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	<title>Sphere - User contributions [en]</title>
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	<updated>2026-04-13T16:53:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33417</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33417"/>
		<updated>2011-06-09T17:52:48Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Physical (Primary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 8&#039;10&amp;quot; in height and extremely muscular. The bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck. She also has an additional pair of arms under the first, which she has had to cut holes in most of her clothing for.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●●(●●) (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●(●● movement)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●(● ●)(● daze/stun) (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ][ ][ ][ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33416</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33416"/>
		<updated>2011-06-09T17:50:25Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Physical (Primary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 8&#039;10&amp;quot; in height and extremely muscular. The bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck. She also has an additional pair of arms under the first, which she has had to cut holes in most of her clothing for.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●●(●●) (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●(●● movement)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●(● ●) (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ][ ][ ][ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33415</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33415"/>
		<updated>2011-06-09T17:49:51Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 8&#039;10&amp;quot; in height and extremely muscular. The bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck. She also has an additional pair of arms under the first, which she has had to cut holes in most of her clothing for.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ][ ][ ][ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33414</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33414"/>
		<updated>2011-06-09T17:48:26Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 8&#039;10&amp;quot; in height and extremely muscular. The bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck. She also has an additional pair of arms under the first, which she has had to cut holes in most of her clothing for.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ][ ][ ][ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33413</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33413"/>
		<updated>2011-06-09T17:48:01Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 8&#039;10&amp;quot; in height and extremely muscular. The bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck. She also has an additional pair of arms under the first, which she has had to cut holes in most of her clothing for.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ][ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33412</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33412"/>
		<updated>2011-06-09T17:45:14Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 8&#039;10&amp;quot; in height and extremely muscular. The bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck. She also has an additional pair of arms under the first, which she has had to cut holes in most of her clothing for.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ][ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33411</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33411"/>
		<updated>2011-06-09T17:43:57Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 8&#039;10&amp;quot; in height and extremely muscular. The bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck. She also has an additional pair of arms under the first, which she has had to cut holes in most of her clothing for.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33410</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33410"/>
		<updated>2011-06-09T17:41:31Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Body Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Hyperoxygenation: The character has blood which can carry significantly more oxygen than normal. The character gains 1 automatic success on any rolls to endure strenuous physical activity, as she can sustain activity for longer, and 1 additional Incapacitated health level, as it takes a lot more damage to the heart and a lot more blood loss to kill the character. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Redundant Organs/Vital Organ Shielding X 11: A character may gain additional toughness by increasing body redundancy, adding either 1 -0 and 1 -1 HL or 1 -2 HL and 2 -4 HLs per purchase. As an alternative, a character may instead provide comparable increased toughness by selectively armoring his vital organs. A character may buy a number of this body modification equal to his Stamina + 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: The character has fast-clotting blood, a multiple redundant circulatory system, a decentralized heart, and so on. The character automatically stabilizes himself when dying (with no need for assistance) unless wounded further, and gains another 1 -4 and 2 Incapacitated health levels.