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	<id>https://swiki.fancruft.com/index.php?action=history&amp;feed=atom&amp;title=Strangereal_World</id>
	<title>Strangereal World - Revision history</title>
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	<updated>2026-05-30T06:29:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Strangereal_World&amp;diff=17109&amp;oldid=prev</id>
		<title>Sixmarks: /* Races of Strangereal */</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Strangereal_World&amp;diff=17109&amp;oldid=prev"/>
		<updated>2010-05-27T13:54:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Races of Strangereal&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:54, 27 May 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot;&gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::All Common draft fourth&amp;#039;d&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::All Common draft fourth&amp;#039;d&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;God-Blooded &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Asgar)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;God-Blooded&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Humans with a touch of ancient god in their bloodline&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Humans with a touch of ancient god in their bloodline&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::Cost: 25&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::Cost: 25&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l81&quot;&gt;Line 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::All Nodes provide double non-mana benefits&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::All Nodes provide double non-mana benefits&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::All Population halved, Infantry/GroundVehicles/Navalunits/Aircraft cost 50% more&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::All Population halved, Infantry/GroundVehicles/Navalunits/Aircraft cost 50% more&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Domains===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Domains===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sixmarks</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Strangereal_World&amp;diff=17108&amp;oldid=prev</id>
		<title>Sixmarks: Created page with &#039;==The Rules==  To start, all nations have a total of 200 points to spend exclusively on Domains and a further 200 points to be spent on any area of their choosing, such as races,…&#039;</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Strangereal_World&amp;diff=17108&amp;oldid=prev"/>
		<updated>2010-05-27T13:53:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;==The Rules==  To start, all nations have a total of 200 points to spend exclusively on Domains and a further 200 points to be spent on any area of their choosing, such as races,…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==The Rules==&lt;br /&gt;
&lt;br /&gt;
To start, all nations have a total of 200 points to spend exclusively on Domains and a further 200 points to be spent on any area of their choosing, such as races, extra domains and military forces.  Military forces are purchased at 1 point = 250 Cash.  For this purpose consider 1 Mana/Adamantium/Education to be equal to 1 gold, 1 Rare Earth to be 5 gold, 1 Oil to be 10 Gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Races of Strangereal===&lt;br /&gt;
The cost in points is to unlock a given race.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Humans &lt;br /&gt;
:Humans are, for whatever reason, the most widespread race on Strangereal&lt;br /&gt;
::Racial Alignment:  None&lt;br /&gt;
&lt;br /&gt;
Orcs &lt;br /&gt;
:Originally tribal, some are now civilized.  Can be green, brown or red.&lt;br /&gt;
::Racial Alignment:  Matter&lt;br /&gt;
::Infantry units are tougher&lt;br /&gt;
::Mage units are weaker&lt;br /&gt;
&lt;br /&gt;
Goblins &lt;br /&gt;
:Surface ones are mostly in isolated regions, underground ones are angry.&lt;br /&gt;
::Racial Alignment:  Void&lt;br /&gt;
::+1 to all Drafts&lt;br /&gt;
::Infantry units are weaker&lt;br /&gt;
&lt;br /&gt;
Dwarves&lt;br /&gt;
:Short guys that like beer and live in underground halls.&lt;br /&gt;
::Cost:  20&lt;br /&gt;
::Underdark Race&lt;br /&gt;
::Racial Alignment:  Force&lt;br /&gt;
::Infantry units are tougher&lt;br /&gt;
::+25% to all Mine output&lt;br /&gt;
::-1 population&lt;br /&gt;
&lt;br /&gt;
Beastfolk&lt;br /&gt;
:Catgirls and furries, oh my!&lt;br /&gt;
::Cost:  5-20&lt;br /&gt;
::Racial Alignment:  Void&lt;br /&gt;
::May chose one Beast ability at 5 points, 2 at 12 or 3 at 20.&lt;br /&gt;
&lt;br /&gt;
Lizardmen&lt;br /&gt;
:Primitive reptilian humanoids that come from the deep deserts far from civilization.&lt;br /&gt;
::Cost: 10&lt;br /&gt;
::Racial Alignment:  Life&lt;br /&gt;
::Infantry units are faster&lt;br /&gt;
::May buy Lizard Wastes&lt;br /&gt;
::Immune to attritionary effects of Wastes and Lizard Wastes&lt;br /&gt;
&lt;br /&gt;
Frogmen&lt;br /&gt;
:Primitive reptilian humanoids that come from the marshes far from civilization.&lt;br /&gt;
::Cost: 15&lt;br /&gt;
::Racial Alignment:  Life&lt;br /&gt;
::Infantry units are faster&lt;br /&gt;
::Immune to attritionary effects of Marshy Wastes&lt;br /&gt;
::Marshy Wastes produce +1 food, and +2 Common Draft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elves &lt;br /&gt;
