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	<title>Recessive Memes Test System - Revision history</title>
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	<updated>2026-04-13T05:08:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Recessive_Memes_Test_System&amp;diff=62127&amp;oldid=prev</id>
		<title>FBH: Created page with &quot;Stat System  General system. There are 5 major attributes, each with 2 underlying subcategories.  Divide points up between the 5 categories. If you reach a maximum, you may pa...&quot;</title>
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		<updated>2016-05-29T17:37:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Stat System  General system. There are 5 major attributes, each with 2 underlying subcategories.  Divide points up between the 5 categories. If you reach a maximum, you may pa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Stat System&lt;br /&gt;
&lt;br /&gt;
General system. There are 5 major attributes, each with 2 underlying subcategories. &lt;br /&gt;
Divide points up between the 5 categories. If you reach a maximum, you may pay double cost to buy points into a subcategory. This represents the way fields become more specialized as they become more advanced. &lt;br /&gt;
&lt;br /&gt;
[Type 1 Attributes (external)] &amp;lt;br&amp;gt;&lt;br /&gt;
-Attributes of the physical body &amp;lt;Br&amp;gt;&lt;br /&gt;
-While the can be aided by software, skills applying to them cannot be supplied by an overlay without special augmentations.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Physicality &lt;br /&gt;
:Burst Strength&lt;br /&gt;
:Sustained Strength&lt;br /&gt;
&lt;br /&gt;
Perception &lt;br /&gt;
:Intuition &lt;br /&gt;
:Processing &lt;br /&gt;
&lt;br /&gt;
[Type 2 Attributes (internal)] &amp;lt;br&amp;gt;&lt;br /&gt;
-Can be conducted off of an overlay &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kinaesthetic&lt;br /&gt;
:Gross Motor Skills &lt;br /&gt;
:Fine Motor Skills &lt;br /&gt;
&lt;br /&gt;
Reasoning&lt;br /&gt;
:Problem Solving (resolution of a problem)&lt;br /&gt;
:Pattern Recognition  (Realization of the presence of something)&lt;br /&gt;
&lt;br /&gt;
Interpersonal &lt;br /&gt;
:Recognition &lt;br /&gt;
:Response &lt;br /&gt;
&lt;br /&gt;
Derived Values&lt;br /&gt;
Perception + Kinaesthetic = Spatial Awareness (used in dogfights, free ship maneuverer and zero G combat)&lt;/div&gt;</summary>
		<author><name>FBH</name></author>
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