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Springs: This body mod adds spring-like structures to the character&#039;s legs which greatly increase their power. Novas with this enhancement halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Foot Anchors: The character has powerful spring-loaded barbed spurs in his feet which are primarily used to anchor the character to hard surfaces (any surface with a soak rating less than [Character&#039;s Strength + 3] is fair game). When anchored, any attempts to move or knock back the character are at +1 difficulty with one foot anchored, or +2 difficulty with both feet anchored. In addition, these anchors can be initiated immediately after connecting with a physical attack, adding an additional +1 difficulty to a kick attack but adding AP:2 and a damage add of [1] to the kick itself, as well as turning its damage lethal (having a large and very sharp barbed spike slam right into your body is not very good for health)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Flexible Skeleton: A Nova with a flexible skeleton has a skeleton that bends rather than breaking under extreme stress, which grants increased blunt trauma tolerance. If the Nova would take bashing damage, that damage is reduced by 1 level (minimum 1 level) after soak as bones bend momentarily rather than snap. Furthermore, as only soft-tissue damage is inflicted, the Nova heals Bashing damage as if it was 1 level lower.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Huge: A Nova with this modification is huge, easily about 180 kilos and 2.2 or more meters tall, and gains +2 Strength, +2 Stamina, 1 additional -0 HL, and 1 additional -1 HL. Huge Novas add +2 to dexterity for movement purposes only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Arms: A Nova with multiple arms reduces multiple action penalties by 1 per pair of additional arms he or she possesses. A Nova may support up to (Stamina or Wits, choose lower) sets of multiple arms, which does not count Mega-Attributes for the total.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Trauma Tolerance: Modifications made to the brainstem have altered the character&#039;s autonomous functions to better withstand traumatic injury. Any attempts to stabilize the character when dying are at half difficulty (round down), the character takes twice as long to actually die (doubling the time intervals to resuscitate the character), and the character adds +1 to Stamina for the purposes of resisting Dazing or Stun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pheromone Blockers: Nasal filters and neural bypasses immunize the character from pheromonal influence, eliminating any pheromone-granted bonuses (these include Coalition ones) and add an additional +1d to resist any attempts at seduction due to having a clearer head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33409</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33409"/>
		<updated>2011-06-09T17:38:13Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
-74: let&#039;s get dangerous&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33408</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=33408"/>
		<updated>2011-06-09T17:09:03Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Physical (Primary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●● &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●● (Brick Shithouse)&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
79&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32677</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32677"/>
		<updated>2011-05-31T01:51:33Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god quasar&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
79&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32603</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32603"/>
		<updated>2011-05-28T03:53:28Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+16: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
63&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32599</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32599"/>
		<updated>2011-05-28T03:25:43Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
+15: oh god all those people&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
62&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32595</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=32595"/>
		<updated>2011-05-27T23:07:08Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
+1: lolnorseman&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
47&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=31497</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=31497"/>
		<updated>2011-05-07T22:16:41Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Social (Tertiary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● Dangerous (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
46&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=31450</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=31450"/>
		<updated>2011-05-07T03:08:07Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+23: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
46&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=31449</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=31449"/>
		<updated>2011-05-07T02:59:39Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
+21: Crabs! &amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
44&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Novy_Zhongguo&amp;diff=30959</id>
		<title>Novy Zhongguo</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Novy_Zhongguo&amp;diff=30959"/>
		<updated>2011-04-25T21:25:16Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=History=&lt;br /&gt;
&lt;br /&gt;
