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	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39929</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39929"/>
		<updated>2011-12-18T04:14:28Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [19] = 44 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [30] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [43] = 68 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 14&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S)  &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Barter (Fel) +20&lt;br /&gt;
*Blather (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Commerce (Fel) +20&lt;br /&gt;
*Common Lore (Administratum) (Int)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Concealment (Agi)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Disguise (Fel)&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Forbidden Lore (Pirates) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Performer (Musician) (Fel)&lt;br /&gt;
*Scholastic Lore (Archaic) (Int)&lt;br /&gt;
*Scholastic Lore (Bureaucracy) (Int)&lt;br /&gt;
*Scholastic Lore (Heraldry) (Int)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Secret Tongue (Administratum) (Int)&lt;br /&gt;
*Secret Tongue (Rogue Traders) (Int)&lt;br /&gt;
*Security (Agi)&lt;br /&gt;
*Search (Per)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
*Tracking (Per)&lt;br /&gt;
*Trade (Astrographer) (Int)&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Unremarkable (-20 Penalty to recall details on Nikola)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
* Concealed Bolter-Cane (1d10+5 Pen 4, Clip 1) Typically uses Organ Grinder and or Acid Rounds.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Scaled Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing a true relic of Saint Drusus himself. Attested to in Ecclesiarchy data-vaults, this canister also along with inscriptions concerning its validity are prayers, and purity seals marking its silvery surface. Small enough to be carried or worn on his person, Nikola does so only when he knows he has to deal with the Ecclesiarchy and Ministorum which gives him a +20 Bonus on all interactions with them due to the holy significance of this relic.&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 12,650 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Agility (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Agility (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
*Fellowship (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Fellowship (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Intelligence (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Intelligence (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Perception (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Perception (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
==== Ballistic and Weapon Skills ====&lt;br /&gt;
*Ballistic (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Ballistic (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rank 1 Skills and Talents ====&lt;br /&gt;
*Awareness&lt;br /&gt;
:100 xp&lt;br /&gt;
*Charm&lt;br /&gt;
:100 xp&lt;br /&gt;
*Disguise&lt;br /&gt;
:100 xp&lt;br /&gt;
*Dodge&lt;br /&gt;
:100 xp&lt;br /&gt;
*Performer (Musician)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Secret Tongue (Rogue Traders)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Security&lt;br /&gt;
:100 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Unremarkable&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 2 Skills and Talents ====&lt;br /&gt;
*Barter +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Concealment&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Gamble&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Archaic)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Bureaucracy)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scrutiny&lt;br /&gt;
:200 xp&lt;br /&gt;
*Secret Tongue (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 3 Skills and Talents ====&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Barter +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Blather&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Pirates)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Heraldry)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Search&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tracking&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Astrographer)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39928</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39928"/>
		<updated>2011-12-18T04:09:20Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [19] = 44 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [30] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [43] = 68 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 14&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S)  &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Barter (Fel) +20&lt;br /&gt;
*Blather (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Commerce (Fel) +20&lt;br /&gt;
*Common Lore (Administratum) (Int)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Concealment (Agi)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Disguise (Fel)&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Forbidden Lore (Pirates) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Performer (Musician) (Fel)&lt;br /&gt;
*Scholastic Lore (Archaic) (Int)&lt;br /&gt;
*Scholastic Lore (Bureaucracy) (Int)&lt;br /&gt;
*Scholastic Lore (Heraldry) (Int)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Secret Tongue (Administratum) (Int)&lt;br /&gt;
*Secret Tongue (Rogue Traders) (Int)&lt;br /&gt;
*Security (Agi)&lt;br /&gt;
*Search (Per)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
*Tracking (Per)&lt;br /&gt;
*Trade (Astrographer) (Int)&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Unremarkable (-20 Penalty to recall details on Nikola)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
* Concealed Bolter-Cane (1d10+5 Pen 4, Clip 1)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Scaled Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing a true relic of Saint Drusus himself. Attested to in Ecclesiarchy data-vaults, this canister also along with inscriptions concerning its validity are prayers, and purity seals marking its silvery surface. Small enough to be carried or worn on his person, Nikola does so only when he knows he has to deal with the Ecclesiarchy and Ministorum which gives him a +20 Bonus on all interactions with them due to the holy significance of this relic.&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 12,650 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Agility (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Agility (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
*Fellowship (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Fellowship (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Intelligence (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Intelligence (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Perception (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Perception (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
==== Ballistic and Weapon Skills ====&lt;br /&gt;
*Ballistic (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Ballistic (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rank 1 Skills and Talents ====&lt;br /&gt;
*Awareness&lt;br /&gt;
:100 xp&lt;br /&gt;
*Charm&lt;br /&gt;
:100 xp&lt;br /&gt;
*Disguise&lt;br /&gt;
:100 xp&lt;br /&gt;
*Dodge&lt;br /&gt;
:100 xp&lt;br /&gt;
*Performer (Musician)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Secret Tongue (Rogue Traders)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Security&lt;br /&gt;
:100 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Unremarkable&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 2 Skills and Talents ====&lt;br /&gt;
*Barter +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Concealment&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Gamble&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Archaic)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Bureaucracy)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scrutiny&lt;br /&gt;
:200 xp&lt;br /&gt;
*Secret Tongue (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 3 Skills and Talents ====&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Barter +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Blather&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Pirates)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Heraldry)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Search&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tracking&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Astrographer)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39927</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39927"/>
		<updated>2011-12-18T04:07:39Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Points Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [19] = 44 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [30] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [43] = 68 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 14&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S)  &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Barter (Fel) +20&lt;br /&gt;
*Blather (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Commerce (Fel) +20&lt;br /&gt;
*Common Lore (Administratum) (Int)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Concealment (Agi)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Disguise (Fel)&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Forbidden Lore (Pirates) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Performer (Musician) (Fel)&lt;br /&gt;
*Scholastic Lore (Archaic) (Int)&lt;br /&gt;
*Scholastic Lore (Bureaucracy) (Int)&lt;br /&gt;
*Scholastic Lore (Heraldry) (Int)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Secret Tongue (Administratum) (Int)&lt;br /&gt;
*Secret Tongue (Rogue Traders) (Int)&lt;br /&gt;
*Security (Agi)&lt;br /&gt;
*Search (Per)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
*Tracking (Per)&lt;br /&gt;
*Trade (Astrographer) (Int)&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Unremarkable (-20 Penalty to recall details on Nikola)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
* Concealed Bolter-Cane (1d10+5 Pen 4, Clip 1)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing a true relic of Saint Drusus himself. Attested to in Ecclesiarchy data-vaults, this canister also along with inscriptions concerning its validity are prayers, and purity seals marking its silvery surface. Small enough to be carried or worn on his person, Nikola does so only when he knows he has to deal with the Ecclesiarchy and Ministorum which gives him a +20 Bonus on all interactions with them due to the holy significance of this relic.&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 12,650 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Agility (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Agility (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
*Fellowship (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Fellowship (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Intelligence (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Intelligence (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Perception (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Perception (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
==== Ballistic and Weapon Skills ====&lt;br /&gt;
*Ballistic (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Ballistic (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rank 1 Skills and Talents ====&lt;br /&gt;
*Awareness&lt;br /&gt;
:100 xp&lt;br /&gt;
