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	<updated>2026-04-13T15:35:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Planetologie_des_Ruines&amp;diff=70640</id>
		<title>Planetologie des Ruines</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Planetologie_des_Ruines&amp;diff=70640"/>
		<updated>2022-01-29T16:23:36Z</updated>

		<summary type="html">&lt;p&gt;Murtox: /* Economy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ruins of Aliens Suns II System Prototype&lt;br /&gt;
&lt;br /&gt;
WIP!&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
=== Territory, Infrastructure and Features, in Brief ===&lt;br /&gt;
Territory is the physical landmass (or asteroids, or more rarely megastructures) occupied by a polity. A single Territory comprises an undefined amount of such space with the capacity to host human economic and industrial activity. Territory has a number of qualities outlined in this and other sections of the document. In a majority of cases a player with an uncontested territorial claim on a planet has an unlimited potential number of territories on a single planet, constrained only by their own ability to plan expansion and manage so much land. It took humanity thousands of years to reach Earth&#039;s carrying capacity, after all.&lt;br /&gt;
&lt;br /&gt;
Infrastructure are the territorial structures that make dense, efficient, productive technic society possible. A Territory&#039;s capacity for additional industry is increased by its Infrastructure. Higher levels of infrastructure can often be seen physically embodied in the form of tower blocks and industrial arcologies extending higher into the planetary skyline. Infrastructure is powerful but its cost scales exponentially on a factor of TBD.&lt;br /&gt;
&lt;br /&gt;
Features are quirks of geography, climate, etc that play minor factors in the function of a territory. Features can be discovered by survey or often induced via terraforming, though certain unique features may not be so easily reproduced. Planetary territory can be undefined by the player for ease of design (particularly during nation creation), in which case it simply has the planet&#039;s Dominant Features.&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
Human civilization remains centered on planetary life. Terraformed or naturally biocompatible &#039;garden worlds&#039; are hugely valuable to polities as both places to live and build industry, as many technologies benefit from  the consistency of planetary gravity and an atmosphere for both easy settlement and the ability to discharge waste heat, static and electromagnetic buildup harmlessly. Most divergent human clades are adapted for differences of climate or gravity rather than the total absence of these things. Most starting states should therefore select their initial planet, upon which all or a majority of their initial territory will be located.&lt;br /&gt;
&lt;br /&gt;
=== Planet Design ===&lt;br /&gt;
&lt;br /&gt;
== Territories ==&lt;br /&gt;
&lt;br /&gt;
== Infrastructure ==&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Nation Traits =&lt;br /&gt;
&lt;br /&gt;
= Interactions with Other Systems =&lt;br /&gt;
&lt;br /&gt;
== Ship Combat ==&lt;br /&gt;
&lt;br /&gt;
== Ground Combat ==&lt;br /&gt;
&lt;br /&gt;
== Espionage ==&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
&lt;br /&gt;
Developments: Four Type Resource/Tourism&amp;amp;Financial/Manufacturing/Food&lt;br /&gt;
