Natasha Schwarzenberg: Difference between revisions
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=Vital Statistics= | =Vital Statistics= | ||
'''CODENAME:''' <br> | '''CODENAME:''' THUNDERETTE <br> | ||
'''Alias:''' <br> | '''Alias:''' Natasha Schwarzenberg <br> | ||
'''Player:''' Rex290/Andronicus<br> | '''Player:''' Rex290/Andronicus<br> | ||
'''Allegiance:''' Team Yesterday<br> | '''Allegiance:''' Team Yesterday<br> | ||
'''Concept:''' | '''Concept:''' Elemental Lightning <br> | ||
'''Eruption''': <br> | '''Eruption''': Accidental. <br> | ||
'''Nature''' <br> | '''Nature''' Hotshot <br> | ||
'''Virtue:''' | '''Virtue:''' Regain WP when you survive a dangerous situation you deliberately entered. <br> | ||
'''Vice:''' <br> | '''Vice:''' Spend WP to resist induldging in an obvious foolhardy venture. Regain WP for taking the "hard way" when doing so has no benefits and great danger. <br> | ||
'''Quantum:''' | '''Quantum:''' 1+3 (4 x -0) <br> | ||
* Quantum Pool: | * Quantum Pool: 45/30 | ||
'''Willpower:''' | '''Willpower:''' 8 (5)<br> | ||
===Health=== | ===Health=== | ||
Mega-Stamina eliminates | Mega-Stamina eliminates ? points of wound penalty<br> | ||
• [ -7L ]x11 Bruised: -0<br> | |||
• [ ] | • [ ]x9 Hurt: -0<br> | ||
• [ ] | • [ ]x3 Injured: -0<br> | ||
• [ ] | • [ ]x6 Crippled: -1<br> | ||
• [ ] | • [ ]x1 Incapacitated<br> | ||
• [ ]Dead<br> | |||
• [ ] | |||
• [ ] | |||
==Attributes/Abilities/Megas== | ==Attributes/Abilities/Megas== | ||
===Physical (7)=== | ===Physical (7)=== | ||
'''Strength:''' | '''Strength:''' 2+1<br> | ||
: '''Brawl:''' 3 | : '''Brawl:''' 3 (Death-Blows) | ||
: '''Might:''' 3 | : '''Might:''' 3 | ||
'''Dexterity:''' | '''Dexterity:''' 4+1 (Steady) <br> | ||
: '''Athletics:''' 2 | : '''Athletics:''' 2 | ||
: '''Drive:''' 1 | : '''Drive:''' 1 | ||
: '''Stealth:'''1 | : '''Stealth:'''1 | ||
'''Stamina:''' | '''Stamina:''' 4 (Resilient)<br> | ||
: '''Endurance:''' 3 | : '''Endurance:''' 3 | ||
: '''Resistance:''' 3 | : '''Resistance:''' 3 | ||
===Social(3)=== | ===Social(3)=== | ||
'''Charisma:''' 1 <br> | '''Charisma:''' 1+1 <br> | ||
'''Manipulation:''' 1 <br> | '''Manipulation:''' 1+1 <br> | ||
: '''Streetwise:''' | : '''Streetwise:''' 1 | ||
'''Appearance:''' 4+4 (Well-Built)<br> | |||
''' | : '''Intimidation:''' 5 (Obey or Die) | ||
: ''' | : '''Style:''' 2 | ||
===Mental(5)=== | ===Mental(5)=== | ||
'''Wits:''' 3 <br> | '''Wits:''' 3 <br> | ||
'''Intelligence:''' 2<br> | '''Intelligence:''' 2<br> | ||
: '''Medicine:''' | : '''Medicine:''' 2 | ||
'''Perception:''' 3<br> | '''Perception:''' 3<br> | ||
: '''Awareness:''' 3 | : '''Awareness:''' 3 | ||
==Backgrounds== | |||
7pts (PG 139)<br> | 7pts (PG 139)<br> | ||
''' | '''Eufiber:''' 5 (p142)<br> | ||
'''Node:''' 3 (p143)<br> | |||
'''Dormancy:''' 5 <br> | |||
'''Node:''' | |||
''' | |||
==Quantum == | ==Quantum == | ||
'''Mega-Stamina 3''' <br> | |||
: Regeneration: A Nova with Regeneration heals (Mega-Stamina + 1) levels of bashing or lethal damage per hour and heals half that many levels of aggravated damage each day. Regeneration allows a Nova to regrow missing limbs or organs in (30/Mega-Stamina) days. | |||
