying) (-5) | ||
+ | :Heat Vision to 3 (-14) | ||
+ | :Invulnerability 1 to 2 (energy) (-7) | ||
+ | :Mega-Wits 1 (-6 XP) (w/Quickness) | ||
+ | :Mega-Dex 1 to 2 (-5 XP) | ||
+ | :'''TOTALS''' 3XP base, 0XP/Q-Bolt, 1XP for Armour, 1 M-Str XP] | ||
[[Category: Aberrant]] | [[Category: Aberrant]] | ||
[[Category:Rexism]] | [[Category:Rexism]] |
Latest revision as of 07:09, 29 July 2009
Note: (Base+Free points) + Paid points.
Biography
Galatea, or Caran Steele, is a mercenary Nova who erupted a few years ago. Since her rather eventful eruption she's been working as a mercenary and has gained some small amount of fame from it. What limits her marketability (and Team Tommorrow prospects) is her utter conviction that she's from a distant planet that exploded long ago (no doubt helped by her waking up within fragments of a suborbital shuttle that exploded).
Vital Statistics
Name: Caran Steele
Elite Identity: Galatea
Player: Rex290/Andronicus
Allegiance: Elite
Concept: Black Adam/PeeGee/Silver Age Mystery woman
Demeanor: Bravo
Quantum: 1+2=3
- Quantum Pool: 26
- Current Quantum Points: 26
Willpower: 3+2
Eruption: What? She was always like this.
Attributes/Abilities/Megas
Physical (8)
Strength: 4+1 (Well-Built)
- Brawl: 3+2
- Mega Strength 2
- Iron Fist. (Companion, P2) +2 damage level when punching/kicking/striking, never injury herself while striking physically.
Dexterity: 3+2 (Steady)
- Athletics: 3+1
- Drive: 1
- Stealth: 3
- Mega Dexterity: 2
- Perfect Balance. (Guide, P 103)
Stamina: 4+1 (Resilient)
- Endurance: 3(Free)+2
- Resistance: 3(Free)+2
- Mega Stamina: 2
- Hardbody. Use Lethal to soak aggravated damage. 1 Quantum, lasts 1 turn.
- Resiliency Level 2 (PG, 64)
- Adaptability
Social(6)
Charisma: 3+1 (Cool)
Manipulation: 3
- Streetwise: 3+2
Appearance: 3+1 (Imposing)
- Style: 3
- Intimidation: 3
- Mega Appearance 1
- Picture Perfect. (Companion, P8)
Mental(4)
Perception: 2+2 (Patient)
- Awareness: 3
Intelligence: 2+1
Wits: 3+0
- Mega Wits 1
- Quickness (1 extra action; -2 in init order)
Powers
Armour ***
- +9L/9B Soak.
Invulnerability **; Physical, Energy. (Broad Extra)
- +6A/L/B Soak against Physical
- +6A/L/B Soak against Energy
Flight *: (Page ?) (Dex+Flight)
- Its a bird, its plane! No its another damn Nova!
Hypermovement **: (Page 204) (Dex+Hypermovement; d7)
- Hyper-Running: 61 m/Action running, 90 m/Action sprinting, 1000 KPH/Normal.
- Hyper-Flying: 50m/Action, 1000 KPH/Normal.
Heat Vision (Quantum Bolt *** w/Armour Piercing): Level 3 (P217) (Dex+Bolt)
- Eye-Beams of death. Inflicts [Quantumx3] levels +(power ratingx4) dice of bashing or [Quantumx2] levels + (power rating x4) dice of lethal.
Power Details
- Woman of Steel (+9L/9B Soak)
- Comfortably Numb (+6A/L/B Soak Physical and Energy)
- Look there up in the sky!
