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	<title>Talk:The Daedalus Republic - Revision history</title>
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	<updated>2026-04-19T08:06:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Talk:The_Daedalus_Republic&amp;diff=18506&amp;oldid=prev</id>
		<title>Bossmuff: Created page with &#039;== Old History Paths ==  A) Colonization &lt;br&gt; Resource Base (+100 PIP)&lt;br&gt; Dominantly Baseline (+60 pop, +logistics) &lt;br&gt; Resource Rich World: Relic Dust (+100 Dust) &lt;br&gt;  B) His…&#039;</title>
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		<updated>2010-07-20T16:00:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;== Old History Paths ==  A) Colonization &amp;lt;br&amp;gt; Resource Base (+100 PIP)&amp;lt;br&amp;gt; Dominantly Baseline (+60 pop, +logistics) &amp;lt;br&amp;gt; Resource Rich World: Relic Dust (+100 Dust) &amp;lt;br&amp;gt;  B) His…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Old History Paths ==&lt;br /&gt;
&lt;br /&gt;
A) Colonization &amp;lt;br&amp;gt;&lt;br /&gt;
Resource Base (+100 PIP)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominantly Baseline (+60 pop, +logistics) &amp;lt;br&amp;gt;&lt;br /&gt;
Resource Rich World: Relic Dust (+100 Dust) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
B) History of the Colony, Volume 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Transgene Migration (+20 transgene, +60 population)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
C) History of the Colony, Volume II Repeat B1, then continue to D1 &amp;lt;br&amp;gt;&lt;br /&gt;
Military Action! (+2500 Military) &amp;lt;br&amp;gt;&lt;br /&gt;
Narco-Warfare (+2500 military, + doctrines, - 60 pop) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
D) The Breakdown &amp;lt;br&amp;gt;&lt;br /&gt;
Broken-down (+30 SP, +100 PIP) &amp;lt;br&amp;gt;&lt;br /&gt;
Revolution! (+2500 military, + doctrines, + morale, -60 pop) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
E) The Zodiac Organization &amp;lt;br&amp;gt;&lt;br /&gt;
The EU Includes Us (+100 CIP, - theta, Go to I1) &amp;lt;br&amp;gt;&lt;br /&gt;
To Go Boldly (+100 CIP, +100 Theta after faction minus) &amp;lt;br&amp;gt;&lt;br /&gt;
Center for Research (+4 Global Tech, +100 application, +100 CIP, -100 PIP) &amp;lt;br&amp;gt;&lt;br /&gt;
The Special Aerospace Service (++ Infiltration, + Security, +100 CIP, ++ doctrines) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
L) Government &amp;lt;br&amp;gt;&lt;br /&gt;
Multiparty Democracy (+ Morale, +100 Application, +100 CIP) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chaotic Event: My Toaster Hit Singularity (+100 dust, -100 CIP) &lt;br /&gt;
&lt;br /&gt;
EU: + Railgun Application, + Armor Application, +6 Shipbuilding, Capital Construction, + Ground Application, + Stealth Application &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Licensed to Kill (++ Infiltration, ++ Security, 10% secrets, + 50% secret project cost) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
+30 SP &amp;lt;br&amp;gt;&lt;br /&gt;
Pop: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Transgene: +20 &amp;lt;br&amp;gt;&lt;br /&gt;
Morale: ++ &amp;lt;br&amp;gt;&lt;br /&gt;
PIP: +100 &amp;lt;br&amp;gt;&lt;br /&gt;
CIP: +400 &amp;lt;br&amp;gt;&lt;br /&gt;
Wealth: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Dust: +200 &amp;lt;br&amp;gt;&lt;br /&gt;
Theta: +100 &amp;lt;br&amp;gt;&lt;br /&gt;
Military: +7500 &amp;lt;br&amp;gt;&lt;br /&gt;
Doctrines: ++++ &amp;lt;br&amp;gt;&lt;br /&gt;
Logistics: + &amp;lt;br&amp;gt;&lt;br /&gt;
Global Tech: +4 &amp;lt;br&amp;gt;&lt;br /&gt;
Application: +200 &amp;lt;br&amp;gt;&lt;br /&gt;
Railgun Application +&amp;lt;br&amp;gt;&lt;br /&gt;
Armor Application +&amp;lt;br&amp;gt;&lt;br /&gt;
Shipbuilding ++++++&amp;lt;br&amp;gt;&lt;br /&gt;
Ground Application +&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth Application +&amp;lt;br&amp;gt;&lt;br /&gt;
Capital Construction&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
++++ Infiltration &amp;lt;br&amp;gt;&lt;br /&gt;
+++ Security &amp;lt;br&amp;gt;&lt;br /&gt;
10% secrets &amp;lt;br&amp;gt;&lt;br /&gt;
50% secret project cost &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tech Indices===&lt;br /&gt;
&lt;br /&gt;
Global Tech: 24 &amp;lt;br&amp;gt;&lt;br /&gt;
Shipbuilding: 29 &amp;lt;br&amp;gt;&lt;br /&gt;
Transgenics: 16 &amp;lt;br&amp;gt;&lt;br /&gt;
Ground Vehicles: 29 &amp;lt;br&amp;gt;&lt;br /&gt;
Materials: 29 &amp;lt;br&amp;gt;&lt;br /&gt;
Railguns: 34 &amp;lt;br&amp;gt;&lt;br /&gt;
Catapults: 54 &amp;lt;br&amp;gt;&lt;br /&gt;
Stealth: 29 &amp;lt;br&amp;gt;&lt;br /&gt;
Basic Theotech: 39 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kentwich Upgrade ===&lt;br /&gt;
&lt;br /&gt;
:+3 Intelligence&lt;br /&gt;
::24 points before transgenic bonus&lt;br /&gt;
&lt;br /&gt;
=== Totals ===&lt;br /&gt;
&lt;br /&gt;
300 Population &amp;lt;br&amp;gt;&lt;br /&gt;
500 Wealth &amp;lt;br&amp;gt;&lt;br /&gt;
600 PIP &amp;lt;br&amp;gt;&lt;br /&gt;
900 CIP &amp;lt;br&amp;gt;&lt;br /&gt;
450 Delta Dust &amp;lt;br&amp;gt;&lt;br /&gt;
100 Theta Dust &amp;lt;br&amp;gt;&lt;br /&gt;
32,500 Military &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bossmuff</name></author>
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