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''"The Earth is the cradle of the mind, but one cannot eternally live in a cradle." - Leonard Nimoy, Civilization IV''
 
{| style="border-spacing: 2px; width: 250px" class="infobox FCK__ShowTableBorders" align="right"
|-
|-
! style="background: LightSteelBlue" colspan="2" | Minkowski
! style="background: silver" colspan="2" | Minkowski
|-
! style="background: green" colspan="2" | League
|-
|-
! style="background: silver" colspan="2" | System Info
! style="background: silver" colspan="2" | System Info
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|-
|-
! style="text-align: left" | Star Name:  
! style="text-align: left" | World Name:  
| Mara (superdegenerate)
| N/A
|-
|-
! style="text-align: left" | Map ID:  
! style="text-align: left" | Map ID:  
| TBA
|  
|-
|-
! style="text-align: left;" | Other Bodies:
! style="text-align: left" | Surface Gravity:  
| Yama (large rocky)<br>Yami (small rocky)<br>Naraka (small gaseous)<br>Heaven's Stair (asteroids)<br>Xibalba (large gaseous)<br>Diyu (small gaseous)
| N/A
|-
! style="text-align: left" | Climate:
| N/A
|-
! style="text-align: left" | Atmosphere:
| N/A
|}
|}
|-
 
|-
|-
| style="font-size: 90%; text-align: right" colspan="2" |  
| style="font-size: 90%; text-align: right" colspan="2" |  
{| style="border-right: 0px; padding-right: 0px; padding-left: 0px; border-top: 0px; padding-bottom: 0px; margin: 0px; border-left: 0px; padding-top: 0px; border-bottom: 0px; cellpadding: 0" class="infobox FCK__ShowTableBorders" width="100%"
{| style="border-right: 0px; padding-right: 0px; padding-left: 0px; border-top: 0px; padding-bottom: 0px; margin: 0px; border-left: 0px; padding-top: 0px; border-bottom: 0px; cellpadding: 0" class="infobox FCK__ShowTableBorders" width="100%"
|-
|-
! style="text-align: left;" | Population:
! style="text-align: left" | Population:  
| Mediocre
|  
|-
! style="text-align: left;" | Breakdown:
| 94% <i>homo caelum</i><br> 1% secundus carrier<br> 3% secundus<br> 1% other transgene<br> <1% baseline
|-
! style="text-align: left;" | Government:
| Constitutional theocracy
|-
|-
! style="text-align: left;" | Capital:
! style="text-align: left" | Population Breakdown:  
| Gagarin (asteroids)
| 100% Minkowskan
|-
! style="text-align: left;" | Major Settlements:
| Einstein (Diyu)<br>Oneill (Naraka)<br>Tereshkova (asteroids)<br>
|-
|-
! style="text-align: left;" | Alignment:
! style="text-align: left" | Capital:  
| Independent/ZOCU
| Gagarin
|}
|}
|-
|-
! style="background: silver" colspan="2" | Infrastructure
! style="background: silver" colspan="2" | Infrastructure
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|  
|  
|-
|-
! style="text-align: left" | Primary Industry:  
! style="text-align: left" | PIP:  
|  
|  
|-
|-
! style="text-align: left" | Complex Industry:  
! style="text-align: left" | CIP:  
|  
|  
|-
|-
! style="text-align: left" | He3 Deliveries:  
! style="text-align: left" | Dust:  
|  
|  
|-
|-
! style="text-align: left" | Domestic He3:  
! style="text-align: left" | Theta Dust:  
|  
|  
|-
|-
! style="text-align: left" | Delta Dust:  
! style="text-align: left" | Logistics:  
|  
|  
|-
|-
! style="text-align: left" | Military:  
! style="text-align: left" | Military:  
|
|-
! style="text-align: left" | Primary Doctrine:
|  
|  
|}
|}
|}
|}
=Summary=
*'''Concept:''' Drone-shagging religious spacenoid engineers.
*'''Faction:''' League
=Astrography=
=Astrography=
===Mara===
The fearsome black hole at the heart of the system is named Mara. Its attendant accretion disc sheds light comparable to the sun, along with a much larger quantity of high-energy radiation. The blazing disc, perpendicular jets and twinkling posthuman satellites were noted as one of the 'Seven Wonders of the Human Sphere' in the travel text of the same name.
=====Posthuman Structures=====
Many rings of elaborate diamondoid objects encircle the black hole and its jets. They are believed to be scientific instruments. One houses a research station that studies the structures and Mara itself, but many of the others are being dismantled for useful components that find their way into everything from FTL drives to lightweight shielded spacesuits.
===Yama===
===Yama===
Yama is a large rocky planet massing nine Earths.
Yama is a large rocky planet massing nine Earths. It has an excess of high-mass elements and is a prime source of fissile material. Rrobotic mining operations dot the surface.
===Yami===
===Yami===
Yami is a small icy planet massing one-third Earth.
Yami is a small watery planet massing one-third Earth. Microbial life is present, along with remains of more complex forms.
===Naraka===
===Naraka===
Naraka masses a mere 0.05 Jupiters and contains a high proportion of water vapour. It is orbited by the helium-mining colony Oneill.
Naraka masses a mere 0.05 Jupiters and contains a high proportion of water vapour. It is orbited by the helium-mining colony O'neill.
===Heaven's Stair===
===Heaven's Stair===
Minkowski's primary asteroid belt, also known as 'Changcheng' or simply 'the Belt' lies between Naraka and Xibalba. The majority of the Minkowskan population lives here, in the major colony complexes Gagarin and Tereshkova.
Minkowski's primary asteroid belt, also known as 'Changcheng' or simply 'the Belt' lies between Naraka and Xibalba. The majority of the Minkowskan population lives here, in the major colony complexes Gagarin and Tereshkova.
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=Biology=
=Biology=
Minkowskans are very much changed from their original form, having rewritten their DNA to match their new environment.
Minkowskans are very much changed from their original form, having rewritten their DNA to match their new environment.
===Physiology===
==Physiology==
Minkowskans at first glance are short, slim humans, being engineered for small stature and deposit little fat. Their only particularly obvious alteration is their hand-like feet.
[[Image:Will_Nichols_EP_Bouncer_-_web.jpg|thumb|Minkowskan security officer without overlayer, in some dreadful gravitated place.]]
Minkowskans at first glance are short, slim humans, being engineered for small stature and to deposit little fat. Their only particularly obvious alteration is their hand-like feet.