Near the beginning of the mad rush for territory and space colonization, China and Russia both had their eyes set on a world near the edge of both their territories. Known as Shouzhi to the Chinese and Chasovoy to the Russians, it was positioned just before a gulf of space on the other side of which lay virgin world upon virgin world. The little gem twinkling in the vastness of space would be a perfect manufacturing center for the legions of ships that would be sent out to plunder the resources of the breadbasket that lay across the gulf.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Unfortunately, both powers wanted it for their own. Rather than get into a war that would result in massive losses for both sides over one planet, they decided to share – and thus the Bisection Treaty was signed. Each power would get one half of the planet, divided at the equator. As on Earth, the ‘north’ side was allotted to Russia, and the southern side was allotted to China. The treaty wasn’t without its detractors, and the tension was such that the demilitarized zone around the equator was expanded year after year to no avail. Skirmishes were constant, and the planet was barreling towards a tipping point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Then, the Breakdown happened. The fledgling colony was cut off from all its supply lines, the Chinese ships unable to reach the planet and the Russians too caught up in trying to hold their own territories together. The planet had yet to develop its own infrastructure very far; starvation and struggle became rampant after only a few days’ worth of no supply shipments. This was just the spark that was needed to ignite the bonfire of conflict. Outright war erupted between the already-tense nations. Shouzhi used their few walker suits and larger mechs sparingly, but Chasovoy’s population was largely made up of those who had modified themselves into more posthuman bodies, far more suited for war than the average shaved ape. They quickly gained the upper hand, forcing China to mobilize more infantry. The balance of power teetered back and forth for a while, until supplies of ammunition and other weaponry began to run out. The two nations reached a stalemate and focused on building up their infrastructure, and once more the cycle repeated over and over in a planetary arms race, pausing only for each side to rebuild and develop. It seemed as though they would carry on like this until both nations were wiped out to a man.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Then, like magic, the shipments started rolling in again and with them, news of the outside world. The cause of the colonies’ abandonment had been a terrorist attack that disabled the dust-reliant FTL travel of Chinese ships. A simple hack had thrown them into thirty years of war – and what was worse, China and Russia were coming to reclaim their colonies, with all the power Russia had gained after thirty years of being able to travel the space lanes. The planets they had been meant to seed, too, had been taken over – a newer threat had arisen next door, that of the Magnates. The colonies were suddenly surrounded with threats that would certainly wipe them out were they to remain at war with each other… and would likely destroy them if they were allied, as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There was little choice but to make another agreement. The Treaty of Novy Zhongguo – the New Middle Kingdom – was signed into being, and the single nation could get to the business of preparing themselves for war.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History Paths==&lt;br /&gt;
&#039;&#039;&#039;Final Stats&#039;&#039;&#039;			&lt;br /&gt;
:SP:	22		&lt;br /&gt;
:SP Limit:	20		&lt;br /&gt;
:Population:	390	Base bonus:	195&lt;br /&gt;
:Trangene:	20		&lt;br /&gt;
:Morale:	6		&lt;br /&gt;
:Wealth:	0	+	195&lt;br /&gt;
:PIP:	1350	+	195&lt;br /&gt;
:CIP:	450	+	195&lt;br /&gt;
:Fabbers:	50		&lt;br /&gt;
:Delta Dust:	100		&lt;br /&gt;
:Theta Dust:	0		&lt;br /&gt;
:Military:	57475		&lt;br /&gt;
:Doctrines:	40		&lt;br /&gt;
:Logistics:	128		&lt;br /&gt;
:Global Tech Level:	18		&lt;br /&gt;
:Applications:	300		&lt;br /&gt;
:Stockpiles:	0		&lt;br /&gt;
:Debt:	0		&lt;br /&gt;
			&lt;br /&gt;
			&lt;br /&gt;
&#039;&#039;&#039;SP Expenditures&#039;&#039;&#039;			&lt;br /&gt;
:Additional Limit:	0		&lt;br /&gt;
:Wealth:	0		&lt;br /&gt;
:PIP:	0		&lt;br /&gt;
:CIP:	0		&lt;br /&gt;
:Dust:	0		&lt;br /&gt;
:Theta:	0		&lt;br /&gt;
:Pop:	0		&lt;br /&gt;
:Mil:	9		&lt;br /&gt;
:Tech Indices:	0		&lt;br /&gt;
:Apps:	0		&lt;br /&gt;
:Transgene:	0		&lt;br /&gt;
:Doctrine:	5		&lt;br /&gt;
:Logistics:	8&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Novy_Zhongguo&amp;diff=30957</id>
		<title>Novy Zhongguo</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Novy_Zhongguo&amp;diff=30957"/>
		<updated>2011-04-25T20:20:58Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: Created page with &amp;quot;=History=  Near the beginning of the mad rush for territory and space colonization, China and Russia both had their eyes set on a world near the edge of both their territories. K...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=History=&lt;br /&gt;
&lt;br /&gt;