Developments for sake of simplicity are standarized in size and time to develop. This will go well with the territory system to avoid clutter. &lt;br /&gt;
&lt;br /&gt;
Example: &lt;br /&gt;
===== Nova Scotia =====&lt;br /&gt;
* Manufacturing:&lt;br /&gt;
* Number: 5&lt;br /&gt;
* Export Tokens = 1&lt;br /&gt;
* Income: $500 * 5&lt;br /&gt;
* Growth: $100/$250(Max) * 5 -&amp;gt; (+10% per year) = $50 each&lt;br /&gt;
* Total: ($500 + $100) * 5 = $3000&lt;br /&gt;
Every five developments gives 1 Resource Export Token in that particular area. &lt;br /&gt;
&lt;br /&gt;
Growth of Developments: Developments begin with a % of bonus income.&lt;br /&gt;
&lt;br /&gt;
==== Regional Trade ====&lt;br /&gt;
Each sector has a particular demand and supply for tokens. This is calculate automatically depending on the GDP of the sector.  &lt;br /&gt;
Import Tokens&lt;br /&gt;
&lt;br /&gt;
For every 10 developments in one of the development types, one import token for the region is created. If this import token is fullfilled, the sector gains a +1% to overall growth. &lt;br /&gt;
&lt;br /&gt;
Export Tokens:&lt;br /&gt;
&lt;br /&gt;
== Exploration ==&lt;/div&gt;</summary>
		<author><name>Murtox</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Talk:Atom_Age_Awakening:_A_Cold_War_SD&amp;diff=70499</id>
		<title>Talk:Atom Age Awakening: A Cold War SD</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Talk:Atom_Age_Awakening:_A_Cold_War_SD&amp;diff=70499"/>
		<updated>2021-07-22T15:29:59Z</updated>

		<summary type="html">&lt;p&gt;Murtox: /* Janaxpachasuyu (The Empire of the Celestial Skies) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Second Temple Kingdom of Outremer=&lt;br /&gt;
:Great Power&lt;br /&gt;
:The Last Remnant of the Pact of Steel.&lt;br /&gt;
==Power Traits==&lt;br /&gt;
:Big Empty&lt;br /&gt;
:Hostile Climate: The Great Zeon Desert&lt;br /&gt;
:War of the Worlds&lt;br /&gt;
&lt;br /&gt;
==Optional Traits==&lt;br /&gt;
:Great Patriotic War&lt;br /&gt;
:Rogue State&lt;br /&gt;
:Atomic Futurism&lt;br /&gt;
:Operation Paperclip&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[United States of Aurelia]]=&lt;br /&gt;
:Regional Power&lt;br /&gt;
==Power Traits==&lt;br /&gt;
:Operation Paperclip&lt;br /&gt;
&lt;br /&gt;
==Optional Traits==&lt;br /&gt;
:+Special Relationship&lt;br /&gt;
:+New Imperial Century&lt;br /&gt;
:+Free Haven&lt;br /&gt;
:-Brain Drain&lt;br /&gt;
&lt;br /&gt;
=The Akira Technocracy=&lt;br /&gt;
:Great Power&lt;br /&gt;
:Homeland: a Rather large island far off the coast of a nearby continent, it has lush and plentiful food and water on its northern side, where most of the inhabitants live, but there is also a long stretch of southern wasteland, too infertile and hot for any real-life to thrive, which is often used for government black sites and as a rocket testing area.&lt;br /&gt;
:Government: Technocracy&lt;br /&gt;
:Ideological Landscape: 100% Technocrats(One Party, One People)&lt;br /&gt;
==Summary==&lt;br /&gt;
* 12750 WP&lt;br /&gt;
* 8250 IP&lt;br /&gt;
* 5 Year  Military Spending&lt;br /&gt;
* 6 Starting Tech Strikes.&lt;br /&gt;
* 15 Cities (1 Capital)&lt;br /&gt;
* 9 Factories (1 Naval HQ)&lt;br /&gt;
* 7 Natural Resources(H.Metals, L.Metals, Uranium, Oil, Fresh Water, Airiable Land, Coal)&lt;br /&gt;
&lt;br /&gt;
==Power Traits==&lt;br /&gt;
:-One Party, One People&lt;br /&gt;
:-Big Empty&lt;br /&gt;
:-Black Mark&lt;br /&gt;
==Optional Traits==&lt;br /&gt;
