Difference between revisions of "The Empty Quarter"

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''More people worship the rising than the setting sun.''<Br>
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[[File:Arstotzka.png|Corinn-Balzer Flag|frame]]
'''-Pompey''' <BR>
 
  
[[File:Imperial_Flag_Small.jpg|Corinn-Balzer Flag|frame]]
+
==The Principality of Petra==
  
==The Principality of Petra==
+
The Principality of Petra is one of the successor states formed following the final breakdown of central authority within the Belkan Empire in the 4760s. It lies deep within the Empty Quarter, a cold and desolate region on the edge of the Osiran System that is far removed from the bustling civilizations of the inner worlds. As one of the most remote of the former imperial possessions from the centers of power, Petra has never had much political or cultural significance in the past, but in the aftermath of the dissolution of Belkan power it has become a haven from which a considerable portion of the former empire's military leadership and nobility entertain dreams of restoring their former positions. <br>
  
The Principality of Petra is one of the successor states formed following the final breakup of the former Belkar Empire in 4765 AE. It lies deep within the Empty Quarter, a cold and desolate region on the furthest outskirts of inhabited space far removed from the bustling civilizations of the inner system. As one of the most remote and underdeveloped of the Empire's major territorial possessions it was for centuries of interest only to academics seeking to study the history of it's ancient towns and prospectors hoping to exploit the region's untapped mineral wealth. <br>
+
Petra was originally settled following the successful conclusion of the Vulperion Suppression as the centerpiece of the empire's newly formed Osirian Military Frontier. Although imperial leadership was unwilling to expend the energy necessary to pursue the Vulperions into their final boltholes or to attempt to impose their authority on the savage Ymirons, neither was it content to leave the region completely without imperial oversight. The colony on Petra and later the settlement of the surrounding archipelago gave the empire a series of bases from which it could patrol Osirian System and if necessary stage future campaigns. <br>
  
Change to Petra's backwater status came only relatively recently, with the end of the Corinn Dynasty. As the Empire's tumbled into internal chaos, several of the losing factions eventually gravitated toward the relative safety of the remote Petran Archipelago, bringing with them their considerable fortunes and dreams of someday restoring proper order to their homeland. The chaos and destruction of the General War saw these exiled aristocrats joined by a tide of refugees, civilian and military alike, from the Empire's war-torn heartland. What had one been a backwater outpost of no consequence had become a safe haven for what remained of the old order.<br>
+
Despite its military origins, Petra saw little in the way of serious conflict for most of its history and it was not until the Atlantean Wars and then the General War that it was put to the test as a bulwark of imperial power on the frontier. One of the first targets of the initial Atlantean attack, Petra was nearly overrun during the First Orbit and survived only perhaps because the enemy diverted more of its resources against the richer inner worlds. During later orbits a heavily reinforced Petra served as a base for the first wave of victorious Belkan anti-comet operations. With the outbreak of the General War, its modernized facilities made it a key base for the empire in the outer worlds and Petra was one of the last of the Empire's provinces to break away from what was left of the empire's central authority.<br>
  
 
[[File:Green_Warships.jpg|Imperial Warships|frame]]
 
[[File:Green_Warships.jpg|Imperial Warships|frame]]
  
 
;The House of Corinn-Balzer
 
;The House of Corinn-Balzer
:Petra's nominal ruling family is the House of Corinn-Balzer, a branch of the Empire's former Imperial Dynasty that failed to seize power in the turmoil following the death of the Empress Dejah. The present head of the family is Grand Duke Spiro Corinn-Balzer, an old man more obsessed the with missed opportunities and might have beens of the previous decades than the actual business of the present.
+
:Petra's nominal ruling family is the House of Corinn-Balzer, a branch of the Empire's former Imperial Dynasty that failed to seize power in the turmoil following the death of the Empress Dejah. Sidelined during the reign of the last emperor, following his assassination they made a successful bid for control at Petra. The present head of the family is Grand Duke Spiro Corinn-Balzer, an old man more obsessed the with missed opportunities and might have beens of the previous decades than the actual business of the present.  
 
 
;The People
 
:The population of Petra greatly increased following the migrations during and immediately after the General War. The children of refugees have come of age in the snow covered cities of the archipelago without ever seeing the bright and pleasant homelands of their parents. It's no small wonder that the expansionist dreams of the nobility and military command are shared by more than a few of the citizenry.  
 
