Difference between revisions of "Londenium"

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! style="text-align: left" | PIP:  
 
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! style="text-align: left" | CIP:  
 
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! style="text-align: left" | Logistics:  
 
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===Overview===
 
===Overview===
  
A lush garden world with a surface gravity of approximately 1.2 G, Londinium is the de facto capital and bureaucratic center of ZOCU, where most of the union's various agencies maintain their primary offices.  One of the most populous worlds in the Expanse, Londinium has a minority transgene population that makes up much of the 'aristocracy' that is both a relic and contemporary expression of the original primarily-transgene settlement.  The ratio of transgenes is steadily increasing as Londinium (like most ZOCU worlds) subsidizes the cost of genetic upgrades.  This large, capable population also allowed Londinium to get an edge up on industrialization, and until recently was one of the few worlds in the Expanse capable of building large warships.  Nonetheless, it remains an economically and scientifically important world.
+
A lush garden world with a surface gravity of approximately 1.2 G, Londenium is the de facto capital and bureaucratic center of ZOCU, where most of the union's various agencies maintain their primary offices.  One of the most populous worlds in the Expanse, Londenium has a minority transgene population that makes up much of the 'aristocracy' that is both a relic and contemporary expression of the original primarily-transgene settlement.  The ratio of transgenes is steadily increasing as Londenium (like most ZOCU worlds) subsidizes the cost of genetic upgrades.  This large, capable population also allowed Londenium to get an edge up on industrialization, and until recently was one of the few worlds in the Expanse capable of building large warships.  Nonetheless, it remains an economically and scientifically important world.
 +
 
 +
 
 +
Exp-1) World Type
 +
:Garden World (Go to Exp-5)
 +
 
 +
Exp-5) Garden World
 +
:A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population)
 +
 
 +
Exp-6) Precursor Relics
 +
:Limited (+ 150 dust, + 5 SP)
 +
 
 +
Exp-7) Feral Drones
 +
:None (+ 60 population, + 100 Wealth)
 +
 
 +
Exp-8) Posthuman Footsteps
 +
:Hostile as fuck (+ 5,000 military)
 +
 
 +
Exp-9) Location
 +
:Hub (+ 60 Population)
 +
 
 +
Col-1) Axis Of Colonization
 +
:UN-Authorized (+2,500 military, + 30 Population, + 50 CIP, + 100 PIP, + 100 Dust, +10 SP, Go to Col-5)
 +
 
 +
Col-5) United Nations Civil Colonization Agency
 +
:Outer Expanse (+ 120 Population, + 100 PIP, + 50 CIP, + 50 Wealth, + 10 SP, + 1 logistics, + 20 Transgene)
 +
 
 +
Col-5B) UN Transgenic Relations
 +
:Control Them (+ 30 Pop, + 10 Transgene)
 +
 
 +
Col-5C) UN Managed Economics
 +
:ARROWs Formation (+ 100 Theta, + 300 fabers, + 100 applications, +150 dust)
 +
 
 +
Col-6D) Colonial Demographics
 +
:Idealists (+ morale)
 +
 
 +
Col-6E) Backing
 +
:Charitable Foundations (+100 CIP)
 +
 
 +
Col-6F) Colonists
 +
:Specialists (+100 CIP)
 +
 
 +
Col-7A) Local Affairs
 +
:Quiet (+ 60 population, +100 Wealth, + 100 PIP, + 10 SP)
 +
 
 +
Break-1) Economic Upsets
 +
:Communist Manifesto (+ 100 PIP, - 100 Wealth)
 +
 
 +
Break-5) Collapse of the UN Civil Colonization Agency
 +
:Cut Off (Go to Break-5C)
 +
 
 +
Break-5C) Cut-Off UN Policies
 +
:Shoot Your Way In (+ 250 Theta, +3 Logistics, + 200 Theta applications, + 7,500 military) * must have 'hostile' in Posthumans
 +
 
 +
War-1) Choose Your Side
 +
:ZOCU Solidarity! (+7,500 military, +100 Wealth, + 200 Dust, +100 Theta, Go to War-6)
  
=== History  ===
+
War-6A) ZOCU World Politics
Initial Colonization Mission Type
+
:Put It Behind Us (+ 200 Wealth, + 60 Pop, + 2,500 stockpiles)  
:Early National (+ CIP)
 
  
Initial Colony Population
+
War-6B) ZOCU World Economics
:Mixed (+ transgene, + SP)
+
:Arms Production Center (+ 100 PIP, + 100 Dust, + 100 weapon application)
  
