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Exploration Era
Exploration Era
Exp-1) World Type
Exp-1) World Type
    Garden World (Go to Exp-5)
Garden World (Go to Exp-5)
        The gems of any colonization effort, most garden worlds were seeded with life more than a hundred million years ago by the Precursors, the garden-gods of the Milky Way.  
The gems of any colonization effort, most garden worlds were seeded with life more than a hundred million years ago by the Precursors, the garden-gods of the Milky Way.  


Exp-5) Garden World
Exp-5) Garden World
    Cash Crop (+ 200 Wealth, + 100 PIP)
Cash Crop (+ 200 Wealth, + 100 PIP)
        Agriculture has been the base of Earth's economy for ten thousand years. Who's to say it won't be in out in space?  
Agriculture has been the base of Earth's economy for ten thousand years. Who's to say it won't be in out in space?  


Exp-6) Precursor Relics
Exp-6) Precursor Relics
    Extensive (+ 250 dust, - 50 PIP)
Extensive (+ 250 dust, - 50 PIP)
        A few worlds have an unexpected bounty of delta dust, be in greater density to start or fortutious geology.  
A few worlds have an unexpected bounty of delta dust, be in greater density to start or fortutious geology.  


Exp-7) Feral Drones
Exp-7) Feral Drones
    None (+ 60 population, + 100 Wealth)
None (+ 60 population, + 100 Wealth)
        Feral drones generally left G-type stars alone.  
Feral drones generally left G-type stars alone.  


Exp-8) Posthuman Footsteps
Exp-8) Posthuman Footsteps
    Honeypot (+ 100 Theta, + 100 Fabers, + 10 Transgene, - 2,500 Military)
Honeypot (+ 100 Theta, + 100 Fabers, + 10 Transgene, - 2,500 Military)
        Welcome, meatbag, to my [i][b]Lair![/i] [/b]
Welcome, meatbag, to my [i][b]Lair![/i] [/b]


Exp-9) Location
Exp-9) Location
    Routed (+ 10 SP)
Routed (+ 10 SP)
        Along a major arm.  
Along a major arm.  


Colonization Era
Colonization Era
Col-1) Axis Of Colonization
Col-1) Axis Of Colonization
    Longshot (+2,500 military, + 100 PIP, + 100 CIP, + 20 SP, +5 to SP limit go to Col-6)
Longshot (+2,500 military, + 100 PIP, + 100 CIP, + 20 SP, +5 to SP limit go to Col-6)
    * Go to Col-7 afterwards for Local Affairs  
* Go to Col-7 afterwards for Local Affairs  


Col-6) Leaving on a wormhole ship . . .
Col-6) Leaving on a wormhole ship . . .
    Outer Expanse (+ 60 population, + 100 PIP, + 50 CIP, + 100 Faber, + 25 SP, + 20 transgene)
Outer Expanse (+ 60 population, + 100 PIP, + 50 CIP, + 100 Faber, + 25 SP, + 20 transgene)


Col-6B) Prides and Prejudices
Col-6B) Prides and Prejudices
    New Freedoms (+ 20 Transgene)  
New Freedoms (+ 20 Transgene)  


Col-6C) Idealism, Meet Reality
Col-6C) Idealism, Meet Reality
    Posthuman Guidance (+ 100 Theta, + 300 fabers, + 100 Wealth,100 dust, + 30 Population)  
Posthuman Guidance (+ 100 Theta, + 300 fabers, + 100 Wealth,100 dust, + 30 Population)  
    Congratulations! You [i]Passed[/i] the test!
Congratulations! You [i]Passed[/i] the test!


Col-6D) Colonial Demographics
Col-6D) Colonial Demographics
    Separatists (+2,500 military)
Separatists (+2,500 military)
        After thirty years of talk, they fled Earth to make a pure world...
After thirty years of talk, they fled Earth to make a pure world...


Col-6E) Backing
Col-6E) Backing
    Ragged Refugees (+100 PIP)
Ragged Refugees (+100 PIP)
        ....although the cost was nearly ruinous to the loansharks who were fucked over. But who cared about those [i]them[/i]?
....although the cost was nearly ruinous to the loansharks who were fucked over. But who cared about those [i]them[/i]?


