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	<updated>2026-04-21T03:23:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39509</id>
		<title>Cyrine Alessunder</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39509"/>
		<updated>2011-12-03T04:07:10Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Void Mistress Cyrine ==&lt;br /&gt;
&lt;br /&gt;
Born to a Lineage of Gunnery Officers on board the Sword-class Frigate &amp;quot;Manticore&amp;quot;, Cyrine Alessunder was the second child to be born into her immediate family.  However, before her birth, the girl had been promised to a Magos Biologis that was traveling on board for his experiments.  This Magos, who remained unnamed to Cyrine, didn&#039;t completely take her away from her family.  Instead, he wanted to experiment genetically upon the girl as she was raised and trained to be a Naval Officer.  This normally included bouts of genetic manipulation and injections.  Her early childhood was normal for one born on a starship.  As soon as she was capable, Cyrine learned the basic practices and procedures for life on a warship.  No one was too young to start working either and she would help out with menial tasks.  &lt;br /&gt;
&lt;br /&gt;
When she reached the age ten, the Magos&#039; experiments got increasingly complex.  Some surgeries were done on top of the genetic and chemical based therapies.  Even during this, Cyrine continued her early shipboard training and was eventually inducted into the ship&#039;s crew officially at the age of fourteen as a Midshipwoman rather than be sent of a planetary academy.  During this period, the Manticore had been called up to aid in hunting down a group of Eldar Corsairs that had been plaguing the sector.  Because of this, Cyrine saw a lot more action than most Noble, planetary-born Midshipman would ever see.  Eventually, between all the training and experimentation, Cyrine found time to take the Lieutenant&#039;s Test and pass at the age of seventeen to begin her term as an Ensign assigned to the Manticore&#039;s Gun Deck.&lt;br /&gt;
&lt;br /&gt;
There, Cyrine served during the final confrontation between the Manticore&#039;s Squadron (which had assembled during this time) and the Eldar Corsairs.  Throughout the course of the engagement, Ensign Cyrine and her Gun Captains followed the Gunnery Officer&#039;s directions.  Communications were cutoff to the bridge for the span of three hours at one point, which allowed Cyrine a chance at command.  While not as experienced as the Lieutenant on the Bridge (her older brother), she kept the Macrobatteries engaged until communications were repaired.  In the end, the Corsairs had been routed and the Squadron victorious.&lt;br /&gt;
&lt;br /&gt;
Four years passed and the Manticore returned to it&#039;s normal Patrol routes, but an Ork Incursion into the sector signaled yet more conflict.  Now a Third Lieutenant, Cyrine made a name for herself in the long campaign by taking command of quite a few boarding parties.  Once such incident was during a Convoy Escort when Ork Freebootaz boarded one of the many Chartist Vessels the Manticore was escorting.  While the Frigate continued to battle Ork ships, Cyrine took a boarding party onto the Chartist Vessel and began an extended action against the Orks until the enemy vessels were driven away and reinforcements could be deployed.  Her action on board the Chartist Ship landed her a promotion to Second Lieutenant and a space on the Bridge during one of the Watches.&lt;br /&gt;
&lt;br /&gt;
The campaign against the Orks would last for eight more years and require the addition of Adeptus Astartes forces before it came to a definite conclusion.  During the final battle, the Manticore had been boarded by Orks and nearly over-run.  If not for the sacrifices of the crew and a holding action near the drive core lead by Cyrine, the Manticore would probably have been destroyed by her own allies.  Instead, the Manticore had been saved from a death in battle -- only to be sent to the scrapyards after everything.&lt;br /&gt;
&lt;br /&gt;
At that point, the Alessunder family was separated with each being sent to different vessels.  Cyrine would have probably been taken by the Magos at that time -- if he hadn&#039;t met his demise during the final battle of the Manticore.  Instead, she was placed on half-pay and given an administration position on a world until her expertise were needed again.  Itching to get off the dirtball she was assigned to, Cyrine just needs and excuse to join the next recruitment drive of any Void Ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Cyrine Alessunder &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 29 years &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home World:&#039;&#039;&#039; BattleFleet &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birth Right:&#039;&#039;&#039; Unnatural - False Man (300XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Crusade - Call to War (150XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trails and Travails:&#039;&#039;&#039; Hand of War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Fortune&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Void Master / 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Spindly&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;4&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 153 lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Tone:&#039;&#039;&#039; Porcelain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Emerald Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color/Style:&#039;&#039;&#039; Copper / Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divination:&#039;&#039;&#039; &#039;&#039;&amp;quot;The Gun is mightier than the Sword&amp;quot;&#039;&#039; +3 to Ballistic Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
