Talk:Ascend: Revision history

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18 April 2015

15 April 2015

  • curprev 22:3722:37, 15 April 2015Shrike talk contribs 1,787 bytes +1,787 Created page with "==Taking Damage== Silhouette (Heavy Gear) uses a broadly similar system of damage inflicted vs thresholds to inflict Light, Heavy or Instant Death. Heavy is at x2 and Death i..."