:+Atomic Futurism&lt;br /&gt;
:+Ancient Astronomy&lt;br /&gt;
:+[Space] Mafia&lt;br /&gt;
:+Manhattan Project&lt;br /&gt;
:+Island State&lt;br /&gt;
:-Where Have All The Men Gone&lt;br /&gt;
:-My Manual Is Full Of Eels&lt;br /&gt;
:-Rogue State&lt;br /&gt;
&lt;br /&gt;
==NP Spending==&lt;br /&gt;
:5*Extra Tech Strike [25 NP]&lt;br /&gt;
:25 NP worth of extra WP&lt;br /&gt;
:25 NP worth of extra IP&lt;br /&gt;
:Natural Resource [25 NP]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Serene Empire of Mizuho=&lt;br /&gt;
:Minor Power&lt;br /&gt;
:A southern latitudes archipelago state.&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Island State&lt;br /&gt;
::So many islands.&lt;br /&gt;
*Fish Monopoly&lt;br /&gt;
:So many fish.&lt;br /&gt;
*Uranium Monopoly&lt;br /&gt;
:There&#039;s pitchblend in them thar hills.&lt;br /&gt;
*The Woman&#039;s War&lt;br /&gt;
::Mizuho&#039;s religion has always been the domain of priestesses and this has led to a culture far more egalitarian than most.&lt;br /&gt;
*Warrior Culture&lt;br /&gt;
::Train harder!&lt;br /&gt;
*Worthless Yellow Rocks&lt;br /&gt;
::It is said that the Rabbit in the Moon came from Mizuho.&lt;br /&gt;
&lt;br /&gt;
*Hostile Climate&lt;br /&gt;
::While Mizuho&#039;s climate itself is quite amenable, the nation&#039;s myriad of islands tend to be extremely rugged and flat land suitable for large-scale construction is rather limited and often already built-upon.&lt;br /&gt;
*Pieds Noir&lt;br /&gt;
::The Collegium has long exerted influence over Mizuho.  The reactionary old men in cahoots with them are still kicking.&lt;br /&gt;
*Operation Paperclip&lt;br /&gt;
::Fleeing Gilder Fortgeschrittenreich scientists built Mizuho a nuclear device in 1945.&lt;br /&gt;
*Black Mark&lt;br /&gt;
::This nuclear weapon was to be used against the Collegium&#039;s Hyundai Island and the massed fleet there.   Unfortunately the bomber carrying it was shot down and the weapon exploded over the city of Pyonjeon, killing roughly 80,000 civilians.  Oops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*1 Resource (Fish)&lt;br /&gt;
*2000 Wealth Production&lt;br /&gt;
*1000 Industrial Production&lt;br /&gt;
*3 Years in Military Spending Spree&lt;br /&gt;
*1 Tech Strike&lt;br /&gt;
*4 Cities, including a Capital&lt;br /&gt;
*4 Factories, including a Naval HQ&lt;br /&gt;
====Point Spread====&lt;br /&gt;
*1,000 Wealth Production (20)&lt;br /&gt;
*100 Industry Production (5)&lt;br /&gt;
*5 x Tech Strikes (25)&lt;br /&gt;
*1 x Natural Resource [Fish] (10)&lt;br /&gt;
*2 x Natural Resource [Oil] (20)&lt;br /&gt;
*2 x Natural Resource [Uranium] (20)&lt;br /&gt;
&lt;br /&gt;
===Gazeteer===&lt;br /&gt;
We have islands!  And fish!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Sublime Yuhwan College of Nations including the Pious Common Kingship of the Hoopoe Forest and the Sanctified Tsintsar Crown of Yuhwasattva Vãduva=&lt;br /&gt;
a.k.a. The Collegium, the Rzeczpospolita, or simply Gyerim-Covasna&lt;br /&gt;
:Middle Power&lt;br /&gt;
:Joseon dynasty Austria-Hungary&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Great Patriotic War&lt;br /&gt;
::Somehow, the Collegium lives still. What greater proof of miracles can there be? &lt;br /&gt;
*Boondoggle&lt;br /&gt;
::What do you mean the Great War is over...?&lt;br /&gt;
*Unsinkable Aircraft Carrier &lt;br /&gt;
::The Rzeczpospolita is obliged to protect many small fellow travelers in the light across the world. &lt;br /&gt;