*Charm&lt;br /&gt;
:100 xp&lt;br /&gt;
*Disguise&lt;br /&gt;
:100 xp&lt;br /&gt;
*Dodge&lt;br /&gt;
:100 xp&lt;br /&gt;
*Performer (Musician)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Secret Tongue (Rogue Traders)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Security&lt;br /&gt;
:100 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Unremarkable&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 2 Skills and Talents ====&lt;br /&gt;
*Barter +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Concealment&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Gamble&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Archaic)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Bureaucracy)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scrutiny&lt;br /&gt;
:200 xp&lt;br /&gt;
*Secret Tongue (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 3 Skills and Talents ====&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Barter +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Blather&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Pirates)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Heraldry)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Search&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tracking&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Astrographer)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39926</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39926"/>
		<updated>2011-12-18T04:06:52Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Reliquary of Saint Drusus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [19] = 44 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [30] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [43] = 68 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 14&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S)  &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Barter (Fel) +20&lt;br /&gt;
*Blather (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Commerce (Fel) +20&lt;br /&gt;
*Common Lore (Administratum) (Int)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Concealment (Agi)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Disguise (Fel)&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Forbidden Lore (Pirates) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Performer (Musician) (Fel)&lt;br /&gt;
*Scholastic Lore (Archaic) (Int)&lt;br /&gt;
*Scholastic Lore (Bureaucracy) (Int)&lt;br /&gt;
*Scholastic Lore (Heraldry) (Int)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Secret Tongue (Administratum) (Int)&lt;br /&gt;
*Secret Tongue (Rogue Traders) (Int)&lt;br /&gt;
*Security (Agi)&lt;br /&gt;
*Search (Per)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
*Tracking (Per)&lt;br /&gt;
*Trade (Astrographer) (Int)&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Unremarkable (-20 Penalty to recall details on Nikola)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
* Concealed Bolter-Cane (1d10+5 Pen 4, Clip 1)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing a true relic of Saint Drusus himself. Attested to in Ecclesiarchy data-vaults, this canister also along with inscriptions concerning its validity are prayers, and purity seals marking its silvery surface. Small enough to be carried or worn on his person, Nikola does so only when he knows he has to deal with the Ecclesiarchy and Ministorum which gives him a +20 Bonus on all interactions with them due to the holy significance of this relic.&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,850 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 800 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Agility (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Agility (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
*Fellowship (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Fellowship (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Intelligence (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Intelligence (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Perception (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Perception (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
==== Ballistic and Weapon Skills ====&lt;br /&gt;
*Ballistic (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Ballistic (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rank 1 Skills and Talents ====&lt;br /&gt;
*Awareness&lt;br /&gt;
:100 xp&lt;br /&gt;
*Charm&lt;br /&gt;
:100 xp&lt;br /&gt;
*Disguise&lt;br /&gt;
:100 xp&lt;br /&gt;
*Dodge&lt;br /&gt;
:100 xp&lt;br /&gt;
*Performer (Musician)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Secret Tongue (Rogue Traders)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Security&lt;br /&gt;
:100 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Unremarkable&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 2 Skills and Talents ====&lt;br /&gt;
*Barter +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Concealment&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Gamble&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Archaic)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Bureaucracy)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scrutiny&lt;br /&gt;
:200 xp&lt;br /&gt;
*Secret Tongue (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 3 Skills and Talents ====&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Barter +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Blather&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Pirates)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Heraldry)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Search&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tracking&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Astrographer)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39925</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39925"/>
		<updated>2011-12-18T04:01:34Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Trained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [19] = 44 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [30] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [43] = 68 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 14&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S)  &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Barter (Fel) +20&lt;br /&gt;
*Blather (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Commerce (Fel) +20&lt;br /&gt;
*Common Lore (Administratum) (Int)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Concealment (Agi)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Disguise (Fel)&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Forbidden Lore (Pirates) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Performer (Musician) (Fel)&lt;br /&gt;
*Scholastic Lore (Archaic) (Int)&lt;br /&gt;
*Scholastic Lore (Bureaucracy) (Int)&lt;br /&gt;
*Scholastic Lore (Heraldry) (Int)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Secret Tongue (Administratum) (Int)&lt;br /&gt;
*Secret Tongue (Rogue Traders) (Int)&lt;br /&gt;
*Security (Agi)&lt;br /&gt;
*Search (Per)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
*Tracking (Per)&lt;br /&gt;
*Trade (Astrographer) (Int)&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Unremarkable (-20 Penalty to recall details on Nikola)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
* Concealed Bolter-Cane (1d10+5 Pen 4, Clip 1)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing &lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,850 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 800 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Agility (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Agility (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
*Fellowship (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Fellowship (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Intelligence (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Intelligence (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Perception (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Perception (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
==== Ballistic and Weapon Skills ====&lt;br /&gt;
*Ballistic (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Ballistic (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rank 1 Skills and Talents ====&lt;br /&gt;
*Awareness&lt;br /&gt;
:100 xp&lt;br /&gt;
*Charm&lt;br /&gt;
:100 xp&lt;br /&gt;
*Disguise&lt;br /&gt;
:100 xp&lt;br /&gt;
*Dodge&lt;br /&gt;
:100 xp&lt;br /&gt;
*Performer (Musician)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Secret Tongue (Rogue Traders)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Security&lt;br /&gt;
:100 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Unremarkable&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 2 Skills and Talents ====&lt;br /&gt;
*Barter +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Concealment&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Gamble&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Archaic)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Bureaucracy)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scrutiny&lt;br /&gt;
:200 xp&lt;br /&gt;
*Secret Tongue (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 3 Skills and Talents ====&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Barter +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Blather&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Pirates)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Heraldry)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Search&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tracking&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Astrographer)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39924</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39924"/>
		<updated>2011-12-18T04:00:33Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [19] = 44 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [35] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [30] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [43] = 68 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 14&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S)  &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Barter (Fel) +20&lt;br /&gt;
*Blather (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Commerce (Fel) +20&lt;br /&gt;
*Common Lore (Administratum) (Int)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Concealment (Agi)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Disguise (Fel)&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Forbidden Lore (Pirates) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Performer (Muscian) (Fel)&lt;br /&gt;
*Scholastic Lore (Archaic) (Int)&lt;br /&gt;
*Scholastic Lore (Bureaucracy) (Int)&lt;br /&gt;
*Scholastic Lore (Heraldry) (Int)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Secret Tongue (Administratum) (Int)&lt;br /&gt;
*Secret Tongue (Rogue Traders) (Int)&lt;br /&gt;
*Security (Agi)&lt;br /&gt;
*Search (Per)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
*Tracking (Per)&lt;br /&gt;
*Trade (Astrographer) (Int)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Unremarkable (-20 Penalty to recall details on Nikola)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
* Concealed Bolter-Cane (1d10+5 Pen 4, Clip 1)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing &lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,850 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 800 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Agility (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Agility (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
