Difference between revisions of "More Robot Wars characters"

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:'''Veteran'''
 
:'''Veteran'''
 
Jason has seen numerous conflicts, and has the battle scars to prove it; or rather, he has that body to prove  
 
Jason has seen numerous conflicts, and has the battle scars to prove it; or rather, he has that body to prove  
 
+
what happened in one of his past deployments where the only way to save him was to replace his body with a cybernetic one.
what happened in one of his past deployments where the only way to save him was to replace his body with a  
 
 
 
cybernetic one.
 
 
:'''Made of Iron'''
 
:'''Made of Iron'''
Having been through multiple deployments and engagements, Jason has learned how to better use the armor of his  
+
Having been through multiple deployments and engagements, Jason has learned how to better use the armor of his heavy mecha to greater benefit in shrugging off blows.
 
 
heavy mecha to greater benefit in shrugging off blows.
 
  
 
'''Advantages/Disadvantages'''
 
'''Advantages/Disadvantages'''
  
 
:'''Code of Honor''' (+5)
 
:'''Code of Honor''' (+5)
Jason will never shoot a disabled opponent nor a pilot that has ejected and is combat ineffective, much like  
+
Jason will never shoot a disabled opponent nor a pilot that has ejected and is combat ineffective, much like fighter pilots of old.
 
 
fighter pilots of old.
 
  
 
:'''License Holder''' (4)  
 
:'''License Holder''' (4)  

Revision as of 02:35, 14 September 2010

INTACT

Adam Maryam

Player: Peel

Outlier Superior (+3 physical, +1 Wits, +1 charisma, +1 education, +1 aleph)
INTACT Legate (+1 unlimited command, +1 education, +2 conspiracy (INTACT), High Rank)
Veteran (+1 pilot, +1 command (specific), -2 aleph)

Character Points: 70

Stats

Pilot - 4 (3+1, 6)
Gunnery - 4 (10)
Aleph - 0 (1-1, 1)
Physical - 5 (2+3, 3)
Wits - 5 (4+1, 10)
Education - 6 (4+2, 10)
Charisma - 5 (4+1, 10)

Specialties

Charisma: Diplomacy - 1 (0+1, 0)
Command: Mobile Suits - 4 (3+1, 6)
Command: Warships - 2 (3)
Command: General - 2 (1+1, 1)
Conspiracy: INTACT - 5 (2+3, 3)
Conspiracy: Futurists - 4 (10)
Education: Politics - 1 (0+1, 0)

Extras

Intolerant: Baselines - +3

Aleph Powers

None

Virgil Corvid

Player: BM

Seraph (+2 Physical, +2 Aleph,, +1 Education, +1 Wits, +1 Charisma, +1 Conspiracy: Seraph)
INTACT Censor (+1 Education, +5 Aleph Points, +2 INTACT Conspiracy)

Character Points: 70

Stats

Pilot - 3 (3, 6)
Gunnery - 3 (3, 6)
Aleph - 7 (5+2, 15)
Physical - 4 (2+2, 3)
Wits - 5 (4+1, 10)
Education - 6 (4+2, 10)
Charisma - 4 (3+1, 6)

Specialties

Pilot: Melee - 1 (1)
Wits: Multitasking - 1 (1)
Education: Electronic and Data systems: - 1 (1)
Education: Alien Technologies - 1 (1)
Command: Mobile Suits - 1 (1)
Conspiracy: INTACT - 4 (2+2, 3)
Conspiracy: Seraph - 4 (3+1, 6)
Tuneup: Engineer - 2 (2, 3)

Traits

Rival (Onee-chan I'll avenge you!!)

Extras

Cybernewtype - -4
Obsession: Aliens - +3
Renegade Interrupt - +4


Aleph Powers

  • Total Points: ?+5
Newtype Flash (free)
High Level Control (free)
  • pending revamp of Aleph Powers list


Mobile Suit

Name: Dryad
Description: A custom Seraph model, a lithe, dark-blue machine with long limbs and a crested head, quick and nimble.
Stats: (14 + 2 Tuneup)
Melee: 4
Firepower: 2
Defense: 3
Speed: 4
Special: 3 (Aleph Matrix, Aleph Bits, Electrified Towline)
Melee Standard: Alpha Knives (bit-propulsion)
Ranged Standard: Plasma Cannon

Isis Vantes

Player: FBH

Seraphim (+2 bonus to Physical +2 Aleph +1 Education, +1 Wits, +1 Charisma +1 Seraphim Conspiracy)
INTACT Legate (+1 Unlimited Command, +1 Education, +2 INTACT Conspiracy and High Rank )
Trait: Rival

Character Points: 70

Stats

Pilot: 3 (6)
Gunnery: 3 (6)
Aleph: 6 (10)
Physical: 6 (10)
Wits : 5 (10)
Education: 5 (10)
Charisma: 5 (10)

Specialties

Piloting (Seraphim suits) 2 (3)
Gunnery (Seraphim suits) 1 (1)
Education (Politics) 1
Charisma (Diplomacy) 1
Unlimited Command 2 (1 point)
Command (Mecha) 3 (6 points)
Conspiracy- INTACT 4 (1 points)
Conspiracy -Seraphim 4 (6 points)
Tune up -Engineer 1 (1 points)

