Difference between revisions of "Talk:Steampunk Amahara: Rules"
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*Shinto Ritual | *Shinto Ritual | ||
− | *Education | + | *Classical Education |
*Athletics | *Athletics | ||
*Close Combat | *Close Combat |
Revision as of 12:46, 5 June 2011
Kageyoshi Kaguya, Action Miko
- Player: Peel
- Concept: Indiana Jones Except Also A Shrine Maiden
- Class: Shrine Maiden
Stats: 48/50
- Strength 3 (6 xp)
- Dexterity 4 (10 xp)
- Wits 4 (10 xp)
- Intelligence 3 (6 xp)
- Charisma 4 (10 xp)
- Resolve 4 (6 xp +1 class)
Specialities:
- Kagura 2
- Heroics 2?
- Some Gaijin Language 2
Derivations:
- Sport 7
- Init 8
- Health 14
Arts:
- Shinto Ritual
- Classical Education
- Athletics
- Close Combat
- Kagura
Equipment:
- Miko Outfit
- Gaijin Outfit (????)
- ????
Osaragi Yujiro, Rifleman
- Player: Five
- Class: Rifleman
- Firearms
- Close Combat
- Jukendo
- Athletics
Natsuka Sorin, Ronin
Akizora Zanka
- Player: Shrike
- Concept: Sober Reimu
- Class: Shrine Maiden
- Background: Zanka is the 8th daughter of the current head of the Akizora clan who was bundled off to mikodom when father ran out of sufficiently important people to marry his daughters off to and didn't want her just getting into trouble in the castle. Zanka has forgotten all the lessons about bushido and suchlike but she remembers how to act like nobility.
Stats
Stats: (1 XP banked)
- Strength 2 (3 cp)
- Dexterity 3 (6 cp)
- Wits 4 (10 cp)
- Intelligence 5 (10 cp +1 clas)
- Charisma 4 (10 cp)
- Resolve 4 (10 cps)
Specialities:
- Tea 2
- Origami 2
- Style 1
- Speech 1
Secondary Stats:
- Sport: 5
- Init: 7
- HP: 12
Arts:
- Shinto Ritual
- Ritual Magic
- Classical Education (Amaharan)
- Meditation
- Heart of Clear Water
Equipment
- Miko outfit
- Improved (sexier)
- Sleeve (stocking) mounting