Col-6F) Colonists
Col-6F) Colonists
    Whoever we could get (+60 pop)
Whoever we could get (+60 pop)
        Any that qualified and had the retroviral modifications was taken. Many paid the exhorbarent cost of the retroviral AND the cost of the ticket out via loans they never paid back. They were not missed.
Any that qualified and had the retroviral modifications was taken. Many paid the exhorbarent cost of the retroviral AND the cost of the ticket out via loans they never paid back. They were not missed.


Local Events
Local Events
Col-7A) Local Affairs
Col-7A) Local Affairs
    Political Crisis (+ 100 Wealth, go to Col-7D)
Political Crisis (+ 100 Wealth, go to Col-7D)
        Political fighting became ruinous when they finally had real power to fight over.
Political fighting became ruinous when they finally had real power to fight over.


Col-7D) Political Crisis
Col-7D) Political Crisis
    Space Ethnic Homeland! (+ 60 population, +100 Wealth, +100 applications, - relations)  
Space Ethnic Homeland! (+ 60 population, +100 Wealth, +100 applications, - relations)  
        Lesbians were permitted, and became a significant part of the population. Viva feminism in all it forms!
Lesbians were permitted, and became a significant part of the population. Viva feminism in all it forms!


Breakdown Era
Breakdown Era
Break-1) Economic Upsets
Break-1) Economic Upsets
    Communist Manifesto (+ 100 PIP, - 100 Wealth)
Communist Manifesto (+ 100 PIP, - 100 Wealth)
        Economic troubles do strange things to people. While others preached feminist ideology, others turned to Lenin's screeds in return instead of arguing feminism. The abundance of factories and lack of money also helped.
Economic troubles do strange things to people. While others preached feminist ideology, others turned to Lenin's screeds in return instead of arguing feminism. The abundance of factories and lack of money also helped.


Longshots
Longshots
Break-6) Longshots, Isolated Again
Break-6) Longshots, Isolated Again
    Go Weird (+ 20 Transgene, +20 Transgenic Tech Level, + 100 CIP, +4 Logistics, 10,000 military)
Go Weird (+ 20 Transgene, +20 Transgenic Tech Level, + 100 CIP, +4 Logistics, 10,000 military)
        Still others fortified themselves in their labratories and got cracking to avoid the political storms outside and built circuses to quiet the people and ships to quiet the military.
Still others fortified themselves in their labratories and got cracking to avoid the political storms outside and built circuses to quiet the people and ships to quiet the military.


War Era and Aftermath
War Era and Aftermath
War-1) Choose Your Side
War-1) Choose Your Side
    Independence! (+ 10,000 military, +5 morale, Indie Tech Paradigm, Go to War-9)
Independence! (+ 10,000 military, +5 morale, Indie Tech Paradigm, Go to War-9)
*Must be Broken Down factional, any UN or Longshot, negates Dust to Dust  
*Must be Broken Down factional, any UN or Longshot, negates Dust to Dust  


Independents
Independents
War-9A) Indie World Politics
War-9A) Indie World Politics
    Transhuman Supremacy (+ 200 CIP, + 20 Transgene, +20 Transgene Tech Level, + Morale, - relations)
Transhuman Supremacy (+ 200 CIP, + 20 Transgene, +20 Transgene Tech Level, + Morale, - relations)
        The Storm created a Whirlwind!
The Storm created a Whirlwind!


War-9B) Indie World Economics
War-9B) Indie World Economics
    Transhuman Resources (+ 20 transgene, + 100 CIP, + 100 applications, +2 Global Techlevel, + 10 SP, SP limit increased by 5)
Transhuman Resources (+ 20 transgene, + 100 CIP, + 100 applications, +2 Global Techlevel, + 10 SP, SP limit increased by 5)
        The Whirlwind gave a bountiful harvest to the researchers who began it.
The Whirlwind gave a bountiful harvest to the researchers who began it.


War-9C) Indie World Military
War-9C) Indie World Military
    Supertech Bullshit (+200 Dust, + 200 theta, More Details)
Supertech Bullshit (+200 Dust, + 200 theta, More Details)
        Because copying ZOCU seems like a good idea!
Because copying ZOCU seems like a good idea!


