Talk:Peel Fantasy: Difference between revisions

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Skills: Swordsmanship, riding, hunting, falconry, history, physical sciences, arcane lore, religion, Totem (Ydans)
Skills: Swordsmanship, riding, hunting, falconry, history, physical sciences, arcane lore, religion, Totem (Ydans)


Description: A Knight of the Tower, Bryant has been an avid explorer and seeker of knowledge and secrets since his childhood where he got lost in caves and forests more than he could count. When he's not functioning as a peacekeeper or educator, he seeks to discover hidden and lost secrets, and bring them back to civilization, so that the modern world may learn from it.
Description: A Knight-Inquisitor of the Tower, Bryant has been an avid explorer and seeker of knowledge and secrets since his childhood where he got lost in caves and forests more than he could count. When he's not functioning as a peacekeeper, investigator, or educator, he seeks to discover hidden and lost secrets, and bring them back to civilization, so that the modern world may learn from it.
 
Equipment: Bastard Sword (D'Emins), Crossbow, Plate-chain, Cloak, Books, Apothecary Equipment, Spyglass, Falcon (Angelique)


Traits
Traits
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:Low body temperature  
:Low body temperature  
:Demonic urges
:Demonic urges


===James Songsteel===
===James Songsteel===
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Concept: Bard/Spy<br>
Concept: Bard/Spy<br>


Equipment: 1 Short Sword, variety of knives including throwing knives, traveler's gear, thieves' gear, cloak, lute and a set of pipes.


Skills: Music(instruments and singing), riding, political, history, general lore, sneaking, spying, thieving, knife-fighting, poisons
Traits


Traits
Force: 2<br>
Subtlety: 5<br>
Smarts: 3<br>


Force: 4<br>
Description: A wandering bard with a solid reputation as a musician and tale-spinner. He travels the world and makes a living by signing at inns, taverns, noble's courts, fairs, and similar locations and events. Few know that he is actually a spy, information broker, and at times assassin. He speaks little of his past and little is known save that his parent's died of disease and he spent a fair bit of childhood in an orphanage run by the local church/lord.
Subtlety: 4<br>
Smarts: 4<br>


Description: A Celtic looking man with a reputation as a good bard. Few realize or know that he is actually a very competent spy and at times assassin.<br>
Advantages:
N/A


Disadvantages:
N/A


===Tereza Weinbaum===
===Tereza ver Weinbaum===
Player: Andronicus <br>
Player: Andronicus <br>
Concept: Paladin Redemptor <br>
Concept: Paladin of the Wardens of Knowledge <br>
Description:
A Warden of Knowledge in service to the Rocheans Tereza has spent a great deal of time essaying into the dark and damp to recover knowledge fel and fey, lost and forsaken. <br>
''Traits'' <br>
Force: 5<br>
Subtlety: 2<br>
Smarts: 2<br>
''Specialties'' <br>
Two-Hander Swords/Great Swords. Some of the things you find in rotting keeps are truly monstrous and require... a certain blunt force to chop down. <br>
HP: 10 <br>


===Isidore Akritas===
===Isidore Akritas===
Line 71: Line 87:
Concept: Dethroned Warlord<br>
Concept: Dethroned Warlord<br>
Description: A grim and weather-beaten man with graying hair.<br>
Description: A grim and weather-beaten man with graying hair.<br>
 
The once grand armies he commanded have been defeated. The subjects of his former realm scattered across the world. The final pyrrhic battle against the Malonian Empire and its war oliphants has been lost. The Autokrator of Bithynia walked off the battlefield to wander the known world alone. Perhaps he seeks some kind of redemption. Or perhaps he seeks a second chance for himself and his people.<br>
With the once grand armies defeated and the subjects of his realm scattered after the final pyrrhic battle against the Malonian Empire and its feared war oliphants, the last Autokrator of Bithynia now wanders the known world alone. Perhaps he seeks redemption, or perhaps he seeks a second chance for himself and his people.<br>
 