: +3B/3L Stackable soak. 3 x -0, 3 x -1, 3 x -4 HL. | |||
'''Mega-Dexterity 1''' <br> | |||
: Rapid Strike. Adds [Mega-Dex] dice to any melee damage roll. | |||
'''Forcefield ****''': (Page ?) ( ) <br> | |||
''' | : Temporary External Health Levels (19/9) which regeneration at 4 levels/turn. | ||
: | : Extra: Permanent. Costs quantum to reactivate if knocked down in combat. | ||
: | '''Electrical Control''' **** (-12) (Blast, Sphere, Storm, Propel) <br> | ||
: | : Bashing [Quantum x 3] levels + [Power Rating x 4] dice | ||
''' | : Lethal [Quantum x 2] levels + [Quantom Bolt x 4] dice | ||
: | : Sphere Radius 80 meters, [8] + 16 Bashing, [8] + 12 Lethal. | ||
: Storm 7L damage and reduces enemy dice pools by 4 if they fail an opposed roll. | |||
: | : Propel 28 meters/action, 160 KH out of combat. | ||
: | |||
==Combat== | ==Combat== | ||
===Attacks=== | ===Attacks=== | ||
: Punch (Attack: | : Punch (Attack: d6 Damage: d6+[0]) | ||
: Inflight (Attack: d0 Damage: d0+[0]) | |||
: Inflight (Attack: | |||
===Defense=== | ===Defense=== | ||
Soak ( | Natural Soak (quantum/stamina/m-stamina) 2A/6L/11B <br> | ||
Armoured Soak (Eufiber) 5B/5L <br> | |||
==Character== | |||
===Taint=== | |||
Permanent Points: 4 <br> | |||
Temporary Points: <br> | |||
''Aberrations:'' <br> | |||
===Body Modifications=== | ===Body Modifications=== | ||
Physiology <br> | |||
• | • Redundant Organs x 4 (-8XP) 3 x -0, 3 x -1, 1 x -2, 2 x -4 HL. <br> | ||
• Dispersed Organs (-4XP) SHOGGOTH INSIDES.<br> | |||
• Electroshock (-6XP) For 1WP per action she shocks 1 person in contact with her causing 7b damage which can be soaked normally, and if the attack deals any unsoaked dice of damage it inflicts an artificial -2 wound penalty to the character in question for the next round due to pain and involuntary muscle spasms. If used in conjunction with a melee attack, the damage is soaked separately. Both Mega-Strength and Mega-Stamina apply to this calculation, each adding 1 level of bashing damage rather than 2 dice or 5 levels (in the case of M-Str).<br> | |||
• Electric Quills x 2 (-8XP) Unarmed attacks deal Lethal. When she chooses more then casual touches deal 4L damage.<br> | |||
• Inhuman Appearance (-6XP) <br> | |||
=== | ===Bonus Points=== | ||
15. <br> | |||
Background (Node) x 1 (-1) <br> | |||
5 x Willpower (-10).<br> | |||
2 x Abilities (Intimidate) (-4). <br> | |||
=== | ===Nova Points=== | ||
45.<br> | |||
3 x Tainted Quantum (-6).<br> | |||
16XP of Body Mods (-2).<br> | |||
16XP of Body Mods (-2).<br> | |||
Mega Stamina 3 (-6).<br> | |||
Mega Dex 1 (-2).<br> | |||
Forcefield **** (-8).<br> | |||
Electrical Control **** (-12) (Blast, Sphere, Storm, Propel) <br> | |||
Forcefield, Increased Duration (-2).<br> | |||
8 Attribute Dots (-4). <br> | |||
5 Backgrounds (-1). <br> | |||
==Experience== | ==Experience== |
Latest revision as of 22:50, 16 January 2011
Vital Statistics
CODENAME: THUNDERETTE
Alias: Natasha Schwarzenberg
Player: Rex290/Andronicus
Allegiance: Team Yesterday
Concept: Elemental Lightning
Eruption: Accidental.
Nature Hotshot
Virtue: Regain WP when you survive a dangerous situation you deliberately entered.