Feet aside, the most radical changes to Minkowskan physiology are invisible. Their musculature is optimised for twitch rather than sustained force, and their skeleton is designed along similar lines, with significant cartilage and limited calcium. The circulatory system is likewise rebiased to compensate for the lack of gravity. Minkowskans never suffer from space adaption syndrome, being naturally adapted to zero-gravity from birth, however they are vulnerable to their own array of issues on planets and gravitated structures.
Feet aside, the most radical changes to Minkowskan physiology are invisible. Their musculature is optimised for twitch rather than sustained force, and their skeleton is designed along similar lines, with significant cartilage and limited calcium. The circulatory system is likewise rebiased to compensate for the lack of gravity. Minkowskans never suffer from space adaption syndrome, being naturally adapted to zero-gravity from birth, however they are vulnerable to their own array of issues on planets and gravitated structures.
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The most fundamental, but also most invisible change to Minkowskan physiology is the alterations to the human genetic system. Minkowskan DNA is multiply-redundant and the replication systems contain extensive error checking. These modifications have made Minkowskans all but immune to the deleterious effect of the radiation that soaks their system, at the cost of slowed growth - wounds take longer to heal, and gestation and aging proceed at approximately 3/4 the baseline rate.
The most fundamental, but also most invisible change to Minkowskan physiology is the alterations to the human genetic system. Minkowskan DNA is multiply-redundant and the replication systems contain extensive error checking. These modifications have made Minkowskans all but immune to the deleterious effect of the radiation that soaks their system, at the cost of slowed growth - wounds take longer to heal, and gestation and aging proceed at approximately 3/4 the baseline rate.


===Psychology===
==Psychology==
Minkowskans think differently. They would say ''better''.
Minkowskans think differently. They would say ''better''.


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More controversially for some observers, the neural structures that give rise to spirituality have also been enhanced. It is almost unheard of to find an atheist Minkowskan - those who do leave the Cavorite faith join another religion.
More controversially for some observers, the neural structures that give rise to spirituality have also been enhanced. It is almost unheard of to find an atheist Minkowskan - those who do leave the Cavorite faith join another religion.