*Fellowship (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Fellowship (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Intelligence (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Intelligence (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Perception (Simple) +5&lt;br /&gt;
:100 xp&lt;br /&gt;
*Perception (Intermediate) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
==== Ballistic and Weapon Skills ====&lt;br /&gt;
*Ballistic (Simple) +5&lt;br /&gt;
:250 xp&lt;br /&gt;
*Ballistic (Intermediate) +5&lt;br /&gt;
:500 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rank 1 Skills and Talents ====&lt;br /&gt;
*Awareness&lt;br /&gt;
:100 xp&lt;br /&gt;
*Charm&lt;br /&gt;
:100 xp&lt;br /&gt;
*Disguise&lt;br /&gt;
:100 xp&lt;br /&gt;
*Dodge&lt;br /&gt;
:100 xp&lt;br /&gt;
*Performer (Musician)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Secret Tongue (Rogue Traders)&lt;br /&gt;
:100 xp&lt;br /&gt;
*Security&lt;br /&gt;
:100 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Sound Constitution +1 Wound&lt;br /&gt;
:200 xp&lt;br /&gt;
*Unremarkable&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 2 Skills and Talents ====&lt;br /&gt;
*Barter +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Concealment&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Gamble&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Archaic)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Bureaucracy)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scrutiny&lt;br /&gt;
:200 xp&lt;br /&gt;
*Secret Tongue (Administratum)&lt;br /&gt;
:200 xp&lt;br /&gt;
&lt;br /&gt;
==== Rank 3 Skills and Talents ====&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Barter +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Blather&lt;br /&gt;
:200 xp&lt;br /&gt;
*Commerce +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Pirates)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Scholastic Lore (Heraldry)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Search&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tracking&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Astrographer)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39920</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39920"/>
		<updated>2011-12-18T02:48:22Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [4] = 29 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [33] = 58 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 12&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Commerce (Fel)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
* Concealed Bolter-Cane (1d10+5 Pen 4, Clip 1)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing &lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 5000 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 7,650 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rogue_Trader&amp;diff=39914</id>
		<title>Rogue Trader</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rogue_Trader&amp;diff=39914"/>
		<updated>2011-12-17T08:52:23Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Alive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Rogue Trader =&lt;br /&gt;
&lt;br /&gt;
In the grim darkness of the 41st Millennium, there is only war. There are also people who were given license to do whatever they please to benefit the Imperium (but mostly themselves), up to and including blatant heresy and xenophilia. Lauded as heroes by the High Lords of Terra and accused of being liabilities by the Inquisition, but they are known across the Imperium as &#039;&#039;Rogue Traders&#039;&#039;, privateers with the Emperor&#039;s marque. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Koronus Expanse&#039;&#039;... an Emperor-forsaken frontier. These are the voyages of the starship &#039;&#039;Echoes of Damnation&#039;&#039;. Its continuing mission: to explore strange new worlds, to seek out new life and new civilizations, to make loads of money while screwing the other things on this list over.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Alive ===&lt;br /&gt;
&lt;br /&gt;
Now hiring!&lt;br /&gt;
&lt;br /&gt;
[[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte]] Rogue Trader. With a Laser tricorne hat. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Inessa Yorke]] Explorator. Yes, the Mechanicus has hot female members. Join Today! &amp;lt;br&amp;gt;&lt;br /&gt;
[[Missionary_Vern|Severus Vern]] Missionary. With a Malleus Daemonhammer. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Torian O&#039;Shea]] Arch-Militant. Hipster Sniper Extraordinaire. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tariel Nin]] Navigator. Witty comment pending. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Marawa Solameini]] Astropath. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cyrine Alessunder]] Void-Mistress.  I&#039;ll leave the witty titles to others. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Nikola Vadim Dmitri iz Cherenkov]] The penny pinching Seneschal. (Under Construction)&lt;br /&gt;
&lt;br /&gt;
=== Dead ===&lt;br /&gt;
&lt;br /&gt;
Also hiring!&lt;br /&gt;
&lt;br /&gt;
===Character Plans===&lt;br /&gt;
&#039;&#039;&#039;Frida&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Achieve complete legitimacy, have a skullcup made from Arenberg skull.&lt;br /&gt;
:&#039;&#039;&#039;Unbind the Black Worm by the sacrifice of a Imperial Saint, throw down the putrid walls of the rotten House of Terra and cast into de&#039;&#039;&#039;.... Errr, raise a mighty host to build a RT empire. Repair that battleship. Blow up Tau to get more Kroot-skin capes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inessa&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Retrieve one of the lost STC Fragments said to be within the sector. And use its knowledge to resurrect some of the fabled machines of that age. &lt;br /&gt;
:To utilize said fragment to tap into the knowledge of the Dark Age of Technology for the benefit of the Mechanicus, Imperium...and herself.&lt;br /&gt;
:Finally, to get &#039;&#039;&#039;DECENT&#039;&#039;&#039; laboratory equipment to make it all possible!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Severus&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Save a society from it&#039;s ignornace of the Emperor by bringing it&#039;s light to them.&lt;br /&gt;
:Slay the agents of Chaos before they sink their teeth into the innocents of the Imperium.&lt;br /&gt;
:Protect the faith of a broken people, and use it to help them endure their worst plights.&lt;br /&gt;
:Be the lantern of the Emperor and a beacon of light to the hopes of all of those around him.&lt;br /&gt;
:Possibly get laid.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Trade Empire ===&lt;br /&gt;
&lt;br /&gt;
A summary of the trade empire of the rogue trader [[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte|Frida Elfried]].&lt;br /&gt;
* Total Profit Factor: 45&lt;br /&gt;
:2 Nobles, 3 Ship Points&lt;br /&gt;
:-1 Spent on WAR&lt;br /&gt;
* Total Ship Points: 49&lt;br /&gt;
&lt;br /&gt;
=== Starships ===&lt;br /&gt;
&lt;br /&gt;
A list of the vessels operated by the trade empire of the rogue trader  [[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte|Frida Elfried]].&lt;br /&gt;
&lt;br /&gt;
At Arenberg Shipyard Depot &amp;lt;br&amp;gt;&lt;br /&gt;
1 x cargoship (needs repair) &amp;lt;br&amp;gt;&lt;br /&gt;
2 x two raiders (needs repair) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== The Echoes of Damnation ====&lt;br /&gt;
Modified Sword-class&amp;lt;br&amp;gt;&lt;br /&gt;
Turret Rating 2&amp;lt;br&amp;gt;&lt;br /&gt;
Dorsal 2&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Detection: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Armor: 19&amp;lt;br&amp;gt;&lt;br /&gt;
Manoeuverability: +18&amp;lt;br&amp;gt;&lt;br /&gt;
Hull: 35&amp;lt;br&amp;gt;&lt;br /&gt;
Space 40&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Components&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Jovian P. Class 2  +40 Power -10 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Strelov 1 Warp Engine  -10 Power 10 -10 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Command Bridge -2 Power -1 Space +1 SP  +5 BS for shooting the ships guns&amp;lt;br&amp;gt;&lt;br /&gt;
M-1.r Life Sustainer -3 Power -1 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Voidsmen Quarters -1 Power -3 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Mark 201b Auger Array -5 Power +5 Detection&amp;lt;br&amp;gt;&lt;br /&gt;
Void Shields -5 Power -1 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Geller fields -1 Power &amp;lt;br&amp;gt;&lt;br /&gt;
2 x Mars Pattern Macrocannons -8 Power -4 Spaces 2 SP &amp;quot;hidden&amp;quot; Dam: 1d10+2 Crit: 5 Range: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Compartmentalized Cargo Hold (Smuggling Compartments) -2 Power -5 spaces 0 Maneuver  1 SP &amp;lt;br&amp;gt;&lt;br /&gt;
Armor Plating -1 Space -2 SP -2 Maneuver +1 armor &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Groß Harpsicorde (A giant harpsicorde taking up half of a big room with special pipings built to carry the sound to the decks of the ship). +1 Crew Morale. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wolf In Sheeps Clothing (-2 Power) &amp;lt;br&amp;gt;&lt;br /&gt;
Blasphemous Tendancies. Navigation Tests made to pilot this vessel through the warp gain a +15 bonus. However, while aboard the ship, all crew suffer –5 to Willpower based Tests.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1 Power, 3 SP left. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc Equipment ===&lt;br /&gt;
&lt;br /&gt;
Pool unused gear here for other people to take.&lt;br /&gt;
&lt;br /&gt;
*Guard Flak Armour, Coverage: All, Armor 5, Best Quality, 11 kg (Donated by Severus Vern)&lt;br /&gt;
*Enforcer Light Carapace, Coverage: All, Armor 5, 15 kg (Donated by Inessa Yorke)&lt;br /&gt;
*35x Stormtrooper Carapace, Coverage: All, Armor 6, 7.5 kg (Needs Repairs)&lt;br /&gt;
*5x Stormtrooper Carapace, Coverage: All, Armor 6, 7.5 kg (Working! Common Quality)&lt;br /&gt;
*10x Heavy Flamer, 30m, S/–/–, 2d10+4 E, Pen 4, Clip 10, Reload: 2 Full, Flame, 20 kg&lt;br /&gt;
*120x Lucius-pattern, 110m, S/3/–, 1d10+4 E, Pen 7, Clip 30, Reload: 2 Full, 6 kg&lt;br /&gt;
&lt;br /&gt;
====Ship&#039;s Servitors====&lt;br /&gt;
:Armor Shining Servitor.&lt;br /&gt;
:Beard trimming Servitor. Probably not re-purposed murder-servitor. &lt;br /&gt;
:Drink-Tray Servitor. Carries and dispenses drinks.&lt;br /&gt;
:Hatrack Servitor. Multifunctional as it also gives massages and opens letters.&lt;br /&gt;
:Sweat-Cloth Servitor. Wipes Sweat from Frida&#039;s forehead during delicate operations. Secondary purpose as of yet unknown.&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
But mostly, horrible deaths.&lt;br /&gt;
&lt;br /&gt;
=== Session 1 ===&lt;br /&gt;
* Severus killed two assassins with one strike of a daemonhammer, by causing the first to explode into a burst of boiling blood and burning viscera, and impaling the other with bone shrapnel. Frida and Severus were showered in gore.&lt;br /&gt;
* Marawa allowed a murder servitor to kill a Hive Noble by repeatedly beating his face in with a metal buckler. The head subsequently burst like a grape, showering Frida and the murder servitor in gore.&lt;br /&gt;
* Inessa killed an enemy guard by burning his head off with a Meltagun blast, setting the remains of his body on fire and into a frenzy, which subsequently rammed into another guard and gave him crippling 3rd degree burns covering most of his body, but especially his right arm, which was fused to his armored chestplate. This was so horrific that the party was able to force the remaining guards to surrender.&lt;br /&gt;
* Marawa was forced to live through the emotions and memories of her predecessor, who was erroneously punished for heresy and killed alongside the Damnation&#039;s old Navigator. She also acquired a cat and some creepy clockwork dolls.&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39913</id>
