Avatar of the People's Will: Difference between revisions
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Note: Charms cost 4 (instead of 6) XP. Charm + Slot = 8 XP Caste or Favored, 10 XP General | Note: Charms cost 4 (instead of 6) XP. Charm + Slot = 8 XP Caste or Favored, 10 XP General | ||
5/ | 5/16 XP Spent/Total | ||
: Awareness to 1 (-3 XP) | : Awareness to 1 (-3 XP) | ||
: Awareness to 2 (-2 XP) | : Awareness to 2 (-2 XP) |
Latest revision as of 20:46, 17 May 2010
Name: Avatar of the People's Will
Concept: Soviet Superman
Caste: Jade
- Anima: Everything around him brightens into monotone relief, like a propaganda poster.
- Anima Effect: adds (Essence) to Lethal/Bashing soak for 1 scene
Appearance: Huge (like 2.5m tall and easily 300 kg without armor). Rocky.
Motivation: Give all for the Populat
Attributes
Caste Attributes: Stamina, Charisma, Wits (8)
Favored Attributes: Dexterity, Strength, Perception (6+1)
Misc. Attributes: Appearance, Manipulation, Intelligence (4)
Physical Attributes
- Strength 4+1 (6)
- Dexterity 5+1 (6)
- Stamina 5+1 (7)
Mental Attributes
- Perception 3
- Intelligence 3
- Wits 3
Social Attributes
- Charisma 4+1 (5)
- Manipulation 1
- Appearance 3+1 (4)
Abilities
25 Ability Dots
Combat
- Melee 3
- Martial Arts 3
Defensive
- Dodge 1
- Integrity 1
- Resistance 1
Crafts
- Craft (Earth) 3
- Craft (Fire) 3
- Medicine 1
Sneaky
- Athletics 1
- Awareness 2
Social
- Performance 3
- Presence 3
Investigative
- Lore 1
- Linguistics 1 (Autochthonic + Old Realm)
Charms
Dedicated Slots
5 Dedicated Slots
- Perfected Union Patterning [1m] (5m, enhances attempts to reconcile/favorably regard members of a similar social group)
- 4th Strength Augmentation [1m] (+1 Strength)
- 4th Stamina Augmentation [1m] (+1 Stamina)
- 4th Dexterity Augmentation [1m] (+1 Dexterity)
- 5th Dexterity Augmentation [1m] (3m/dot of Dexterity, limit [Dexterity], scenelong)
General Slots
5 General Slots
- 4th Charisma Augmentation [1m] (+1 Charisma)
- Patriotism-Provoking Display [1m] (6m, enhances social attacks to support a social group that the Alchemical belongs to)
- 5th Charisma Augmentation [1m] (3m/dot of charisma, scenelong)
- 4th Appearance Augmentation [1m] (+1 Appearance, permanent)
- Alloyed Reinforcement of Flesh (first attack which would incapacitate reduces to last -4 level instead)
On Retainder
6 Retainder charms
- 4th Perception Augmentation [1m] (+1 Perception)
- Omnitool Implant [1m] (4m, acts as a master workshop, no need for tools)
- 2 x Exoskeletal Armor Plating [2m] (4B/3L/3A soak per installation, 3B/2L/2A hardness)
- Piston Driven Megaton Hammer [1m] (3m, double attack successes for close combat damage (triple for unarmed))
- Toroidal Shockwave Catalyst [1m] (4m, knocks enemies back to (Str + Essence) yards, extras drop held weapons, -3d to next action)
Virtues
- Compassion 4
- Conviction 2
- Temperance 2
- Valor 2
- Willpower 6
- Clarity 0
Essence
Essence 2 (2 extra -2 HLs)
Personal Essence 12 (3)
- Installation Costs: 9
Peripheral Essence 39 (29)
- Attunement Costs: 10
Attacks
- Jade Beamscythe: Speed 5, Accuracy 11, Damage 20L/4 (Piercing), PDV 4, Rate 2, Min Str 3 (9 to use one-handed)
- Facepunch: Speed 5, Accuracy 10, Damage 6B, PDV 6, Rate 3
- Kick: Speed 5, Accuracy 9, Damage 7B, PDV 4, Rate 2
Defenses
Health Levels & Soak
- Soak: 7B/3L/0A (stamina) + 15B/15L/15A (Armor) = 22B/18L/15A (total)
- Hardness: 10B/10L/10A
- Health Levels: -0 x 8/-1 x 2/-2 x 4/-4 x 1/Incapacitated
Permanent Willpower: 6
- Temporary Willpower: 6
- Dodge DV: 5-3+1 (3)
- Dodge MDV: 6
- Parry MDV: 6+1 (7)
Equipment
- Tower Shield (-1 mobility, +1 fatigue, +1 to ranged/melee DV, both hands free)
Merits and Flaws
- Large (+1 Strength, +1 Stamina)
- Inexhaustible (Suffers no Fatigue)
Backgrounds
10 Background + Class 3
- Class 3
- Artifact 4 (12 artifact dots)
- -5: Jade Superheavy Plate (+10B/10L Hardness, 15B/15L/15A soak)
- -5: Jade Beamscythe (attune 3m)
- Halves Parry DV, destroys non-magical weapons on a successful parry. Requires 5m to activate.
- -2: Jade Trinket of Dignified Conduct (attune 2m, +1 MDV, 2m to add +2 to presence for 1 scene)
- Eidolon 3
- 3 additional charms (+3 free)
BP Expenditure
15 Bonus Points
- -2 for Inexhaustible
- -1 for Large
- -6 for Strength 4
- -3 for Compassion 4
- -3 for 3 Charms
XP Expenditure
Note: Charms cost 4 (instead of 6) XP. Charm + Slot = 8 XP Caste or Favored, 10 XP General
5/16 XP Spent/Total
- Awareness to 1 (-3 XP)
- Awareness to 2 (-2 XP)