Extras

Licence Holder 4
High Ranked 0
Intolerant (Baselines) -3
Obsession (Seraphim interests) -3
Code of Honor (Stay true to a sworn word, never kill a disabled enemy, lead by example, protect those under your command) -5

Aleph Powers

Susannah Raskanos

Player:Ent

Seraph(untrue) (+2 bonus to Physical +2 Aleph, +1 Education, +1 Wits, +1 Charisma)
INTACT Lictor (+1 Pilot, +1 Pilot (Mobile Suit), +1 Gunnery (Mobile Suit), +1 Charisma (Diplomacy) and +1 Conspiracy (INTACT) )

Character Points: 70

Stats

Pilot - 5(4+1,10)
Gunnery - 4(4,10)
Aleph - 4(2+2,3)
Physical - 5(3+2,6)
Wits - 5(4+1,10)
Education - 4(3+1, 6)
Charisma - 5(4+1, 10)

Specialties

Charisma: Diplomacy - 1
Conspiracy: INTACT - 1
Education: Electronic warfare - 2(3)
Pilot: Mobile Suit - 3(2+1,3)
Gunnery: Mobile Suit - 1
Command: General - 2(3)
Command: Mecha - 2(3)

Extras

Code of Honor(Good Behavior) - +5
Mid Rank - 5

Jason Rico

Player: MW

INTACT Legate
Full-body Cyborg

Character Points: 70 points

Rank - High (0)

Stats

Pilot 6 + 1 [7] (21)
Gunnery 6 + 1 [7] (21)
Aleph 2 - 2 [0] (3)
Physical 4 + 2 [6] (10)
Wits 2 (3)
Education 2 (3)
Charisma 1 (1)

Specializations

Charisma: Diplomacy 2 + 1 [3] (3)
Command: Universal 1 (0)
Conspiracy: INTACT 2 (0)
Education: Computer Operation 1 (0)
Education: Politics 1 (0)
Physical: Big Guy 3 (0)
Tuneup: Crack Pilot 3 (6)

Traits

Veteran

Jason has seen numerous conflicts, and has the battle scars to prove it; or rather, he has that body to prove what happened in one of his past deployments where the only way to save him was to replace his body with a cybernetic one.

Made of Iron

Having been through multiple deployments and engagements, Jason has learned how to better use the armor of his heavy mecha to greater benefit in shrugging off blows.

Advantages/Disadvantages

Code of Honor (+5)

Jason will never shoot a disabled opponent nor a pilot that has ejected and is combat ineffective, much like fighter pilots of old.

License Holder (4)

Having served with INTACT for quite some time, Jason has earned a free hand in most things.

Neo-Jove

Haqua Alice Reigenmyon

Player: Mal
Character Points: 70
Genotype: Outlier Superior (+3 Physical, +1 Wits, +1 Education, +1 Charisma, +1 Aleph) Career: Neo-Jove Ace (+1 Pilot, +1 Pilot (Mobile Suit), +1 Gunnery (Mobile Suit), +1 Charisma (Diplomacy) and +1 Conspiracy (INTACT) )

Stats

Pilot 5
Gunnery 4
Aleph 0 (1)
Physical 5
Wits 4
Education 4
Charisma 4

Specialties

Extras

Badass Normal (+1 Pilot, +1 Gunnery, -2 Aleph)
Low Rank (0)
Type Master: Alephs (3)

Zodiac Union

Y.G. Ash

Player: Shrike

Omoikane (+2 Education, +1 Wits, +1 Charisma)
Battlemanagement Director +1 Command (Universal), +1 Education (Computers), +2 Conspiracy (ZCF), High Rank)

Character Points: 70

Stats

Pilot - 3 (6)
Gunnery - 3 (6)
Aleph - 0 (0)
Physical - 3 (6)
Wits - 4 (3+1, 6)
Education - 5 (3+2,6)
Charisma - 4 (3+1, 6)

Specialties

Pilot (Mobile Armor) - 1 (1)
Gunnery (Mobile Armor) - 1 (1)
Education (Computers) - 1 (0+1, 0)
Command (Universal) - 4 [2] (3+1, 6)
Command (Mecha) - 3 (6)
Command (Warships) - 2 (3)
Conspiracy (Zodiac Combined Forces) - 3 (1+2, 1)

Extras

Fan Favorite - 6
Adventurous - +3
Command Ranked - 13

Aleph Powers

None

Outremonde Republic

Lucas Navarre

Player: G

Grounder
Republic Fleet Officer (+1 Command (Spaceships), +1 Education (History), +1 Conspiracy (Republic Fleet) and Command Rank)
Veteran (+1 to Piloting, +1 Command (Spaceships), -2 Aleph)

Character Points: 70

Stats

Pilot: 3 (2+1, 3)
Gunnery: 2 (3)
Aleph: 0 (-2+2,3)
Physical: 2 (3)
Wits: 5 (15)
Education: 5 (15)
Charisma: 4 (10)

Specialties

Command (General) 4 (10)
Command (Spaceships) 5 (3+2,6)
Conspiracy (Republic Fleet) 4 (3+1,6)
Education (History) 1 (0)
Diplomacy 1 (1)

Extras

Code of Honor (+5)
Command Rank (0)

Aleph Powers

None