*Plurinational State x2&lt;br /&gt;
::The Kingdoms of Gyerim and Covasna operate with considerable autonomy from the rest of the Collegium.&lt;br /&gt;
*Where Have All the Men Gone?&lt;br /&gt;
::&amp;quot;My grandfathers joke that if you took all the pieces of their bodies they lost in the Great War and put them together, you&#039;d have a whole eunuch.&amp;quot;&lt;br /&gt;
::&amp;quot;Why a eunuch...?&amp;quot;&lt;br /&gt;
::&amp;quot;Well I&#039;m here, aren&#039;t I?&amp;quot;&lt;br /&gt;
*The Woman&#039;s War&lt;br /&gt;
::The realities of the Great War pushed at the open door of the highly egalitarian, even outright Matriarchal, culture of many nations in the Rzeczpospolita. &lt;br /&gt;
*Free Haven&lt;br /&gt;
::The women of the Collegium want fine men! &lt;br /&gt;
*Brain Drain &lt;br /&gt;
::Bright young women want to see what&#039;s going on in the rest of the world. &lt;br /&gt;
*Woke Space Jesuits (Worthless Yellow Rocks)&lt;br /&gt;
::If there are Gods and other nations unknown in the stars then the Yuhwa&#039;s Gospel must go to them, until &#039;&#039;all&#039;&#039; the heavens roll in compassion alike. &lt;br /&gt;
*Cutthroat Politics&lt;br /&gt;
::&amp;quot;Well it&#039;s complicated. Have you heard of the Norons and Sorons? It&#039;s a long story, but first, we must discuss parallel universes-&amp;quot;&lt;br /&gt;
*Republican Tradition&lt;br /&gt;
::&amp;quot;-Actually that&#039;s quite fine, that&#039;s all I needed to know really.&amp;quot;&lt;br /&gt;
*Nuclear Trauma&lt;br /&gt;
::The Pyeonjeon Sarcophagus &lt;br /&gt;
*The Sick Old Man&lt;br /&gt;
::Lots of chronically underdeveloped villages. Good tourism value though!&lt;br /&gt;
&lt;br /&gt;
=Federal Union of Cascadia=&lt;br /&gt;
:Great Power&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Manhattan Project&lt;br /&gt;
:Cascadian scientists cracked the secrets of the atom, to tremendous effects.&lt;br /&gt;
*New Imperial Century&lt;br /&gt;
:Cascadia and the Union proper remained remarkably untouched by the war.&lt;br /&gt;
*Free Haven&lt;br /&gt;
:&lt;br /&gt;
*Atomic Futurism &lt;br /&gt;
:Powered by the atom and the indomitable intellect of it&#039;s scientists Cascadias future is bright!&lt;br /&gt;
&lt;br /&gt;
*Operation Paperclip&lt;br /&gt;
*Cutthroat Politics&lt;br /&gt;
*Boondoggle&lt;br /&gt;
*Black Mark&lt;br /&gt;
*War of the Worlds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
:13500 Wealth Production&lt;br /&gt;
:8250 Industrial Production&lt;br /&gt;
:7 Years in Military Spending Spree&lt;br /&gt;
:6 Tech Strike&lt;br /&gt;
:18 Cities, including a Capital&lt;br /&gt;
:12 Factories, including a Naval HQ&lt;br /&gt;
&lt;br /&gt;
100 Nation Points, which can be traded for:&lt;br /&gt;
&lt;br /&gt;
:1 for 50 Wealth Production [-30]&lt;br /&gt;
:1 for 30 Industrial Production [-25]&lt;br /&gt;
:5 for 1 Bonus Year of Military Spending Spree (Max 5) [-10]&lt;br /&gt;
:5 Extra Tech Strikes [-25]&lt;br /&gt;
:5 for 1 City [-5]&lt;br /&gt;
:5 for 1 Factory [-5]&lt;br /&gt;
&lt;br /&gt;
=Janaxpachasuyu (The Empire of the Celestial Skies)(Murtox)=&lt;br /&gt;
:Great Power&lt;br /&gt;
:Inca Empire on Steroids&lt;br /&gt;
===Traits===&lt;br /&gt;
*Manhattan Project&lt;br /&gt;
:Only the Atom will safeguard the Huacas of our ancestors&lt;br /&gt;
*Plurinational State x2&lt;br /&gt;
:Our history as rulers is long and rich, as such, we have a couple of extra inheritances from olden times. Kashamarkasuyu and Chachapoyas remain powerful vassal kingdoms within our lands. &lt;br /&gt;