		<title>Nikola Vadim Dmitri iz Cherenkov</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Nikola_Vadim_Dmitri_iz_Cherenkov&amp;diff=39913"/>
		<updated>2011-12-17T08:48:00Z</updated>

		<summary type="html">&lt;p&gt;Soresu: Created page with &amp;quot;== Seneschal Cherenkov ==   &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Player Name:&amp;#039;&amp;#039;&amp;#039; Soresu&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Homeworld:&amp;#039;&amp;#039;&amp;#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Career P...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Seneschal Cherenkov ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Nikola Vadim Dmitri iz Cherenkov &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Noble Born of Auremedia IX &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Seneschal, Rank 3 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Calamity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There are no civilians in the battle for survival&amp;quot;+2 Toughness and +1 Wound&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Aquiline Nose&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Fit &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 154lb./70kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Tan &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 25 + [5] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [5] = 30  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [24] = 49  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [4] = 29 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [33] = 58 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 12&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 3&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 2&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)  &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Commerce (Fel)&lt;br /&gt;
*Common Lore (Underworld) (Int)&lt;br /&gt;
*Deceive (Fel)&lt;br /&gt;
*Evaluate (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Inquiry (Fel)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Speak Language (Trader&#039;s Cant, Low and High Gothic) (Int)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*Autoquill&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Micro-Bead&lt;br /&gt;
*Multikey (+30 to Security Tests)&lt;br /&gt;
*Chrono (Gold Pocket Watch and Chain)&lt;br /&gt;
*Brocaded Frock Coats&lt;br /&gt;
*Waistcoats&lt;br /&gt;
*Cravats (A form of necktie)&lt;br /&gt;
*Plus-Fours with reinforced knees and extra pockets (A style of breeches)&lt;br /&gt;
*Hessian-Style Boots (Grox Leather or Kroot Hide)&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Lucius-Pattern Hellgun (1d10+6 Pen 7 Energy. Never Jams or Overheats.)&lt;br /&gt;
* Inferno Pistol (2d10+8 Pen 13, Clip 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
*Synskin Bodyglove (2 AP, +10 to Concealment and Silent Move. Invisible to Infra-Red and Darkvision)&lt;br /&gt;
*Cameleoline Cloak (+20 to Concealment Tests, If stationary he counts as one range bracket further away.)&lt;br /&gt;
*Best-Quality Carapace Mesh Armour (7 AP to Body and Limbs, can be worn under clothing.)&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
==== Reliquary of Saint Drusus ====&lt;br /&gt;
*An inscribed void-steel canister containing &lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 5000 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 7,650 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rogue_Trader&amp;diff=39912</id>
		<title>Rogue Trader</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rogue_Trader&amp;diff=39912"/>
		<updated>2011-12-17T06:59:53Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Alive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Rogue Trader =&lt;br /&gt;
&lt;br /&gt;
In the grim darkness of the 41st Millennium, there is only war. There are also people who were given license to do whatever they please to benefit the Imperium (but mostly themselves), up to and including blatant heresy and xenophilia. Lauded as heroes by the High Lords of Terra and accused of being liabilities by the Inquisition, but they are known across the Imperium as &#039;&#039;Rogue Traders&#039;&#039;, privateers with the Emperor&#039;s marque. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Koronus Expanse&#039;&#039;... an Emperor-forsaken frontier. These are the voyages of the starship &#039;&#039;Echoes of Damnation&#039;&#039;. Its continuing mission: to explore strange new worlds, to seek out new life and new civilizations, to make loads of money while screwing the other things on this list over.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Alive ===&lt;br /&gt;
&lt;br /&gt;
Now hiring!&lt;br /&gt;
&lt;br /&gt;
[[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte]] Rogue Trader. With a Laser tricorne hat. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Inessa Yorke]] Explorator. Yes, the Mechanicus has hot female members. Join Today! &amp;lt;br&amp;gt;&lt;br /&gt;
[[Missionary_Vern|Severus Vern]] Missionary. With a Malleus Daemonhammer. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Torian O&#039;Shea]] Arch-Militant. Hipster Sniper Extraordinaire. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tariel Nin]] Navigator. Witty comment pending. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Marawa Solameini]] Astropath. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cyrine Alessunder]] Void-Mistress.  I&#039;ll leave the witty titles to others. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Nikola Vadim Dmitri iz Cherenkov]] The penny pinching Seneschal.&lt;br /&gt;
&lt;br /&gt;
=== Dead ===&lt;br /&gt;
&lt;br /&gt;
Also hiring!&lt;br /&gt;
&lt;br /&gt;
===Character Plans===&lt;br /&gt;
&#039;&#039;&#039;Frida&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Achieve complete legitimacy, have a skullcup made from Arenberg skull.&lt;br /&gt;
:&#039;&#039;&#039;Unbind the Black Worm by the sacrifice of a Imperial Saint, throw down the putrid walls of the rotten House of Terra and cast into de&#039;&#039;&#039;.... Errr, raise a mighty host to build a RT empire. Repair that battleship. Blow up Tau to get more Kroot-skin capes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inessa&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Retrieve one of the lost STC Fragments said to be within the sector. And use its knowledge to resurrect some of the fabled machines of that age. &lt;br /&gt;
:To utilize said fragment to tap into the knowledge of the Dark Age of Technology for the benefit of the Mechanicus, Imperium...and herself.&lt;br /&gt;
:Finally, to get &#039;&#039;&#039;DECENT&#039;&#039;&#039; laboratory equipment to make it all possible!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Severus&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Save a society from it&#039;s ignornace of the Emperor by bringing it&#039;s light to them.&lt;br /&gt;
:Slay the agents of Chaos before they sink their teeth into the innocents of the Imperium.&lt;br /&gt;
:Protect the faith of a broken people, and use it to help them endure their worst plights.&lt;br /&gt;
:Be the lantern of the Emperor and a beacon of light to the hopes of all of those around him.&lt;br /&gt;
:Possibly get laid.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Trade Empire ===&lt;br /&gt;
&lt;br /&gt;
A summary of the trade empire of the rogue trader [[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte|Frida Elfried]].&lt;br /&gt;
* Total Profit Factor: 45&lt;br /&gt;
:2 Nobles, 3 Ship Points&lt;br /&gt;
:-1 Spent on WAR&lt;br /&gt;
* Total Ship Points: 49&lt;br /&gt;
&lt;br /&gt;
=== Starships ===&lt;br /&gt;
&lt;br /&gt;
A list of the vessels operated by the trade empire of the rogue trader  [[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte|Frida Elfried]].&lt;br /&gt;
&lt;br /&gt;
At Arenberg Shipyard Depot &amp;lt;br&amp;gt;&lt;br /&gt;
1 x cargoship (needs repair) &amp;lt;br&amp;gt;&lt;br /&gt;
2 x two raiders (needs repair) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== The Echoes of Damnation ====&lt;br /&gt;
Modified Sword-class&amp;lt;br&amp;gt;&lt;br /&gt;
Turret Rating 2&amp;lt;br&amp;gt;&lt;br /&gt;
Dorsal 2&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Detection: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Armor: 19&amp;lt;br&amp;gt;&lt;br /&gt;
Manoeuverability: +18&amp;lt;br&amp;gt;&lt;br /&gt;
Hull: 35&amp;lt;br&amp;gt;&lt;br /&gt;
Space 40&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Components&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Jovian P. Class 2  +40 Power -10 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Strelov 1 Warp Engine  -10 Power 10 -10 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Command Bridge -2 Power -1 Space +1 SP  +5 BS for shooting the ships guns&amp;lt;br&amp;gt;&lt;br /&gt;
M-1.r Life Sustainer -3 Power -1 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Voidsmen Quarters -1 Power -3 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Mark 201b Auger Array -5 Power +5 Detection&amp;lt;br&amp;gt;&lt;br /&gt;
Void Shields -5 Power -1 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Geller fields -1 Power &amp;lt;br&amp;gt;&lt;br /&gt;
2 x Mars Pattern Macrocannons -8 Power -4 Spaces 2 SP &amp;quot;hidden&amp;quot; Dam: 1d10+2 Crit: 5 Range: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Compartmentalized Cargo Hold (Smuggling Compartments) -2 Power -5 spaces 0 Maneuver  1 SP &amp;lt;br&amp;gt;&lt;br /&gt;
Armor Plating -1 Space -2 SP -2 Maneuver +1 armor &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Groß Harpsicorde (A giant harpsicorde taking up half of a big room with special pipings built to carry the sound to the decks of the ship). +1 Crew Morale. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wolf In Sheeps Clothing (-2 Power) &amp;lt;br&amp;gt;&lt;br /&gt;
Blasphemous Tendancies. Navigation Tests made to pilot this vessel through the warp gain a +15 bonus. However, while aboard the ship, all crew suffer –5 to Willpower based Tests.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1 Power, 3 SP left. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc Equipment ===&lt;br /&gt;
&lt;br /&gt;
Pool unused gear here for other people to take.&lt;br /&gt;
&lt;br /&gt;
*Guard Flak Armour, Coverage: All, Armor 5, Best Quality, 11 kg (Donated by Severus Vern)&lt;br /&gt;
*Enforcer Light Carapace, Coverage: All, Armor 5, 15 kg (Donated by Inessa Yorke)&lt;br /&gt;
*35x Stormtrooper Carapace, Coverage: All, Armor 6, 7.5 kg (Needs Repairs)&lt;br /&gt;
*5x Stormtrooper Carapace, Coverage: All, Armor 6, 7.5 kg (Working! Common Quality)&lt;br /&gt;
*10x Heavy Flamer, 30m, S/–/–, 2d10+4 E, Pen 4, Clip 10, Reload: 2 Full, Flame, 20 kg&lt;br /&gt;
*120x Lucius-pattern, 110m, S/3/–, 1d10+4 E, Pen 7, Clip 30, Reload: 2 Full, 6 kg&lt;br /&gt;
&lt;br /&gt;
====Ship&#039;s Servitors====&lt;br /&gt;
:Armor Shining Servitor.&lt;br /&gt;
:Beard trimming Servitor. Probably not re-purposed murder-servitor. &lt;br /&gt;
:Drink-Tray Servitor. Carries and dispenses drinks.&lt;br /&gt;
:Hatrack Servitor. Multifunctional as it also gives massages and opens letters.&lt;br /&gt;
:Sweat-Cloth Servitor. Wipes Sweat from Frida&#039;s forehead during delicate operations. Secondary purpose as of yet unknown.&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
But mostly, horrible deaths.&lt;br /&gt;
&lt;br /&gt;
=== Session 1 ===&lt;br /&gt;
* Severus killed two assassins with one strike of a daemonhammer, by causing the first to explode into a burst of boiling blood and burning viscera, and impaling the other with bone shrapnel. Frida and Severus were showered in gore.&lt;br /&gt;
* Marawa allowed a murder servitor to kill a Hive Noble by repeatedly beating his face in with a metal buckler. The head subsequently burst like a grape, showering Frida and the murder servitor in gore.&lt;br /&gt;
