Difference between revisions of "Broventure: The Fightening"

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Latest revision as of 12:03, 31 January 2013

Broventure: The Fightening is a framework game system designed by Exhack as an experiment in game balance, addressing discrepancies between 'martial' and 'magic' characters in the worst and inexplicably most popular edition of Dungeons and Dragons without resorting to the 'everyone is a caster' mechanics of the subsequent editions of Dungeons and Dragons or Exalted, games which admittedly do stand on their own. The game is supposed to emphasize combat on the margins and close victories between enemies of often similar power.

Premise

Setting

Character Generation