Near the beginning of the mad rush for territory and space colonization, China and Russia both had their eyes set on a world near the edge of both their territories. Known as Shouzhi to the Chinese and Chasovoy to the Russians, it was positioned just before a gulf of space on the other side of which lay virgin world upon virgin world. The little gem twinkling in the vastness of space would be a perfect manufacturing center for the legions of ships that would be sent out to plunder the resources of the breadbasket that lay across the gulf.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Unfortunately, both powers wanted it for their own. Rather than get into a war that would result in massive losses for both sides over one planet, they decided to share – and thus the Bisection Treaty was signed. Each power would get one half of the planet, divided at the equator. As on Earth, the ‘north’ side was allotted to Russia, and the southern side was allotted to China. The treaty wasn’t without its detractors, and the tension was such that the demilitarized zone around the equator was expanded year after year to no avail. Skirmishes were constant, and the planet was barreling towards a tipping point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Then, the Breakdown happened. The fledgling colony was cut off from all its supply lines, the Chinese ships unable to reach the planet and the Russians too caught up in trying to hold their own territories together. The planet had yet to develop its own infrastructure very far; starvation and struggle became rampant after only a few days’ worth of no supply shipments. This was just the spark that was needed to ignite the bonfire of conflict. Outright war erupted between the already-tense nations. Shouzhi used their few walker suits and larger mechs sparingly, but Chasovoy’s population was largely made up of those who had modified themselves into more posthuman bodies, far more suited for war than the average shaved ape. They quickly gained the upper hand, forcing China to mobilize more infantry. The balance of power teetered back and forth for a while, until supplies of ammunition and other weaponry began to run out. The two nations reached a stalemate and focused on building up their infrastructure, and once more the cycle repeated over and over in a planetary arms race, pausing only for each side to rebuild and develop. It seemed as though they would carry on like this until both nations were wiped out to a man.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Then, like magic, the shipments started rolling in again and with them, news of the outside world. The cause of the colonies’ abandonment had been a terrorist attack that disabled the dust-reliant FTL travel of Chinese ships. A simple hack had thrown them into thirty years of war – and what was worse, China and Russia were coming to reclaim their colonies, with all the power Russia had gained after thirty years of being able to travel the space lanes. The planets they had been meant to seed, too, had been taken over – a newer threat had arisen next door, that of the Magnates. The colonies were suddenly surrounded with threats that would certainly wipe them out were they to remain at war with each other… and would likely destroy them if they were allied, as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There was little choice but to make another agreement. The Treaty of Novy Zhongguo – the New Middle Kingdom – was signed into being, and the single nation could get to the business of preparing themselves for war.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Talk:Aberrant:_Exile&amp;diff=30938</id>
		<title>Talk:Aberrant: Exile</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Talk:Aberrant:_Exile&amp;diff=30938"/>
		<updated>2011-04-25T05:53:34Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Coalition Options */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Interest List=&lt;br /&gt;
*Claude: 412, coalition, texas&lt;br /&gt;
*Marisa: Facepunching the Coalition, Bahrain, Chromatics&lt;br /&gt;
*Starlance: Burning the South, Coalition, Britain, Bahrain&lt;br /&gt;
*Quasar: Coalition, Britain, Bahrain&lt;br /&gt;
*Scarlet: Coalition, Bahrain, 412, Texas, Chromatics, Meet the Norca&lt;br /&gt;
*Raz: Britain, Coalition, Texas&lt;br /&gt;
&lt;br /&gt;
==Coalition Options==&lt;br /&gt;
*&#039;&#039;&#039;White Lies, Black Ops&#039;&#039;&#039;: The good thing about the Coalition being told everything one of the ambassadors on the second mission knew was that she didn&#039;t know everything. She didn&#039;t know that the Leviathan had managed to launch a FTL message pod back to Earth, and they don&#039;t know the human race knows it&#039;s got a deadline. For now, it serves their purposes to &#039;&#039;not&#039;&#039; act like anything&#039;s amiss until Earth gets invaded. Of course, that&#039;s an advantage if you&#039;re going around doing black bag ops on their outposts and arkships...&lt;br /&gt;
: Probable Emphasis: Investigation + Stealth (if you get into a fight, they have literally a million Spinals they can throw at you until you die)&lt;br /&gt;
: Interested Parties: Quasar (Secondary)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Ballad of the (Edenite) Green Berets&#039;&#039;&#039;: Welcome to sunny Mintaka III, where the average temperature is a nice 380 degrees Kelvin in the summer and the only reason the oceans don&#039;t boil is that the atmosphere is literally as thick as molasses. Of course, the extremophilic alien race there doesn&#039;t mind too much, which is probably why the Coalition is busy assimilating them and their genetics for hostile environment resistant Spinal breeds. And Coalition tech still works more or less fine in such extreme environs. For the inhabitants of Mintaka III, who have barely managed to hit the Industrial Revolution, being attacked by the Coalition is definitely not something they were prepared for. Of course, if you can give them the tools to fight back...&lt;br /&gt;
: Probable Emphasis: Nova Powers (very little human designed is going to work on &#039;&#039;fucking Venus&#039;&#039;), Instruction&lt;br /&gt;
: Interested Parties: Quasar, Starlance, Raz&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Kidnappings&#039;&#039;&#039;: Oh no! Coalition ninjas have kidnapped your/your friend&#039;s ally/mentor/followers! Are you a bad enough eximorph to stop the Coalition?&lt;br /&gt;
