Difference between revisions of "David Andrews"

From Sphere
Jump to navigation Jump to search
Line 8: Line 8:
  
 
= Vital Statistics =
 
= Vital Statistics =
:'''Name//''' David Filipo Taniwan (nee Andrews)
+
:'''Name//''' David Filipo Andrews
 
:'''Tradition//''' Cult of Ecstasy, ''Children's Crusade''
 
:'''Tradition//''' Cult of Ecstasy, ''Children's Crusade''
 
:'''Concept//''' Teenage Bike Gang Leader
 
:'''Concept//''' Teenage Bike Gang Leader

Revision as of 21:43, 13 January 2014

Overview

Appearance

Background

Lessons

Vital Statistics

Name// David Filipo Andrews
Tradition// Cult of Ecstasy, Children's Crusade
Concept// Teenage Bike Gang Leader
Image Song// Lazerhawk - King of the Streets
Nature// Bravo (Strength/Anger)
Demeanor// Rebel (Individuality/Selfishness)
Essence// Primordial, the Tiger Shark
Chantry//

Things to Track

Willpower// 5
Temporary Willpower// 5
Health Levels// -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
Current Damage// 0
Arete// 2
Quintessence// 0/0
Paradox// 0

Attributes

Strength 4// Rough
Dexterity 4// Agile
Stamina 4// Tough Boy
Perception 2//
Intelligence 2//
Wits 3//
Charisma 3//
Manipulation 3//
Appearance 3//

Abilities

TALENTS/

Alertness 3//
Athletics 4// Throwing
Awareness 2//
Brawl 4// Dirty Fighting
Intimidation 2//
Leadership 1//
Streetwise 3//
Subterfuge 1//

SKILLS/

Craft (Woodcarving) 3//
Drive 5// Bikes
Melee 5// Blunt Weapons
Technology 2//
Stealth 3//

KNOWLEDGES/

Linguistics 1// Samoan, English

Paradigm

Foci and Spheres

Time 2//
Forces 2//

Rotes

Backgrounds

Avatar 3// A powerful avatar removed from its native oceans.
Followers 3// A teenage biker gang he leads to ride, cause mischief, get into brawls and do community service all around the East End.
Resources 1// Sweeps up at the Boas for his adoptive mum, earning a bit of allowance. It barely covers the maintenance of the bike.
Talisman 4// A screaming red, Etherite-built and Cult-spec superbike.

Equipment

Outfits

Red Racer Biker Set// Soak: 2, Penalty: -1
A full set of bright red leathers that are slightly stiff to the touch but protect from the rigors of high speed travel on the roads.

Transport

Ether Liner S332// See here for statistics.
A bright red superbike, purchased with a lot of favors and hard work. This version has the equivalent of Parlor Tricks, featuring random glowy technological do-dads that don't add much but look cool and add some coincidentality ("Oh, it's just a prop from an old cyberpunk movie!"). Can disguise itself as a lesser form of two-wheeled death machine.

Weapons

Cricket Bat// Strength +2B, Conceal: P
Made of the finest British white willow and defaced with hand-carved figures from Samoan mythology.
Balisong// Strength +1L, Conceal: P
A compact knife of Filipino design which flips out of the handle, often used by hoodlums.

Misc

Merits and Flaws

Merits

Code of Honor// Respect your elders in the Traditions, protect kids and never turn your back on your friends. Making him violate these is at a +2 dif (or he gets +3 dice to resist).
Crack Driver// -2 dif to all driving-based actions.
Daredevil// Risky actions reward an additional 3 dice and ignore a single rolled 1.
Self Confident// On rolls with a base difficulty of 8 or higher, can spend WP. Ignores a botch, and a success refunds the spent Willpower. No benefit on easier rolls.
Concentration// Negates up to +2 dif or d2 lost dice from environmental distractions or inconveniences.
Perfect Balance// Basically won't fall unless pushed, has a -3 dif to all rolls involving climbing.
Black Market Ties// Knows where to get his hands on cigarettes, the occasional buy of weed and semi-illegal bike parts (like fake license plates).

Flaws

Child// Don't let the fact he's six foot-three and two-hundred pounds fool you, that peach fuzz and his shitty taste in music prove he's only sixteen.
Vengeance// He knows that his father wasn't dying, but killed- and when he finds out when there'll be hell to pay.
Enemy 1// Attacking the minions of An's enemies in the streets has made them his enemies. In this case, he's made it his business to mess with any ghouls mucking up around his corner of the East End, with one particular group of Tzimisce thralls in clown makeup being the subject of a rapidly-escalating rivalry.

Chargen

Attributes

Attribute Points 56/32/24

Strength 2 (4)
Dexterity 4 (24)
Stamina 4 (24)
Charisma 3 (12)
Appearance 3 (12)
Manipulation 3 (12)
Perception 2 (4)
Intelligence 2 (4)
Wits 3 (12)

Abilities

Ability Points /80 +4

7 Ability 3 (63)
3 Ability 2 (15)
2 Ability 1 (3)

Backgrounds

Background Points 21/21

Avatar 3 (9)
Followers 3 (9)
Resources 1 (3)

Spheres

Sphere Points 35/35

Time 2 (17)
Forces 2 (18)

Freebie Points

Freebie Points 118/118

Refunded Sphere Points (+30)
Refunded Arete (+16)
Child (+3)
Vengeance (+6)
Enemy (+3)
Strength 4 (20)
1 Ability 1 (3)
4 Ability 3 -> 4 (24)
2 Ability 4 -> 5 (16)
1 Field 3 (5)
Talisman 4 (12)
Code of Honor (3)
Crack Driver (3)
Daredevil (15)
Self Confident (15)
Concentration (3)
Perfect Balance (6)
Black Market Ties (3)

XP

Experience Gains

Experience Total/Spent/Unspent (0/0/0)

Experience Spending

Experience Total/Spent/Unspent (0/0/0)

Freebies