- Faster Than a Speeding Bullet! (Increased movement, +2 to damage)
- Better Heat Vision (Look Me In The Eyes) (Attack: d8[2]) (d12 [9] bashing, AP) (d12 [6] lethal, AP)
Attack
- Punch (Attack: d10 Damage: d7+[12])
- Kick (Attack: d10 Damage: d9+[12])
- Inflight (Attack: d10 Damage: d10+[10])
- Heat Vision (Bashing, AP) (Attack: d8+[2] Damage: [9] + d12
- Heat Vision (Lethal, AP) (Attack: d8+[2] Damage: [6] + d12
Defense
Soak (Aggravated/Lethal/Bashing): 10A/24L/30B
Hardbody costs 1Q/rd to activate
- w/+4L/10B (Stamina) 4L/10B
- w/+6L/6B (M-Stamina) 10L/16B
- w/+9L/9B (Armor) 19L/25B
- w/+5L/+5B (Eufiber)24L/30B
- +6A/L/B (Against Physical): 6A/30L/36B
- +6A/L/B (Against Energy): 6A/30L/36B
Health
Mega-Stamina eliminates 3 points of wound penalty
• [ ]x3 Bruised: -0
• [ ]x2 Hurt: -1
• [ ]x2 Injured: -1
• [ ]x2 Wounded: -2
• [ ]x5 Maimed: -3
• [ ]x8 Crippled: -4
• [ ]x8 Incapacitated
• [ ]x1 Dead
Body Modifications
Radonese Physiology
• Tissue Density (2 x Maimed HL)
Backgrounds
7pts (PG 139)
Cipher: 3 (p141)
Dormancy: 5 (p141)
Eufiber: 2+3 (p142)
Node: 2 (p143)
Resources: 2 (p144)
Influence: 4 (p143)
Bonus Points
15 + 3 Flaw
- 2 Quantum (-14)
- 2 Willpower (-4)
Nova Points
30+6
- 6 Mega-Attributes (-18)
- Flight (-3) P 0
- Quantum Bolt (-3) P 0
- 2 x Invulnerability (Armour) (-6) p 000
- 9 Attribute Dots (-3)
- 10 Backgrounds (-2)
- 6 Abilities (-1)
Merits and Flaws
Delusion (+2 BP)
- You see, my planet exploded long ago...
Galatea (+1 BP)
Costume Fetish (+1 BP)
- Eufiber white costume
Unearthly Beauty. (+1 BP)
- ???
Taint
- 3 points (+6 NP)
- 1 Tempt Point
Experience
+1XP Pregame
Session 1
+10 XP
+1 XP towards improving Quantum Bolt
13 XP Total
-10 XP Quantum Bolt to Level 2, w/AP
3XP Banked
Session 2 (New York Mayham)
+4XP, +1 XP for maxing Quantum Bolt, +3 Banked (8 XP total)
-6 XP Invulnerability (Bullets)
1 XP Banked (+1XP for Q-Bolt)
Session 3
- +7XP, +1 XP for maxing Heat vision, +1 Banked/+1 for Quantum, +1 NPC creation, +1 :Vampires
- 10XP Regular/2XP Q-Bolt Only
- -5XP Buy Resiliency, -3 Bullet-Proof skin the extra (Physical). 2XP, 2XP/Q-Bolt Banked
Session 4
- [2XP base + 2XP/Q-Bolt Banked]
- +1 for Maxing M-Str, +1 Maxing M-Sta
- +3 XP base, 7 XP to Armor and 3 XP to either Invulnerability or Body Mod (Extra HLs)
- Totals: [5XP base, 2XP/Q-Bolt, 7XP for Armour, 3XP Invulnerability or Extra :HL's, 1 M-Str, 1 M-Sta]
- -3 XP/Invulnerability or HL's for 2 x Maimed Health Levels
- -4XPBase, -1M-Sta for Resiliency Level 2
- BANKED 15XP base, 2XP/Q-Bolt, 7XP for Armour, 1 M-Str XP]
Session 5
- BANKED 2XP base, 2XP/Q-Bolt, 7XP for Armour, 1 M-Str XP]
- +5XP Base, +1Max to Q-Bolt, +4XP to Armour
- TOTALS 7XP base, 3XP/Q-Bolt, 11XP for Armour, 1 M-Str XP]
- Armour 2 to Armour 3 (-10XP Armour)
Session 6
- BANKED 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +5XP Base
- -5XP Enhancement (Adaptibility)
- TOTALS 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Makeup Session
- BANKED 7XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +5XP
- TOTALS 12XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Session 7 Crazyville
- BANKED 12XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +5XP
- TOTALS 17XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Session 8 Crazyville 2
- BANKED 17XP base, 3XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
+13XP, +1 XP Q-Bolt +2XP
- TOTALS 32XP base, 4XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
Session Interlude
- BANKED 32XP base, 4XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]
- +15XP
- Hypermovement 1 (-6)
- Hypermovement 2 (-5)
- Hypermovement to Faster Than a Speeding Bullet (Multi-Mode Extra; Running and flying) (-5)
- Heat Vision to 3 (-14)
- Invulnerability 1 to 2 (energy) (-7)
- Mega-Wits 1 (-6 XP) (w/Quickness)
- Mega-Dex 1 to 2 (-5 XP)
- TOTALS 3XP base, 0XP/Q-Bolt, 1XP for Armour, 1 M-Str XP]