===Variations===
==Minkowskans Abroad==
Minkowski was founded by a rich blend of pioneers from across the globe, but recontact, the Magnate wars and relentless social engineering has absorbed those cultures into a single Minkowskan identity.
 
Minkowski is not without recognised minorities however. Apart from a community of Adharan expatriates who follow the Etheric Tendency and a smattering of converts, 2% of the population are <i>homo caelum secundus</i>, a subspecies created by the Mondragon crisis in 2111. Dr. Mondragon gave his children many additional modifications, some practical such as wings and tails and an altered anti-radiation compound that produces pale skin, and some aesthetic such as pointed ears and yellow eyes to mark them as 'more than human' (or to put it more derisively, 'space elves'). Unfortunately a lack of testing has led to 'Secundans' suffering from relatively high incidence of developmental disorders and being vulnerable to cancer, and persistent rumours abound that they also have destabilised brain chemistry like the ill-fated transgenes from the Crazy Times. So far, attempts to integrate them into mainstream society have not been wholly successful and they remain a seperate subculture and the target of discrimination.
 
Biologically, Secundans are compatible with normal Minkowskans, with all their traits regressive save ears, which are partially expressed with one gene present.
 
===Minkowskans Abroad===
Minkowskans experiencing protracted gravity can suffer an array of medical issues, including muscle fatigue, skeletal deformation, unreliable balance and cardiovascular problems. Due to obstruction from the religious establishment and a lack of the enormous research infrastructure of the Core, progress on developing easy countermeasures to these problems has been slow.
Minkowskans experiencing protracted gravity can suffer an array of medical issues, including muscle fatigue, skeletal deformation, unreliable balance and cardiovascular problems. Due to obstruction from the religious establishment and a lack of the enormous research infrastructure of the Core, progress on developing easy countermeasures to these problems has been slow.


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Popular ways to make stays in gravity more enjoyable include light exoskeletons, mobile furniture, and swimming.
Popular ways to make stays in gravity more enjoyable include light exoskeletons, mobile furniture, and swimming.
==Template==


=Sociology=
=Sociology=
===Economy===
==Economy==
Shipyards, mining.
===Primary Industry===
===Culture===
Mineral mining, dust mining, computronium mining, whaling.
Airctopuses and xenophobia.
===Secondary Industry===
====Language====
Shipbuilding, weaponry, advanced materials, electronics, nanotechnology, drone byproducts & derivatives.
===Tertiary Industry===
?
===Quaternary Industry===
Minkowski has a bloated R&D budget, only partially compensated for by the hefty (by local standards) fees it charges to foreign students looking for a global-class xenology education. Within the Sea of Solomon, its engineering, mathematics, physics and chemistry degrees are highly prized.
 
==Culture==
Minkowskan culture is undergoing a liberal explosion (by local standards) as the stresses of the War fade and collide with new social issues.
===Religion===
[[Minkowski Transcendentalism]]<br>
 
Gravity is the destructive influence of the Adversary, only by abandoning it can we ascend to Heaven.
====Heterodox Sects====
 
===Language===
[[Minkowskan English]]
[[Minkowskan English]]


As a strongly multinational colony, English was the natural choice for Minkowski. The government embraced this, and Minkowskan children - natural or artificial - were educated in a modified version of the Standard English form devised in the 2030s for international education. This was however done with the understanding that language is mutable, and over time the form, both taught and used, has been modified by the cultures the colonists came from, and the culture they have found themselves in.
As it was from the start a strongly multinational colony, English was the natural choice for Minkowski. The government embraced this, and Minkowskan children - natural or artificial - were educated in a modified version of the Standard English form devised in the 2030s for international education. This was however done with the understanding that language is mutable, and over time the form, both taught and used, has been modified by the cultures the colonists derived from and live in.
====Food====
 
Meatball trees.
Minkowskan English also has a complete and directly compatible signed form, which every native is fluent in.
====Clothing====
 
Skintight spacesuits.
===Food===
====Religion====
Zero-gravity life places harsh restrictions on conventional foods. Free liquids and very small objects are impractical, as is anything that crumbles. Most Minkowskan food comes in bitesize chunks impaled on skewers or chained together, to be eaten by hand or foot (gloves substitute for utensils). Common foodstuffs are meatballs covered with dissolving sealant and filled with flavoured sauce, modified derivatives of potatoes and tomatoes, and sweet or savoury doughnuts. Indian spices are common flavourings, but for the most part it is hard to relate elements of cuisine directly to an Earth ancestor.
[[Minkowski Transcendentalism]]<br>
 
Artistic presentation of meals comes in the ordering and arrangement of the balls in their chain network or on their skewers. Minkowskan edible sculpture is its most famous cultural export, and any ethnic restaurant will have a dramatic mandala of floating food in the window to catch the eye of customers.
 