: Probable Emphasis: Combat?&lt;br /&gt;
: Interested Parties:  Quasar (Third), Starlance (Second), Raz (second)&lt;br /&gt;
&lt;br /&gt;
=Hanging Hooks=&lt;br /&gt;
*&#039;&#039;&#039;The Coalition are coming to rape and/or kill everyone.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Assist the Aeon coalition mission&lt;br /&gt;
*Save the crippled Leviathan&lt;br /&gt;
*Doyen are manipulating the Chromatics.&lt;br /&gt;
*Investigate possible cyberkinetic novas in China.&lt;br /&gt;
**+Japan rep&lt;br /&gt;
**China is a surveillance state full of telepaths&lt;br /&gt;
*Investigate Bahrain&lt;br /&gt;
**Taint Hazard&lt;br /&gt;
*Push over Norsefire&lt;br /&gt;
*Investigate Process 412&lt;br /&gt;
*Burn the South&lt;br /&gt;
**+Norca rep&lt;br /&gt;
**Taint Hazard&lt;br /&gt;
*Loot H-M stuff in Texas&lt;br /&gt;
&lt;br /&gt;
=Other Objectives=&lt;br /&gt;
*Rehabilitate novas on Earth - Aeon may plan for this already, but rape aliens.&lt;br /&gt;
*Build up France&lt;br /&gt;
*Salvage the Qin&lt;br /&gt;
*Some characters want to get formal educations (to keep up with the M-Ints in the party who seem to be driving the plot forward on their own).&lt;br /&gt;
*Find out what causes Eufibre rejection, and do it to the Colony - need a nova/aberrant with it for purposes of study.&lt;br /&gt;
** Alternatively, cause that Eufiber to become Vampiric to severely lower its ability to use Quantum effectively.&lt;br /&gt;
*Build Whaleship Magetherion. Starship made from various gadgets and a gadget whale (initially modified with Form Manipulation).&lt;br /&gt;
**Find the creator of the Sundogs and ask for research notes. We&#039;ll save time.&lt;br /&gt;
**Use samples from the Leviathan (if we rescue it).&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30839</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30839"/>
		<updated>2011-04-22T17:31:51Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Physical (Primary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Adaptability, Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
23&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30838</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30838"/>
		<updated>2011-04-22T17:31:44Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Adaptability.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
23&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Talk:Aberrant:_Exile&amp;diff=30837</id>
		<title>Talk:Aberrant: Exile</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Talk:Aberrant:_Exile&amp;diff=30837"/>
		<updated>2011-04-22T17:06:50Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Interest List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Interest List=&lt;br /&gt;
*Claude: 412, coalition, texas&lt;br /&gt;
*Marisa: Facepunching the Coalition, Bahrain, Chromatics&lt;br /&gt;
*Starlance: Burning the South, Coalition, Britain, Bahrain&lt;br /&gt;
*Quasar: Coalition, Britain, Bahrain&lt;br /&gt;
*Scarlet: Coalition, Bahrain, 412, Texas, Chromatics, Meet the Norca&lt;br /&gt;
*Raz: Britain, Coalition, Texas&lt;br /&gt;
&lt;br /&gt;
=Hanging Hooks=&lt;br /&gt;
*&#039;&#039;&#039;The Coalition are coming to rape and/or kill everyone.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Assist the Aeon coalition mission&lt;br /&gt;
*Save the crippled Leviathan&lt;br /&gt;
*Doyen are manipulating the Chromatics.&lt;br /&gt;
*Investigate possible cyberkinetic novas in China.&lt;br /&gt;
**+Japan rep&lt;br /&gt;
**China is a surveillance state full of telepaths&lt;br /&gt;
*Investigate Bahrain&lt;br /&gt;
**Taint Hazard&lt;br /&gt;
*Push over Norsefire&lt;br /&gt;
*Investigate Process 412&lt;br /&gt;
*Burn the South&lt;br /&gt;
**+Norca rep&lt;br /&gt;
**Taint Hazard&lt;br /&gt;
*Loot H-M stuff in Texas&lt;br /&gt;
&lt;br /&gt;
=Other Objectives=&lt;br /&gt;
*Rehabilitate novas on Earth - Aeon may plan for this already, but rape aliens.&lt;br /&gt;
*Build up France&lt;br /&gt;
*Salvage the Qin&lt;br /&gt;
*Some characters want to get formal educations (to keep up with the M-Ints in the party who seem to be driving the plot forward on their own).&lt;br /&gt;
*Find out what causes Eufibre rejection, and do it to the Colony - need a nova/aberrant with it for purposes of study.&lt;br /&gt;
** Alternatively, cause that Eufiber to become Vampiric to severely lower its ability to use Quantum effectively.&lt;br /&gt;
*Build Whaleship Magetherion. Starship made from various gadgets and a gadget whale (initially modified with Form Manipulation).&lt;br /&gt;
**Find the creator of the Sundogs and ask for research notes. We&#039;ll save time.&lt;br /&gt;
**Use samples from the Leviathan (if we rescue it).&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30747</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30747"/>
		<updated>2011-04-21T03:44:20Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
+13: drunktime.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
23&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30711</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30711"/>
		<updated>2011-04-20T23:11:20Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Backgrounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Allies: ●● (Quantum Qonstruction)&amp;lt;br&amp;gt;&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Citizenship: ● (French)&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Eden kids): ●&amp;lt;br&amp;gt;&lt;br /&gt;
Influence (Sanctuaire): ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resources: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30702</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30702"/>
