Difference between revisions of "Longshots Applications"
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=Starting Applications= | =Starting Applications= | ||
*Shipbuilding 0 | *Shipbuilding 0 | ||
− | *Ground Construction 0 | + | *[http://img62.imageshack.us/img62/5206/1268202298021.jpg Ground Construction 0] |
*Crude Aerospace | *Crude Aerospace | ||
− | *Naval Armour | + | *Naval Armour III? |
− | *Ground Armour III | + | *Ground Armour III? |
− | *Naval Propulsion | + | *Naval Propulsion IV? |
*Crude Electrothermal Fundamentals | *Crude Electrothermal Fundamentals | ||
− | + | *Early Railgun Fundamentals | |
− | * | + | ::All derived applications for '''one''' of Early Railgun and Early Electrothermal |
− | ::All derived applications | + | *Early Laser Fundamentals |
− | * | ||
− | |||
*Crude Missile Fundamentals | *Crude Missile Fundamentals | ||
− | |||
*Belted Armour | *Belted Armour | ||
*Depleted Uranium Armour | *Depleted Uranium Armour | ||
− | * | + | *Naval Fusion Drives |
− | *Fusion | + | *Craft Combustion Drives |
− | *Fusion Powerplants | + | *Naval Fusion Powerplants |
− | + | *Craft Fission Powerplants | |
+ | *Jumpdrives I | ||
+ | |||
+ | =Applications= | ||
+ | ==Construction Applications== | ||
+ | ====Shipbuilding==== | ||
+ | :'''Shipbuilding 0''': Buy Cost 25 | ||
+ | :'''Shipbuilding I''': Buy Cost 50 | ||
+ | :'''Shipbuilding II''': Buy Cost 75 | ||
+ | :'''Shipbuilding III''': Buy Cost 100 | ||
+ | :'''Shipbuilding IV''': Buy Cost 150 | ||
+ | :'''Shipbuilding V''': Buy Cost 200 | ||
+ | ====Ground Vehicles==== | ||
+ | :'''Ground Construction 0''': Buy Cost 25 | ||
+ | :'''Ground Construction I''': Buy Cost 60 | ||
+ | :'''Ground Construction II''': Buy Cost 100 | ||
+ | :'''Ground Construction III''': Buy Cost 180 | ||
+ | ====Aerospace==== | ||
+ | :'''Crude Aerospace''': Buy Cost 25 | ||
+ | :'''Aerospace Construction 0''': Buy Cost 40 | ||
+ | :'''Aerospace Construction I''': Buy Cost 60 | ||
+ | :'''Aerospace Construction II''': Buy Cost 100 | ||
+ | :'''Aerospace Construction III''': Buy Cost 180 | ||
+ | |||
+ | ==Propulsion/Power Applications== | ||
+ | ====Powerplants==== | ||
+ | :'''Chemical Powerplants''' | ||
+ | ::'''Craft Chemical Powerplants''' | ||
+ | :'''Fission Powerplants''' | ||
+ | ::'''Craft Fission Powerplants''' | ||
+ | :'''Fusion Powerplants''' | ||
+ | ::'''Craft Fusion Powerplants''' | ||
+ | ====Naval Engines==== | ||
+ | :'''Nuclear Pulse Drives''' | ||
+ | ::'''Fusion Thrusters''' | ||
+ | ::'''Cold Gas Rockets''' | ||
+ | :'''Naval Propulsion I+''' | ||
+ | ====Craft Engines==== | ||
+ | :'''Chemical Aerospace Thrusters''' | ||
+ | ::'''Fusion Aerospace Thrusters''' | ||
+ | :'''Aerospace Propulsion I+''' | ||
+ | |||
+ | ==Weapon Applications== | ||
+ | ==Defensive Applications== | ||
+ | ====Armour==== | ||
+ | :'''Belted Armour''' | ||
+ | ::'''Depleted Uranium Armour''' | ||
+ | ::'''Laminate Armour''' | ||
+ | ::'''Anti-Beam Laminate''' | ||
+ | :'''Nephilim Armour''' | ||
+ | |||
+ | ==Theotech Applications== | ||
+ | ====Jumpdrives==== | ||
+ | :'''Jump Drive Theory''' | ||
+ | ::'''Limpdrives''' | ||
+ | :'''Jumpdrives I''' | ||
+ | ::'''Catapults''' | ||
+ | ::'''Trade Catapults''' | ||
+ | :'''Jumpdrives II''' | ||
+ | ::'''Compact Jumpdrives''' | ||
+ | ::'''Miniaturised Jumpdrives''' | ||
+ | :'''Jumpdrives III''' | ||
+ | :'''Jumpdrives IV''' | ||
+ | ====Hyperwaves==== | ||
+ | :'''Hyperwave Theory''' | ||
+ | :'''Hyperwave Transcievers''' | ||
+ | ::'''Hyperwave Beacons''' | ||
+ | :'''Hyperwave Sensors''' | ||
+ | :'''Pathfinder Module''' | ||
+ | ====Entropy Sinks==== | ||
+ | :'''Entropy Sink Theory''' | ||
+ | :'''Basic Entropy Sinks''' | ||
+ | ::'''Miniaturised Entropy Sinks''' | ||
+ | :'''Advanced Entropy Sinks''' | ||
+ | |||
+ | ====Particle Weapons==== | ||
+ | :'''Particle Projection Theory''' | ||
+ | ::'''Enhanced Lasers''' | ||
