Pacifism Man: Difference between revisions
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=Basic Information= | =Basic Information= | ||
Name: <br> | Name: Cassius Foreman<br> | ||
Former Callsign: Caestus-05<br> | Former Callsign: Caestus-05<br> | ||
Concept: The deadliest pacifist<br> | Concept: The deadliest pacifist<br> | ||
Line 85: | Line 85: | ||
==Health== | ==Health== | ||
-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Terminated | |||
: Armor 8d | |||
: Countermagic 3d | |||
=Merits & Flaws= | =Merits & Flaws= | ||
==Merits== | ==Merits== | ||
: Higher Purpose | : Higher Purpose (+2d to rolls directly related to higher purpose) | ||
:: "I will seek to teach the warriors who have only cruelty in their hearts to beat their swords into plowshares. After all, even someone like me could find grace." | :: "I will seek to teach the warriors who have only cruelty in their hearts to beat their swords into plowshares. After all, even someone like me could find grace." | ||
: Techgnosi (may use technological foci as long as they have some religious associations) | |||
:: "Having been imprisoned in a machine teaches you a lot about technology's relation to the One." | |||
==Flaws== | ==Flaws== | ||
: "Addiction": Crucial Components (+6 XP) | : "Addiction": Crucial Components (+6 XP) | ||
:: Various rapidly worn-out components of the ESC chassis must be replaced lest he suffer significant (-2d) penalties to all actions. | :: Various rapidly worn-out components of the ESC chassis must be replaced lest he suffer significant (-2d) penalties to all actions. | ||
: Lifesaver (+9 XP) | : Lifesaver (+9 XP) | ||
:: "I was a monster once in human skin. Then the Technocracy took that skin and showed the world what I was. Now I have found a new path, one which | :: "I was a monster once in human skin. Then the Technocracy took that skin and showed the world what I was. Now I have found a new path, one which I will follow even if it will end me." | ||
:: Cannot participate in any way in killings, cannot intentionally kill. Can kill animals or 'evil and inhuman' creatures, but only if necessary. | :: Cannot participate in any way in killings, cannot intentionally kill. Can kill animals or 'evil and inhuman' creatures, but only if necessary. | ||
: Masochist (+6 XP) | : Masochist (+6 XP) | ||
:: Deep down inside, he feels like he still should die for what he's done in both his lives. Stamina Soak is at Difficulty 8, not 6. | :: Deep down inside, he feels like he still should die for what he's done in both his lives. Stamina Soak is at Difficulty 8, not 6. | ||
==Genetic Flaws== | ==Genetic Flaws== | ||
'''Full Cyborg Conversion'''<br> | '''Full Cyborg Conversion'''<br> | ||
Line 104: | Line 110: | ||
: Does Not Heal (must be repaired by Matter magic and Technology instead) | : Does Not Heal (must be repaired by Matter magic and Technology instead) | ||
: Affected By Matter (Being almost entirely mechanical, Matter magic has full effects on him. Life magic has no effect, except for the one exception below) | : Affected By Matter (Being almost entirely mechanical, Matter magic has full effects on him. Life magic has no effect, except for the one exception below) | ||
: Vulnerable To Life (a Primium-shielded braincase provides an additional | : Vulnerable To Life (a Primium-shielded braincase provides an additional 3d Countermagic for a total of 5d, but if attacked by Life magic his brain has very few HLs and is incredibly vulnerable) | ||
:: Organic Braincase: 3d additional Countermagic (total 6d), HLs: -1/-3/-5/Dead | :: Organic Braincase: 3d additional Countermagic (total 6d), HLs: -1/-3/-5/Dead | ||
=Freebie Points= | =Freebie Points= | ||
80/60+21 XP | |||
: 8 XP for Attributes | : 8 XP for Attributes | ||
: 8 XP for Abilities | : 8 XP for Abilities | ||
: 13 XP for Willpower | : 13 XP for Willpower | ||
: 39 XP for Backgrounds | : 39 XP for Backgrounds | ||
: | : 12 XP for Merits |
Latest revision as of 11:09, 11 January 2014
Basic Information
Name: Cassius Foreman
Former Callsign: Caestus-05
Concept: The deadliest pacifist
Tradition: Celestial Chorus (Alexandrian)
- Former Convention: New World Order (Enlightened Shock Corps)
Nature: Penitent-"Finally, the monster on the outside reflects the monster I was on the inside."
- "I could blame the Technocracy for this cursed half-existence. Or the Traditions for not rescuing me. But that would just be avoiding the hard truth. I did this to myself. I was so set in my righteous beliefs that I never realized that I had long become the villain. My memories of my handlers in the Technocracy are the same. They had so long seen themselves as the crusaders of justice that there are some sins the ends, however noble, can forgive."
Demeanor: Caregiver-"Nothing I can do can redeem my sins. But yet I must still try."
- "Maybe I can't make up for what I did before. I'm not trying to earn forgiveness. I'm trying to show the world that even a wretched monster like me can do some good."