		<updated>2011-04-20T22:45:18Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-Int 3.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30701</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30701"/>
		<updated>2011-04-20T22:44:56Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Mental (Secondary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
20&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30700</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30700"/>
		<updated>2011-04-20T22:43:57Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
-16: Engineering 4.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
20&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30699</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30699"/>
		<updated>2011-04-20T22:43:27Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Mental (Secondary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30696</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30696"/>
		<updated>2011-04-20T22:33:36Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Physical (Primary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability, Regeneration)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30695</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30695"/>
		<updated>2011-04-20T22:32:16Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Regeneration&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30586</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30586"/>
		<updated>2011-04-19T20:22:14Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
+4: Glowventures&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
41&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30544</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30544"/>
		<updated>2011-04-18T23:37:22Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Quantum and Taint */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
37&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30542</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30542"/>
		<updated>2011-04-18T23:27:19Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Quantum and Taint */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
37&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30537</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30537"/>
		<updated>2011-04-18T22:49:05Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Quantum and Taint */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●(●)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
37&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30352</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=30352"/>
		<updated>2011-04-17T01:39:05Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
+20: makeup&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
37&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29841</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29841"/>
		<updated>2011-04-09T04:06:31Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
+16: getting shot by a gunship&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29837</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29837"/>
		<updated>2011-04-09T00:04:50Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 13 + d1&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29083</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29083"/>
		<updated>2011-03-19T04:53:01Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Social (Tertiary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039; Mega-Appearance ●● (Awe-Inspiring)&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29081</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29081"/>
		<updated>2011-03-19T04:45:44Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Physical (Primary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush, Demolition)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29080</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29080"/>
		<updated>2011-03-19T04:45:37Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
-5: Demolition&amp;lt;br&amp;gt;&lt;br /&gt;
-10: M-App 2&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29078</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29078"/>
		<updated>2011-03-19T04:27:09Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
+1: apparently smushing aliens with concrete is awesome&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
16&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29077</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29077"/>
		<updated>2011-03-19T04:24:05Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
+1: RACISM&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29071</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29071"/>
		<updated>2011-03-19T04:14:15Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&amp;lt;br&amp;gt;&lt;br /&gt;
-11: Mega-Wits 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-20: Matter Creation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Wits 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-14: Molecular Manipulation level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
- a whole bunch of other shit&amp;lt;br&amp;gt;&lt;br /&gt;
+14: Qin fight!&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
14&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29014</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29014"/>
		<updated>2011-03-18T04:33:42Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Physical (Primary) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●● ●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●● ●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&lt;br /&gt;
-11: Mega-Wits 2.&lt;br /&gt;
-20: Matter Creation level 3.&lt;br /&gt;
-4: Wits 3.&lt;br /&gt;
