Londenium: Difference between revisions

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Initial Colonization Mission Type
Exp-1) World Type
:Early National (+100 CIP)
:Garden World (Go to Exp-5)  


Initial Colony Population
Exp-5) Garden World
:Mixed (+ transgene, + SP)
:A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population)


Destination World
Exp-6) Precursor Relics
:Garden World
:Limited (+ 150 dust, + 5 SP)  
:Population Boom (+120 pop, -100 wealth)


History of the Colony, Volume 1
Exp-7) Feral Drones
:Transgene Migration (+ transgene, +60 population)
:None (+ 60 population, + 100 Wealth)  


History of the Colony, Volume II
Exp-8) Posthuman Footsteps
:Military Action (+1600 Military)
:Hostile as fuck (+ 5,000 military)  
:Miner Beatdown (+100 PIP)


The Breakdown
Exp-9) Location
:Broken-down (+100 PIP)
:Hub (+ 60 Population)  
:Theta Hub (+200 theta, +100 wealth, -100 dust)


The Zodiac Organization
Col-1) Axis Of Colonization
:Solidarity! (+100 Dust, - debt, Treaty of Sirius)
:UN-Authorized (+2,500 military, + 30 Population, + 50 CIP, + 100 PIP, + 100 Dust, +10 SP, Go to Col-5)


ZOCU World Politics
Col-5) United Nations Civil Colonization Agency
:Put It Behind Us (+100 Wealth, +60 Pop, + stockpiles)
:Outer Expanse (+ 120 Population, + 100 PIP, + 50 CIP, + 50 Wealth, + 10 SP, + 1 logistics, + 20 Transgene)  


ZOCU World Economics
Col-5B) UN Transgenic Relations
:Arms Production Center (+100 PIP, + RP, + weapon tech)
:Control Them (+ 30 Pop, + 10 Transgene)  


ZOCU World Military
Col-5C) UN Managed Economics
:Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha tech)
:ARROWs Formation (+ 100 Theta, + 300 fabers, + 100 applications, +150 dust)  


Government Type
Col-6D) Colonial Demographics
:Multiparty Democracy (+ Morale, + Tech, +100 Wealth)
:Idealists (+ morale)  


Starting Technology
Col-6E) Backing
:+ Mega-Particle Tech, + Power Tech, +3 Hangarize, +4 Shipbuilding, Cruiser Construction
:Charitable Foundations (+100 CIP)
::Capital Construction, Propulsion Tech


Totals
Col-6F) Colonists
:+ SP
:Specialists (+100 CIP)  
:300+240 Pop (+270 to wealth, PIP, CIP)
:+40 Transgene
:+ Morale
:500+200 Wealth
:500+300 PIP
:500+100 CIP
:+ RP
:250+100 Dust
:0+200 Theta
:10,000+1,600 Military
:+++ Doctrines
:+++++ + Specific Techs
:+ Techs
:Treaty of Sirius


Col-7A) Local Affairs
:Quiet (+ 60 population, +100 Wealth, + 100 PIP, + 10 SP)


Break-1) Economic Upsets
:Communist Manifesto (+ 100 PIP, - 100 Wealth)


===Technology Indices===
Break-5) Collapse of the UN Civil Colonization Agency
'''Global Technology Level:''' 18
:Cut Off (Go to Break-5C)
:Shipbuilding: 15
 
:Hangarize: 50
Break-5C) Cut-Off UN Policies
:Mecha: 27
:Shoot Your Way In (+ 250 Theta, +3 Logistics, + 200 Theta applications, + 7,500 military) * must have 'hostile' in Posthumans
:Power Systems: 25
 
:Mega Particle Weapons: 50
War-1) Choose Your Side
:Basic Theotech: 45
:ZOCU Solidarity! (+7,500 military, +100 Wealth, + 200 Dust, +100 Theta, Go to War-6)
:Civilian Technology 23
 
