Difference between revisions of "Heather Gilligan"
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− | Character | + | = Character = |
− | + | '''Name:''' Heather Lorraine Gilligan<br> | |
− | Name: Heather Lorraine Gilligan | + | '''Player:''' Breefolk<br> |
− | Player: Breefolk | + | '''Concept:''' Monstrous Hag<br> |
− | Concept: Monstrous Hag | + | '''Virtue:'''<br> |
− | Virtue: | + | '''Vice:'''<br> |
− | Vice: | + | '''Seeming:''' Ogre<br> |
− | Seeming: Ogre | + | '''Kith:''' Gristlegrinder<br> |
− | Kith: Gristlegrinder | + | '''Court:''' Summer<br> |
− | Court: Summer | ||
List something about appearance (both mask and mien) and backstory here. | List something about appearance (both mask and mien) and backstory here. | ||
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− | Size: 5 by Default | + | == Vital Characteristics == |
− | Speed: Strength + Dex + 5 | + | '''Health:''' Stamina + Size<br> |
− | Initiative: Dex + Composure | + | '''Willpower:''' Resolve + Composure<br><br> |
− | Defense: Lowest of Wits or Dex | + | '''Wyrd:''' ●, or higher with Merits.<br> |
− | Armor: 0/0 without Armor | + | '''Glamour:''' Half of Harvest + Max Glamour, Max is 10 for Wyrd 1<br> |
+ | '''Clarity:''' 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.<br><br> | ||
+ | '''Size:''' 5 by Default<br> | ||
+ | '''Speed:''' Strength + Dex + 5<br> | ||
+ | '''Initiative:''' Dex + Composure<br> | ||
+ | '''Defense:''' Lowest of Wits or Dex<br> | ||
+ | '''Armor:''' 0/0 without Armor<br><br> | ||
+ | '''Glamour Spendable per turn:''' 1 <br> | ||
+ | '''Goblin Fruit Inventory:''' 0/3 <br> | ||
+ | '''Vows:''' 0/4 <br/> | ||
− | + | == Inventory == | |
− | + | Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics. | |
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− | Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics. | ||
It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece. | It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece. | ||
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+ | = Statistics = | ||
+ | == Attributes == | ||
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double. | All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double. | ||
− | Mental | + | '''Mental''' |
− | + | * Intelligence ●● | |
− | + | * Wits ●●● | |
− | + | * Resolve ●● | |
− | + | '''Physical''' | |
− | + | * Strength ●●● | |
− | Physical | + | * Dexterity ● |
− | + | * Stamina ●● | |
− | + | '''Social''' | |
− | + | * Charisma ●●● | |
− | + | * Manipulation ●●● | |
− | + | * Composure ●● | |
− | Social | ||
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+ | == Skills == | ||
Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double. | Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double. | ||
Assign specialties for skills, which add a contextual 1 dot bonus. | Assign specialties for skills, which add a contextual 1 dot bonus. | ||
− | Mental (-3 Untrained Penalty) | + | '''Mental''' (-3 Untrained Penalty) |
+ | * Academics | ||
+ | * Computer | ||
+ | * Crafts | ||
+ | * Investigation | ||
+ | * Occult | ||
+ | * Politics | ||
+ | * Science | ||
− | + | '''Physical''' (-1 Untrained Penalty) | |
− | + | * Athletics | |
− | + | * Brawl | |
− | + | * Drive | |
− | + | * Firearms | |
− | + | * Larceny | |
− | + | * Stealth | |
+ | * Survival | ||
+ | * Weaponry | ||
− | + | '''Social''' (-1 Untrained Penalty) | |
+ | * Animal Ken | ||
+ | * Empathy | ||
+ | * Expression | ||
+ | * Intimidation | ||
+ | * Persuasion | ||
+ | * Socialize | ||
+ | * Streetwise | ||
+ | * Subterfuge | ||
− | + | = Advantages = | |
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− | + | '''Seeming Boon:''' Spend Glamour to increase Strength pool<br> | |
− | + | '''Seeming Curse:''' No 10-again on Composure checks and -1 to Composure defense.<br> | |
− | + | '''Kith Boon:''' Bite is 2L.<br> | |
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− | Seeming Boon: Spend Glamour to increase Strength pool | ||
− | Seeming Curse: No 10-again on Composure checks and -1 to Composure defense. | ||
− | Kith Boon: | ||
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+ | == Merits == | ||
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement. | Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement. | ||
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+ | == Contracts == | ||
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts. | Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts. | ||
− | Contracts | + | |
− | Stone | + | == Contracts == |
− | + | === Stone === | |
− | Dream | + | === Dream === |
− | Hearth | + | === Hearth === |
− | Smoke | + | === Smoke === |
− | Mirror | + | === Mirror === |
− | Fleeting | + | === Fleeting Summer === |
− | Eternal | + | === Eternal Summer === |
− | Goblin | + | === Goblin === |
− | Pledges | + | == Pledges == |
Revision as of 15:38, 18 September 2011
Character
Name: Heather Lorraine Gilligan
Player: Breefolk
Concept: Monstrous Hag
Virtue:
Vice:
Seeming: Ogre
Kith: Gristlegrinder
Court: Summer
List something about appearance (both mask and mien) and backstory here.
Vital Characteristics
Health: Stamina + Size
Willpower: Resolve + Composure
Wyrd: ●, or higher with Merits.
Glamour: Half of Harvest + Max Glamour, Max is 10 for Wyrd 1
Clarity: 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.
Size: 5 by Default
Speed: Strength + Dex + 5
Initiative: Dex + Composure
Defense: Lowest of Wits or Dex
Armor: 0/0 without Armor
Glamour Spendable per turn: 1
Goblin Fruit Inventory: 0/3
Vows: 0/4
Inventory
Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.
It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.
Statistics
Attributes
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.
Mental
- Intelligence ●●
- Wits ●●●
- Resolve ●●
Physical
- Strength ●●●
- Dexterity ●
- Stamina ●●
Social
- Charisma ●●●
- Manipulation ●●●
- Composure ●●
Skills
Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.
Assign specialties for skills, which add a contextual 1 dot bonus.
Mental (-3 Untrained Penalty)
- Academics
- Computer
- Crafts
- Investigation
- Occult
- Politics
- Science
Physical (-1 Untrained Penalty)
- Athletics
- Brawl
- Drive
- Firearms
- Larceny
- Stealth
- Survival
- Weaponry
Social (-1 Untrained Penalty)
- Animal Ken
- Empathy
- Expression
- Intimidation
- Persuasion
- Socialize
- Streetwise
- Subterfuge
Advantages
Seeming Boon: Spend Glamour to increase Strength pool
Seeming Curse: No 10-again on Composure checks and -1 to Composure defense.
Kith Boon: Bite is 2L.
Merits
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.
Contracts
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.