-14: Molecular Manipulation level 3.&lt;br /&gt;
=&lt;br /&gt;
49&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29013</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29013"/>
		<updated>2011-03-18T04:30:43Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Aberrations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●●●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●●●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright glowing green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&lt;br /&gt;
-11: Mega-Wits 2.&lt;br /&gt;
-20: Matter Creation level 3.&lt;br /&gt;
-4: Wits 3.&lt;br /&gt;
-14: Molecular Manipulation level 3.&lt;br /&gt;
=&lt;br /&gt;
49&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29012</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=29012"/>
		<updated>2011-03-18T04:29:23Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color and glow very brightly. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●●●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●●●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&lt;br /&gt;
-11: Mega-Wits 2.&lt;br /&gt;
-20: Matter Creation level 3.&lt;br /&gt;
-4: Wits 3.&lt;br /&gt;
-14: Molecular Manipulation level 3.&lt;br /&gt;
=&lt;br /&gt;
49&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=28759</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=28759"/>
		<updated>2011-03-13T22:26:44Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so.Tthe bones of her skeleton are outlined in excruciating detail on her skin in a bright, sickly green; her eyes are solidly the same color. Her non-illustrated skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●●●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●●●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&lt;br /&gt;
-11: Mega-Wits 2.&lt;br /&gt;
-20: Matter Creation level 3.&lt;br /&gt;
-4: Wits 3.&lt;br /&gt;
-14: Molecular Manipulation level 3.&lt;br /&gt;
=&lt;br /&gt;
49&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=28758</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=28758"/>
		<updated>2011-03-13T22:24:02Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Aberrations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so. Dark green scales cover her joints, parts of her belly, patches of her cheeks, around her hairline, at the back of her neck, down her spine, and over her shoulders. Her eyes are yellow and vertically-slitted. Her non-scaled skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●●●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●●●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: solid bright green&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: the bones of her skeleton are outlined in excruciating detail on her skin in the same color as her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&lt;br /&gt;
-11: Mega-Wits 2.&lt;br /&gt;
-20: Matter Creation level 3.&lt;br /&gt;
-4: Wits 3.&lt;br /&gt;
-14: Molecular Manipulation level 3.&lt;br /&gt;
=&lt;br /&gt;
49&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=28617</id>
		<title>Rachel Razumikhina</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rachel_Razumikhina&amp;diff=28617"/>
		<updated>2011-03-12T03:54:20Z</updated>

		<summary type="html">&lt;p&gt;PlaidMage: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Vital Statistics=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Rachel Razumikhina (Jackhammer/Raz)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;: Construction &amp;amp; Demolitions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtue&#039;&#039;&#039;: Hotshot&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice&#039;&#039;&#039;: Caregiver&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Raz is about 5&#039;10&amp;quot; in height, muscular but not overly so. Dark green scales cover her joints, parts of her belly, patches of her cheeks, around her hairline, at the back of her neck, down her spine, and over her shoulders. Her eyes are yellow and vertically-slitted. Her non-scaled skin is tanned, and her shortish, very dark green hair is typically kept in a tight ponytail at the base of her neck. She usually wears a grubby white tank top, a pair of camo cargo pants with a graphing calculator lurking in one of the pockets, work boots, and a hard hat, accompanied by construction earmuffs around her neck.&lt;br /&gt;
&lt;br /&gt;
=Attributes and Abilities=&lt;br /&gt;
==Physical (Primary)==&lt;br /&gt;
&#039;&#039;&#039;Strength ●●●●●●●● (Brute)&#039;&#039;&#039; Mega-Strength ●●●● (Crush)&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Tools&amp;lt;br&amp;gt;&lt;br /&gt;
Might: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity ●●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Drive: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Legerdemain:&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot:&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina ●●●●●●●●●&#039;&#039;&#039; Mega-Stamina ●●● (Durability)&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mental (Secondary)==&lt;br /&gt;
&#039;&#039;&#039;Perception ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness:●●&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence ●●●● (Nuclear Engineering Dropout)&#039;&#039;&#039; Mega-Intelligence ●● (Analyze Weakness)&amp;lt;br&amp;gt;&lt;br /&gt;
Academics: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy:&amp;lt;br&amp;gt;&lt;br /&gt;
Computer: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Engineering:&amp;lt;br&amp;gt;&lt;br /&gt;
:Civil ●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Nuclear ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics:&amp;lt;br&amp;gt;&lt;br /&gt;
