<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://swiki.fancruft.com/index.php?action=history&amp;feed=atom&amp;title=Piero_Dominici</id>
	<title>Piero Dominici - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://swiki.fancruft.com/index.php?action=history&amp;feed=atom&amp;title=Piero_Dominici"/>
	<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;action=history"/>
	<updated>2026-04-10T02:30:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51021&amp;oldid=prev</id>
		<title>MJ12 Commando: /* Merits */</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51021&amp;oldid=prev"/>
		<updated>2014-01-31T07:21:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Merits&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:21, 31 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l140&quot;&gt;Line 140:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 140:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Jack of All Trades: EXEMPLAR Project broad-spectrum programming. It&amp;#039;s really helpful.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Jack of All Trades: EXEMPLAR Project broad-spectrum programming. It&amp;#039;s really helpful.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Legendary Strength: Achilles, Son of Peleus, strong like a god. There are &amp;#039;&amp;#039;giant death robots&amp;#039;&amp;#039; which aren&amp;#039;t as strong as he is. Adds 1 automatic success to all Strength rolls (&amp;#039;&amp;#039;a la&amp;#039;&amp;#039; Potence).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Legendary Strength: Achilles, Son of Peleus, strong like a god. There are &amp;#039;&amp;#039;giant death robots&amp;#039;&amp;#039; which aren&amp;#039;t as strong as he is. Adds 1 automatic success to all Strength rolls (&amp;#039;&amp;#039;a la&amp;#039;&amp;#039; Potence).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Legendary Dexterity: Swift-footed Achilles, blindingly fast and lethal. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Multiple action penalties are reduced by &lt;/del&gt;2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Legendary Dexterity: Swift-footed Achilles, blindingly fast and lethal. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10s on Dexterity rolls count as &lt;/ins&gt;2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Legendary Stamina: The invulnerable Achilles, whose sole weakness was his heel. Well okay, the Technocracy broadened this weakness a little, but also made it less impressive. Against an attack which is not a called shot, Achilles soaks at -3 difficulty.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Legendary Stamina: The invulnerable Achilles, whose sole weakness was his heel. Well okay, the Technocracy broadened this weakness a little, but also made it less impressive. Against an attack which is not a called shot, Achilles soaks at -3 difficulty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MJ12 Commando</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51020&amp;oldid=prev</id>
		<title>MJ12 Commando: /* Device 6 */</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51020&amp;oldid=prev"/>
		<updated>2014-01-31T07:20:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Device 6&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:20, 31 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Forces 2/Matter 3 Flexible Piezoelectric Epidermis (1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Forces 2/Matter 3 Flexible Piezoelectric Epidermis (1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Roll the suit&amp;#039;s Arete. Each success adds 1 automatic success to soak rolls for the turn. This lasts for one turn only. Uses 1 Quintessence/activation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Roll the suit&amp;#039;s Arete. Each success adds 1 automatic success to soak rolls for the turn. This lasts for one turn only. Uses 1 Quintessence/activation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Matter 4 Myomer Musculature (1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Matter 4&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/Life 3 &lt;/ins&gt;Myomer Musculature (1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Adds +2 Strength while worn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Adds +2 Strength &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and +1 Dexterity &lt;/ins&gt;while worn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Prime 3 Reactive Countermagic (1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Prime 3 Reactive Countermagic (1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Adds +3d to CM when worn&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Adds +3d to CM when worn&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MJ12 Commando</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51019&amp;oldid=prev</id>