:Mass Production 20
War-6A) ZOCU World Politics
:Transgenics: 24
:Put It Behind Us (+ 200 Wealth, + 60 Pop, + 2,500 stockpiles)
 
War-6B) ZOCU World Economics
:Arms Production Center (+ 100 PIP, + 100 Dust, + 100 weapon application)
 
War-6C) ZOCU World Military
:Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha application)
 
Cur-1) The Business of Government
:Multiparty Democracy (+ Morale, + 100 application (common), + 100 Wealth)
 
Chaotic) Economic Upsets
:DustPEC (+ 100 Wealth, - 100 Dust)
 
 
====Stats====
'''Final Stats'''
:SP: 35
:SP Limit: 10
:Population: 480 Base bonus: 240
:Trangene: 38
:Morale: 7.5
:Wealth: 705 + 240
:PIP: 700 + 276
:CIP: 550 + 276
:Fabbers: 300
:Delta Dust: 600
:Theta Dust: 450
:Military: 27725
:Doctrines: 40
:Logistics: 40
:Global Tech Level: 18
:Applications: 820
:Stockpiles: 0
:Debt: 0
'''SP Expenditures'''
:Additional Limit: 0
:Wealth: 0
:PIP: 0
:CIP: 0
:Dust: 0
:Theta: 0
:Pop: 0
:Mil: 1
:Tech Indices: 10
:Apps: 10
:Transgene: 4
:Doctrine: 10
:Logistics: 0
 
 
''Tech Indices'''
:Shipbuilding: 15
:Parasite Construction: 18
:Carrier Construction: 18
:Aviation Warship Construction: 50
:Aerospace Construction: 18
:Mecha Construction: 27
:Ground Construction: 18
:Projectiles: 18
:Lasers: 18
:Railguns: 18
:Particle Weapons: 18
:Mega Particle Weapons: 50
:Missiles: 18
:Propulsion: 21
:Power: 25
:Materials: 27
:Shields: 27
:Electronics: 18
:Stealth: 18
:Transgenics: 20
:Mass Production: 23
:Civilian Technologies: 26
:Xenotechnology: 18
:Basic Theotechnology: 40
:Advanced Theotechnology: 118
:Floating Points: 25


===Transgenics===
===Transgenics===
'''Alpha Upgrade'''
'''Alpha Upgrade'''
:+1 Enhanced Physique, +1 Enhanced Reactions, +1 Enhanced Socialization, +1 Healthy
:+1 Enhanced Physique, +1 Enhanced Reactions, +1 Enhanced Socialization
:50% Population (x3)
:50% Population (x3)
:39 transgene points spent


1 transgene point left over


=== Politics  ===
=== Politics  ===

Latest revision as of 23:25, 9 September 2011

Londenium
ZOCU
System Info
World Name:
Map ID:
Surface Gravity:
Climate:
Atmosphere:
Population: 54,000,000 (+270 bonus)
Population Breakdown:
Capital:
Infrastructure
Wealth: 970
PIP: 1070
CIP: 870
Dust: 350
Theta Dust: 200
Logistics:
Military: 27,500


National Overview

As Of January 2195

Genre:

Head of State:

Head of Government:

Government:

Political Alignment:

Traits:


Overview

A lush garden world with a surface gravity of approximately 1.2 G, Londenium is the de facto capital and bureaucratic center of ZOCU, where most of the union's various agencies maintain their primary offices. One of the most populous worlds in the Expanse, Londenium has a minority transgene population that makes up much of the 'aristocracy' that is both a relic and contemporary expression of the original primarily-transgene settlement. The ratio of transgenes is steadily increasing as Londenium (like most ZOCU worlds) subsidizes the cost of genetic upgrades. This large, capable population also allowed Londenium to get an edge up on industrialization, and until recently was one of the few worlds in the Expanse capable of building large warships. Nonetheless, it remains an economically and scientifically important world.