  
 
;The Military
 
;The Military
:What was originally little more than a collection of stragglers from the Imperial Fleet with a massive surplus of senior officers and only a few battered ships has over the past two decades been rebuilt into something resembling a modern force. The expansion of the Petran Navy has been watched with some alarm by agencies that do not wish to see a renaissance of Belkar power.  
+
:As befitting its status as one of the Empire's premier naval bases, some of the most modern and powerful Belkan ships were based at Petra. Although the Petran Fleet's strength was sapped as units were called away to fight around the inner worlds, in the postwar years Petran General Command has worked tirelessly to increase their military potential. Whether or not this is out of worry about the impending return of the White Comet or out of an ambition to see a renaissance of Belkan power is open to debate.  
  
 
;The Petran Archipelago
 
;The Petran Archipelago
:Cold and often shrouded in darkness, the icy rocks of the Petran Archipelago are an inhospitable place that if not for the political forces that have driven so many to their shores would likely have never been more than sparsely populated. The majority of the population remains concentrated in and around the warmth and light of the major cities on the planetoid itself and the largest of the island. The descendants of the original colonists, a hardier folk, maintain smaller towns and outposts elsewhere.  
+
:Cold and often shrouded in darkness, the icy rocks of the Petran Archipelago are an inhospitable place that if not for political and military concerns would likely never have been so heavily developed. The majority of the population remains concentrated in and immediately around the warmth and light of the major cities on the planetoid itself and on the largest of the islands, but over the centuries a number of smaller towns and outposts have grown up out in the long night.
  
 
==Territory==
 
==Territory==
Line 39: Line 35:
 
::Mine (4)
 
::Mine (4)
 
:::Cost: 122
 
:::Cost: 122
:::Output: 104 IP, 9 Claria, 3 Adamant, 7 Other Resources
+
:::Output: 104 IP, 9 Claria, 4 Adamant, 6 Sakuradite
 
:::Upkeep: 260
 
:::Upkeep: 260
8 x Empty Zones
+
8 x Empty Zones (8)
 
::No Sites
 
::No Sites
 
:::Cost: 8
 
:::Cost: 8
Line 49: Line 45:
 
:All or Nothing
 
:All or Nothing
 
:Focus Capital Ships
 
:Focus Capital Ships
 
+
;Supplies
 +
:Upkeep Used: 216
 +
:Upkeep Total: 260
 +
===Surface Forces===
 +
<br>
 +
40 Rifle Brigades<br>
 +
Type: Foot Brigade <br>
 +
:+1 Heavy Weapons
 +
:+1 Armor
 +
:+1 Sappers
 +
Batch Cost: 15 IP, 1 Sakuradite, 1 Adamant<br>
 +
Upkeep: 2<br>
 +
<br>
 +
18 Motor Rifle Brigades<br>
 +
Type: Cavalry Brigade<br>
 +
:+1 Vehicle Weapons
 +
:+1 Armor
 +
Batch Cost: 12 IP, 1 Sakuradite, 1 Adamant <br>
 +
Upkeep: 2<br>
 +
<br>
 +
3 Tank Brigades<br>
 +
Type: Armor Brigade<br>
 +
:+1 Main Guns
 +
:+1 Armor
 +
Batch Cost: 12 IP, 1 Sakuradite, 1 Adamant <br>
 +
Upkeep: 2<br>
 +
<br>
 +
5 Coastal Artillery Brigades<br>
 +
Type: Air Defense Brigade<br>
 +
:No Upgrades
 +
Batch Cost: 6 IP<br>
 +
Upkeep: 2<br>
 +
<br>
 