* Inessa killed an enemy guard by burning his head off with a Meltagun blast, setting the remains of his body on fire and into a frenzy, which subsequently rammed into another guard and gave him crippling 3rd degree burns covering most of his body, but especially his right arm, which was fused to his armored chestplate. This was so horrific that the party was able to force the remaining guards to surrender.&lt;br /&gt;
* Marawa was forced to live through the emotions and memories of her predecessor, who was erroneously punished for heresy and killed alongside the Damnation&#039;s old Navigator. She also acquired a cat and some creepy clockwork dolls.&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39885</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39885"/>
		<updated>2011-12-15T04:54:24Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Trained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Koronus Expanse)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Navigation (Surface)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Archeotech Lasrifle: (Basic 200m S/3/9 1d10+6 E Pen 6 Clip 81 Accurate, Reliable 7kg)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
== Archeotech and Dark Age of Technology Knowledge ==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This area is a compiled list of Inessa&#039;s knowledge regarding Dark Age of Technology Information as well as Archeotech.&lt;br /&gt;
&lt;br /&gt;
==== Electronics ====&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
==== Material Sciences ====&lt;br /&gt;
* Dark Age Materials via Man of Iron - Not yet investigated. (Possibly advanced alloys.)&lt;br /&gt;
* Piece of Dark Age equivalent Carapace Armour (Not yet analyzed.)&lt;br /&gt;
&lt;br /&gt;
==== Robotics ====&lt;br /&gt;
* Man of Iron: Amphion - Not yet scanned. (Designated Administrative Assistant to Agriworld DAOT Base Administrator &#039;Which is currently Inessa&#039;)&lt;br /&gt;
&lt;br /&gt;
== Servo Skulls ==&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 12,550 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Koronus Expanse)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
*Navigation (Surface)&lt;br /&gt;
:200xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39884</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39884"/>
		<updated>2011-12-15T04:53:41Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Archeotech Lasrifle: (Basic 200m S/3/9 1d10+6 E Pen 6 Clip 81 Accurate, Reliable 7kg)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
== Archeotech and Dark Age of Technology Knowledge ==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This area is a compiled list of Inessa&#039;s knowledge regarding Dark Age of Technology Information as well as Archeotech.&lt;br /&gt;
&lt;br /&gt;
==== Electronics ====&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
==== Material Sciences ====&lt;br /&gt;
* Dark Age Materials via Man of Iron - Not yet investigated. (Possibly advanced alloys.)&lt;br /&gt;
* Piece of Dark Age equivalent Carapace Armour (Not yet analyzed.)&lt;br /&gt;
&lt;br /&gt;
==== Robotics ====&lt;br /&gt;
* Man of Iron: Amphion - Not yet scanned. (Designated Administrative Assistant to Agriworld DAOT Base Administrator &#039;Which is currently Inessa&#039;)&lt;br /&gt;
&lt;br /&gt;
== Servo Skulls ==&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 12,550 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Koronus Expanse)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
*Navigation (Surface)&lt;br /&gt;
:200xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39881</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39881"/>
		<updated>2011-12-15T03:23:06Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Material Sciences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Archeotech Lasrifle: (Basic 200m S/3/9 1d10+6 E Pen 6 Clip 81 Accurate, Reliable 7kg)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
== Archeotech and Dark Age of Technology Knowledge ==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This area is a compiled list of Inessa&#039;s knowledge regarding Dark Age of Technology Information as well as Archeotech.&lt;br /&gt;
&lt;br /&gt;
==== Electronics ====&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
==== Material Sciences ====&lt;br /&gt;
* Dark Age Materials via Man of Iron - Not yet investigated. (Possibly advanced alloys.)&lt;br /&gt;
* Piece of Dark Age equivalent Carapace Armour (Not yet analyzed.)&lt;br /&gt;
&lt;br /&gt;
==== Robotics ====&lt;br /&gt;
* Man of Iron: Amphion - Not yet scanned. (Designated Administrative Assistant to Agriworld DAOT Base Administrator &#039;Which is currently Inessa&#039;)&lt;br /&gt;
&lt;br /&gt;
== Servo Skulls ==&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 700 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39880</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39880"/>
		<updated>2011-12-15T03:22:17Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Points Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Archeotech Lasrifle: (Basic 200m S/3/9 1d10+6 E Pen 6 Clip 81 Accurate, Reliable 7kg)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
== Archeotech and Dark Age of Technology Knowledge ==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This area is a compiled list of Inessa&#039;s knowledge regarding Dark Age of Technology Information as well as Archeotech.&lt;br /&gt;
&lt;br /&gt;
==== Electronics ====&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
==== Material Sciences ====&lt;br /&gt;
* Dark Age Materials via Man of Iron - Not yet investigated. (Possibly advanced alloys.)&lt;br /&gt;
==== Robotics ====&lt;br /&gt;
* Man of Iron: Amphion - Not yet scanned. (Designated Administrative Assistant to Agriworld DAOT Base Administrator &#039;Which is currently Inessa&#039;)&lt;br /&gt;
&lt;br /&gt;
== Servo Skulls ==&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,650 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 700 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39879</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39879"/>
		<updated>2011-12-15T03:00:51Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Archeotech Lasrifle: (Basic 200m S/3/9 1d10+6 E Pen 6 Clip 81 Accurate, Reliable 7kg)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
== Archeotech and Dark Age of Technology Knowledge ==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This area is a compiled list of Inessa&#039;s knowledge regarding Dark Age of Technology Information as well as Archeotech.&lt;br /&gt;
&lt;br /&gt;
==== Electronics ====&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
==== Material Sciences ====&lt;br /&gt;
* Dark Age Materials via Man of Iron - Not yet investigated. (Possibly advanced alloys.)&lt;br /&gt;
==== Robotics ====&lt;br /&gt;
* Man of Iron: Amphion - Not yet scanned. (Designated Administrative Assistant to Agriworld DAOT Base Administrator &#039;Which is currently Inessa&#039;)&lt;br /&gt;
&lt;br /&gt;
== Servo Skulls ==&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,050 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39738</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39738"/>
		<updated>2011-12-09T03:47:46Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Rust Red &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [30] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Forbidden Lore (Warp)&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Logic +10&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Foresight (+10 on next intelligence test.)&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
*Book of the Kells (A Book regarding Daemonic Summoning.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 1,300 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 700 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 600 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
*Willpower +5&lt;br /&gt;
:100xp&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Foresight&lt;br /&gt;
:100 xp&lt;br /&gt;
&lt;br /&gt;
*Forbidden Lore (Warp)&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
:250 xp&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39736</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39736"/>
		<updated>2011-12-09T03:32:09Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Points Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Rust Red &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [30] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Logic +10&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Foresight (+10 on next intelligence test.)&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
*Book of the Kells (A Book regarding Daemonic Summoning.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 1,300 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 700 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 600 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
*Willpower +5&lt;br /&gt;
:100xp&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Foresight&lt;br /&gt;
:100 xp&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39733</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39733"/>
		<updated>2011-12-09T02:53:37Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Rust Red &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [30] = 60  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Logic +10&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Foresight (+10 on next intelligence test.)&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
*Book of the Kells (A Book regarding Daemonic Summoning.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 900 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 700 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 200 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
*Willpower +5&lt;br /&gt;
:100xp&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Foresight&lt;br /&gt;
:100 xp&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39732</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39732"/>
		<updated>2011-12-09T02:22:40Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Misc Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Rust Red &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
*Book of the Kells (A Book regarding Daemonic Summoning.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 900 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 400 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39429</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39429"/>
		<updated>2011-12-02T04:33:13Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Points Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Rust Red &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 900 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 400 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39425</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39425"/>
		<updated>2011-12-02T01:38:16Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Casmirre Aphesius */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Rust Red &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39417</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39417"/>
		<updated>2011-12-01T23:49:37Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Casmirre Aphesius */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Red &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39147</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39147"/>
		<updated>2011-11-22T06:42:22Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39138</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39138"/>