Exp-1) World Type

Garden World (Go to Exp-5)

Exp-5) Garden World

A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population)

Exp-6) Precursor Relics

Limited (+ 150 dust, + 5 SP)

Exp-7) Feral Drones

None (+ 60 population, + 100 Wealth)

Exp-8) Posthuman Footsteps

Hostile as fuck (+ 5,000 military)

Exp-9) Location

Hub (+ 60 Population)

Col-1) Axis Of Colonization

UN-Authorized (+2,500 military, + 30 Population, + 50 CIP, + 100 PIP, + 100 Dust, +10 SP, Go to Col-5)

Col-5) United Nations Civil Colonization Agency

Outer Expanse (+ 120 Population, + 100 PIP, + 50 CIP, + 50 Wealth, + 10 SP, + 1 logistics, + 20 Transgene)

Col-5B) UN Transgenic Relations

Control Them (+ 30 Pop, + 10 Transgene)

Col-5C) UN Managed Economics

ARROWs Formation (+ 100 Theta, + 300 fabers, + 100 applications, +150 dust)

Col-6D) Colonial Demographics

Idealists (+ morale)

Col-6E) Backing

Charitable Foundations (+100 CIP)

Col-6F) Colonists

Specialists (+100 CIP)

Col-7A) Local Affairs

Quiet (+ 60 population, +100 Wealth, + 100 PIP, + 10 SP)

Break-1) Economic Upsets

Communist Manifesto (+ 100 PIP, - 100 Wealth)

Break-5) Collapse of the UN Civil Colonization Agency

Cut Off (Go to Break-5C)

Break-5C) Cut-Off UN Policies

Shoot Your Way In (+ 250 Theta, +3 Logistics, + 200 Theta applications, + 7,500 military) * must have 'hostile' in Posthumans

War-1) Choose Your Side

ZOCU Solidarity! (+7,500 military, +100 Wealth, + 200 Dust, +100 Theta, Go to War-6)

War-6A) ZOCU World Politics

Put It Behind Us (+ 200 Wealth, + 60 Pop, + 2,500 stockpiles)

War-6B) ZOCU World Economics

Arms Production Center (+ 100 PIP, + 100 Dust, + 100 weapon application)

War-6C) ZOCU World Military

Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha application)

Cur-1) The Business of Government

Multiparty Democracy (+ Morale, + 100 application (common), + 100 Wealth)

Chaotic) Economic Upsets

DustPEC (+ 100 Wealth, - 100 Dust)


Stats

Final Stats

SP: 35
SP Limit: 10
Population: 480 Base bonus: 240
Trangene: 38
Morale: 7.5
Wealth: 705 + 240
PIP: 700 + 276
CIP: 550 + 276
Fabbers: 300
Delta Dust: 600
Theta Dust: 450
Military: 27725
Doctrines: 40
Logistics: 40
Global Tech Level: 18
Applications: 820
Stockpiles: 0
Debt: 0


SP Expenditures

Additional Limit: 0
Wealth: 0
PIP: 0
CIP: 0
Dust: 0
Theta: 0
Pop: 0
Mil: 1
Tech Indices: 10
Apps: 10
Transgene: 4
Doctrine: 10
Logistics: 0


Tech Indices'

Shipbuilding: 15
Parasite Construction: 18
Carrier Construction: 18
Aviation Warship Construction: 50
Aerospace Construction: 18
Mecha Construction: 27
Ground Construction: 18
Projectiles: 18
Lasers: 18
Railguns: 18
Particle Weapons: 18
Mega Particle Weapons: 50
Missiles: 18
Propulsion: 21
Power: 25
Materials: 27
Shields: 27
Electronics: 18
Stealth: 18
Transgenics: 20
Mass Production: 23
Civilian Technologies: 26
Xenotechnology: 18
Basic Theotechnology: 40
Advanced Theotechnology: 118
Floating Points: 25

Transgenics

Alpha Upgrade

+1 Enhanced Physique, +1 Enhanced Reactions, +1 Enhanced Socialization
50% Population (x3)


Politics

Dramatis Personae

Military