===The Space Fleet===
 
===The Space Fleet===
  
 
====Capital Ships====
 
====Capital Ships====
 
<br>
 
<br>
Class<br>
+
5 '''''Admiral Junqueira''''' Class Battleships<br>
Type: <br>
+
Type: Battleship <br>
:Upgrade
+
:+1 Gun Caliber
Cost: <br>
+
:+1 Secondaries
Upkeep: <br>
+
:+1 Armor
 +
:+1 Shields
 +
Batch Cost: 42 IP, 6 Sakuradite, 3 Adamant, 3 Sildron, 3 Claria<br>
 +
Upkeep: 6<br>
 +
*''Admiral Junqueira, Admiral Elizalde, Admiral Zeimoto, Crown Prince, Empress Dejah'' <br>
 +
<br>
 +
5 '''''Mesarthim''''' Class Battleships<br>
 +
Type: Battleship <br>
 +
:+1 Gun Caliber
 +
:+1 Secondaries
 +
:+1 Armor
 +
Batch Cost: 36 IP, 6 Sakuradite, 3 Adamant, 3 Claria<br>
 +
Upkeep: 6<br>
 +
*''Mesarthim, Kaus Media, Bellatrix, Al Kaphrah, Adamant Duke'' <br>
 +
<br>
 +
3 '''''Prince Vizcaino''''' Class Battleships<br>
 +
Type: Battleship <br>
 +
:+1 Gun Caliber
 +
:+1 Armor
 +
Batch Cost: 30 IP, 3 Sakuradite, 3 Adamant, 3 Claria<br>
 +
Upkeep: 6<br>
 +
*''Prince Vizcaino, Princess Imperial, Tejat Prior'' <br>
 +
<br>
 +
====Cruisers====
 +
<br>
 +
1 '''''Invincible''''' Class Heavy Cruiser<br>
 +
Type: Heavy Cruiser<br>
 +
:+1 Heavy Magna Cannons
 +
:+1 Shields
 +
:+1 Armor
 +
:+0 Plot Armor
 +
Batch Cost: N/A<br>
 +
Upkeep: N/A<br>
 +
*''Invincible'' <br>
 +
<br>
 +
3 '''''Bastion''''' Class Heavy Cruisers<br>
 +
Type: Heavy Cruiser<br>
 +
:+1 Gun Caliber
 +
:+1 Armor
 +
Batch Cost: 12 IP, 1 Sakuradite, 1 Adamant, 1 Claria<br>
 +
Upkeep: 2<br>
 +
*''Bastion, Broadsword, Bulwark'' <br>
 +
<br>
 +
33 Assorted Light Cruisers<br>
 +
Type: Light Cruiser  <br>
 +
:+1 Turrets
 +
:+1 Electronics
 +
Batch Cost: 12 IP, 2 Claria, 1 Sakuradite<br>
 +
Upkeep: 2<br>
 +
<br>
 +
====Escorts====
 +
<br>
 +
200 Assorted Destroyers<br>
 +
Type: Destroyer  <br>
 +
:+1 Wave Sensors
 +
Batch Cost: 9 IP, 2 Claria<br>
 +
Upkeep: 2<br>
 +
<br>
 +
====Prowlers====
 +
<br>
 +
6 '''''E-300''''' Class Large Prowlers<br>
 +
Type: Marauder  <br>
 +
:+1 Electronics
 +
:+1 Torpedoes
 +
Batch Cost: 12 IP, 2 Claria, 1 Sakuradite<br>
 +
Upkeep: 2<br>
 +
*''E-302, E-306, E-307, E-310, E-311, E-313'' <br>
 +
<br>
 +
====Auxiliaries====
 +
<br>
 +
3 '''''Swift''''' Class Aircraft Motherships<br>
 +
Type: Escort Carrier <br>
 +
:+1 Air Wing
 +
:+1 Electronics
 +
Batch Cost: 12 IP, 2 Claria, 1 Sakuradite <br>
 +
Upkeep: 2<br>
 +
*''Swift, Speedy, Sprinter'' <br>
 +
<br>
 +
3 Assorted Assault Ships<br>
 +
Type: Marine Assault Ship <br>
 +
:+1 Armor
 +
Batch Cost: 9 IP, 1 Adamant, 1 Claria <br>
 +
Upkeep: 2<br>
 +
<br>
 +
20 Assorted Troopships<br>
 +
Type: Troop Transports  <br>
 +
:No Upgrades
 +
Batch Cost: 6 IP, 1 Claria<br>
 +
Upkeep: 2<br>
 +
<br>
 +
30 Assorted Minelayers<br>
 +
Type: Destroyer  <br>
 +
:+1 Mine Warfare
 +
Batch Cost: 9 IP, 1 Claria<br>
 +
Upkeep: 2<br>
 +
<br>
  