*Special Relationship x2&lt;br /&gt;
:Small kingdoms are also within our grasp, I mean authority. Tumpis, Ariqipa, Luritu and Wanuku are just in our historical sphere of influence.    &lt;br /&gt;
*New Imperial Century&lt;br /&gt;
:The war was fought and hard but it never reached our industrial heartland.&lt;br /&gt;
*My Manual Is Full of Eels&lt;br /&gt;
*Big Empty&lt;br /&gt;
*Black Mark&lt;br /&gt;
*Operation Paperclip&lt;br /&gt;
*Energy Cartel&lt;br /&gt;
*Boondogle&lt;/div&gt;</summary>
		<author><name>Murtox</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Talk:Atom_Age_Awakening:_A_Cold_War_SD&amp;diff=70498</id>
		<title>Talk:Atom Age Awakening: A Cold War SD</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Talk:Atom_Age_Awakening:_A_Cold_War_SD&amp;diff=70498"/>
		<updated>2021-07-22T13:44:45Z</updated>

		<summary type="html">&lt;p&gt;Murtox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Second Temple Kingdom of Outremer=&lt;br /&gt;
:Great Power&lt;br /&gt;
:The Last Remnant of the Pact of Steel.&lt;br /&gt;
==Power Traits==&lt;br /&gt;
:Big Empty&lt;br /&gt;
:Hostile Climate: The Great Zeon Desert&lt;br /&gt;
:War of the Worlds&lt;br /&gt;
&lt;br /&gt;
==Optional Traits==&lt;br /&gt;
:Great Patriotic War&lt;br /&gt;
:Rogue State&lt;br /&gt;
:Atomic Futurism&lt;br /&gt;
:Operation Paperclip&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[United States of Aurelia]]=&lt;br /&gt;
:Regional Power&lt;br /&gt;
==Power Traits==&lt;br /&gt;
:Operation Paperclip&lt;br /&gt;
&lt;br /&gt;
==Optional Traits==&lt;br /&gt;
:+Special Relationship&lt;br /&gt;
:+New Imperial Century&lt;br /&gt;
:+Free Haven&lt;br /&gt;
:-Brain Drain&lt;br /&gt;
&lt;br /&gt;
=The Akira Technocracy=&lt;br /&gt;
:Great Power&lt;br /&gt;
:Homeland: a Rather large island far off the coast of a nearby continent, it has lush and plentiful food and water on its northern side, where most of the inhabitants live, but there is also a long stretch of southern wasteland, too infertile and hot for any real-life to thrive, which is often used for government black sites and as a rocket testing area.&lt;br /&gt;
:Government: Technocracy&lt;br /&gt;
:Ideological Landscape: 100% Technocrats(One Party, One People)&lt;br /&gt;
==Summary==&lt;br /&gt;
* 12750 WP&lt;br /&gt;
* 8250 IP&lt;br /&gt;
* 5 Year  Military Spending&lt;br /&gt;
* 6 Starting Tech Strikes.&lt;br /&gt;
* 15 Cities (1 Capital)&lt;br /&gt;
* 9 Factories (1 Naval HQ)&lt;br /&gt;
* 7 Natural Resources(H.Metals, L.Metals, Uranium, Oil, Fresh Water, Airiable Land, Coal)&lt;br /&gt;
&lt;br /&gt;
==Power Traits==&lt;br /&gt;
:-One Party, One People&lt;br /&gt;
:-Big Empty&lt;br /&gt;
:-Black Mark&lt;br /&gt;
==Optional Traits==&lt;br /&gt;
:+Atomic Futurism&lt;br /&gt;
:+Ancient Astronomy&lt;br /&gt;
:+[Space] Mafia&lt;br /&gt;
:+Manhattan Project&lt;br /&gt;
:+Island State&lt;br /&gt;
:-Where Have All The Men Gone&lt;br /&gt;
:-My Manual Is Full Of Eels&lt;br /&gt;
:-Rogue State&lt;br /&gt;
&lt;br /&gt;
==NP Spending==&lt;br /&gt;
:5*Extra Tech Strike [25 NP]&lt;br /&gt;
:25 NP worth of extra WP&lt;br /&gt;
:25 NP worth of extra IP&lt;br /&gt;
:Natural Resource [25 NP]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Serene Empire of Mizuho=&lt;br /&gt;
:Minor Power&lt;br /&gt;
:A southern latitudes archipelago state.&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Island State&lt;br /&gt;