Medicine:&amp;lt;br&amp;gt;&lt;br /&gt;
Science:&amp;lt;br&amp;gt;&lt;br /&gt;
:Physics ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
::Nuclear Forces&lt;br /&gt;
Survival:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wits ●●●&#039;&#039;&#039; Mega-Wits ●● (Enhanced Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
Arts:&amp;lt;br&amp;gt;&lt;br /&gt;
Biz:&amp;lt;br&amp;gt;&lt;br /&gt;
Intrusion:&amp;lt;br&amp;gt;&lt;br /&gt;
Rapport:●&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Social (Tertiary)==&lt;br /&gt;
&#039;&#039;&#039;Charisma ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: &amp;lt;br&amp;gt;&lt;br /&gt;
Perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Manipulation ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Interrogation:&amp;lt;br&amp;gt;&lt;br /&gt;
Streetwise: ●&amp;lt;br&amp;gt;&lt;br /&gt;
Subterfuge:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance ●●&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Intimidation: ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
:Poindexters&amp;lt;br&amp;gt;&lt;br /&gt;
Style:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
Attunement: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Node: ●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
=Quantum and Taint=&lt;br /&gt;
Quantum: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Pool: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taint: ●●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aberrations==&lt;br /&gt;
Transhuman Ascendence: Strength, Stamina &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aberrant Eyes: yellow sclera, vertically-slitted pupils&amp;lt;br&amp;gt;&lt;br /&gt;
Anima Banner: A cloud of small flecks of glowing light fly around her, like electrons around the nucleus of an atom.&amp;lt;br&amp;gt;&lt;br /&gt;
Colored Skin: dark green scales cover Raz&#039;s joints, parts of her belly, patches of her cheeks, around her hairline, at the back of her neck, down her spine, and over her shoulders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Mods==&lt;br /&gt;
Dense Musculature: A Nova with high-density musculature masses approximately twice as much due to greatly toughened and heavier skeletal muscles. Dense musculature adds 2B/2L soak due to its higher density, a -0 HL, and +1 to Strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hyperdense Skeleton: A hyperdense skeleton is abnormally heavy and solid, sometimes just out of increased bone density but it is not uncommon for a Nova to end up with bones plated in some sort of dense heavy metal such as adamantium. Novas with hyperdense skeletons add +2 damage to unarmed melee attacks, +2B/1L soak, and because of the greatly reduced chance of breaking limbs, double the distance that needs to be dropped to take fall damage. Terminal fall damage stays the same, as the increased skeletal mass also increases terminal velocity. Purchasing hyperdense skeleton twice allows the Nova to deal lethal damage with unarmed blows due to the hardness of his skeleton, increases the Nova&#039;s soak against damage by 3B/2L instead of 2B/1L, and renders the Nova&#039;s bones practically unbreakable, tripling safe fall distances and the number of meters each additional damage interval is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Multitools: A character with this modification possesses an integrated set of precision tools for various purposes, reducing all penalties from insufficient tools by 2, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Molecular Manipulation ●●●: Molecular Alteration, Shape Alteration, Destruction&amp;lt;br&amp;gt;&lt;br /&gt;
Matter Creation ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Armor ●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Claws ●●●●&amp;lt;br&amp;gt;&lt;br /&gt;
Quantum Conversion (Radiation) ●&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
: Initiative: 5 + d10&lt;br /&gt;
: Movement: 7m walk, 15m run, 29m sprint&lt;br /&gt;
: Soak:&lt;br /&gt;
::Natural: 17 B, 8.5 L, 2 A&lt;br /&gt;
::Power: 9 B, 9 L&lt;br /&gt;
::Armour: 4 B, 3 L&lt;br /&gt;
: Health Levels:&lt;br /&gt;
::-0: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
::-1: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-2: [ ][ ][ ][ ][ ]&lt;br /&gt;
::-4: [ ][ ][ ][ ]&lt;br /&gt;
::Incapacitated: [ ]&lt;br /&gt;
::Dead:[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
==Bonus Points==&lt;br /&gt;
-8: 4 willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
-5: 1 Dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
-2: 1 Rapport.&amp;lt;br&amp;gt;&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nova Points==&lt;br /&gt;
-3: 24 ability points.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Quantum 2 - 5.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Molecular Manipulation level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Armor level 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Claws level 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-8: Mega-Strength 4.&amp;lt;br&amp;gt;&lt;br /&gt;
-6: Mega-Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: Mega-Intelligence 2.&amp;lt;br&amp;gt;&lt;br /&gt;
-1: Quantum Conversion level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-4: 6 Stamina, 2 Strength.&lt;br /&gt;
=&amp;lt;br&amp;gt;&lt;br /&gt;
50.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
+55: catchup.&lt;br /&gt;
-11: Mega-Wits 2.&lt;br /&gt;
-20: Matter Creation level 3.&lt;br /&gt;
-4: Wits 3.&lt;br /&gt;
-14: Molecular Manipulation level 3.&lt;br /&gt;
=&lt;br /&gt;
49&lt;br /&gt;
&lt;br /&gt;
[[Category: Aberrant: Exile]]&lt;/div&gt;</summary>
		<author><name>PlaidMage</name></author>
	</entry>
</feed>