Difference between revisions of "Technocrat Cara"
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'''Player:''' Andronicus<br> | '''Player:''' Andronicus<br> | ||
'''Convention:''' New World Order <br> | '''Convention:''' New World Order <br> | ||
− | '''Methodology:''' Operative <br> | + | '''Methodology:''' Operative, Grey Man <br> |
'''Avatar:''' Pattern<br> | '''Avatar:''' Pattern<br> | ||
'''Demeanor:''' Fanatic (Dedication; Stubbornness)<br> | '''Demeanor:''' Fanatic (Dedication; Stubbornness)<br> | ||
Line 63: | Line 63: | ||
===Backgrounds=== | ===Backgrounds=== | ||
− | ''' | + | 15BG converted. |
− | '''Rank:''' | + | '''Genius:''' 5 <br> |
− | ''' | + | '''Rank:''' 3 (FBI) <br> |
− | '''Resources:''' | + | '''Requisitions:''' 1<br> |
− | '''Enhancement:''' 4<br> | + | '''Resources:''' 2 <br> |
+ | '''Enhancement:''' 4 <br> p182 | ||
+ | |||
+ | ===Enhancement=== | ||
+ | +4 Attri, 4 paradox or genetic flaws. | ||
===Enlightened Sciences=== | ===Enlightened Sciences=== | ||
− | ''' | + | '''Life:''' 3<br> |
− | ''' | + | '''Correspondence:''' 0<br> |
− | ''' | + | '''Forces:''' 2<br> |
− | ''' | + | '''Entropy:''' 0<br> |
− | ''' | + | '''Dimensional Science:''' 1<br> |
− | ''' | + | '''Matter:''' 0<br> |
− | ''' | + | '''Mind:''' 4 (Specialty Sphere) (Magick Specialty: Mind Control)<br> |
− | ''' | + | '''Time:''' 0<br> |
− | ''' | + | '''Prime:''' 1<br> |
− | |||
===Magickal and Mundane Equipment=== | ===Magickal and Mundane Equipment=== | ||
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− | |||
− | |||
− | |||
:X-5 Pistol. 11 Rounds in the clip. 6L damage, rate ?, range 40. | :X-5 Pistol. 11 Rounds in the clip. 6L damage, rate ?, range 40. | ||
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'''Iron Will''' (-3)+3 dice against mind control powers, or spend 1 WP to automatically defeam mind control effects <br> | '''Iron Will''' (-3)+3 dice against mind control powers, or spend 1 WP to automatically defeam mind control effects <br> | ||
'''Insensible to Pain''' (-5)<br> | '''Insensible to Pain''' (-5)<br> | ||
− | |||
− | |||
'''Icy''' (+2)<br> | '''Icy''' (+2)<br> | ||
'''Construct''' (+2)<br> | '''Construct''' (+2)<br> | ||
− | |||
'''(Echos) No Reflection/Vampire Mythos''' (+3)<br> | '''(Echos) No Reflection/Vampire Mythos''' (+3)<br> | ||
− | |||
− | |||
===Biography=== | ===Biography=== |
Revision as of 04:08, 5 November 2010
Vital Statistics
Name: Jeanne Kunigunde
Player: Andronicus
Convention: New World Order
Methodology: Operative, Grey Man
Avatar: Pattern
Demeanor: Fanatic (Dedication; Stubbornness)
Nature: Survivor (Perseverance; Lack of Trust)
Arete: 5
Willpower: 5
Quint: 0/4+0 (Overcharge) + 13 Dream Tass
Initiative: 0
Paradox: 0
Health:
- Bruised (-0) [ ]
- Hurt (-1) [ ]
- Injured (-1) [ ]
- Wounded (-2) [ ]
- Mauled (-2) [ ]
- Crippled (-5) [ ]
- Incapacitated [ ]
Movement:
- Regular Speed: 16 yards
- Running Speed: 32 yards
Attributes
- Physical
- Strength: 2
- Dexterity: 4 (Smooth)
- Stamina: 4 (Tenacity)
- Social
- Charisma: 2
- Manipulation: 1
- Appearance: 3+1
- Mental
- Perception: 4 (Hunter)
- Intelligence: 3
- Wits: 3
Abilities
- Talents (Base 13)
- Alertness: 2
- Athletics: 1 (In the bedroom)
- Awareness: 3
- Brawl: 2
- Dodge: 3
- Intimidation: 3
- Subterfuge: 2
- Skills (Base 9)
- Disguise: 2
- Firearms: 3
- Melee: 3
- Stealth: 2
- Knowledges (5)
- Science: 2 (Psychology)
- Terrorism: 2
- Linguistics: 2 (Chinese, Russian)
- Investigation: 4 (Collecting the facts)
- RD Data: 2 (Vampire)
Backgrounds
15BG converted.
Genius: 5
Rank: 3 (FBI)
Requisitions: 1
Resources: 2
Enhancement: 4
p182
Enhancement
+4 Attri, 4 paradox or genetic flaws.
Enlightened Sciences
Life: 3
Correspondence: 0
Forces: 2
Entropy: 0
Dimensional Science: 1
Matter: 0
Mind: 4 (Specialty Sphere) (Magick Specialty: Mind Control)
Time: 0
Prime: 1
Magickal and Mundane Equipment
- Noethung (Sword of Mars)(Foci for Ars Mentis) Dam: Str[2]+3 (Arete 2; 10/10 Quintessence)
- Noethung is a powerful rune sword inscribed with enochian runes inlaid with silver along its blade with Cara's true name inscribed within, in a manner befitting such a relic.
- Attack, Parry, Damage @ Difficulty 3.
- Sword Arete 2, @ Difficulty 5, to add Forces damage (Arete+1x2) to a attack. Pool of 10.
- Ryomou's Eyepatch (Arete 3; 13/15 Quintessence)
- [Defence]When activating the eyepatch, which does not require lifting it, and spending 1 quint, and it reduces the damage of the next incoming attack. When on and active in defense mode the patch glows with a arcane eye with a Pentagram of Hermes within. Functions as an interrupt; as long as Cara can see the attack she can activate the Eyepatch. [Up to 6 HP of damage soak]
- [Attack]When in attack mode the pentagram turns in revolutions until the lines of the pentagram are a spinning pit of darkness. The attack does half the damage of a normal Ars Essentiae attack (which is: Arete+1x2) but extended (per turn).
- X-5 Pistol. 11 Rounds in the clip. 6L damage, rate ?, range 40.
- Primium Claw. Str+1
- Poison coated suicide dagger
Character
Merits and Flaws
Iron Will (-3)+3 dice against mind control powers, or spend 1 WP to automatically defeam mind control effects
Insensible to Pain (-5)
Icy (+2)
Construct (+2)
(Echos) No Reflection/Vampire Mythos (+3)
Biography
Experience
202XP - Total. 63XP open.