Difference between revisions of "Technocrat Cara"

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:Concealable Body Armor: 2d armor/-0 penalty/concealable.
 
:Concealable Body Armor: 2d armor/-0 penalty/concealable.
 
  
 
==Character==
 
==Character==
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===Merits and Flaws===
 
===Merits and Flaws===
 
'''Iron Will''' (-3)+3 dice against mind control powers, or spend 1 WP to automatically defeam mind control effects <br>
 
'''Iron Will''' (-3)+3 dice against mind control powers, or spend 1 WP to automatically defeam mind control effects <br>
'''Insensible to Pain''' (-5)<br>
 
'''Icy''' (+2)<br>
 
 
'''Construct''' (+2)<br>
 
'''Construct''' (+2)<br>
'''(Echos) No Reflection/Vampire Mythos''' (+3) (replace this with something)<br>
 
  
 
===Biography===
 
===Biography===

Revision as of 13:38, 5 November 2010

Vital Statistics

Name: Jeanne Kunigunde
Player: Andronicus
Convention: New World Order
Methodology: Operative, Grey Man
Avatar: Pattern
Demeanor: Fanatic (Dedication; Stubbornness)
Nature: Survivor (Perseverance; Lack of Trust)
Arete: 5
Willpower: 5
Quint: 0/4+0 (Overcharge) + 13 Dream Tass
Initiative: 0
Paradox: 0

Health:

Bruised (-0) [ ]
Bruised (-0) [ ]
Hurt (-1) [ ]
Injured (-1) [ ]
Wounded (-2) [ ]
Mauled (-2) [ ]
Crippled (-5) [ ]
Incapacitated [ ]

Movement:

Regular Speed: 16 yards
Running Speed: 32 yards

Attributes

Physical
Strength: 2
Dexterity: 5 (Smooth)
Stamina: 4 (Tenacity)
Social
Charisma: 2
Manipulation: 1
Appearance: 4
Mental
Perception: 4 (Hunter)
Intelligence: 3
Wits: 3

Abilities

Talents (Base 13)
Alertness: 2
Athletics: 1
Awareness: 3
Brawl: 2
Dodge: 3
Intimidation: 3
Subterfuge: 2
Skills (Base 9)
Disguise: 2
Firearms: 3
Melee: 3
Stealth: 2
Knowledges (5)
Science: 2 (Psychology)
Conspiracy Theory: 2
Linguistics: 2 (Chinese, Russian)
Law Enforcement: 1
Investigation: 3
RD Data: 2 (Vampire)

Backgrounds

15BG converted. Genius: 4
Rank: 2 (FBI)
Requisitions: 1
Resources:2
Gene-engineered: *** [6] p182

Enhancement

+3 Attri, 3 paradox or genetic flaws. +1 Appearance, +1 Dex, +1 HL

Genetic Flaws
App (Unncanny beauty), HL (Pale), Uncanny Reflexes (Dex)

Enlightened Sciences

Life: 3
Correspondence: 0
Forces: 2
Entropy: 0
Dimensional Science: 1
Matter: 0
Mind: 4 (Specialty Sphere) (Magick Specialty: Mind Control)
Time: 0
Prime: 1

Magickal and Mundane Equipment

Noethung (Sword of Mars)(Foci for Ars Mentis) Dam: Str[2]+3 (Arete 2; 10/10 Quintessence)
Noethung is a powerful rune sword inscribed with enochian runes inlaid with silver along its blade with Cara's true name inscribed within, in a manner befitting such a relic.
Attack, Parry, Damage @ Difficulty 3.
Sword Arete 2, @ Difficulty 5, to add Forces damage (Arete+1x2) to a attack. Pool of 10.
Trade for 3-dot talisman (6 bg pts) THOMAS,10L, 300 range, clip 50, non-concealable?
Ryomou's Eyepatch (Arete 3; 13/15 Quintessence)
[Defence]When activating the eyepatch, which does not require lifting it, and spending 1 quint, and it reduces the damage of the next incoming attack. When on and active in defense mode the patch glows with a arcane eye with a Pentagram of Hermes within. Functions as an interrupt; as long as Cara can see the attack she can activate the Eyepatch. [Up to 6 HP of damage soak]
[Attack]When in attack mode the pentagram turns in revolutions until the lines of the pentagram are a spinning pit of darkness. The attack does half the damage of a normal Ars Essentiae attack (which is: Arete+1x2) but extended (per turn).
X-5 Pistol. 11 Rounds in the clip. 6L damage, rate ?, range 40.
Concealable Body Armor: 2d armor/-0 penalty/concealable.

Character

Merits and Flaws

Iron Will (-3)+3 dice against mind control powers, or spend 1 WP to automatically defeam mind control effects
Construct (+2)

Biography

Experience

202XP - Total. 63XP open.

Life Lessons