===Entertainment===
The premier sport on Minkowski is [[Nullball]]. Various forms of zero-g tennis, volleyball and contact sports have been developed and popularised on Minkowski since its founding, but the original 'zero-g football' of the pre-colonial era has never lost dominance. In most of the sphere it is a niche or second-tier game, but on Minkowski it is a national pastime and source of pride.
 
The second-most-popular sport is an intellectual one. [[Algol]] was invented during the War by the burgeoning community of xenologists, and is now funded on a competition level by their professional organisation. The game's focus on dynamical thinking, rule creation and chaotic behaviour are thought to make it well suited to training and scouting for xenologists.
 
===Clothing===
[[Image:Bouncer_morph.jpg|thumb|Cosmetically altered Minkowskan modelling a retro fashion.]]
The stereotype of Minkowskans is that they wear spacesuits all the time, and it is certainly true that every Minkowskan will own at least one, but day-to-day clothing is far more varied and practical. Even hard vacuum does not always require a spacesuit. If a short trip across a void is needed, getting changed at either end may take more time than the spacewalk itself, and the exposure would be easily within the physical tolerances of any healthy Minkowskan. The restrictions imposed by cramped zero-g life are that clothing be close-fitting and appropriately modest from every angle, but within these constraints a wide variety of fashions have emerged at different points in time and space. Of course, the possible silhouettes ''are'' sharply limited, so spacesuits and casual clothing alike are typically personalised with dramatic colours and patterns.
 
Native jewellery follows similar principles. Necklaces and bangles are shunned, but rings, chokers and anything else that sticks closely to the body are common. Piercings have never been in fashion but are far from unheard of. What shocks many outsiders is the sheer quantity of gold, platinum and other decorative metals an overenthusiastic Mink might cover themselves with, thanks to the weightless environment and cheap cost of raw materials. Such an approach is not without its problems, however. Accidental collisions arising from an uncontrollably large momentum from jewellery are a stock trope of Minkowskan romantic comedies.
 
Minkowskans are naturally hairless, but they are not totally impervious to the influence of external standards of beauty, which typically prizes the beauty of hair. Throughout history wigs (and hats) have moved in and out of fashion as baldness is deemed attractive or unsightly. Currently they are ''in'', and the palette of permissible colours and styles is very broad.
 
===Art===
The original and orthodox form of Minkowskan art is ''Absolute Realism'', the absolutely faithful depiction of the subject without bias, based in the Cavorite injunction to study and understand the world. Even today it is considered the foundation of art, and all formally educated artists will have produced at least one good work in this style. Despite Cavor's best efforts however, its fundamental limitations and redundancy in a world with holographic video and easy data storage have seen it superceded.
 
The first artistic revolution began after recontact. It was a time that saw fundamental challenges to Minkowski's national image amid a tremendous influx of foreign cultural influences. The artistic establishment's focus on dry technical accuracy was totally unable to meet the emotional challenge of this period, and there was instead an explosion of 'informal' artistic expression outside of the establishment. An enormous amount of Minkowski's modern popular culture and canon was created in the decades preceding the breakdown. Just as important however is the fact that no coherent counterpoint to the Cavorite establishment emerged. No major trends date from this period, which has been called in Minkowskan history 'the revolution of a thousand details'. And then that catastrophe and the bloody end of the Tereshkova Rebellion brought about an end to the festivities.
 
It was the establishment itself that would change next. The Magnate War forced dramatic reorganisations of a still quickly growing society, and gave a critical need for propaganda that had not been present before in a society that faced no existential threats. The Church, free of the direct influence of Cavor, endorsed the new style of ''Metaphysical Realism'' that held the 'invisible' aspects of an object were just as valid subjects for faithful depiction as gross physical qualities. This gave them the tool they needed to communicate the virtue of sacrifice, the strength of League solidarity and the evil of the Magnates to the general public.
 