		<title>MJ12 Commando: /* Health */</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51019&amp;oldid=prev"/>
		<updated>2014-01-31T07:19:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Health&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:19, 31 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot;&gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incap/Dead&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incap/Dead&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Regenerate 1 HL/turn&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Regenerate 1 HL/turn&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Stamina Soak 8d, Armor Soak 2d, total 10d&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Stamina Soak 8d, Armor Soak 2d, total 10d &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nude. While wearing the &#039;&#039;Myrmidon&#039;&#039;, he gains an additional 6d soak, for a total of 16d.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: 5d Primium CM&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: 5d Primium CM&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 8d CM while wearing the &#039;&#039;Myrmidon&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Standing Effects==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Standing Effects==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MJ12 Commando</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51018&amp;oldid=prev</id>
		<title>MJ12 Commando at 07:18, 31 January 2014</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51018&amp;oldid=prev"/>
		<updated>2014-01-31T07:18:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:18, 31 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Concept:&amp;#039;&amp;#039; Achilles Test Type Combat Unit&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Concept:&amp;#039;&amp;#039; Achilles Test Type Combat Unit&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Convention:&amp;#039;&amp;#039; Progenitors&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Convention:&amp;#039;&amp;#039; Progenitors&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Metholodogy:&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ethical Compliance&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Metholodogy:&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Damage Control&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Nature:&amp;#039;&amp;#039; Bravo (Strength/Anger), regain WP when you utterly defeat someone who stands in your way&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Nature:&amp;#039;&amp;#039; Bravo (Strength/Anger), regain WP when you utterly defeat someone who stands in your way&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Demeanor:&amp;#039;&amp;#039; Vigilante (Single Minded Lethality/Blood-Blind), regain WP when you hurt your target in a noticeable way&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Demeanor:&amp;#039;&amp;#039; Vigilante (Single Minded Lethality/Blood-Blind), regain WP when you hurt your target in a noticeable way&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l132&quot;&gt;Line 132:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 132:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Requisitions 3==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Requisitions 3==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yeah, it&#039;s true that nobody likes him much. Of course, that&#039;s not very relevant when you can airdrop him in by himself, with just remote support, and he can singlehandedly ruin the day of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an entire regiment &lt;/del&gt;of  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yeah, it&#039;s true that nobody likes him much. Of course, that&#039;s not very relevant when you can airdrop him in by himself, with just remote support, and he can singlehandedly ruin the day &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like several platoons &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HITMarks would, except with 1% &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the footprint. So when he asks for a NSN Plasma Caster, you give him a NSN Plasma Caster.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Merits &amp;amp; Flaws=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Merits &amp;amp; Flaws=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MJ12 Commando</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51017&amp;oldid=prev</id>
