LOE Equipment List: Difference between revisions

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New page: F = Formation – only useable by troops in close formation<br> B = Bashing – damage ignores light armour<br> P“X” = Piercing - +X against all armour (Piercing effects are reduced by...
 
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Power Shields<br>
Power Shields<br>
Dodge +1<br>
Dodge +1<br>
[[LOE Rules|Back]]

Revision as of 12:42, 14 December 2008

F = Formation – only useable by troops in close formation
B = Bashing – damage ignores light armour
P“X” = Piercing - +X against all armour (Piercing effects are reduced by 1 for every Milieu of armour over the weapon)
R = Ranged
x“X” = Multiple attacks – attacks X times a round
D = Death Weapon – kills on failed save
V = Vaporization Weapon – Ignores armour

Weapons

Unarmed
Init:+0
Attack: 10+
Parry/Dodge:10+

Tech Milieu 1

Dagger
Init:+0
Attack: 9+
Parry: 10+

Sword
Init: +1
Attack: 9+
Parry: 9+

Spear
Init: +0/+2F
Attack: 9+
Parry: 10+

Mace/Axe
Init: +1
Attack: 9+ B
Parry: 10+

Longbow
Init: +0/+5R
Attack: 9+
Range: 3

Crossbow
Init:+0/+4R
Attack: 9+ P1
Range: 2

Small Shield
Parry 9+

Large Shield
Parry 9+/8+F

Tower Shield
Parry 8+/7+F
-1 Init
-1 Move when deployed

Light Armour
Defense +1

Medium Armour
Defense +2
-1 Dodge

Heavy Armour
Defense +3
-1 Init
-2 Dodge


Tech Milieu 2

Musket
Init: +1/+4R
Attack: 8+ P1
Range: 8

Rifle
Init: +1/+6R
Attack: 8+ P1
Range: 15

Tech Milieu 3

Rapid Fire Rifle
Init: +2/+6R
Attack: 7+ P1 x2
Range: 20

Light Body Armour
Defense +1

Full Body Armour
Defense +2

Heavy Body Armour
Defense +3
-1 Dodge


Tech Milieu 4

Advanced Rifle
Init: +2/+6R
Attack: 6+ P1 x2
Range: 30

Tech Milieu 5
Disruptor
Init: +2/+6R
Attack: 5+ DV
Range: 50

Power Assisted Armour
Defense +3
Can carry more

Full Power Armour
Defense +4
+1 Melee damage
Can carry more

Power Shields
Dodge +1


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