Metaphysical Realism is still the dominant form in the artistic establishment today, but just as with the recontact, the reconnect has seen a renaissance in Minkowskan culture. But the tone this time is fundamentally different. Minkowski emerged from the fires of the War triumphant and strong, dominant in industry and science. Modern popular art communicates a confident nationalism and an exaltation of technology, the military and the Minkowskan society.


Gravity is the destructive influence of the Adversary, only by abandoning it can our souls ascend to Heaven.
==Politics==
=====Heterodox Sects=====
[[Politics of Minkowski]]
The Etheric Tendency of the Eschatonic Church is not a sect of Cavorism, but it does bear some similarities.
====Art and Literature====
===Politics===
===History===
====Timeline====
Under review.


====Provisional History Path====
Minkowski is formally a theocracy. The power of appointment of most public officials lies with the Council of Apogees. Below the level of the cabinet they typically act as a rubber stamp for the suggestions of relevant bureaucrats, but all top officials are carefully considered.
'''X: Found Religion'''<br>
(+morale, -100 wealth)<br>
'''A1: Longshot Mission'''<br>
(+100 fabbers)<br>
'''A2: Dominantly Transgene'''<br>
(++transgene)<br>
'''A3: No Suitable World'''<br>
'''A4: Adapt'''<br>
(radical morphological change)<br>
The original colonists of the Minkowski longshot were the followers of the geneticist, space scientist and charismatic cult leader Dr. Evan Cavor. He advocated the transformation of mankind into a space-based species in the 'pure' realm above the sky. The system their longshot landed in was appropriately bereft of planets, although the colonists did not anticipate the black hole that lurked at the heart of the gravity well.<br>
'''B1: Artifact Find'''<br>
(+100 dust)<br>
'''B4: Useful Finds'''<br>
(+100 CIP)<br>
The posthuman machines the Cavorites hitchhiked with deployed around the black hole and remained active for a time, then fell silent. Their incomprehensible structure still yields many useful components for microscale machinery.<br>
'''C1: Military Action'''<br>
(+2500 military)<br>
'''C2: Narco-Warfare'''<br>
(+2500 military, +doctrines, -60 pop)<br>
'''L1: Single Party Governance'''<br>
(+100 PIP, +100 wealth, +60 population?)<br>
It was a little more than a decade before Cavor produced a <i>homo caelum</i> genome he was happy with, after numerous tests and using all he had learned from the South American debacle. Mass production soon began. However, this second generation of colonists came to prominence just as the first generation began to lose faith in Cavor's broken promises and surreal beliefs. The death of Cavor in an accident sparked accusations and recriminations that spiralled into a bloody civil war, pitting loyalists (including almost all of the inherently hidebound and religious second generation) against revolutionaries who desired an end to the cult and a transformation to a more traditional colony. The loyalists won, enshrining the theocratic government headed by the exhumans who rapidly eclipsed the original colonists.<br>
'''D1: Isolated'''<br>
(+100 PIP)<br>
'''D3: Become Energy Independent''' OR '''Juche!'''<br>
(+logistics, +100 dust) OR (+100 PIP, +morale)<br>
Recontact with the Core was a somewhat traumatic event for the Minkowskans, who were starkly faced with how far they had fallen behind humanity in their supposed destined domain. The response was to abandon an initial, abortive isolationist policy in favour of a policy of trade and technological assimilation. Minkowski redoubled its space industry development, trading the results for technical assistance. When the breakdown hit trade links collapsed, but word of the approaching Magnates spurred the factories and engineers into action once again to do the quietly desperate work of reforming archaic FTL drives into jumpships and constructing, arming and fuelling the fleets that would accompany them. This is the era when insular Minkowski was forced to learn to tolerate and ally with foreigners, and when the first gravitated barrack-colonies that later formed the basis of the modern trade hubs were made.<br>
'''E1: Make My Own Bloc'''<br>
(+100 PIP, +logistics)<br>
'''K1: Be Interventionist'''<br>
(+2500 military, +logistics)<br>
'''K2: Regional Port'''<br>
(+100 dust, +100 PIP, +100 CIP, +2 shipbuilding, -ground tech)<br>
'''K3: High-Tech Bullshit'''<br>
(+TL, +200 dust, ++tech)<br>
Minkowskans were not designed to play well with others, but the long shared battle of the magnate war forged ties of friendship that far outweigh the fear of the heathen and the other. Come the end of the breakdown Minkowski negotiated their formal independence along with the rest of the League and settled down to recover and reconnect. The recent years have seen a resurgence in the attitudes of the pre-breakdown: a call to make Minkowski's destiny manifest by imposing it on the stars.<br>