&#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; 25 + [15] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ballistics Skill:&#039;&#039;&#039; 25 + [20] + {3} + {5} + &#039;&#039;5&#039;&#039; + {3} = 61&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 25 + [10] + {3} = 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Agility:&#039;&#039;&#039; 25 + [25] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 60&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Toughness:&#039;&#039;&#039; 25 + [15] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 25 + [10] + {-3} = 32&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 25 + [15] + {-5} + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 45&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; 25 + [10] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fellowship:&#039;&#039;&#039; 25 + [5] + {3} = 33&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points:&#039;&#039;&#039; 125&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points Spent:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
[] = Attribute Points Spent&amp;lt;br&amp;gt;&lt;br /&gt;
{} = Character Creation&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;#&#039;&#039; = Advancement&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 13/13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate:&#039;&#039;&#039; 4/4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insanity:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disorders:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corruption:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malignancies:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
&#039;&#039;&#039;Initiative:&#039;&#039;&#039; 8 (6 while in the &#039;open&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement-Half:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Full:&#039;&#039;&#039; 12&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Movement-Hurry:&#039;&#039;&#039; 18&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Run:&#039;&#039;&#039; 36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Carry Weight:&#039;&#039;&#039; 45 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Lift Weight:&#039;&#039;&#039; 90 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Push Weight:&#039;&#039;&#039; 180 kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skills / Traits / Talents ===&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Awareness (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Command (FEL)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [Imperial Navy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [War] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Forbidden Lore [Xenos] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Literacy (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Navigation [Stellar] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Space Craft] + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Flyer] (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Scholastic Lore [Astromancy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Scrutiny + 10 (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Speak Language [Battlefleet War Cant] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;quot; [Low Gothic] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Tech-Use (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
&#039;&#039;Ambidextrous&#039;&#039; = Doesn&#039;t suffer -20 penalty when using off-hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Autosanguine&#039;&#039; = Always considered Lightly Wounded for healing and removes 2 Damage per Day.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Basic Weapons Training (Universal)&#039;&#039; = Can use Bolt, Las, Launcher, Melta, Plasma, or SP Basic Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Chem-Geld&#039;&#039; = Seduction attempts automatically fail and Charm Tests are one degree of difficult higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Die Hard&#039;&#039; = May roll twice to avoid death when suffering from blood loss.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hatred (Eldar)&#039;&#039; = +10 to all WS Tests made against Eldar.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hatred (Orks)&#039;&#039; = +10 to all WS Tests made against Orks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Leap Up&#039;&#039; = May Stand up as Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Melee Weapons Training (Universal)&#039;&#039; = May use Chain, Shock, and Power Melee Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Nerves of Steel&#039;&#039; = May re-roll failed WP Tests to avoid or recover from Pinning.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Paranoia&#039;&#039; = +2 to Initiative and GM may secretly test Perception to notice hidden threats.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Peer (Military)&#039;&#039; = +10 to FEL Tests when interacting with Military groups.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Pistol Weapon Training (Universal)&#039;&#039; = May use Bolt, Las, Launcher, Melta, Plasma, or SP Pistols.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Quick Draw&#039;&#039; = May ready a Basic, Melee, or Pistol Weapon as a Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;True Grit&#039;&#039; = When suffering Critical Damage, Halve the results and round up.