:Fuck&amp;#039;n pointy-ears&lt;br /&gt;
::Cost: 20&lt;br /&gt;
::Racial Alignment:  Ether&lt;br /&gt;
::Light units are faster and more powerful, everything else is weaker&lt;br /&gt;
::Wilds generate +1 Food and +10 Mana&lt;br /&gt;
::May buy Elven Wilds&lt;br /&gt;
::All population halved&lt;br /&gt;
&lt;br /&gt;
Dark Elves &lt;br /&gt;
:Underground Elves&lt;br /&gt;
::Cost: 20&lt;br /&gt;
::Underdark Race&lt;br /&gt;
::Racial Alignment:  Ether&lt;br /&gt;
::Light units are faster and more powerful, everything else is weaker&lt;br /&gt;
::Underdark Domains generate +1 Food and +10 Mana&lt;br /&gt;
::All Common draft fourth&amp;#039;d&lt;br /&gt;
&lt;br /&gt;
God-Blooded (Asgar)&lt;br /&gt;
:Humans with a touch of ancient god in their bloodline&lt;br /&gt;
::Cost: 25&lt;br /&gt;
::Racial Alignment:  Life&lt;br /&gt;
::All Infantry, Ground Vehicles, Naval units, and Aircraft are stronger and tougher&lt;br /&gt;
::All Nodes provide double non-mana benefits&lt;br /&gt;
::All Population halved, Infantry/GroundVehicles/Navalunits/Aircraft cost 50% more&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Domains===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Strangereal Domain Customization]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Domains are what make up your nation, the real estate so to speak.  They are where your people live and work and have a very real effect on your national character.  &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Domain Limits&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A nation may have up to 12 domains without any problem, however past that there is a surcharge of +10 points per additional domain.  In the modern era following the fall of empires, few large states exist.  A Domain can have at maximum four mines/quarries and one of every other type of site.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Nodes====&lt;br /&gt;
Air Node&lt;br /&gt;
:Often the sites of continual lightning, rain, snow and other more unusual atmospheric phenomenon.  A flare at an Air Node can send storms across a continent, providing much-needed rain - or ruining crops.&lt;br /&gt;
::50 points&lt;br /&gt;
::Ether-Aligned&lt;br /&gt;
::Each Air Node provides 1000 Mana, doubles the energy output of all wind farms in the domain&lt;br /&gt;
::Increases non-Node mana by 5%&lt;br /&gt;
Fire Node&lt;br /&gt;
:Archetypically a bubbling volcano, though vast fields of bubbling mud or geysers is not uncommon.  More rarely, Fire Nodes can be twisted spires of rocks, dispersing raw energy into the air - or those venturing unwisely close.&lt;br /&gt;
::50 points&lt;br /&gt;
::Force-Aligned&lt;br /&gt;
::Each Fire Node provides 1000 Mana&lt;br /&gt;
::Reduces Mana cost of vehicles by 10%&lt;br /&gt;
Wood Node&lt;br /&gt;
:The vibrant energy of a Wood Node imbues the local forests with unnatural vitality, turning them into vegetative battlegrounds of constantly-growing trees, creepers and other flora.&lt;br /&gt;
::50 points&lt;br /&gt;
::Life-Aligned&lt;br /&gt;
::Each Wood Node provides 1250 Mana&lt;br /&gt;
::Increases Wilds and Countrysides draft by +1&lt;br /&gt;
Earth Node&lt;br /&gt;
:Often taking the form of ridiculously rugged mountains that are fairly bursting with precious gems and ores, Earth Nodes are the foci of the geomantic forces of Earth magic.&lt;br /&gt;
::50 points&lt;br /&gt;
::Matter-Aligned&lt;br /&gt;
::Each Earth Node provides 1000 Mana&lt;br /&gt;
::Increase Cash income by 5%, Doubles the output of all mines in the domain&lt;br /&gt;
Water Node&lt;br /&gt;
:Endless fonts of crystal-clear water that fades to the deepest indigo above their unknown depths, Water Nodes are sources of pure water, even when they are found in an ocean.&lt;br /&gt;
::50 points&lt;br /&gt;
::Each Water Node provides 1000 Mana&lt;br /&gt;
::Increases Fresh Water production in domain by 2 each, negates all pollution in the domain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
&lt;br /&gt;
:Oil&lt;br /&gt;
::Dead Black stuff that comes from the ground, Oil is refined, and is used to power most of the world&amp;#039;s stuff.&lt;br /&gt;
:Adamantium&lt;br /&gt;
::A crucial metal from the early middle ages, use of Adamantium has continued on to present day.&lt;br /&gt;
:Rare Earths&lt;br /&gt;
::Rare Earth materials are almost as much of a necessity for modern life as Oil, being used for advanced Electronics and Computing.&lt;br /&gt;
:Education&lt;br /&gt;
::Education is a measure of how educated your nation is, and is required for magic and technomagic&lt;br /&gt;
:Fresh Water&lt;br /&gt;
::Because of the massive population increase of the last century, fresh water itself is at a premium in Strangereal, used both to support population(along with food) and decrease the effects of pollution.&lt;br /&gt;
:Pollution&lt;br /&gt;
::Ever Since the Industrial revolution, pollution in it&amp;#039;s many forms has changed the Strangereal world. Pollution acts as a negative modifier to population.&lt;br /&gt;
:Population&lt;br /&gt;
::Commoners are the bulk of any military, coming from various lower classes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Military Units===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Strangereal: Unit Design]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Strangereal]]&lt;/div&gt;</summary>
		<author><name>Sixmarks</name></author>
	</entry>
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