Vice: Spend WP to resist induldging in an obvious foolhardy venture. Regain WP for taking the "hard way" when doing so has no benefits and great danger.
Quantum: 1+3 (4 x -0)
- Quantum Pool: 45/30
Willpower: 8 (5)
Health
Mega-Stamina eliminates ? points of wound penalty
• [ -7L ]x11 Bruised: -0
• [ ]x9 Hurt: -0
• [ ]x3 Injured: -0
• [ ]x6 Crippled: -1
• [ ]x1 Incapacitated
• [ ]Dead
Attributes/Abilities/Megas
Physical (7)
Strength: 2+1
- Brawl: 3 (Death-Blows)
- Might: 3
Dexterity: 4+1 (Steady)
- Athletics: 2
- Drive: 1
- Stealth:1
Stamina: 4 (Resilient)
- Endurance: 3
- Resistance: 3
Social(3)
Charisma: 1+1
Manipulation: 1+1
- Streetwise: 1
Appearance: 4+4 (Well-Built)
- Intimidation: 5 (Obey or Die)
- Style: 2
Mental(5)
Wits: 3
Intelligence: 2
- Medicine: 2
Perception: 3
- Awareness: 3
Backgrounds
7pts (PG 139)
Eufiber: 5 (p142)
Node: 3 (p143)
Dormancy: 5
Quantum
Mega-Stamina 3
- Regeneration: A Nova with Regeneration heals (Mega-Stamina + 1) levels of bashing or lethal damage per hour and heals half that many levels of aggravated damage each day. Regeneration allows a Nova to regrow missing limbs or organs in (30/Mega-Stamina) days.
- +3B/3L Stackable soak. 3 x -0, 3 x -1, 3 x -4 HL.
Mega-Dexterity 1
- Rapid Strike. Adds [Mega-Dex] dice to any melee damage roll.
Forcefield ****: (Page ?) ( )
- Temporary External Health Levels (19/9) which regeneration at 4 levels/turn.
- Extra: Permanent. Costs quantum to reactivate if knocked down in combat.
Electrical Control **** (-12) (Blast, Sphere, Storm, Propel)
- Bashing [Quantum x 3] levels + [Power Rating x 4] dice
- Lethal [Quantum x 2] levels + [Quantom Bolt x 4] dice
- Sphere Radius 80 meters, [8] + 16 Bashing, [8] + 12 Lethal.
- Storm 7L damage and reduces enemy dice pools by 4 if they fail an opposed roll.
- Propel 28 meters/action, 160 KH out of combat.
Combat
Attacks
- Punch (Attack: d6 Damage: d6+[0])
- Inflight (Attack: d0 Damage: d0+[0])
Defense
Natural Soak (quantum/stamina/m-stamina) 2A/6L/11B
Armoured Soak (Eufiber) 5B/5L
Character
Taint
Permanent Points: 4
Temporary Points:
Aberrations:
Body Modifications
Physiology
• Redundant Organs x 4 (-8XP) 3 x -0, 3 x -1, 1 x -2, 2 x -4 HL.
• Dispersed Organs (-4XP) SHOGGOTH INSIDES.
• Electroshock (-6XP) For 1WP per action she shocks 1 person in contact with her causing 7b damage which can be soaked normally, and if the attack deals any unsoaked dice of damage it inflicts an artificial -2 wound penalty to the character in question for the next round due to pain and involuntary muscle spasms. If used in conjunction with a melee attack, the damage is soaked separately. Both Mega-Strength and Mega-Stamina apply to this calculation, each adding 1 level of bashing damage rather than 2 dice or 5 levels (in the case of M-Str).
• Electric Quills x 2 (-8XP) Unarmed attacks deal Lethal. When she chooses more then casual touches deal 4L damage.
• Inhuman Appearance (-6XP)
Bonus Points
15.
Background (Node) x 1 (-1)
5 x Willpower (-10).
2 x Abilities (Intimidate) (-4).
Nova Points
45.
3 x Tainted Quantum (-6).
16XP of Body Mods (-2).
16XP of Body Mods (-2).
Mega Stamina 3 (-6).
Mega Dex 1 (-2).
Forcefield **** (-8).
Electrical Control **** (-12) (Blast, Sphere, Storm, Propel)
Forcefield, Increased Duration (-2).
8 Attribute Dots (-4).
5 Backgrounds (-1).