====Totals====
=History=
not inc. tech & application<br>
==Timeline==
<br>
+500 PIP<br>
+200 CIP<br>
+400 dust<br>
+100 fabbers<br>
<br>
+7500 military<br>
+doctrines<br>
++logistics<br>
<br>
++transgene, radical morphological change<br>
++morale<br>

Latest revision as of 03:47, 17 March 2011

"The Earth is the cradle of the mind, but one cannot eternally live in a cradle." - Leonard Nimoy, Civilization IV

Minkowski
League
System Info
World Name: N/A
Map ID:
Surface Gravity: N/A
Climate: N/A
Atmosphere: N/A
Population:
Population Breakdown: 100% Minkowskan
Capital: Gagarin
Infrastructure
Wealth:
PIP:
CIP:
Dust:
Theta Dust:
Logistics:
Military:

Summary

  • Concept: Drone-shagging religious spacenoid engineers.
  • Faction: League

Astrography

Yama

Yama is a large rocky planet massing nine Earths. It has an excess of high-mass elements and is a prime source of fissile material. Rrobotic mining operations dot the surface.

Yami

Yami is a small watery planet massing one-third Earth. Microbial life is present, along with remains of more complex forms.

Naraka

Naraka masses a mere 0.05 Jupiters and contains a high proportion of water vapour. It is orbited by the helium-mining colony O'neill.

Heaven's Stair

Minkowski's primary asteroid belt, also known as 'Changcheng' or simply 'the Belt' lies between Naraka and Xibalba. The majority of the Minkowskan population lives here, in the major colony complexes Gagarin and Tereshkova.

Xibalba

Xibalba masses 2 Jupiters and contains a high proportion of methane.

Diyu

Diyu masses 0.5 Jupiters and is almost exclusively hydrogen and helium based. It is orbited by the helium-mining colony Einstein.

Biology

Minkowskans are very much changed from their original form, having rewritten their DNA to match their new environment.

Physiology

Minkowskan security officer without overlayer, in some dreadful gravitated place.

Minkowskans at first glance are short, slim humans, being engineered for small stature and to deposit little fat. Their only particularly obvious alteration is their hand-like feet.

Feet aside, the most radical changes to Minkowskan physiology are invisible. Their musculature is optimised for twitch rather than sustained force, and their skeleton is designed along similar lines, with significant cartilage and limited calcium. The circulatory system is likewise rebiased to compensate for the lack of gravity. Minkowskans never suffer from space adaption syndrome, being naturally adapted to zero-gravity from birth, however they are vulnerable to their own array of issues on planets and gravitated structures.

Minkowskan skin ranges in tone from pale brown to pitch black. Mechanically, it is thick and reduced in elasticity to prevent bloat under vacuum. It is resistant to high-energy radiation and can rapidly switch between glossy reflective and matte radiative modes to optimise heat control in space. Furthermore when exposed to vacuum their skin wrinkles into tiny ridges and folds to maximise radiation area. The price paid for this density and complexity of machinery is reduced sensation - over much of the skin, Minkowskan nerve sensitivity is reduced from the baseline norm. It also impedes hearing slightly due to thickness of the eardrum. In compensation, Minkowskans have enhanced visual acuity and incredible ability to operate in extremes of light, aided by a tapetum lucidum and a secondary eyelid that protects against vacuum and intense light. They also possess a superhuman sense of smell to help police air quality, and a highly-advanced kinaesthetic sense.

Said vacuum adaptions are of course useless without the ability to survive the lack of air. For this reasons Minkowskans have engineered the ability to 'shut down' their lungs, preventing transport across the alveolar membranes and halting the loss of blood oxygen normal lungs suffer when exposed to vacuum. Their blood itself is extensively redesigned with many times the oxygen capacity of baselines, and the ability to exchange oxygen with a special gland below the liver which stores it chemically. With these enhancements a well-prepared Minkowskan can survive in vacuum for half an hour or more before suffering from significant medical problems.

