LOE Equipment List: Difference between revisions
New page: F = Formation – only useable by troops in close formation<br> B = Bashing – damage ignores light armour<br> P“X” = Piercing - +X against all armour (Piercing effects are reduced by... |
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Power Shields<br> | Power Shields<br> | ||
Dodge +1<br> | Dodge +1<br> | ||
[[LOE Rules|Back]] |
Revision as of 12:42, 14 December 2008
F = Formation – only useable by troops in close formation
B = Bashing – damage ignores light armour
P“X” = Piercing - +X against all armour (Piercing effects are reduced by 1 for every Milieu of armour over the weapon)
R = Ranged
x“X” = Multiple attacks – attacks X times a round
D = Death Weapon – kills on failed save
V = Vaporization Weapon – Ignores armour
Weapons
Unarmed
Init:+0
Attack: 10+
Parry/Dodge:10+
Tech Milieu 1
Dagger
Init:+0
Attack: 9+
Parry: 10+
Sword
Init: +1
Attack: 9+
Parry: 9+
Spear
Init: +0/+2F
Attack: 9+
Parry: 10+
Mace/Axe
Init: +1
Attack: 9+ B
Parry: 10+
Longbow
Init: +0/+5R
Attack: 9+
Range: 3
Crossbow
Init:+0/+4R
Attack: 9+ P1
Range: 2
Small Shield
Parry 9+
Large Shield
Parry 9+/8+F
Tower Shield
Parry 8+/7+F
-1 Init
-1 Move when deployed
Light Armour
Defense +1
Medium Armour
Defense +2
-1 Dodge
Heavy Armour
Defense +3
-1 Init
-2 Dodge
Tech Milieu 2
Musket
Init: +1/+4R
Attack: 8+ P1
Range: 8
Rifle
Init: +1/+6R
Attack: 8+ P1
Range: 15
Tech Milieu 3
Rapid Fire Rifle
Init: +2/+6R
Attack: 7+ P1 x2
Range: 20
Light Body Armour
Defense +1
Full Body Armour
Defense +2
Heavy Body Armour
Defense +3
-1 Dodge
Tech Milieu 4
Advanced Rifle
Init: +2/+6R
Attack: 6+ P1 x2
Range: 30
Tech Milieu 5
Disruptor
Init: +2/+6R
Attack: 5+ DV
Range: 50
Power Assisted Armour
Defense +3
Can carry more
Full Power Armour
Defense +4
+1 Melee damage
Can carry more
Power Shields
Dodge +1