Avatar Essence: Pattern
Attributes
Mental (56)/Social (32)/Physical (24)
Physical
28/24 spent, +4 from social, +4 from mental, +8 from FP
- Strength 3 + 4 (Brute Force) [12 XP]
- Dexterity 4 (Deceptively Slow) [24 XP]
- Stamina 2 + 4 (Nigh Unkillable) [4 XP]
Mental
52/56 spent, +4 to physical
- Perception 4 [Detailed] (24)
- Intelligence 4 [Pensive] (24)
- Wits 2 (4)
Social
28/32 spent, +4 to physical
- Charisma 4 (24)
- Manipulation 2 (4)
- Appearance 1 (0)
Abilities
88/80 XP (8 from freebies)
- Academics: Philosophy 3 (5)
- Academics: Theology 3 (5)
- Athletics 2 (5)
- Alertness 2 (5)
- Brawl 3 (9)
- Computers 2 (5)
- Drive 1 (3)
- Expression 3 (9)
- Firearms 3 (9)
- Instruction 1 (3)
- Lore: Technocracy 4 [Ragnarok-Level Operations] (5)
- Science: Biology 2 (3)
- Science: Chemistry 3 (5)
- Technology 2 (5)
- Terrorism 3 (9)
Magic
Arete 3
- Matter 3 (34)
- Prime 3 (31)
Paradigm & Foci
Paradigm: Technology is a gift from the One, a method to channel the divine spark that sits in all of us. Even a Sleeper may be able to manipulate and benefit from technology, but the true value it has is in sparking those who seek to master it, instead of merely command it. By mastering an understanding of the physical world, one sees the cosmic music that the One has granted us, and becomes Ascended.
Former Paradigm: I am a righteous crusader whose holy wrath will bring judgment on the enemies of faith and magic. When the last infidel is cleansed, only then will there be Ascension.
Backgrounds
Avatar 4
Enhancement (10)
Enlightened Shock Corps Chassis (8): A heavy primium endoskeleton designed for heavy combat duties. 2.5 meters tall and really, really strong.
- +4 Strength, +4 Stamina, Armor 8, soak lethal/agg damage with Stamina, Primium 3d, 6 x -0 HLs, 3 Permanent Paradox.
Holographic Disguise module (4): Projects a Forces 3/Prime 2 holographic disguise that allows him to pass for human. Although adequate for normal day-to-day actions, it provides no tactile spoofing (shaking hands is not recommended) and produces glitches in rapid movement.
- Arete 4 (4), Forces 3/Prime 2 hologram (1), glitches with rapid movement (-1)
Claws (3): Reinforced retractable attack claws. Serrated edges cause horrendous wounds.
- Strength + 3L damage
Five "genetic" flaws
Device (6)
Particle Beam Weapon: A PBW designed for Enlightened Shock Corps users. The feedback damage that the weapon caused kept it from being adopted on smaller cyborgs. Leave it to the NWO to find a way to make it work.
- Arete 5 (5), Quintessence 20 (4), Forces 3/Prime 2 Aggravated Damage (1), Forced Overcharge (-0), Feedback Damage (-4)
- Forced Overcharge: Uses 4 Quintessence a shot to lower the difficulty by 3. This may not be changed.
- Feedback Damage: Whenver fired, the firer takes a number of dice of damage equal to the number of successes rolled.
Expendables and Variables
Willpower
- Willpower 7
Quintessence/Paradox
- Quintessence 4/4
- Paradox 5
- Permanent Paradox 5
Health
-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Terminated
- Armor 8d
- Countermagic 3d
Merits & Flaws
Merits
- Higher Purpose (+2d to rolls directly related to higher purpose)
- "I will seek to teach the warriors who have only cruelty in their hearts to beat their swords into plowshares. After all, even someone like me could find grace."
- Techgnosi (may use technological foci as long as they have some religious associations)
- "Having been imprisoned in a machine teaches you a lot about technology's relation to the One."
Flaws
- "Addiction": Crucial Components (+6 XP)
- Various rapidly worn-out components of the ESC chassis must be replaced lest he suffer significant (-2d) penalties to all actions.
- Lifesaver (+9 XP)
- "I was a monster once in human skin. Then the Technocracy took that skin and showed the world what I was. Now I have found a new path, one which I will follow even if it will end me."
- Cannot participate in any way in killings, cannot intentionally kill. Can kill animals or 'evil and inhuman' creatures, but only if necessary.
- Masochist (+6 XP)
- Deep down inside, he feels like he still should die for what he's done in both his lives. Stamina Soak is at Difficulty 8, not 6.
Genetic Flaws
Full Cyborg Conversion
Absolutely nothing is left of the man save the brain and brainstem. This provides a few benefits but a ton of flaws, such as:
- Cannot Swim (sinks in water)
- Does Not Heal (must be repaired by Matter magic and Technology instead)
- Affected By Matter (Being almost entirely mechanical, Matter magic has full effects on him. Life magic has no effect, except for the one exception below)
- Vulnerable To Life (a Primium-shielded braincase provides an additional 3d Countermagic for a total of 5d, but if attacked by Life magic his brain has very few HLs and is incredibly vulnerable)
- Organic Braincase: 3d additional Countermagic (total 6d), HLs: -1/-3/-5/Dead
Freebie Points
80/60+21 XP
- 8 XP for Attributes
- 8 XP for Abilities
- 13 XP for Willpower
- 39 XP for Backgrounds
- 12 XP for Merits