Difference between revisions of "Aberrant: Exile (Team Tactics)"

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This is where we write down the ideas we have for how the team should work together in case of a fight. The idea is not to create a step by step tactical manual, but rather to have some idea of how the team should work together as a team, rather than everyone fighting as individuals. E.g. who acts as each others wingmen, who is responsible for what, do we take prisoners, when do we retreat, and how do we preserve each others covert identities.
 
This is where we write down the ideas we have for how the team should work together in case of a fight. The idea is not to create a step by step tactical manual, but rather to have some idea of how the team should work together as a team, rather than everyone fighting as individuals. E.g. who acts as each others wingmen, who is responsible for what, do we take prisoners, when do we retreat, and how do we preserve each others covert identities.
  
=Alex's Minime=
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=The Icebreaker=
==Description==
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The Icebreaker is a specialized Novatech device made for overcoming electronic security systems. It is capable of social-engineering, conventional hacking, and cyberkinesis. Before Alex began modifying it the Icebreaker started its life as a militarized Minicomp.<br>
A rather cute looking robot of the sort you buy as a companion / toy for children. It tends to scuttle around on four legs with a pair of chubby arms for carrying small objects.
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<br>
 
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Militarized (Steinhardt M1-CC): A hardened and militarized version of your normal minicomp. Mass 2.5 kg, Soak 6B/6L, 5 HLs.
==Attributes (7NP)==
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:Storage 10, Speed +1, Failsafe 5d (M), Expansions 4
Strength 1; Dexterity 5; Stamina 2; Perception 5; Intelligence 5; Wits 5
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::<b> Hacking Kit:</b> A universal interface plug is connected to the expansion port, along with some dedicated interface-spoofing software. This allows the computer to be interfaced with various systems, from card readers to alarm systems.
==Abilities (5 NP)==
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:Custom Agent Software, which is basically a fairly moe maid that looks a lot like Alex, refers to Scarlet as Mistress. Has a slight tendency towards fanservice.
Athletics: 3; Stealth: 3; Heavy Weapons: 1; Microgravity Ops: 1; Awareness: 3; Computer: 5; Engineering [Aerospace]: 2; Engineering [Electronics]: Engineering [Robotics]: 2; Science [Noetics]: 1; Intrusion: 3; Tactics: 3
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:: Performance 5 (4+1), Programs: Business 1, Intent 1, Linguistics 2, Mathematics 3, Research 1<br>
 
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<br>
==Other==
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After Alex began modifying it however he added the following items:
Initiative: +8<br>
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:Quantum 4
Movement: walk 4m, run 7m, sprint 15m<br>
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:Intelligence 5 (Analytic)
Quantum Energy: 45 (45)<br>
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:Manipulation 5 (Conniving)
Quantum: ●●●●●<br>
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:Mega-Int 2 (Analyze Weakness; Hacking Prodigy)
Soak:
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:Mega-Manipulation 2 (Trickster)
:Natural 2B/1L
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:Cyberkinesis 3 (Alter Data; Control; Fool)
:Second Skin 4+1B / 4+1L
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:Abilities:
 
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::Computer 5
==Health Levels==
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::Intrusion 5
:[ ]: Hurt, -1
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::Subterfuge 2
:[ ]: Wounded, -2
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<br>
:[ ]: Crippled, -4
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<br>
:[ ]: Incapacitated
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Overall it is a very neat little package and it would have any hacker drooling.
:Dead
 
 
 
==Powers (15NP)==
 
:Mega-Dexterity ● (Catfooted)
 
:: Catfooted adds 1 success to any contested Stealth roll, and all attempts to track the Nova's footprints without superhuman senses automatically fail as long as the Nova does not botch her stealth roll. This costs 1 Quantum and lasts for a scene.
 
:Mega-Intelligence ●● (Engineering Prodigy; Analyze Weakness)
 
::Analyze Weakness: Roll intelligence then again a number of dice equal to your successes to strengthen or weaken a system.
 
::Engineering Prodigy: Add an amount of dice equivalent to Mega-Intelligence to any engineering roll.
 
:Molecular Manipulation ●●
 
::Molecular Alteration: Int + MM roll lets you temporarily change and transform stuff up to 50M away.
 
::Second Skin: Soak +4B +4L
 
:Forcefield ●
 
::Adds 9 temporary health levels that generate at 1 level for each turn.
 
 
 
==Tactics==
 
Overall the Minime is envisioned as an expendable distraction, something that will hopefully gain the team a few more valuable minutes. It has a general toolbox of tactics and the intelligence to put them together in interesting ways to fit the situation at hand.
 
 
 
Its bag of tricks includes, but is not limited to:
 
 
 
* Creating a larger robot body that it can ride inside of and if need be slough off during an emergency.
 
* Burrow through walls, either directly by making holes and passageways, or, if the walls are hardened, by creating explosive charges or plasma torch robots that cut through them.
 
* Burrowing into a hardened shell and extending tentacle like cables all over the place to take over nearby computers and electronics.
 
* Creating smaller robots to act as distractions while it carries out its task.
 
* Analysing enemy movements and acting to cause maximum disruption and distraction to them.
 
  
 
[[Category: Aberrant 2.0]]
 
[[Category: Aberrant 2.0]]

Revision as of 15:42, 2 February 2011

Overview

This is where we write down the ideas we have for how the team should work together in case of a fight. The idea is not to create a step by step tactical manual, but rather to have some idea of how the team should work together as a team, rather than everyone fighting as individuals. E.g. who acts as each others wingmen, who is responsible for what, do we take prisoners, when do we retreat, and how do we preserve each others covert identities.

The Icebreaker

The Icebreaker is a specialized Novatech device made for overcoming electronic security systems. It is capable of social-engineering, conventional hacking, and cyberkinesis. Before Alex began modifying it the Icebreaker started its life as a militarized Minicomp.

Militarized (Steinhardt M1-CC): A hardened and militarized version of your normal minicomp. Mass 2.5 kg, Soak 6B/6L, 5 HLs.

Storage 10, Speed +1, Failsafe 5d (M), Expansions 4
Hacking Kit: A universal interface plug is connected to the expansion port, along with some dedicated interface-spoofing software. This allows the computer to be interfaced with various systems, from card readers to alarm systems.
Custom Agent Software, which is basically a fairly moe maid that looks a lot like Alex, refers to Scarlet as Mistress. Has a slight tendency towards fanservice.
Performance 5 (4+1), Programs: Business 1, Intent 1, Linguistics 2, Mathematics 3, Research 1


After Alex began modifying it however he added the following items:

Quantum 4
Intelligence 5 (Analytic)
Manipulation 5 (Conniving)
Mega-Int 2 (Analyze Weakness; Hacking Prodigy)
Mega-Manipulation 2 (Trickster)
Cyberkinesis 3 (Alter Data; Control; Fool)
Abilities:
Computer 5
Intrusion 5
Subterfuge 2



Overall it is a very neat little package and it would have any hacker drooling.