Destination World
+
War-6C) ZOCU World Military
:Garden World
+
:Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha application)  
:Population Boom (++ pop, - wealth)
 
  
History of the Colony, Volume 1
+
Cur-1) The Business of Government
:Transgene Migration (+ transgene, + population)
+
:Multiparty Democracy (+ Morale, + 100 application (common), + 100 Wealth)
  
History of the Colony, Volume II
+
Chaotic) Economic Upsets
:Crisis Situation! (+ stockpiles)
+
:DustPEC (+ 100 Wealth, - 100 Dust)
:Muddle Through (+ PIP)
 
  
The Breakdown
 
:Broken-down (+ PIP)
 
:Become energy independent (+ Helium, + dust)
 
  
The Zodiac Organization
+
====Stats====
:Solidarity! (+ dust, Treaty of Sirius,  + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)
+
'''Final Stats'''
 +
:SP: 35
 +
:SP Limit: 10
 +
:Population: 480 Base bonus: 240
 +
:Trangene: 38
 +
:Morale: 7.5
 +
:Wealth: 705 + 240
 +
:PIP: 700 + 276
 +
:CIP: 550 + 276
 +
:Fabbers: 300
 +
:Delta Dust: 600
 +
:Theta Dust: 450
 +
:Military: 27725
 +
:Doctrines: 40
 +
:Logistics: 40
 +
:Global Tech Level: 18
 +
:Applications: 820
 +
:Stockpiles: 0
 +
:Debt: 0
 +
 +
 +
'''SP Expenditures'''
 +
:Additional Limit: 0
 +
:Wealth: 0
 +
:PIP: 0
 +
:CIP: 0
 +
:Dust: 0
 +
:Theta: 0
 +
:Pop: 0
 +
:Mil: 1
 +
:Tech Indices: 10
 +
:Apps: 10
 +
:Transgene: 4
 +
:Doctrine: 10
 +
:Logistics: 0
  
ZOCU World Politics
 
:Put It Behind Us (+ Wealth, + Pop, + stockpiles)
 
  
ZOCU World Economics
+
''Tech Indices'''
:Arms Production Center (+ PIP, + RP, + weapon tech)
+
:Shipbuilding: 15
 +
:Parasite Construction: 18
 +
:Carrier Construction: 18
 +
:Aviation Warship Construction: 50
 +
:Aerospace Construction: 18
 +
:Mecha Construction: 27
 +
:Ground Construction: 18
 +
:Projectiles: 18
 +
:Lasers: 18
 +
:Railguns: 18
 +
:Particle Weapons: 18
 +
:Mega Particle Weapons: 50
 +
:Missiles: 18
 +
:Propulsion: 21
 +
:Power: 25
 +
:Materials: 27
 +
:Shields: 27
 +
:Electronics: 18
 +
:Stealth: 18
 +
:Transgenics: 20
 +
:Mass Production: 23
 +
:Civilian Technologies: 26
 +
:Xenotechnology: 18
 +
:Basic Theotechnology: 40
 +
:Advanced Theotechnology: 118
 +
:Floating Points: 25
  
ZOCU World Military
+
===Transgenics===
:Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha tech)
+
'''Alpha Upgrade'''
 +
:+1 Enhanced Physique, +1 Enhanced Reactions, +1 Enhanced Socialization
 +
:50% Population (x3)
  
Totals
 
:+ SP
 
:++++ Pop
 
:++ Transgene
 
:+++ PIP
 
:+ CIP
 
:+ RP
 
:++ Dust
 
:+ Helium
 
:+++ Doctrines
 
:+++++ + Specific Techs
 
:+ stockpiles
 
:- shipbuilding
 
:Treaty of Sirius
 
:Hangarize
 
  
 
=== Politics  ===
 
=== Politics  ===

Latest revision as of 00:25, 10 September 2011

Londenium
ZOCU
System Info
World Name:
Map ID:
Surface Gravity:
Climate:
Atmosphere:
Population: 54,000,000 (+270 bonus)
Population Breakdown:
Capital:
Infrastructure
Wealth: 970
PIP: 1070
CIP: 870
Dust: 350
Theta Dust: 200
Logistics:
Military: 27,500


National Overview

As Of January 2195

Genre:

Head of State:

Head of Government:

Government:

Political Alignment:

Traits:


Overview

A lush garden world with a surface gravity of approximately 1.2 G, Londenium is the de facto capital and bureaucratic center of ZOCU, where most of the union's various agencies maintain their primary offices. One of the most populous worlds in the Expanse, Londenium has a minority transgene population that makes up much of the 'aristocracy' that is both a relic and contemporary expression of the original primarily-transgene settlement. The ratio of transgenes is steadily increasing as Londenium (like most ZOCU worlds) subsidizes the cost of genetic upgrades. This large, capable population also allowed Londenium to get an edge up on industrialization, and until recently was one of the few worlds in the Expanse capable of building large warships. Nonetheless, it remains an economically and scientifically important world.