Current Era
Current Era
Cur-1) The Business of Government
Cur-1) The Business of Government
    Space Monarchy (+ 2,500 Military, + 100 PIP, +20 Transgene Tech Level)  
Space Monarchy (+ 2,500 Military, + 100 PIP, +20 Transgene Tech Level)  
        After the Whirlwind those who blended both screeds remained on top. They inherited the revolution.
After the Whirlwind those who blended both screeds remained on top. They inherited the revolution.


Chaotic Events
Chaotic Events
    My Little Lacus (+ Transgene, - 2,500 Military)
My Little Lacus (+ Transgene, - 2,500 Military)
        Unfornaute the proles got some strange ideas over time from other transhuman groups.
Unfornaute the proles got some strange ideas over time from other transhuman groups.


250 pop
250 pop
500 Wealth
500 Wealth
600 Fabers
600 Fabers
+450 PIP
+450 PIP
+550 CIP
+550 CIP
+550 Dust
+550 Dust
+500 Theta
+500 Theta
+20,000 Military
+20,000 Military
+200 Applications
+200 Applications
+130 Transgene
+130 Transgene
+60 Transgene Tech Level
+60 Transgene Tech Level
+65 SP
+65 SP
+10 to SP limit
+10 to SP limit
++++++Morale
++++++Morale
++++Logistics
++++Logistics
++Global Techlevel
++Global Techlevel
--relations
--relations
Indie Tech Paradigm
Indie Tech Paradigm
More Details
More Details


The Elite ('>10%':???x1-60=??pts)
The Elite ('>10%':???x1-60=??pts)
Line 123: Line 143:


+? Int
+? Int
+? Soc
+? Soc
+? Phys
+? Phys
+? React
+? React
+? App
+? App


The Masses ('>90%':???x4-60=???pts)
The Masses ('>90%':???x4-60=???pts)
+? Int
+? Int
+? Soc
+? Soc
+? App
+? App

Latest revision as of 21:09, 5 January 2012

Exploration Era Exp-1) World Type Garden World (Go to Exp-5) The gems of any colonization effort, most garden worlds were seeded with life more than a hundred million years ago by the Precursors, the garden-gods of the Milky Way.

Exp-5) Garden World Cash Crop (+ 200 Wealth, + 100 PIP) Agriculture has been the base of Earth's economy for ten thousand years. Who's to say it won't be in out in space?

Exp-6) Precursor Relics Extensive (+ 250 dust, - 50 PIP) A few worlds have an unexpected bounty of delta dust, be in greater density to start or fortutious geology.

Exp-7) Feral Drones None (+ 60 population, + 100 Wealth) Feral drones generally left G-type stars alone.

Exp-8) Posthuman Footsteps Honeypot (+ 100 Theta, + 100 Fabers, + 10 Transgene, - 2,500 Military) Welcome, meatbag, to my [i][b]Lair![/i] [/b]

Exp-9) Location Routed (+ 10 SP) Along a major arm.

Colonization Era Col-1) Axis Of Colonization Longshot (+2,500 military, + 100 PIP, + 100 CIP, + 20 SP, +5 to SP limit go to Col-6)

  • Go to Col-7 afterwards for Local Affairs

Col-6) Leaving on a wormhole ship . . . Outer Expanse (+ 60 population, + 100 PIP, + 50 CIP, + 100 Faber, + 25 SP, + 20 transgene)

Col-6B) Prides and Prejudices New Freedoms (+ 20 Transgene)

Col-6C) Idealism, Meet Reality Posthuman Guidance (+ 100 Theta, + 300 fabers, + 100 Wealth,100 dust, + 30 Population) Congratulations! You [i]Passed[/i] the test!

Col-6D) Colonial Demographics Separatists (+2,500 military) After thirty years of talk, they fled Earth to make a pure world...

Col-6E) Backing Ragged Refugees (+100 PIP) ....although the cost was nearly ruinous to the loansharks who were fucked over. But who cared about those [i]them[/i]?

Col-6F) Colonists Whoever we could get (+60 pop) Any that qualified and had the retroviral modifications was taken. Many paid the exhorbarent cost of the retroviral AND the cost of the ticket out via loans they never paid back. They were not missed.

