Difference between revisions of "Heather Gilligan"

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Character
+
= Character =
 
+
'''Name:''' Heather Lorraine Gilligan<br>
Name: Heather Lorraine Gilligan
+
'''Player:''' Breefolk<br>
Player: Breefolk
+
'''Concept:''' Monstrous Hag<br>
Concept: Monstrous Hag
+
'''Virtue:'''<br>
Virtue:  
+
'''Vice:'''<br>
Vice:
+
'''Seeming:''' Ogre<br>
Seeming: Ogre
+
'''Kith:''' Gristlegrinder<br>
Kith: Gristlegrinder
+
'''Court:''' Summer<br>
Court: Summer
 
  
 
List something about appearance (both mask and mien) and backstory here.
 
List something about appearance (both mask and mien) and backstory here.
Vital Characteristics
 
 
Health: Stamina + Size
 
Willpower: Resolve + Composure
 
 
Wyrd: ●, or higher with Merits.
 
Glamour: Half of Harvest + Max Glamour, Max is 10 for Wyrd 1
 
Clarity: 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.
 
  
Size: 5 by Default
+
== Vital Characteristics  ==
Speed: Strength + Dex + 5
+
'''Health:''' Stamina + Size<br>
Initiative: Dex + Composure
+
'''Willpower:''' Resolve + Composure<br><br>
Defense: Lowest of Wits or Dex
+
'''Wyrd:''' ●, or higher with Merits.<br>
Armor: 0/0 without Armor
+
'''Glamour:''' Half of Harvest + Max Glamour, Max is 10 for Wyrd 1<br>
 +
'''Clarity:''' 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.<br><br>
 +
'''Size:''' 5 by Default<br>
 +
'''Speed:''' Strength + Dex + 5<br>
 +
'''Initiative:''' Dex + Composure<br>
 +
'''Defense:''' Lowest of Wits or Dex<br>
 +
'''Armor:''' 0/0 without Armor<br><br>
 +
'''Glamour Spendable per turn:''' 1 <br>
 +
'''Goblin Fruit Inventory:''' 0/3 <br>
 +
'''Vows:''' 0/4 <br/>
  
Glamour Spendable per turn: 1
+
== Inventory ==
Goblin Fruit Inventory: 0/3
+
Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.  
Vows: 0/4
 
Inventory
 
 
 
Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.
 
  
 
It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.
 
It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.
Statistics
 
Attributes
 
  
 +
= Statistics =
 +
== Attributes ==
 
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.
 
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.
  
Mental
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'''Mental'''
 
+
* Intelligence ●●
    Intelligence ●●
+
* Wits ●●●
    Wits ●●●
+
* Resolve ●●
    Resolve ●●  
+
'''Physical'''
 
+
* Strength ●●●
Physical
+
* Dexterity ●
 
+
* Stamina ●●
    Strength ●●●
+
'''Social'''
    Dexterity ●
+
* Charisma ●●●
    Stamina ●●  
+
* Manipulation ●●●
 
+
* Composure ●●
Social
 
 
 
    Charisma ●●●
 
    Manipulation ●●●
 
    Composure ●●  
 
 
 
Skills
 
  
 +
== Skills ==
 
Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.
 
Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.
  
 
Assign specialties for skills, which add a contextual 1 dot bonus.
 
Assign specialties for skills, which add a contextual 1 dot bonus.
  
Mental (-3 Untrained Penalty)
+
'''Mental''' (-3 Untrained Penalty)
 +
* Academics
 +
* Computer
 +
* Crafts
 +
* Investigation
 +
* Occult
 +
* Politics
 +
* Science
  
    Academics●
+
'''Physical''' (-1 Untrained Penalty)
    Computer●
+
* Athletics
    Crafts
+
* Brawl
    Investigation
+
* Drive
    Occult
+
* Firearms
    Politics●●
+
* Larceny
    Science
+
* Stealth
 +
* Survival
 +
* Weaponry
  