Exp-1) World Type

Garden World (Go to Exp-5)

Exp-5) Garden World

A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population)

Exp-6) Precursor Relics

Limited (+ 150 dust, + 5 SP)

Exp-7) Feral Drones

None (+ 60 population, + 100 Wealth)

Exp-8) Posthuman Footsteps

Hostile as fuck (+ 5,000 military)

Exp-9) Location

Hub (+ 60 Population)

Col-1) Axis Of Colonization

UN-Authorized (+2,500 military, + 30 Population, + 50 CIP, + 100 PIP, + 100 Dust, +10 SP, Go to Col-5)

Col-5) United Nations Civil Colonization Agency

Outer Expanse (+ 120 Population, + 100 PIP, + 50 CIP, + 50 Wealth, + 10 SP, + 1 logistics, + 20 Transgene)

Col-5B) UN Transgenic Relations

Control Them (+ 30 Pop, + 10 Transgene)

Col-5C) UN Managed Economics

ARROWs Formation (+ 100 Theta, + 300 fabers, + 100 applications, +150 dust)

Col-6D) Colonial Demographics

Idealists (+ morale)

Col-6E) Backing

Charitable Foundations (+100 CIP)

Col-6F) Colonists

Specialists (+100 CIP)

Col-7A) Local Affairs

Quiet (+ 60 population, +100 Wealth, + 100 PIP, + 10 SP)

Break-1) Economic Upsets

Communist Manifesto (+ 100 PIP, - 100 Wealth)

Break-5) Collapse of the UN Civil Colonization Agency

Cut Off (Go to Break-5C)

Break-5C) Cut-Off UN Policies

Shoot Your Way In (+ 250 Theta, +3 Logistics, + 200 Theta applications, + 7,500 military) * must have 'hostile' in Posthumans

War-1) Choose Your Side

ZOCU Solidarity! (+7,500 military, +100 Wealth, + 200 Dust, +100 Theta, Go to War-6)

War-6A) ZOCU World Politics

Put It Behind Us (+ 200 Wealth, + 60 Pop, + 2,500 stockpiles)

War-6B) ZOCU World Economics

Arms Production Center (+ 100 PIP, + 100 Dust, + 100 weapon application)

War-6C) ZOCU World Military

Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha application)

Cur-1) The Business of Government

Multiparty Democracy (+ Morale, + 100 application (common), + 100 Wealth)

Chaotic) Economic Upsets

DustPEC (+ 100 Wealth, - 100 Dust)


Stats

Final Stats

SP: 35
SP Limit: 10
Population: 480 Base bonus: 240
Trangene: 38
Morale: 7.5
Wealth: 705 + 240
PIP: 700 + 276
CIP: 550 + 276
Fabbers: 300
Delta Dust: 600
Theta Dust: 450
Military: 27725
Doctrines: 40
Logistics: 40
Global Tech Level: 18
Applications: 820
Stockpiles: 0
Debt: 0


SP Expenditures

Additional Limit: 0
Wealth: 0
PIP: 0
CIP: 0
Dust: 0
Theta: 0
Pop: 0
Mil: 1
Tech Indices: 10
Apps: 10
Transgene: 4
Doctrine: 10
Logistics: 0


Tech Indices'

Shipbuilding: 15
Parasite Construction: 18
Carrier Construction: 18
Aviation Warship Construction: 50
Aerospace Construction: 18
Mecha Construction: 27
Ground Construction: 18
Projectiles: 18
Lasers: 18
Railguns: 18
Particle Weapons: 18
Mega Particle Weapons: 50
Missiles: 18
Propulsion: 21
Power: 25
Materials: 27
Shields: 27
Electronics: 18
Stealth: 18
Transgenics: 20
Mass Production: 23
Civilian Technologies: 26
Xenotechnology: 18
Basic Theotechnology: 40
Advanced Theotechnology: 118
Floating Points: 25

Transgenics

Alpha Upgrade

+1 Enhanced Physique, +1 Enhanced Reactions, +1 Enhanced Socialization
50% Population (x3)


Politics

Dramatis Personae

Military