Outside of space, in temperature-controlled, zero-gravity environments, hair and sweat cause more problems than they solve. Minkowskans posess neither, and typically lose excess heat by the somewhat less elegant method of panting.

The most fundamental, but also most invisible change to Minkowskan physiology is the alterations to the human genetic system. Minkowskan DNA is multiply-redundant and the replication systems contain extensive error checking. These modifications have made Minkowskans all but immune to the deleterious effect of the radiation that soaks their system, at the cost of slowed growth - wounds take longer to heal, and gestation and aging proceed at approximately 3/4 the baseline rate.

Psychology

Minkowskans think differently. They would say better.

Some Minkowskan intelligence structures are significantly enlarged and changed from the baseline. Apart from superior kinaesthetic sense and orientation, Minkowskan mechanical and spatial reasoning is dramatically improved and also broadened - the Minkowskan brain can comprehend and analyse inhuman distances and geometries with (relative) ease. However such optimisation has its drawbacks - while never suffering from agora- or claustrophobia, many Minkowskans find two-dimensional environments psychologically oppressive.

Continuous life in a hostile environment, where single mistakes could injure dozens or hundreds, has given rise to the half-natural half-nurtured ability to rapidly internalise routines and precautions. Minkowskans are inherently conscientious and conservative, and it is this ability as much as their spatial intellect that has given them their engineering tradition and made their society so resistant to outside influences. The obvious downside is however in effect - Minkowskans are xenophobic, intolerant, and often overly hostile to new ideas.

More controversially for some observers, the neural structures that give rise to spirituality have also been enhanced. It is almost unheard of to find an atheist Minkowskan - those who do leave the Cavorite faith join another religion.

Minkowskans Abroad

Minkowskans experiencing protracted gravity can suffer an array of medical issues, including muscle fatigue, skeletal deformation, unreliable balance and cardiovascular problems. Due to obstruction from the religious establishment and a lack of the enormous research infrastructure of the Core, progress on developing easy countermeasures to these problems has been slow.

Beyond the physiological issues are the psychological issues of never learning to deal with pervasive gravity. Many Minkowskans never learn to walk, although it is mandatory for members of the military. More important to many Minkowskans is the spiritual aspect, that compels them to undertake frequent rituals to cleanse and shield their soul while exposed to the influence of the Adversary.

Popular ways to make stays in gravity more enjoyable include light exoskeletons, mobile furniture, and swimming.

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Sociology

Economy

Primary Industry

Mineral mining, dust mining, computronium mining, whaling.

Secondary Industry

Shipbuilding, weaponry, advanced materials, electronics, nanotechnology, drone byproducts & derivatives.

Tertiary Industry

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Quaternary Industry

Minkowski has a bloated R&D budget, only partially compensated for by the hefty (by local standards) fees it charges to foreign students looking for a global-class xenology education. Within the Sea of Solomon, its engineering, mathematics, physics and chemistry degrees are highly prized.

Culture

Minkowskan culture is undergoing a liberal explosion (by local standards) as the stresses of the War fade and collide with new social issues.

Religion

Minkowski Transcendentalism

Gravity is the destructive influence of the Adversary, only by abandoning it can we ascend to Heaven.

Heterodox Sects

Language

Minkowskan English

As it was from the start a strongly multinational colony, English was the natural choice for Minkowski. The government embraced this, and Minkowskan children - natural or artificial - were educated in a modified version of the Standard English form devised in the 2030s for international education. This was however done with the understanding that language is mutable, and over time the form, both taught and used, has been modified by the cultures the colonists derived from and live in.

Minkowskan English also has a complete and directly compatible signed form, which every native is fluent in.

Food

Zero-gravity life places harsh restrictions on conventional foods. Free liquids and very small objects are impractical, as is anything that crumbles. Most Minkowskan food comes in bitesize chunks impaled on skewers or chained together, to be eaten by hand or foot (gloves substitute for utensils). Common foodstuffs are meatballs covered with dissolving sealant and filled with flavoured sauce, modified derivatives of potatoes and tomatoes, and sweet or savoury doughnuts. Indian spices are common flavourings, but for the most part it is hard to relate elements of cuisine directly to an Earth ancestor.

Artistic presentation of meals comes in the ordering and arrangement of the balls in their chain network or on their skewers. Minkowskan edible sculpture is its most famous cultural export, and any ethnic restaurant will have a dramatic mandala of floating food in the window to catch the eye of customers.