 
+
====Naval Infantry====
 
+
<br>
Class<br>
+
5 Naval Infantry Brigades<br>
Type: <br>
+
Type: Marine Brigade <br>
:Upgrade
+
:+1 Heavy Weapons
Cost: <br>
+
:+1 Armor
Upkeep: <br>
+
:+1 Sappers
 +
Batch Cost: 15 IP, 1 Sakuradite, 1 Adamant <br>
 +
Upkeep: 2<br>
 +
<br>
 +
5 x Large Forts <br>
 +
Type: Cosmofort
 +
:+1 Armor
 +
Batch Cost: 9 IP, 1 Adamant <br>
 +
Upkeep: 2 <br>
 +
<br>

Latest revision as of 13:58, 22 April 2013

Corinn-Balzer Flag

The Principality of Petra

The Principality of Petra is one of the successor states formed following the final breakdown of central authority within the Belkan Empire in the 4760s. It lies deep within the Empty Quarter, a cold and desolate region on the edge of the Osiran System that is far removed from the bustling civilizations of the inner worlds. As one of the most remote of the former imperial possessions from the centers of power, Petra has never had much political or cultural significance in the past, but in the aftermath of the dissolution of Belkan power it has become a haven from which a considerable portion of the former empire's military leadership and nobility entertain dreams of restoring their former positions.

Petra was originally settled following the successful conclusion of the Vulperion Suppression as the centerpiece of the empire's newly formed Osirian Military Frontier. Although imperial leadership was unwilling to expend the energy necessary to pursue the Vulperions into their final boltholes or to attempt to impose their authority on the savage Ymirons, neither was it content to leave the region completely without imperial oversight. The colony on Petra and later the settlement of the surrounding archipelago gave the empire a series of bases from which it could patrol Osirian System and if necessary stage future campaigns.

Despite its military origins, Petra saw little in the way of serious conflict for most of its history and it was not until the Atlantean Wars and then the General War that it was put to the test as a bulwark of imperial power on the frontier. One of the first targets of the initial Atlantean attack, Petra was nearly overrun during the First Orbit and survived only perhaps because the enemy diverted more of its resources against the richer inner worlds. During later orbits a heavily reinforced Petra served as a base for the first wave of victorious Belkan anti-comet operations. With the outbreak of the General War, its modernized facilities made it a key base for the empire in the outer worlds and Petra was one of the last of the Empire's provinces to break away from what was left of the empire's central authority.

Imperial Warships
The House of Corinn-Balzer
Petra's nominal ruling family is the House of Corinn-Balzer, a branch of the Empire's former Imperial Dynasty that failed to seize power in the turmoil following the death of the Empress Dejah. Sidelined during the reign of the last emperor, following his assassination they made a successful bid for control at Petra. The present head of the family is Grand Duke Spiro Corinn-Balzer, an old man more obsessed the with missed opportunities and might have beens of the previous decades than the actual business of the present.
The Military
As befitting its status as one of the Empire's premier naval bases, some of the most modern and powerful Belkan ships were based at Petra. Although the Petran Fleet's strength was sapped as units were called away to fight around the inner worlds, in the postwar years Petran General Command has worked tirelessly to increase their military potential. Whether or not this is out of worry about the impending return of the White Comet or out of an ambition to see a renaissance of Belkan power is open to debate.
The Petran Archipelago
Cold and often shrouded in darkness, the icy rocks of the Petran Archipelago are an inhospitable place that if not for political and military concerns would likely never have been so heavily developed. The majority of the population remains concentrated in and immediately around the warmth and light of the major cities on the planetoid itself and on the largest of the islands, but over the centuries a number of smaller towns and outposts have grown up out in the long night.