		<updated>2011-11-21T06:00:43Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39130</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39130"/>
		<updated>2011-11-21T04:11:36Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*The Quick and the Dead (Add +2 to Init rolls)&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4 (Each Psy Rating Point Provides +5 WP for Focus Tests)&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39127</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39127"/>
		<updated>2011-11-21T04:07:28Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] + [10] = 42  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] + [10] = 57  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*The Quick and the Dead (Add +2 to Init rolls)&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39126</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39126"/>
		<updated>2011-11-21T04:05:26Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] = 32  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] = 47  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [2] + [20] = 52 (B:9) &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [10] = 40 (B:8)  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*The Quick and the Dead (Add +2 to Init rolls)&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39125</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39125"/>
		<updated>2011-11-21T03:52:38Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Trained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] = 32  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] = 47  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [42] = 73  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [50] = 80  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Common Lore (Screaming Vortex)&lt;br /&gt;
*Common Lore (Imperium)&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade (Archeologist)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*The Quick and the Dead (Add +2 to Init rolls)&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39124</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39124"/>
		<updated>2011-11-21T03:27:00Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] = 32  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] = 47  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [42] = 73  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [50] = 80  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 18&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
Common Lore (War)&lt;br /&gt;
*Common Lore&lt;br /&gt;
*Common Lore&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*The Quick and the Dead (Add +2 to Init rolls)&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39123</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39123"/>
		<updated>2011-11-21T03:21:33Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] = 32  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] = 47  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [42] = 73  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [50] = 80  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Infamy Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 2&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
Common Lore (War)&lt;br /&gt;
*Common Lore&lt;br /&gt;
*Common Lore&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*The Quick and the Dead (Add +2 to Init rolls)&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39122</id>
		<title>Casmirre Aphesius</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Casmirre_Aphesius&amp;diff=39122"/>
		<updated>2011-11-21T03:15:17Z</updated>

		<summary type="html">&lt;p&gt;Soresu: Created page with &amp;quot;== Casmirre Aphesius ==  &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039; Casmirre Aphesius &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Player Name:&amp;#039;&amp;#039;&amp;#039; Soresu&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Homeworld:&amp;#039;&amp;#039;&amp;#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Chapte...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Casmirre Aphesius ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Casmirre Aphesius &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Formerly Prospero, Now Planet of the Sorcerers &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chapter:&#039;&#039;&#039; Thousand Sons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Chaos Sorcerer &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pride:&#039;&#039;&#039; Craftsmanship (Infamy+1, Agi &amp;amp; Int+3, Wep and BS -3)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Disgrace:&#039;&#039;&#039; Betrayal (+5 Corruption, -10 Charm)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Perfection (+5 to WP, -3 to Str &amp;amp; Agi)&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Pierced Nose (Stud)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;5 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Blond &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Real Old &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Due to Casmirre&#039;s elusiveness, no one has seen him out of his armor in a very long time.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 30 + [2] = 32  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 30 + [17] = 47  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 30 + [42] = 73  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 30 + [50] = 80  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 30 + [23] = 53  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 30 + [10] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 30 + [25] = 55  &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 30 + [5] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Infamy: 24 + [1] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: &lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 16&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 6&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag)&lt;br /&gt;
*Deception (Fel)&lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Athletics&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
Common Lore (War)&lt;br /&gt;
*Common Lore&lt;br /&gt;
*Common Lore&lt;br /&gt;
*Dodge &lt;br /&gt;
*Forbidden Lore (Adeptus Astartes)&lt;br /&gt;
*Forbidden Lore (Long War)&lt;br /&gt;
*Forbidden Lore (The Horus Heresy)&lt;br /&gt;
*Forbidden Lore (Daemons)&lt;br /&gt;
*Navigate (Surface)&lt;br /&gt;
*Operate (Surface)&lt;br /&gt;
*Parry&lt;br /&gt;
*Psyniscience (Wp)&lt;br /&gt;
*Scholastic Lore (Occult)&lt;br /&gt;
*Speak (Low Gothic)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Trade&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*The Quick and the Dead (Add +2 to Init rolls)&lt;br /&gt;
*Psy Rating Bonus x2&lt;br /&gt;
*Current Psy Rating 4&lt;br /&gt;
*Psyker&lt;br /&gt;
*Unnatural Toughness (+4)&lt;br /&gt;
*Unnatural Strength (+4)&lt;br /&gt;
*Amphibious&lt;br /&gt;
*Ambidextrous &lt;br /&gt;
*Bulging Biceps&lt;br /&gt;
*Legion Weapon Training &lt;br /&gt;
*Heightened Senses (Hearing&lt;br /&gt;
*Sight +10 Per)&lt;br /&gt;
*Nerves of Steel &lt;br /&gt;
*Quick Draw (Draw Wep, Free Action)&lt;br /&gt;
*Resistance (Cold,&lt;br /&gt;
Heat, Poisons +10) &lt;br /&gt;
*Unarmed Warrior&lt;br /&gt;
&lt;br /&gt;
==== Special Ability (Sorcerer) ====&lt;br /&gt;
The Heretic gains the Psyker Trait (listed above), a Psy&lt;br /&gt;
Rating of 2, and 1 Corruption Point.When determining&lt;br /&gt;
Psychic Strength, he counts as Bound.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
* Doombolt, Range: 20 Meters x Psy Rating (Psychic Barrage that deals 1d10+ Psy&lt;br /&gt;
Rating Energy Damage with a Pen of 8.)&lt;br /&gt;
&lt;br /&gt;
* Foul Cage, Range: 25 Meters x Psy Rating (Foul Cage is a Psychic Blast with a radius equal to the&lt;br /&gt;
power’s Psy Rating, that deals 1d10+3 R Damage with the&lt;br /&gt;
Crippling (1d10), Snare (2) and Tearing qualities.)&lt;br /&gt;
&lt;br /&gt;
=== Tzeentch-Aligned Powers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Legion Bolt Pistol (1d10+9, Pen 4, Range 30m, Clip 8)&lt;br /&gt;
* Force Staff (1d10I, Psi-Focus)&lt;br /&gt;
* Legion Combat Knife (1d10, Pen 2, Rending)&lt;br /&gt;
&lt;br /&gt;
== Legion Power Armour ==&lt;br /&gt;
=== Active Subsystems ===&lt;br /&gt;
* Sustainable Power Source (Infinite Power Supply)&lt;br /&gt;
* Enhanced Ceramite Plating (+10 AP to Body)&lt;br /&gt;
* Osmotic Gill Life Sustainer (Environmentally Sealed, Infinite Oxygen due to Infinite Energy!)&lt;br /&gt;
&lt;br /&gt;
=== Power Armour Customization ===&lt;br /&gt;
* Devotional Iconography: The armour is clearly dedicated to the service of one particular Chaos God. The wearer gains +10&lt;br /&gt;
to Command tests made against Daemons and targets devoted to that Chaos God. In addition, all Lesser Daemons of the chosen&lt;br /&gt;
Chaos God not under someone else’s command or control automatically treat the wearer as their commander. The character suffers&lt;br /&gt;
a -10 to all Fellowship tests made against Deamons and targets devoted to a Chaos Gods opposed to the chosen Chaos God.&lt;br /&gt;
&lt;br /&gt;
== Misc Items ==&lt;br /&gt;
*Torture Tools (A character with a torture kit&lt;br /&gt;
gains a +20 bonus to all Interrogation Tests.)&lt;br /&gt;
&lt;br /&gt;
== Cybernetics ==&lt;br /&gt;
=== Nerve Induction Tines ===&lt;br /&gt;
Thin flexible metal spikes are implanted underneath the fingernails, where they can emerge to a length of 5cm. Their&lt;br /&gt;
nano-sharp ends enclose electrochemical induction ports, and&lt;br /&gt;
can slice into skin to reach vulnerable nerves underneath to&lt;br /&gt;
create excruciating pain or pleasure. This grants the user +20&lt;br /&gt;
to Interrogation Tests against prone or restrained subjects or&lt;br /&gt;
alternatively +20 to Charm Tests against the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Points Spent ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 500 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 500 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
*Doombolt&lt;br /&gt;
:200 Xp&lt;br /&gt;
&lt;br /&gt;
*Foul Cage&lt;br /&gt;
:300 Xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Black_Crusade&amp;diff=39117</id>
		<title>Black Crusade</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Black_Crusade&amp;diff=39117"/>
		<updated>2011-11-21T00:33:20Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game Information =&lt;br /&gt;
Test game sometime in November, ATM. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Too play the game you&#039;ll need a copy of the Core rules of Black Crusade. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Character Coordination/Meeting ===&lt;br /&gt;
November 20th Sunday. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=The Black Crusade=&lt;br /&gt;
The player characters are those who either defied the rotting Imperium of Man and its carrion God-Emperor. Apostates, Heretics, Renegades, traitor Marines. Or perhaps they are those who never stood beneath the Tyranny of the Imperium, a dominion that squeezes the galaxy in the the dying grip of still immense strength. But all these people, mutants or superhuman warriors, thrive, die, and achieve glory outside the bounds of Imperial Space. And quite often within the Imperium despite the efforts of the Carrion-God&#039;s deluded followers. Here, around one of the Great Warp Storms that plague the Galaxy, you have come. Perhaps you have never left, and perhaps you had never expected to stay. Welcome to the Screaming Vortex. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