::So many islands.&lt;br /&gt;
*Fish Monopoly&lt;br /&gt;
:So many fish.&lt;br /&gt;
*Uranium Monopoly&lt;br /&gt;
:There&#039;s pitchblend in them thar hills.&lt;br /&gt;
*The Woman&#039;s War&lt;br /&gt;
::Mizuho&#039;s religion has always been the domain of priestesses and this has led to a culture far more egalitarian than most.&lt;br /&gt;
*Warrior Culture&lt;br /&gt;
::Train harder!&lt;br /&gt;
*Worthless Yellow Rocks&lt;br /&gt;
::It is said that the Rabbit in the Moon came from Mizuho.&lt;br /&gt;
&lt;br /&gt;
*Hostile Climate&lt;br /&gt;
::While Mizuho&#039;s climate itself is quite amenable, the nation&#039;s myriad of islands tend to be extremely rugged and flat land suitable for large-scale construction is rather limited and often already built-upon.&lt;br /&gt;
*Pieds Noir&lt;br /&gt;
::The Collegium has long exerted influence over Mizuho.  The reactionary old men in cahoots with them are still kicking.&lt;br /&gt;
*Operation Paperclip&lt;br /&gt;
::Fleeing Gilder Fortgeschrittenreich scientists built Mizuho a nuclear device in 1945.&lt;br /&gt;
*Black Mark&lt;br /&gt;
::This nuclear weapon was to be used against the Collegium&#039;s Hyundai Island and the massed fleet there.   Unfortunately the bomber carrying it was shot down and the weapon exploded over the city of Pyonjeon, killing roughly 80,000 civilians.  Oops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
*1 Resource (Fish)&lt;br /&gt;
*2000 Wealth Production&lt;br /&gt;
*1000 Industrial Production&lt;br /&gt;
*3 Years in Military Spending Spree&lt;br /&gt;
*1 Tech Strike&lt;br /&gt;
*4 Cities, including a Capital&lt;br /&gt;
*4 Factories, including a Naval HQ&lt;br /&gt;
====Point Spread====&lt;br /&gt;
*1,000 Wealth Production (20)&lt;br /&gt;
*100 Industry Production (5)&lt;br /&gt;
*5 x Tech Strikes (25)&lt;br /&gt;
*1 x Natural Resource [Fish] (10)&lt;br /&gt;
*2 x Natural Resource [Oil] (20)&lt;br /&gt;
*2 x Natural Resource [Uranium] (20)&lt;br /&gt;
&lt;br /&gt;
===Gazeteer===&lt;br /&gt;
We have islands!  And fish!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Sublime Yuhwan College of Nations including the Pious Common Kingship of the Hoopoe Forest and the Sanctified Tsintsar Crown of Yuhwasattva Vãduva=&lt;br /&gt;
a.k.a. The Collegium, the Rzeczpospolita, or simply Gyerim-Covasna&lt;br /&gt;
:Middle Power&lt;br /&gt;
:Joseon dynasty Austria-Hungary&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Great Patriotic War&lt;br /&gt;
::Somehow, the Collegium lives still. What greater proof of miracles can there be? &lt;br /&gt;
*Boondoggle&lt;br /&gt;
::What do you mean the Great War is over...?&lt;br /&gt;
*Unsinkable Aircraft Carrier &lt;br /&gt;
::The Rzeczpospolita is obliged to protect many small fellow travelers in the light across the world. &lt;br /&gt;
*Plurinational State x2&lt;br /&gt;
::The Kingdoms of Gyerim and Covasna operate with considerable autonomy from the rest of the Collegium.&lt;br /&gt;
*Where Have All the Men Gone?&lt;br /&gt;
::&amp;quot;My grandfathers joke that if you took all the pieces of their bodies they lost in the Great War and put them together, you&#039;d have a whole eunuch.&amp;quot;&lt;br /&gt;
::&amp;quot;Why a eunuch...?&amp;quot;&lt;br /&gt;
::&amp;quot;Well I&#039;m here, aren&#039;t I?&amp;quot;&lt;br /&gt;
*The Woman&#039;s War&lt;br /&gt;
::The realities of the Great War pushed at the open door of the highly egalitarian, even outright Matriarchal, culture of many nations in the Rzeczpospolita. &lt;br /&gt;