Territory

Urban Petra

Petran Archipelago

Archipelago (40)

Planetoid (50)
Metropolis (8)
Naval Yard (4)
Mine (4)
Mine (Free)
Metropolis (8)
Naval Yard (4)
Mine (4)
Cost: 122
Output: 104 IP, 9 Claria, 4 Adamant, 6 Sakuradite
Upkeep: 260

8 x Empty Zones (8)

No Sites
Cost: 8

Military

Traits
All or Nothing
Focus Capital Ships
Supplies
Upkeep Used: 216
Upkeep Total: 260

Surface Forces


40 Rifle Brigades
Type: Foot Brigade

+1 Heavy Weapons
+1 Armor
+1 Sappers

Batch Cost: 15 IP, 1 Sakuradite, 1 Adamant
Upkeep: 2

18 Motor Rifle Brigades
Type: Cavalry Brigade

+1 Vehicle Weapons
+1 Armor

Batch Cost: 12 IP, 1 Sakuradite, 1 Adamant
Upkeep: 2

3 Tank Brigades
Type: Armor Brigade

+1 Main Guns
+1 Armor

Batch Cost: 12 IP, 1 Sakuradite, 1 Adamant
Upkeep: 2

5 Coastal Artillery Brigades
Type: Air Defense Brigade

No Upgrades

Batch Cost: 6 IP
Upkeep: 2

The Space Fleet

Capital Ships


5 Admiral Junqueira Class Battleships
Type: Battleship

+1 Gun Caliber
+1 Secondaries
+1 Armor
+1 Shields

Batch Cost: 42 IP, 6 Sakuradite, 3 Adamant, 3 Sildron, 3 Claria
Upkeep: 6

  • Admiral Junqueira, Admiral Elizalde, Admiral Zeimoto, Crown Prince, Empress Dejah


5 Mesarthim Class Battleships
Type: Battleship

+1 Gun Caliber
+1 Secondaries
+1 Armor

Batch Cost: 36 IP, 6 Sakuradite, 3 Adamant, 3 Claria
Upkeep: 6

  • Mesarthim, Kaus Media, Bellatrix, Al Kaphrah, Adamant Duke


3 Prince Vizcaino Class Battleships
Type: Battleship

+1 Gun Caliber
+1 Armor

Batch Cost: 30 IP, 3 Sakuradite, 3 Adamant, 3 Claria
Upkeep: 6

  • Prince Vizcaino, Princess Imperial, Tejat Prior


Cruisers


1 Invincible Class Heavy Cruiser
Type: Heavy Cruiser

+1 Heavy Magna Cannons
+1 Shields
+1 Armor
+0 Plot Armor

Batch Cost: N/A
Upkeep: N/A

  • Invincible


3 Bastion Class Heavy Cruisers
Type: Heavy Cruiser

+1 Gun Caliber
+1 Armor

Batch Cost: 12 IP, 1 Sakuradite, 1 Adamant, 1 Claria
Upkeep: 2

  • Bastion, Broadsword, Bulwark


33 Assorted Light Cruisers
Type: Light Cruiser

+1 Turrets
+1 Electronics

Batch Cost: 12 IP, 2 Claria, 1 Sakuradite
Upkeep: 2

Escorts


200 Assorted Destroyers
Type: Destroyer

+1 Wave Sensors

Batch Cost: 9 IP, 2 Claria
Upkeep: 2

Prowlers


6 E-300 Class Large Prowlers
Type: Marauder

+1 Electronics
+1 Torpedoes

Batch Cost: 12 IP, 2 Claria, 1 Sakuradite
Upkeep: 2

  • E-302, E-306, E-307, E-310, E-311, E-313


Auxiliaries


3 Swift Class Aircraft Motherships
Type: Escort Carrier

+1 Air Wing
+1 Electronics

Batch Cost: 12 IP, 2 Claria, 1 Sakuradite
Upkeep: 2

  • Swift, Speedy, Sprinter


3 Assorted Assault Ships
Type: Marine Assault Ship

+1 Armor

Batch Cost: 9 IP, 1 Adamant, 1 Claria
Upkeep: 2

20 Assorted Troopships
Type: Troop Transports

No Upgrades

Batch Cost: 6 IP, 1 Claria
Upkeep: 2

30 Assorted Minelayers
Type: Destroyer

+1 Mine Warfare

Batch Cost: 9 IP, 1 Claria
Upkeep: 2

Naval Infantry


5 Naval Infantry Brigades
Type: Marine Brigade

+1 Heavy Weapons
+1 Armor
+1 Sappers

Batch Cost: 15 IP, 1 Sakuradite, 1 Adamant
Upkeep: 2

5 x Large Forts
Type: Cosmofort

+1 Armor

Batch Cost: 9 IP, 1 Adamant
Upkeep: 2