Local Events Col-7A) Local Affairs Political Crisis (+ 100 Wealth, go to Col-7D) Political fighting became ruinous when they finally had real power to fight over.

Col-7D) Political Crisis Space Ethnic Homeland! (+ 60 population, +100 Wealth, +100 applications, - relations) Lesbians were permitted, and became a significant part of the population. Viva feminism in all it forms!

Breakdown Era Break-1) Economic Upsets Communist Manifesto (+ 100 PIP, - 100 Wealth) Economic troubles do strange things to people. While others preached feminist ideology, others turned to Lenin's screeds in return instead of arguing feminism. The abundance of factories and lack of money also helped.

Longshots Break-6) Longshots, Isolated Again Go Weird (+ 20 Transgene, +20 Transgenic Tech Level, + 100 CIP, +4 Logistics, 10,000 military) Still others fortified themselves in their labratories and got cracking to avoid the political storms outside and built circuses to quiet the people and ships to quiet the military.

War Era and Aftermath War-1) Choose Your Side Independence! (+ 10,000 military, +5 morale, Indie Tech Paradigm, Go to War-9)

  • Must be Broken Down factional, any UN or Longshot, negates Dust to Dust

Independents War-9A) Indie World Politics Transhuman Supremacy (+ 200 CIP, + 20 Transgene, +20 Transgene Tech Level, + Morale, - relations) The Storm created a Whirlwind!

War-9B) Indie World Economics Transhuman Resources (+ 20 transgene, + 100 CIP, + 100 applications, +2 Global Techlevel, + 10 SP, SP limit increased by 5) The Whirlwind gave a bountiful harvest to the researchers who began it.

War-9C) Indie World Military Supertech Bullshit (+200 Dust, + 200 theta, More Details) Because copying ZOCU seems like a good idea!

Current Era Cur-1) The Business of Government Space Monarchy (+ 2,500 Military, + 100 PIP, +20 Transgene Tech Level) After the Whirlwind those who blended both screeds remained on top. They inherited the revolution.

Chaotic Events My Little Lacus (+ Transgene, - 2,500 Military) Unfornaute the proles got some strange ideas over time from other transhuman groups.

250 pop

500 Wealth

600 Fabers

+450 PIP

+550 CIP

+550 Dust

+500 Theta

+20,000 Military

+200 Applications

+130 Transgene

+60 Transgene Tech Level

+65 SP

+10 to SP limit

++++++Morale

++++Logistics

++Global Techlevel

--relations

Indie Tech Paradigm

More Details


The Elite ('>10%':???x1-60=??pts) The Elite are transwomen and a number of women who have the genetics to be part of the ruling elite. Those women who are part of this class will mostly be married, although they can only marry a transwoman. (If they marry female, they will both lose this elevated rank, and become parts of the Inner Party, with a loss of privledge.) To get around this, one or both women will try to find a transwoman with a harem, and join it as favored. If only one joined as favored, she will have to convince her husband to marry the other woman into the harem. (Even if she's not 'favored'.) This can and does go awry, and many stories exist despite how the ruling transwomen disdain these stories, where one woman left outside a harem is married by another transwoman and the two are separated. If they choose to be married to one another directly, both can be expected to be reduced to being part of the Inner Party, if both are disowned by their families they become part of The Masses even if they have advanced abilities, with upward mobility only possible if they join the military. No matter their orientation, those who are former military if they retire with honors are made part of the Elite. This was long ago a concession to console the masses.

Women can be 'elevated' and perhaps given the retroviral treatments to become genetically part of the Elite by being married to a transwoman, or by being married into a harem by a transwoman - no matter whom instigated the marriage. (Which can only be done by somebody able to change the mind of the husband.) Harems do cost money, and are only done by those who have the money - although they are a status symbol and preferred by the wealthy as they can be shown off in groups. The military also for army soliders upgrades it's soliders to the 'elite' genotype. (Another way of becoming a elite, join the military and be upgraded.)

+? Int

+? Soc

+? Phys

+? React

+? App


The Masses ('>90%':???x4-60=???pts)

+? Int

+? Soc

+? App