+ | :'''Particle Blaster Fundamentals''' | ||
+ | ::'''Naval Particle Blasters''' | ||
+ | ::'''Craft Particle Blasters''' | ||
+ | :'''Early Particle Fundamentals''' | ||
+ | ::'''Early Naval Particle Weapons''' | ||
+ | ::'''Early Craft Particle Weapons''' | ||
+ | :'''Sophisticated Particle Fundamentals''' | ||
+ | ::'''Naval Particle Weapons''' | ||
+ | ::'''Craft Particle Weapons''' | ||
+ | ::'''Infantry Particle Weapons''' | ||
+ | :'''Variable Mode Projectors''' | ||
+ | |||
+ | ====Energy Shields==== | ||
+ | :'''Energy Shield Theory''' | ||
+ | :'''Early Scattering Fields''' | ||
+ | ::'''Naval Shields I''' | ||
+ | ::'''Naval Shields II''' | ||
+ | :'''Scattering Fields''' | ||
+ | :'''Miniaturised Scattering Fields''' | ||
+ | ::'''Craft Shields I''' | ||
+ | ::'''Craft Shields II''' | ||
+ | |||
+ | ====Forced Fusion==== | ||
+ | :'''Forced Fusion Theory''' | ||
+ | :'''Semi-Forced Fusion''' | ||
+ | :'''Forced Fusion''' | ||
+ | :'''Miniaturised Forced Fusion''' |
Latest revision as of 02:06, 10 March 2010
The system isn't really designed to go this far down, so assume your stuff is even worse than it looks.
Starting Applications
- Shipbuilding 0
- Ground Construction 0
- Crude Aerospace
- Naval Armour III?
- Ground Armour III?
- Naval Propulsion IV?
- Crude Electrothermal Fundamentals
- Early Railgun Fundamentals
- All derived applications for one of Early Railgun and Early Electrothermal
- Early Laser Fundamentals
- Crude Missile Fundamentals
- Belted Armour
- Depleted Uranium Armour
- Naval Fusion Drives
- Craft Combustion Drives
- Naval Fusion Powerplants
- Craft Fission Powerplants
- Jumpdrives I
Applications
Construction Applications
Shipbuilding
- Shipbuilding 0: Buy Cost 25
- Shipbuilding I: Buy Cost 50
- Shipbuilding II: Buy Cost 75
- Shipbuilding III: Buy Cost 100
- Shipbuilding IV: Buy Cost 150
- Shipbuilding V: Buy Cost 200
Ground Vehicles
- Ground Construction 0: Buy Cost 25
- Ground Construction I: Buy Cost 60
- Ground Construction II: Buy Cost 100
- Ground Construction III: Buy Cost 180
Aerospace
- Crude Aerospace: Buy Cost 25
- Aerospace Construction 0: Buy Cost 40
- Aerospace Construction I: Buy Cost 60
- Aerospace Construction II: Buy Cost 100
- Aerospace Construction III: Buy Cost 180
Propulsion/Power Applications
Powerplants
- Chemical Powerplants
- Craft Chemical Powerplants
- Fission Powerplants
- Craft Fission Powerplants
- Fusion Powerplants
- Craft Fusion Powerplants
- Nuclear Pulse Drives
- Fusion Thrusters
- Cold Gas Rockets
- Naval Propulsion I+
Craft Engines
- Chemical Aerospace Thrusters
- Fusion Aerospace Thrusters
- Aerospace Propulsion I+
Weapon Applications
Defensive Applications
Armour
- Belted Armour
- Depleted Uranium Armour
- Laminate Armour
- Anti-Beam Laminate
- Nephilim Armour
Theotech Applications
Jumpdrives
- Jump Drive Theory
- Limpdrives
- Jumpdrives I
- Catapults
- Trade Catapults
- Jumpdrives II
- Compact Jumpdrives
- Miniaturised Jumpdrives
- Jumpdrives III
- Jumpdrives IV
Hyperwaves
- Hyperwave Theory
- Hyperwave Transcievers
- Hyperwave Beacons
- Hyperwave Sensors
- Pathfinder Module
Entropy Sinks
- Entropy Sink Theory
- Basic Entropy Sinks
- Miniaturised Entropy Sinks
- Advanced Entropy Sinks
Particle Weapons
- Particle Projection Theory
- Enhanced Lasers
- Particle Blaster Fundamentals
- Naval Particle Blasters
- Craft Particle Blasters
- Early Particle Fundamentals
- Early Naval Particle Weapons
- Early Craft Particle Weapons
- Sophisticated Particle Fundamentals
- Naval Particle Weapons
- Craft Particle Weapons
- Infantry Particle Weapons
- Variable Mode Projectors
Energy Shields
- Energy Shield Theory
- Early Scattering Fields
- Naval Shields I
- Naval Shields II
- Scattering Fields
- Miniaturised Scattering Fields
- Craft Shields I
- Craft Shields II
Forced Fusion
- Forced Fusion Theory
- Semi-Forced Fusion
- Forced Fusion
- Miniaturised Forced Fusion