''Traits'' <br>
''Traits'' <br>
Force: 3<br>
Force: 3<br>
Subtlety: 2<br>
Subtlety: 2<br>
Smarts: 4<br>
Smarts: 4<br>
''Specialties'' <br>
''Specialties'' <br>
War Maces: The chosen weapon of the Bithynian elite for generations. Every son of an Autokrator is well trained in their use from an early age.<br>
War Maces: The chosen weapon of the Bithynian elite for generations. Every son of an Autokrator is well trained in their use from an early age.<br>
''Disabilities'' <br>
''Disabilities'' <br>
Crossbows: These crazy newfangled gadgets are for commoners and mercenaries! <br>
Crossbows: These crazy newfangled gadgets are for commoners and mercenaries! <br>
''Advantages''<br>
The Autokrator: A king without a kingdom, is still a king. (1)


''Advantages''<br>
===Saki===
Player: Mal<br>
Concept: Hot Caravan Doc<br>
Description: Attractive, thin, long-haired, Asian looking woman noticeably shorter and flatter than Fatima. Exotic dress, including mandatory mark-covering thigh highs.<br>
Saki is a caravan/fleet physician who is normally keeps crews healthy and sane in the longest Hard Mode trade routes that could spend a year or two without seeing home. Her fleet/caravan collected Fatima from her faraway land and she is presently in charge of looking after Fatima and her demonic basket case.<br>
Likely Skills: Medicine, Surgery, Kung Fu, Swimming, Languages, Tailoring, How to manage money and drive a hard bargain, How to not be dumb on a ship or caravan


The Autokrator: A king without a kingdom, is still a king. (1)
''Traits'' <br>
Force: 3<br>
:+Unarmed Combat/-Melee Weapons
:+Athletics/-Encumberance
Subtlety: 1<br>
Smarts: 5<br>
:+Healer/-Not a Tactician
:+Observant/-Snooty Academics
''Magic''<br>
:'''Oia's Magical Therapy Session''' - By redirecting and releasing the muddied turbulence of a troubled heart, Oia brings about positive catharsis and a heart of clear water. The subject reaches a temporary crystal clear emotional equilibrium before the natural flow of the mind resumes.
::Law: Tsundere
:'''Jyuken''' - Allows Saki to magically redirect energy in unarmed combat to a supernatural degree.
::Law: Fanservice Dress Code

Latest revision as of 16:30, 11 September 2010

Character Concepts

Note that these are subject to change with the setting.

Bryant Lasarvoir

Player: BM
Concept: Scholar-Swordsmage

Skills: Swordsmanship, riding, hunting, falconry, history, physical sciences, arcane lore, religion, Totem (Ydans)

Description: A Knight-Inquisitor of the Tower, Bryant has been an avid explorer and seeker of knowledge and secrets since his childhood where he got lost in caves and forests more than he could count. When he's not functioning as a peacekeeper, investigator, or educator, he seeks to discover hidden and lost secrets, and bring them back to civilization, so that the modern world may learn from it.

Equipment: Bastard Sword (D'Emins), Crossbow, Plate-chain, Cloak, Books, Apothecary Equipment, Spyglass, Falcon (Angelique)

Traits

Force: 4
Subtlety: 2
Smarts: 3

Spells: 2

Word of Ignition: By speaking a word of undeniable power, Bryant inscribes an object with fire, wreathing it in flames. This is often his sword, which is specifically designed to best channel this effect using advanced forging techniques.
Law: Bryant must not draw his sword against someone, unless that person is a worthy opponent and actively opposing his goals, or inflicting suffering or undue servitude on another.

Eye of the Seeker: Opening an invisible eye where his mark would be, Bryant can scry on objects or people, remotely viewing them and becoming aware of where they are in relation to him. The farther a person is from him, the more vague his information is, and he requires some object connected with the person or place to attempt it (conversely, he can plant a specially prepared idol on the person, which he can 'anchor' his perceptions to.
Law: Bryant must never challenge the authority of someone who is proven to be in the right, in both letter and spirit.