Physical (-1 Untrained Penalty)
+
'''Social''' (-1 Untrained Penalty)
 +
* Animal Ken
 +
* Empathy
 +
* Expression
 +
* Intimidation
 +
* Persuasion
 +
* Socialize
 +
* Streetwise
 +
* Subterfuge
  
    Athletics●
+
= Advantages =
    Brawl●●
 
    Drive
 
    Firearms
 
    Larceny
 
    Stealth●
 
    Survival●●(Hunting)
 
    Weaponry●
 
  
Social (-1 Untrained Penalty)
+
'''Seeming Boon:''' Spend Glamour to increase Strength pool<br>
 
+
'''Seeming Curse:''' No 10-again on Composure checks and -1 to Composure defense.<br>
    Animal Ken
+
'''Kith Boon:''' Bite is 2L.<br>
    Empathy●●
 
    Expression
 
    Intimidation●●●(Veiled threats)
 
    Persuasion●●
 
    Socialize●
 
    Streetwise
 
    Subterfuge●●●(Lying)
 
 
 
Advantages
 
 
 
Seeming Boon: Spend Glamour to increase Strength pool.
 
Seeming Curse: No 10-again on Composure checks and -1 to Composure defense.
 
Kith Boon: Terrible Teeth: Bite is 2L
 
Merits
 
  
 +
== Merits ==
 
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.
 
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.
Contracts
 
  
 +
== Contracts ==
 
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.
 
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.
Contracts
+
 
Stone
+
== Contracts ==
Oath and Punishment
+
=== Stone ===
Dream
+
=== Dream ===
Hearth
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=== Hearth ===
Smoke
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=== Smoke ===
Mirror
+
=== Mirror ===
Fleeting (season)
+
=== Fleeting Summer ===
Eternal (season)
+
=== Eternal Summer ===
Goblin
+
=== Goblin ===
Pledges
+
== Pledges ==

Revision as of 15:38, 18 September 2011

Character

Name: Heather Lorraine Gilligan
Player: Breefolk
Concept: Monstrous Hag
Virtue:
Vice:
Seeming: Ogre
Kith: Gristlegrinder
Court: Summer

List something about appearance (both mask and mien) and backstory here.

Vital Characteristics

Health: Stamina + Size
Willpower: Resolve + Composure

Wyrd: ●, or higher with Merits.
Glamour: Half of Harvest + Max Glamour, Max is 10 for Wyrd 1
Clarity: 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.

Size: 5 by Default
Speed: Strength + Dex + 5
Initiative: Dex + Composure
Defense: Lowest of Wits or Dex
Armor: 0/0 without Armor

Glamour Spendable per turn: 1
Goblin Fruit Inventory: 0/3
Vows: 0/4

Inventory

Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.

It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.

Statistics

Attributes

All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.

Mental

  • Intelligence ●●
  • Wits ●●●
  • Resolve ●●

Physical

  • Strength ●●●
  • Dexterity ●
  • Stamina ●●

Social

  • Charisma ●●●
  • Manipulation ●●●
  • Composure ●●

Skills

Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.

Assign specialties for skills, which add a contextual 1 dot bonus.

Mental (-3 Untrained Penalty)

  • Academics
  • Computer
  • Crafts
  • Investigation
  • Occult
  • Politics
  • Science

Physical (-1 Untrained Penalty)

  • Athletics
  • Brawl
  • Drive
  • Firearms
  • Larceny
  • Stealth
  • Survival
  • Weaponry

Social (-1 Untrained Penalty)

  • Animal Ken
  • Empathy
  • Expression
  • Intimidation
  • Persuasion
  • Socialize
  • Streetwise
  • Subterfuge

Advantages

Seeming Boon: Spend Glamour to increase Strength pool
Seeming Curse: No 10-again on Composure checks and -1 to Composure defense.
Kith Boon: Bite is 2L.

Merits

Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.

Contracts

Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.

Contracts

Stone

Dream

Hearth

Smoke

Mirror

Fleeting Summer

Eternal Summer

Goblin

Pledges