		<title>MJ12 Commando: Created page with &quot;&#039;&#039;Name:&#039;&#039; Piero Dominici &lt;br&gt; &#039;&#039;Concept:&#039;&#039; Achilles Test Type Combat Unit&lt;br&gt; &#039;&#039;Convention:&#039;&#039; Progenitors&lt;br&gt; &#039;&#039;Metholodogy:&#039;&#039; Ethical Compliance&lt;br&gt; &#039;&#039;Nature:&#039;&#039; Bravo (Streng...&quot;</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Piero_Dominici&amp;diff=51017&amp;oldid=prev"/>
		<updated>2014-01-31T07:17:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039; Piero Dominici &amp;lt;br&amp;gt; &amp;#039;&amp;#039;Concept:&amp;#039;&amp;#039; Achilles Test Type Combat Unit&amp;lt;br&amp;gt; &amp;#039;&amp;#039;Convention:&amp;#039;&amp;#039; Progenitors&amp;lt;br&amp;gt; &amp;#039;&amp;#039;Metholodogy:&amp;#039;&amp;#039; Ethical Compliance&amp;lt;br&amp;gt; &amp;#039;&amp;#039;Nature:&amp;#039;&amp;#039; Bravo (Streng...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039; Piero Dominici &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Concept:&amp;#039;&amp;#039; Achilles Test Type Combat Unit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Convention:&amp;#039;&amp;#039; Progenitors&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Metholodogy:&amp;#039;&amp;#039; Ethical Compliance&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Nature:&amp;#039;&amp;#039; Bravo (Strength/Anger), regain WP when you utterly defeat someone who stands in your way&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Demeanor:&amp;#039;&amp;#039; Vigilante (Single Minded Lethality/Blood-Blind), regain WP when you hurt your target in a noticeable way&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Eidolon:&amp;#039;&amp;#039; Primordial&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
: Strength 4 + 4 [Vicious]&lt;br /&gt;
: Dexterity 5 + 2 [Agile]&lt;br /&gt;
: Stamina 3 + 5 [Unkillable]&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
: Perception 4&lt;br /&gt;
: Intelligence 4 [Strategos]&lt;br /&gt;
: Wits 4 [Warrior Instinct]&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
40/24 XP + 6r + 10f&lt;br /&gt;
: Charisma 4 [Fearsome]&lt;br /&gt;
: Manipulation 2&lt;br /&gt;
: Appearance 5 [Beautiful]&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
Skills/Talents/Knowledges&lt;br /&gt;
: 44f&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
: Firearms 5 [Precision Targeting]&lt;br /&gt;
: Hypertech 3&lt;br /&gt;
: Melee 5 [Blades]&lt;br /&gt;
: Technology 3&lt;br /&gt;
: Stealth 3&lt;br /&gt;
: All other not-obscure Skills 1 (Jack of All Trades)&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
: Alertness 4 [Threat Detection]&lt;br /&gt;
: Awareness 3&lt;br /&gt;
: Athletics 3&lt;br /&gt;
: Brawl 5 [Pankration]&lt;br /&gt;
: Dodge 3&lt;br /&gt;
: Expression 3 &lt;br /&gt;
: Intimidation 5 [Unshackled Rage]&lt;br /&gt;
&lt;br /&gt;
==Knowledges==&lt;br /&gt;
: Academics (History) 4 [Ancient History]&lt;br /&gt;
: Academics (Philosophy) 4 [Logic]&lt;br /&gt;
: Investigation 4 [Nephandi-Hunting]&lt;br /&gt;
: Linguistics 3 [English, Greek, Arabic, Chinese, Latin]&lt;br /&gt;
: RD Data: Infernalists 4 [Technocratic Barrabi]&lt;br /&gt;
: RD Data: Werebeasts 4 [Wyrmspawn]&lt;br /&gt;
: Science (Biology) 4 [Bioweapons]&lt;br /&gt;
: Science (Cybernetics) 4 [Field Maintenance]&lt;br /&gt;
: Terrorism 4 [Mass Destruction]&lt;br /&gt;
: All other not-obscure Knowledges 1 (Jack of All Trades)&lt;br /&gt;
&lt;br /&gt;
=Willpower, Paradox, Quintessence, and Health=&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
Willpower 8&lt;br /&gt;
: Temp WP 8/8&lt;br /&gt;
&lt;br /&gt;
==Quintessence &amp;amp; Paradox==&lt;br /&gt;
Avatar 5&lt;br /&gt;
: Quintessence 5/5&lt;br /&gt;
&lt;br /&gt;
Paradox 8&lt;br /&gt;
: 8 Permanent Paradox&lt;br /&gt;
&lt;br /&gt;
==Health==&lt;br /&gt;
-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incap/Dead&lt;br /&gt;
: Regenerate 1 HL/turn&lt;br /&gt;
: Stamina Soak 8d, Armor Soak 2d, total 10d&lt;br /&gt;
: 5d Primium CM&lt;br /&gt;
&lt;br /&gt;
==Standing Effects==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Enlightenment &amp;amp; Enlightened Science=&lt;br /&gt;
Arete 3&lt;br /&gt;
&lt;br /&gt;
==Spheres==&lt;br /&gt;
: Bioengineering (Life) 2&lt;br /&gt;
: Energistics (Forces) 2&lt;br /&gt;
: Nanotech (Matter) 2&lt;br /&gt;
: Neuroscience (Mind) 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Avatar 5==&lt;br /&gt;
It&amp;#039;s GODDAMN Achilles.&lt;br /&gt;
&lt;br /&gt;
==Device 3==&lt;br /&gt;
Exomuscle&lt;br /&gt;
: +2 Strength, +1 Dexterity, +2 Stamina, +6 -0 HLs, +2d Armor, +1d CM, heals at half effectiveness w/o conjunctional Matter. Soaks Lethal/Agg w/full Stamina. Huge.&lt;br /&gt;