*Free Haven&lt;br /&gt;
::The women of the Collegium want fine men! &lt;br /&gt;
*Brain Drain &lt;br /&gt;
::Bright young women want to see what&#039;s going on in the rest of the world. &lt;br /&gt;
*Woke Space Jesuits (Worthless Yellow Rocks)&lt;br /&gt;
::If there are Gods and other nations unknown in the stars then the Yuhwa&#039;s Gospel must go to them, until &#039;&#039;all&#039;&#039; the heavens roll in compassion alike. &lt;br /&gt;
*Cutthroat Politics&lt;br /&gt;
::&amp;quot;Well it&#039;s complicated. Have you heard of the Norons and Sorons? It&#039;s a long story, but first, we must discuss parallel universes-&amp;quot;&lt;br /&gt;
*Republican Tradition&lt;br /&gt;
::&amp;quot;-Actually that&#039;s quite fine, that&#039;s all I needed to know really.&amp;quot;&lt;br /&gt;
*Nuclear Trauma&lt;br /&gt;
::The Pyeonjeon Sarcophagus &lt;br /&gt;
*The Sick Old Man&lt;br /&gt;
::Lots of chronically underdeveloped villages. Good tourism value though!&lt;br /&gt;
&lt;br /&gt;
=Federal Union of Cascadia=&lt;br /&gt;
:Great Power&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Manhattan Project&lt;br /&gt;
:Cascadian scientists cracked the secrets of the atom, to tremendous effects.&lt;br /&gt;
*New Imperial Century&lt;br /&gt;
:Cascadia and the Union proper remained remarkably untouched by the war.&lt;br /&gt;
*Free Haven&lt;br /&gt;
:&lt;br /&gt;
*Atomic Futurism &lt;br /&gt;
:Powered by the atom and the indomitable intellect of it&#039;s scientists Cascadias future is bright!&lt;br /&gt;
&lt;br /&gt;
*Operation Paperclip&lt;br /&gt;
*Cutthroat Politics&lt;br /&gt;
*Boondoggle&lt;br /&gt;
*Black Mark&lt;br /&gt;
*War of the Worlds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
:13500 Wealth Production&lt;br /&gt;
:8250 Industrial Production&lt;br /&gt;
:7 Years in Military Spending Spree&lt;br /&gt;
:6 Tech Strike&lt;br /&gt;
:18 Cities, including a Capital&lt;br /&gt;
:12 Factories, including a Naval HQ&lt;br /&gt;
&lt;br /&gt;
100 Nation Points, which can be traded for:&lt;br /&gt;
&lt;br /&gt;
:1 for 50 Wealth Production [-30]&lt;br /&gt;
:1 for 30 Industrial Production [-25]&lt;br /&gt;
:5 for 1 Bonus Year of Military Spending Spree (Max 5) [-10]&lt;br /&gt;
:5 Extra Tech Strikes [-25]&lt;br /&gt;
:5 for 1 City [-5]&lt;br /&gt;
:5 for 1 Factory [-5]&lt;br /&gt;
&lt;br /&gt;
=Janaxpachasuyu (The Empire of the Celestial Skies)=&lt;br /&gt;
:Great Power&lt;br /&gt;
:Inca Empire on Steroids&lt;br /&gt;
===Traits===&lt;br /&gt;
*Manhattan Project&lt;br /&gt;
:Only the Atom will safeguard the Huacas of our ancestors&lt;br /&gt;
*Plurinational State x2&lt;br /&gt;
:Our history as rulers is long and rich, as such, we have a couple of extra inheritances from olden times. Kashamarkasuyu and Chachapoyas remain powerful vassal kingdoms within our lands. &lt;br /&gt;
*Special Relationship x2&lt;br /&gt;
:Small kingdoms are also within our grasp, I mean authority. Tumpis, Ariqipa, Luritu and Wanuku are just in our historical sphere of influence.    &lt;br /&gt;
*New Imperial Century&lt;br /&gt;
:The war was fought and hard but it never reached our industrial heartland.&lt;br /&gt;
*My Manual Is Full of Eels&lt;br /&gt;
*Big Empty&lt;br /&gt;
*Black Mark&lt;br /&gt;
*Operation Paperclip&lt;br /&gt;
*Energy Cartel&lt;br /&gt;
*Boondogle&lt;/div&gt;</summary>
		<author><name>Murtox</name></author>
	</entry>
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