-Currently no character limitations. There will be a character meeting at some point to coordinate concepts. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Jehzebel Bara-Shelardi Naamellex]]&#039;&#039;&#039; - Dark Eldar peddler in trinkets&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Finial Frastus]]&#039;&#039;&#039; - Renegade space pirate in pursuit of immortality.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Casmirre Aphesius]]&#039;&#039;&#039; - Enigmatic Chaos Sorcerer, and devoted follower of Tzeentch.&lt;br /&gt;
&lt;br /&gt;
==Session XP==&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Black_Crusade&amp;diff=39116</id>
		<title>Black Crusade</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Black_Crusade&amp;diff=39116"/>
		<updated>2011-11-21T00:32:57Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game Information =&lt;br /&gt;
Test game sometime in November, ATM. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Too play the game you&#039;ll need a copy of the Core rules of Black Crusade. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Character Coordination/Meeting ===&lt;br /&gt;
November 20th Sunday. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=The Black Crusade=&lt;br /&gt;
The player characters are those who either defied the rotting Imperium of Man and its carrion God-Emperor. Apostates, Heretics, Renegades, traitor Marines. Or perhaps they are those who never stood beneath the Tyranny of the Imperium, a dominion that squeezes the galaxy in the the dying grip of still immense strength. But all these people, mutants or superhuman warriors, thrive, die, and achieve glory outside the bounds of Imperial Space. And quite often within the Imperium despite the efforts of the Carrion-God&#039;s deluded followers. Here, around one of the Great Warp Storms that plague the Galaxy, you have come. Perhaps you have never left, and perhaps you had never expected to stay. Welcome to the Screaming Vortex. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
-Currently no character limitations. There will be a character meeting at some point to coordinate concepts. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Jehzebel Bara-Shelardi Naamellex]]&#039;&#039;&#039; - Dark Eldar peddler in trinkets&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Finial Frastus]]&#039;&#039;&#039; - Renegade space pirate in pursuit of immortality.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Casmirre_Aphesius]]&#039;&#039;&#039; - Enigmatic Chaos Sorcerer, and devoted follower of Tzeentch.&lt;br /&gt;
&lt;br /&gt;
==Session XP==&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39012</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39012"/>
		<updated>2011-11-14T06:00:38Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Servo Skulls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
== Archeotech and Dark Age of Technology Knowledge ==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This area is a compiled list of Inessa&#039;s knowledge regarding Dark Age of Technology Information as well as Archeotech.&lt;br /&gt;
&lt;br /&gt;
==== Electronics ====&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
==== Material Sciences ====&lt;br /&gt;
* Dark Age Materials via Man of Iron - Not yet investigated. (Possibly advanced alloys.)&lt;br /&gt;
==== Robotics ====&lt;br /&gt;
* Man of Iron: Amphion - Not yet scanned. (Designated Administrative Assistant to Agriworld DAOT Base Administrator &#039;Which is currently Inessa&#039;)&lt;br /&gt;
&lt;br /&gt;
== Servo Skulls ==&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,050 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39011</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39011"/>
		<updated>2011-11-14T05:59:56Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
== Archeotech and Dark Age of Technology Knowledge ==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This area is a compiled list of Inessa&#039;s knowledge regarding Dark Age of Technology Information as well as Archeotech.&lt;br /&gt;
&lt;br /&gt;
==== Electronics ====&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
==== Material Sciences ====&lt;br /&gt;
* Dark Age Materials via Man of Iron - Not yet investigated. (Possibly advanced alloys.)&lt;br /&gt;
==== Robotics ====&lt;br /&gt;
* Man of Iron: Amphion - Not yet scanned. (Designated Administrative Assistant to Agriworld DAOT Base Administrator &#039;Which is currently Inessa&#039;)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,050 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39010</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=39010"/>
		<updated>2011-11-14T05:52:45Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Archeotech and Dark Age of Technology Knowledge ====&lt;br /&gt;
&lt;br /&gt;
* Archeotech Hololithic Globe - Indepth Scans (Can be constructed for a number of different uses and roles.)&lt;br /&gt;
* Dark Age Stasis and Containment Field Schematics - Cursory Scans (Forebears on which Void Shields were constructed from.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,050 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38921</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38921"/>
		<updated>2011-11-11T06:45:32Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Trained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +20 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,050 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38920</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38920"/>
		<updated>2011-11-11T06:44:04Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae +10 (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer (Agi)&lt;br /&gt;
*Trade Explorator (Int)&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Peer (Mechanicus)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,050 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (War)&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
*Trade (Explorator)&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
*Medicae +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;br /&gt;
* Peer (Mechanicus)&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38916</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38916"/>
		<updated>2011-11-11T04:59:00Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Armed Guards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 12,050 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,150 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 900 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38915</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38915"/>
		<updated>2011-11-11T02:56:13Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Trained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low/High-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 11,250 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,150 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38913</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38913"/>
		<updated>2011-11-11T01:22:06Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 11,250 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,150 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38610</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38610"/>
		<updated>2011-10-27T03:21:49Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 4 = 11 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore  (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +20&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 11,250 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 11,150 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech +20&lt;br /&gt;
:200 xp&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Tech-Use +20&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38609</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38609"/>
		<updated>2011-10-27T03:11:16Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 4 = 11 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore +10 (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
* Necron Gauss Flayer (Currently Inoperable.)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 11,250 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 10,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 300 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Tech) +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38600</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38600"/>
		<updated>2011-10-26T23:34:00Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 4 = 11 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
*Common Lore +10 (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10 (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 10,950 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 10,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 0 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Binary Chatter&lt;br /&gt;
:200 xp&lt;br /&gt;
*Common Lore (Tech) +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
*Logic +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38331</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38331"/>
		<updated>2011-10-20T02:07:48Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 4 = 11 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Common Lore (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 10,950 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 10,350 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 600 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38330</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38330"/>
		<updated>2011-10-20T02:00:31Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 4 = 11 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Common Lore (Tech: Int)+10&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 10,950 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 10,350 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 600 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Common Lore (Tech) +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38329</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38329"/>
		<updated>2011-10-20T01:54:13Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Points Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 4 = 11 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Common Lore (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 10,950 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 10,350 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 600 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38325</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=38325"/>
		<updated>2011-10-19T22:58:51Z</updated>

		<summary type="html">&lt;p&gt;Soresu: /* Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 4 = 11 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Common Lore (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 10,450 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 10,350 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=37960</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=37960"/>
		<updated>2011-10-13T01:56:33Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 15 - 6 = 9 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Common Lore (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Prosanguine (Make a Tech-Use Test, if passed heal 1d5 once per day, failed can&#039;t use Autosanguine for a week)&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+3 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 10,450 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 10,350 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 100 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200 xp&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Prosanguine&lt;br /&gt;
:200 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=37959</id>
		<title>Inessa Yorke</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Inessa_Yorke&amp;diff=37959"/>
		<updated>2011-10-13T01:42:48Z</updated>