Fatima

Force 1
Subtly 4
Smarts 3

From a distant land, Fatima has traveled to Alta seeking a cure for the strange conditions that afflict her.

Description: a ridiculously beautiful Persian looking woman in her early 20s with a ready smile.

Magic

Demonic Strength
Demonic Charisma
Demonic Fire
Shadowport
Flaws
Repelled by holy symbols
Nightmares
Low body temperature
Demonic urges


James Songsteel

Player: Oseng
Concept: Bard/Spy

Equipment: 1 Short Sword, variety of knives including throwing knives, traveler's gear, thieves' gear, cloak, lute and a set of pipes.

Traits

Force: 2
Subtlety: 5
Smarts: 3

Description: A wandering bard with a solid reputation as a musician and tale-spinner. He travels the world and makes a living by signing at inns, taverns, noble's courts, fairs, and similar locations and events. Few know that he is actually a spy, information broker, and at times assassin. He speaks little of his past and little is known save that his parent's died of disease and he spent a fair bit of childhood in an orphanage run by the local church/lord.

Advantages: N/A

Disadvantages: N/A

Tereza ver Weinbaum

Player: Andronicus
Concept: Paladin of the Wardens of Knowledge
Description: A Warden of Knowledge in service to the Rocheans Tereza has spent a great deal of time essaying into the dark and damp to recover knowledge fel and fey, lost and forsaken.
Traits
Force: 5
Subtlety: 2
Smarts: 2
Specialties
Two-Hander Swords/Great Swords. Some of the things you find in rotting keeps are truly monstrous and require... a certain blunt force to chop down.
HP: 10

Isidore Akritas

Player: G
Concept: Dethroned Warlord
Description: A grim and weather-beaten man with graying hair.
The once grand armies he commanded have been defeated. The subjects of his former realm scattered across the world. The final pyrrhic battle against the Malonian Empire and its war oliphants has been lost. The Autokrator of Bithynia walked off the battlefield to wander the known world alone. Perhaps he seeks some kind of redemption. Or perhaps he seeks a second chance for himself and his people.
Traits
Force: 3
Subtlety: 2
Smarts: 4
Specialties
War Maces: The chosen weapon of the Bithynian elite for generations. Every son of an Autokrator is well trained in their use from an early age.
Disabilities
Crossbows: These crazy newfangled gadgets are for commoners and mercenaries!
Advantages
The Autokrator: A king without a kingdom, is still a king. (1)

Saki

Player: Mal
Concept: Hot Caravan Doc
Description: Attractive, thin, long-haired, Asian looking woman noticeably shorter and flatter than Fatima. Exotic dress, including mandatory mark-covering thigh highs.
Saki is a caravan/fleet physician who is normally keeps crews healthy and sane in the longest Hard Mode trade routes that could spend a year or two without seeing home. Her fleet/caravan collected Fatima from her faraway land and she is presently in charge of looking after Fatima and her demonic basket case.
Likely Skills: Medicine, Surgery, Kung Fu, Swimming, Languages, Tailoring, How to manage money and drive a hard bargain, How to not be dumb on a ship or caravan

Traits
Force: 3

+Unarmed Combat/-Melee Weapons
+Athletics/-Encumberance

Subtlety: 1
Smarts: 5

+Healer/-Not a Tactician
+Observant/-Snooty Academics

Magic

Oia's Magical Therapy Session - By redirecting and releasing the muddied turbulence of a troubled heart, Oia brings about positive catharsis and a heart of clear water. The subject reaches a temporary crystal clear emotional equilibrium before the natural flow of the mind resumes.
Law: Tsundere
Jyuken - Allows Saki to magically redirect energy in unarmed combat to a supernatural degree.
Law: Fanservice Dress Code