Difference between revisions of "MEM Voyages"

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Astro-Seneschals are the angelic guardians of Neverland, a paradise-world of endless, perfect nature monitored by magitech systems. From their station-city of Aircastle, the Astro-sen maintain the perfect world and watch over the humans who live amongst the perfect landscape, living a life of blissful simplicity while their defenders hold back the tide of unspeakable astral horrors above. With their disappearance, the Astro-Sen have a new challenge: With no horrors to fight, how will they deal with the thousands of new civilizations that can now walk right to their doorstep.  
 
Astro-Seneschals are the angelic guardians of Neverland, a paradise-world of endless, perfect nature monitored by magitech systems. From their station-city of Aircastle, the Astro-sen maintain the perfect world and watch over the humans who live amongst the perfect landscape, living a life of blissful simplicity while their defenders hold back the tide of unspeakable astral horrors above. With their disappearance, the Astro-Sen have a new challenge: With no horrors to fight, how will they deal with the thousands of new civilizations that can now walk right to their doorstep.  
  
The Thrones decided to send several diplomatic liaisons to the other worlds; one of these was the trade-station of Farum's drift. Zeruel was sent as bodyguard and escort for the Chasmallim (Sociological and Psychological Mediator specialization) diplomat, as well as several Enlightened human traders. Educated and augmented for offensive and defensive combat; she finds she prefers actively pursuing enemies to guardian duty, but assures herself that this mission will be over soon enough. She is an avid lover of music, and has since discovered the joys of rum at the station cantina.
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The Thrones decided to send several diplomatic liaisons to the other worlds; one of these was the trade-station of Farum's drift. Zeruel was sent as bodyguard and escort for the Chasmallim (Sociological and Psychological Mediator specialization) diplomat, as well as several Enlightened human traders. She joined the Kuronim order about a half-century before the spaceways cleared, educated and augmented for offensive and defensive combat; she finds she prefers actively pursuing enemies to guardian duty, but assures herself that this mission will be over soon enough. She is an avid lover of music, and has since discovered the joys of rum at the station cantina.
  
 
As per her station, Zeruel is always found in the Kuronim battlesuit - a large suit of powered armour composed of white metal, designed with ornate angular designs, A large shoulder-mantle, and a tall, full-head bird-like mask. White feathered wings fold at her back, spreading three feet either way at full extension (they use antigravity to generate flight). The armour conceals features entirely; only when the mask is pulled back can her alabaster-white, statuesque face and opal-black eyes be seen, and the barest bangs of ink-black hair.
 
As per her station, Zeruel is always found in the Kuronim battlesuit - a large suit of powered armour composed of white metal, designed with ornate angular designs, A large shoulder-mantle, and a tall, full-head bird-like mask. White feathered wings fold at her back, spreading three feet either way at full extension (they use antigravity to generate flight). The armour conceals features entirely; only when the mask is pulled back can her alabaster-white, statuesque face and opal-black eyes be seen, and the barest bangs of ink-black hair.

Revision as of 10:35, 12 September 2010

Placeholder page for FBH's oneshot running Sunday September 12th. Mostly so I can get my character concept up before everyone else in case I'm not back until late. --Bossmuff 04:18, 12 September 2010 (UTC)

Characters

Zeruel

Race: Astro-Seneschal - Kuronim (Combat and Physical Guard) specialization Concept: Angelic defender of Eden-world

Description

Astro-Seneschals are the angelic guardians of Neverland, a paradise-world of endless, perfect nature monitored by magitech systems. From their station-city of Aircastle, the Astro-sen maintain the perfect world and watch over the humans who live amongst the perfect landscape, living a life of blissful simplicity while their defenders hold back the tide of unspeakable astral horrors above. With their disappearance, the Astro-Sen have a new challenge: With no horrors to fight, how will they deal with the thousands of new civilizations that can now walk right to their doorstep.

The Thrones decided to send several diplomatic liaisons to the other worlds; one of these was the trade-station of Farum's drift. Zeruel was sent as bodyguard and escort for the Chasmallim (Sociological and Psychological Mediator specialization) diplomat, as well as several Enlightened human traders. She joined the Kuronim order about a half-century before the spaceways cleared, educated and augmented for offensive and defensive combat; she finds she prefers actively pursuing enemies to guardian duty, but assures herself that this mission will be over soon enough. She is an avid lover of music, and has since discovered the joys of rum at the station cantina.

As per her station, Zeruel is always found in the Kuronim battlesuit - a large suit of powered armour composed of white metal, designed with ornate angular designs, A large shoulder-mantle, and a tall, full-head bird-like mask. White feathered wings fold at her back, spreading three feet either way at full extension (they use antigravity to generate flight). The armour conceals features entirely; only when the mask is pulled back can her alabaster-white, statuesque face and opal-black eyes be seen, and the barest bangs of ink-black hair.

Equipment

Physical enhancements: Zeruel is stronger, nimbler, healthier, and more quick-witted and perceptive than most, her body engineered and tweaked like all Astro-Sens. She also has magitech implants that allow her to interface with her weapons and powered armour (which will not function for any but her - all her equipment is mind-triggered with an emergency gene-coded manual). She has cybernetically implanted wings, which can be removed or reattached through her dorsal links.

Plasma Lance: A long, thin weapon, a combination of a rifle, a sword, and a medieval lance, which can generate a field of magnetically-contained plasma. It can be used in melee, or fired in bolts or in a short-ranged stream of plasma flame.

Powered armour: Increased strength and speed; minor force-field-assisted defense. Also contains computer systems for analysis and data processing/communication

Wings: Generate antigravity for hovering and flight. Can increase output to create fields capable of repelling attacks.

Cherub: A small, winged spherical drone, capable of generating magical effects, used as a focus for Astro-Seneschal magic and as a bit system. Chasmallim and other magically-inclined units have multiples; Zeruel has only one. Zeruel knows boosting magic, and is of generating enhancement effects and minor disruption abilities through her Cherub.