Entertainment

The premier sport on Minkowski is Nullball. Various forms of zero-g tennis, volleyball and contact sports have been developed and popularised on Minkowski since its founding, but the original 'zero-g football' of the pre-colonial era has never lost dominance. In most of the sphere it is a niche or second-tier game, but on Minkowski it is a national pastime and source of pride.

The second-most-popular sport is an intellectual one. Algol was invented during the War by the burgeoning community of xenologists, and is now funded on a competition level by their professional organisation. The game's focus on dynamical thinking, rule creation and chaotic behaviour are thought to make it well suited to training and scouting for xenologists.

Clothing

Cosmetically altered Minkowskan modelling a retro fashion.

The stereotype of Minkowskans is that they wear spacesuits all the time, and it is certainly true that every Minkowskan will own at least one, but day-to-day clothing is far more varied and practical. Even hard vacuum does not always require a spacesuit. If a short trip across a void is needed, getting changed at either end may take more time than the spacewalk itself, and the exposure would be easily within the physical tolerances of any healthy Minkowskan. The restrictions imposed by cramped zero-g life are that clothing be close-fitting and appropriately modest from every angle, but within these constraints a wide variety of fashions have emerged at different points in time and space. Of course, the possible silhouettes are sharply limited, so spacesuits and casual clothing alike are typically personalised with dramatic colours and patterns.

Native jewellery follows similar principles. Necklaces and bangles are shunned, but rings, chokers and anything else that sticks closely to the body are common. Piercings have never been in fashion but are far from unheard of. What shocks many outsiders is the sheer quantity of gold, platinum and other decorative metals an overenthusiastic Mink might cover themselves with, thanks to the weightless environment and cheap cost of raw materials. Such an approach is not without its problems, however. Accidental collisions arising from an uncontrollably large momentum from jewellery are a stock trope of Minkowskan romantic comedies.

Minkowskans are naturally hairless, but they are not totally impervious to the influence of external standards of beauty, which typically prizes the beauty of hair. Throughout history wigs (and hats) have moved in and out of fashion as baldness is deemed attractive or unsightly. Currently they are in, and the palette of permissible colours and styles is very broad.

Art

The original and orthodox form of Minkowskan art is Absolute Realism, the absolutely faithful depiction of the subject without bias, based in the Cavorite injunction to study and understand the world. Even today it is considered the foundation of art, and all formally educated artists will have produced at least one good work in this style. Despite Cavor's best efforts however, its fundamental limitations and redundancy in a world with holographic video and easy data storage have seen it superceded.

The first artistic revolution began after recontact. It was a time that saw fundamental challenges to Minkowski's national image amid a tremendous influx of foreign cultural influences. The artistic establishment's focus on dry technical accuracy was totally unable to meet the emotional challenge of this period, and there was instead an explosion of 'informal' artistic expression outside of the establishment. An enormous amount of Minkowski's modern popular culture and canon was created in the decades preceding the breakdown. Just as important however is the fact that no coherent counterpoint to the Cavorite establishment emerged. No major trends date from this period, which has been called in Minkowskan history 'the revolution of a thousand details'. And then that catastrophe and the bloody end of the Tereshkova Rebellion brought about an end to the festivities.

It was the establishment itself that would change next. The Magnate War forced dramatic reorganisations of a still quickly growing society, and gave a critical need for propaganda that had not been present before in a society that faced no existential threats. The Church, free of the direct influence of Cavor, endorsed the new style of Metaphysical Realism that held the 'invisible' aspects of an object were just as valid subjects for faithful depiction as gross physical qualities. This gave them the tool they needed to communicate the virtue of sacrifice, the strength of League solidarity and the evil of the Magnates to the general public.

Metaphysical Realism is still the dominant form in the artistic establishment today, but just as with the recontact, the reconnect has seen a renaissance in Minkowskan culture. But the tone this time is fundamentally different. Minkowski emerged from the fires of the War triumphant and strong, dominant in industry and science. Modern popular art communicates a confident nationalism and an exaltation of technology, the military and the Minkowskan society.

Politics

Politics of Minkowski

Minkowski is formally a theocracy. The power of appointment of most public officials lies with the Council of Apogees. Below the level of the cabinet they typically act as a rubber stamp for the suggestions of relevant bureaucrats, but all top officials are carefully considered.

History

Timeline