		<summary type="html">&lt;p&gt;Soresu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explorator Yorke ==&lt;br /&gt;
&lt;br /&gt;
Born on the greatest, and most ancient of forgeworlds, Mars. Inessa from the moment of her birth was preordained to join the Adeptus Mechanicus. As with all children born amongst the thriving, bustling industries of forgeworlds, the Mechanicus tests them, determining their path in life. From lowly dredge, to Servant of the Omnissiah. It was Inessa&#039;s path to join the ranks of the faithful, to become one with the Machine God in pursuit of &#039;perfection&#039; and release from mortal flesh.&lt;br /&gt;
&lt;br /&gt;
Her parents loved their child dearly and while having been devoted servants of the Mechanicus they simply could not stand to see their child turned into one of them. So they fled. Hopping an outbound transport called the &#039;Penitent&#039;s Path&#039; toward one of the outer Segmentum, a journey that would take years on the slow ponderous transport. Enraged by this, the Mechanicus sent a squad of Skitarii to retrieve the girl and punish the parents for their blasphemous denial of Inessa&#039;s pre-determined path. The Skitarii eventually found the parents only after the vessel had entered the Immaterium to begin its voyage. Rendering the Machine God&#039;s punishment on the parents, they were executed and Inessa taken into the cold metallic embrace of the Omnissiah. From there they cared for the child as best as could be had from the Tech-Warriors. Teaching her the ways of the Mechanicus she grew into the role just as they&#039;d predicted several years ago. All seemed well as the first leg of the journey was at an end and the last had just gotten underway. &lt;br /&gt;
&lt;br /&gt;
The Skitarii and now seven-year old Inessa began the long trek back to ancient Mars to complete her initiation into the Machine Cult. Things however did not go as intended. Penitent&#039;s Path&#039;s Gellar Field began to fluctuate while immersed within the dangerous Immaterium, allowing denizens of its chaos-tainted realm to board the vessel. The horrors unleashed aboard the vessel are known only to those that survived. Forever scarred from the encounter. Inessa herself found that only one of her guardians had survived the encounter as they fought to protect their charge as well as themselves. Hyspasist Atellus. It was he that continued to teach her the ways of the Mechanicus after they both oversaw the rights in which are observed for the fallen Tech-Guard. Scarred by her experience, but steeled by it as well, Inessa under went initiation upon return to Holy Mars. While it had been determined that she join the Mechanicus her path had not been set beyond this. Instead of taking to the more narrow, and close-minded view of the &#039;Earth-Bound&#039; Priests, she wished to traverse the void again and discover what secrets from Man&#039;s past it jealously hoarded.&lt;br /&gt;
&lt;br /&gt;
(Note: Hypasist is a type of Skitarii, typically an infantryman.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Inessa Yorke &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player Name:&#039;&#039;&#039; Soresu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Homeworld:&#039;&#039;&#039; Forgeworld (Mars) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Explorator, Rank 1 &amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Birthright:&#039;&#039;&#039; Savant&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Unnerving Clarity&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Trial:&#039;&#039;&#039; Dark Voyage&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Pride&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Divination:&#039;&#039;&#039; &amp;quot;There is no substitute for zeal.&amp;quot;+2 Willpower and Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Electoo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Svelte &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 143lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Black &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Fair &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 28 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://img.photobucket.com/albums/v320/Kokuten/inessa.png]&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
*Weapon Skill: 20 + [5] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 25 + [30] = 55 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 25 + [20] = 45 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 25 + [26] = 56 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 25 + [47] = 72 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [25] = 50 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Fellowship: 25 + [15] = 40 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 17&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
:&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 14 - 6 = 8 (Heal this next session!)&lt;br /&gt;
::&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&lt;br /&gt;
::&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 2&lt;br /&gt;
::&#039;&#039;&#039;Current:&#039;&#039;&#039; 0&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Insanity Points:&#039;&#039;&#039; 10&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Disorders:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
:&#039;&#039;&#039;Corruption Points:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; 0&lt;br /&gt;
:: &#039;&#039;&#039;Malignancies:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
: None&lt;br /&gt;
&lt;br /&gt;
=== Skills and Traits ===&lt;br /&gt;
&lt;br /&gt;
==== Basic  ====&lt;br /&gt;
&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (Fel)&lt;br /&gt;
*Charm (Fel)&lt;br /&gt;
*Common Lore (War) (Int)&lt;br /&gt;
*Concealment (Ag) &lt;br /&gt;
*Contortionist (Ag) &lt;br /&gt;
*Deceive (Fel) &lt;br /&gt;
*Disguise (Fel) &lt;br /&gt;
*Dodge (Ag) &lt;br /&gt;
*Evaluate (Int) &lt;br /&gt;
*Gamble (Int) &lt;br /&gt;
*Inquiry (Fel) &lt;br /&gt;
*Intimidate (S) &lt;br /&gt;
*Scale Sheer Surfaces (S) &lt;br /&gt;
*Scrutiny (Per) &lt;br /&gt;
*Silent Move (Ag)&lt;br /&gt;
*Swim (S)&lt;br /&gt;
==== Trained ====&lt;br /&gt;
*Awareness +30 (Per)&lt;br /&gt;
*Common Lore (Tech: Int)&lt;br /&gt;
*Common Lore (Machine Cult: Int)&lt;br /&gt;
*Forbidden Lore (Archeotech: Int) +10&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus: Int) +10&lt;br /&gt;
*Forbidden Lore (Xenos)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic (Int)&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Charge (Int)&lt;br /&gt;
*Medicae (Int)&lt;br /&gt;
*Speak Language: (Explorator Binary, Low-Gothic, Techna-Lingua: Int)&lt;br /&gt;
*Scholastic Lore: Astromancy (Int)&lt;br /&gt;
*Tech Use +10 (Int)&lt;br /&gt;
*Trade Technomat (Int)&lt;br /&gt;
*Trade Armourer&lt;br /&gt;
*Secret Tongue (Tech)&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Drive (Ground Vehicle)&lt;br /&gt;
*Mechanicus Implants (Note: The Respirator Implant has been replaced with a biotech implant of equivalent stats for her lungs.)&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Auger Array (Cybernetic Implant, Common Quality, adds +20 to Awareness Tests, hidden within her body.)&lt;br /&gt;
*Cortex Implant (Good Quality, Unnatural Intelligence x2)&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Sound Constitution (+2 Wound)&lt;br /&gt;
*Peer(Academic)&lt;br /&gt;
*Resistance (Fear)&lt;br /&gt;
*Peer (House Kolapsch)&lt;br /&gt;
*Enemy (House Arenberg)&lt;br /&gt;
*Machine 4&lt;br /&gt;
*Total Recall&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
* Multikey&lt;br /&gt;
* Voidsuit&lt;br /&gt;
* Injector&lt;br /&gt;
* Sacred Ungents&lt;br /&gt;
* Micro-Bead&lt;br /&gt;
* Combi-Tool&lt;br /&gt;
* Dataslate&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* Best Quality-Locke-Pattern Boltgun (1d10+6 Pen 4 Tearing. Never Jams or Overheats.)&lt;br /&gt;
* Good Quality-Mezoa-Pattern Meltagun (2d10+8 Pen 13 Clip 10. Reliable)&lt;br /&gt;
* Archeotech Laspistol (1d10+3 Pen 2 Accurate, Reliable)&lt;br /&gt;
* Crux Beam Gun (2d10+5 Pen 6 Scatter)&lt;br /&gt;
* Weapon Mechadendrite Mordian-Pattern Power Sword Attachment (1d10+5 Pen 5, Power Field, Balanced +5 Parry)&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
* Cydonia-Pattern Light Power Armour (Best-Quality AP: 8 (All) Strength+10)&lt;br /&gt;
* Mechanicus Robes&lt;br /&gt;
* Cyber-Bear Pelt Cloak (It&#039;s a badass Cyber-Bear Cloak. Nuff&#039;said.)&lt;br /&gt;
&lt;br /&gt;
==== Servo Skulls ====&lt;br /&gt;
&lt;br /&gt;
== Monotask Servo-Skull (Utility) ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 0 + [0] = 0 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +20&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi) +10&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Pict-Relay (Allows it to record or&lt;br /&gt;
transmit what it sees and senses to its master or a linked cogitator.)&lt;br /&gt;
*Navigator System&lt;br /&gt;
*Multi-Tool (Int) +10 Tech Use&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Commands&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Medicae Servo-Skull ==&lt;br /&gt;
*Weapon Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Ballistic Skill: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength: 10 + [0] = 10 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Toughness: 20 + [0] = 20 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Agility: 30 + [0] = 30 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Intelligence: 15 + [0] = 15 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Perception: 35 + [0] = 35 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Willpower: 25 + [0] = 25 &#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Total AP: 2&lt;br /&gt;
*Wounds: 4&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
*Awareness (Per) +10&lt;br /&gt;
*Concealment (Agi) +10&lt;br /&gt;
*Dodge (Agi)&lt;br /&gt;
*Silent Move (Agi)&lt;br /&gt;
*Medicae (Int +20)&lt;br /&gt;
&lt;br /&gt;
==== Systems ====&lt;br /&gt;
*Inbuilt Vox and Cogitator&lt;br /&gt;
*Medicae Library (Cogitator)&lt;br /&gt;
*Injector&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
*Fearless&lt;br /&gt;
*Dark Sight&lt;br /&gt;
*Flier&lt;br /&gt;
&lt;br /&gt;
== Armed Guards ==&lt;br /&gt;
* Forty Skitarii Praetorian&lt;br /&gt;
&lt;br /&gt;
=== Points Spent ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Total: 10,450 &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Spent: 9,950 &#039;&#039;&lt;br /&gt;
::&#039;&#039;Unspent: 500 &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Intelligence&lt;br /&gt;
:+5: 500&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 100&lt;br /&gt;
* Toughness&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 250&lt;br /&gt;
* Ballistic&lt;br /&gt;
:+5: 500&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
* Awareness (Trained)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Awareness +10&lt;br /&gt;
:200 xp&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) +10&lt;br /&gt;
:200&lt;br /&gt;
*Forbidden Lore (Archeotech) +10&lt;br /&gt;
:200&lt;br /&gt;
*Luminen Charge&lt;br /&gt;
:200&lt;br /&gt;
* Medicae&lt;br /&gt;
:200 xp&lt;br /&gt;
* Scholastic Lore (Astromancy)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Secret Tongue (Rogue Trader)&lt;br /&gt;
:100 xp&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200&lt;br /&gt;
* Sound Constitution&lt;br /&gt;
:+1 Wound: 200&lt;br /&gt;
* Tech-Use +10&lt;br /&gt;
:200 xp&lt;br /&gt;
* Total Recall&lt;br /&gt;
:200 xp&lt;br /&gt;
* Electro Graft Use&lt;br /&gt;
:200 xp&lt;br /&gt;
* Forbidden Lore Xenos&lt;br /&gt;
:300xp&lt;br /&gt;
* Pistol Weapon Training (Universal)&lt;br /&gt;
:500 xp&lt;br /&gt;
* Drive (Ground Vehicle)&lt;br /&gt;
:100 xp&lt;/div&gt;</summary>
		<author><name>Soresu</name></author>
	</entry>
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