&lt;br /&gt;
==Device 5==&lt;br /&gt;
Bionanotech Integration&lt;br /&gt;
: +3 Stamina, immortal, regenerates 1 HL/round, immune to mundane poison/disease.&lt;br /&gt;
&lt;br /&gt;
==Device 6==&lt;br /&gt;
&amp;#039;&amp;#039;Myrmidon&amp;#039;&amp;#039; Power Armor (Light): A relatively lightweight suit of cutting-edge powered combat armor. There &amp;#039;&amp;#039;are&amp;#039;&amp;#039; a few power armor suits which are of superior design, but outside of Nimrod and other vanity projects very, very few powered hardsuits can compete with the sheer power of the Myrmidon. Base item is a suit of heavy combat armor with 6d soak and -4 mobility penalty. &lt;br /&gt;
: Arete 5 (5)&lt;br /&gt;
: Quintessence 20 (4)&lt;br /&gt;
: Integral Retractable Blade (Str + 3L damage)&lt;br /&gt;
: Forces 2 Adaptive Armor Support (1)&lt;br /&gt;
:: Negates mobility penalty&lt;br /&gt;
: Forces 2 Myomer Booster System (1)&lt;br /&gt;
:: Roll the suit&amp;#039;s Arete to move extremely fast. Each success increases movement speed by up to 100%. More than an 100% increase is vulgar, but it does not have to be fully utilized. Uses 1 Quintessence/activation.&lt;br /&gt;
: Time 3 Augmented Reaction System (1)&lt;br /&gt;
:: Roll the suit&amp;#039;s Arete to activate. Each success allows the user to take an extra action for the turn (but only for the turn, it doesn&amp;#039;t last). 1 extra action is coincidental, more are vulgar. Uses 1 Quintessence/activation.&lt;br /&gt;
: Matter 3 Hardened Carapace (1)&lt;br /&gt;
:: Negates the effects of armor piercing/increased soak difficulties.&lt;br /&gt;
: Forces 2/Matter 3 Flexible Piezoelectric Epidermis (1)&lt;br /&gt;
:: Roll the suit&amp;#039;s Arete. Each success adds 1 automatic success to soak rolls for the turn. This lasts for one turn only. Uses 1 Quintessence/activation.&lt;br /&gt;
: Matter 4 Myomer Musculature (1)&lt;br /&gt;
:: Adds +2 Strength while worn.&lt;br /&gt;
: Prime 3 Reactive Countermagic (1)&lt;br /&gt;
:: Adds +3d to CM when worn&lt;br /&gt;
: Failure-Prone (-3)&lt;br /&gt;
:: If armor is breached (user takes damage), roll Arete. Failure means all systems fail except the soak.&lt;br /&gt;
&lt;br /&gt;
==Enhancements 6==&lt;br /&gt;
Primium Countermeasures (8)&lt;br /&gt;
: +4d CM&lt;br /&gt;
Physical Structure Enhancements (8)&lt;br /&gt;
: +2 Dexterity, +2 Strength&lt;br /&gt;
Extrasensory Perception (2)&lt;br /&gt;
: Weak Points: Per + Awareness to see weakpoints, adds to damage/reduces enemy soak.&lt;br /&gt;
&lt;br /&gt;
==Requisitions 3==&lt;br /&gt;
Yeah, it&amp;#039;s true that nobody likes him much. Of course, that&amp;#039;s not very relevant when you can airdrop him in by himself, with just remote support, and he can singlehandedly ruin the day of an entire regiment of &lt;br /&gt;
&lt;br /&gt;
=Merits &amp;amp; Flaws=&lt;br /&gt;
==Merits==&lt;br /&gt;
: Code of Honor (Warrior Ethos)&lt;br /&gt;
: Iron Will: Achilles may be convinced. He may be fooled. His rage may induce him into acting in a self-destructive manner. But he will &amp;#039;&amp;#039;not&amp;#039;&amp;#039; be bound.&lt;br /&gt;
: Jack of All Trades: EXEMPLAR Project broad-spectrum programming. It&amp;#039;s really helpful.&lt;br /&gt;
: Legendary Strength: Achilles, Son of Peleus, strong like a god. There are &amp;#039;&amp;#039;giant death robots&amp;#039;&amp;#039; which aren&amp;#039;t as strong as he is. Adds 1 automatic success to all Strength rolls (&amp;#039;&amp;#039;a la&amp;#039;&amp;#039; Potence). &lt;br /&gt;
: Legendary Dexterity: Swift-footed Achilles, blindingly fast and lethal. Multiple action penalties are reduced by 2.&lt;br /&gt;
: Legendary Stamina: The invulnerable Achilles, whose sole weakness was his heel. Well okay, the Technocracy broadened this weakness a little, but also made it less impressive. Against an attack which is not a called shot, Achilles soaks at -3 difficulty.&lt;br /&gt;
&lt;br /&gt;
==Flaws==&lt;br /&gt;
: Construct: Self-explanatory.&lt;br /&gt;
: Stress Atavism: The rage of Achilles is truly legendary to behold. There is a reason standard deployment of Piero involves &amp;quot;okay, let him bring up every combat-relevant Procedure he can, literally drop him on the problem, and retrieve him a few hours later.&amp;quot;&lt;br /&gt;
:: +2 Strength, +1 Stamina, 3 -0 HLs, kills &amp;#039;&amp;#039;&amp;#039;everything that moves&amp;#039;&amp;#039;&amp;#039;, friend or foe.&lt;br /&gt;
&lt;br /&gt;
==Genetic Flaws==&lt;br /&gt;
: Primal Marks (2)&lt;br /&gt;
: Superdense Body Weight (1)&lt;br /&gt;
: Dietary Requirements (1)&lt;br /&gt;
: &amp;quot;Plasticky&amp;quot; Skin (1)&lt;/div&gt;</summary>
		<author><name>MJ12 Commando</name></author>
	</entry>
</feed>