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&#039;&#039;Face of the Enemy&#039;&#039; = Gains a -10 penalty when dealing with Orks and can possibly fly into a rage if she fails a WP Test.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Officer on Deck&#039;&#039; = Gains +5 to Command Tests while aboard any space craft.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Ship-Bound Fighter&#039;&#039; = When out in the open on a planet, gain a -2 penalty to Initiative and double the Ballistics Skill penalty when firing at Long Range or Greater.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Accustomed&amp;quot; = Immune to space travel sickness and Zero/Low-Gravity is not considered Difficult Terrain. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Born Ancestry&amp;quot; = May chose Navigation (Stellar) or Pilot (Space Craft) as a Trained Skill. Gains Void Accustomed Trait.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Special Ability ====&lt;br /&gt;
&#039;&#039;Mastery of Gunnery&#039;&#039;&#039; = The Void Mistress may re-roll failed Tests with Shooting Actions on board a space craft.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&#039;&#039;&#039;Total Equipment Weight:&#039;&#039;&#039; 16.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&#039;&#039;&#039;Total Weapon Weight:&#039;&#039;&#039; 6.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Power Sword (Common)&#039;&#039;&#039;: 1d10+5 Energy; 5 Pen; Power Field (75% to sunder weapon while Parrying), Balanced (+10 to Parry); 3 kg.; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bolt Pistol (Common)&#039;&#039;&#039;: 30m; S/2/-; 1d10+5 Explosive; 4 Pen; 8 Clip; Tearing (roll extra 1d10, discard lowest); 3.5 kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Protection ====&lt;br /&gt;
&#039;&#039;&#039;Total Protection Weight:&#039;&#039;&#039; 9 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Boarding Armor (Best)&#039;&#039;&#039;: 4 AP Flak (Legs/Arms), 6 AP Carapace (Torso/Head); Built-in Void Suit and Photo-visor (Dark Sense/Immunity to Flash grenades), one hour of air; 9kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Gear ====&lt;br /&gt;
&#039;&#039;&#039;Total Gear Weight:&#039;&#039;&#039; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Blessed Ship Token:&#039;&#039;&#039; Charm; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bottle of amasec:&#039;&#039;&#039; #2; Consumable (drug); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Imperial Navy Uniform:&#039;&#039;&#039; Common Clothing; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Micro-bead:&#039;&#039;&#039; 1 kilometer comm. range (weather variable); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;pict-recorder:&#039;&#039;&#039; Media Recorder with holo-capability; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Vox-caster:&#039;&#039;&#039; Communication Device with Great Range (included surface to Orbit); +10 Tech-Use Test to break interference; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Advancement ===&lt;br /&gt;
&#039;&#039;&#039;Total XP:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Spent:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Remaining:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Progression ====&lt;br /&gt;
&#039;&#039;&#039;Standard Character XP&#039;&#039;&#039; + 4500 XP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alternative Paths&#039;&#039;&#039; + 450 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Unnatural-False Man, Crusade-Call to Arms&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 1&#039;&#039;&#039; + 1700 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Simple/Intermediate Perception, Simple Ballistics Skill, Simple/Intermediate Weapons Skill, Simple Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 1&#039;&#039;&#039; + 400 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Awareness, Dodge, Literacy, Scrutiny&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 2&#039;&#039;&#039; + 250 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Intermediate Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 2&#039;&#039;&#039; + 1000 XP &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Command, Dodge+10, Pilot (Space Craft)+10, Scrutiny+10, Tech-Use&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talent Advancements - Rank 2&#039;&#039;&#039; + 600 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Quick Draw, Die Hard, True Grit, Paranoia&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39508</id>
		<title>Cyrine Alessunder</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39508"/>
		<updated>2011-12-03T04:06:53Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Currently Incomplete&#039;&#039;&#039;&lt;br /&gt;
== Void Mistress Cyrine ==&lt;br /&gt;
&lt;br /&gt;
Born to a Lineage of Gunnery Officers on board the Sword-class Frigate &amp;quot;Manticore&amp;quot;, Cyrine Alessunder was the second child to be born into her immediate family.  However, before her birth, the girl had been promised to a Magos Biologis that was traveling on board for his experiments.  This Magos, who remained unnamed to Cyrine, didn&#039;t completely take her away from her family.  Instead, he wanted to experiment genetically upon the girl as she was raised and trained to be a Naval Officer.  This normally included bouts of genetic manipulation and injections.  Her early childhood was normal for one born on a starship.  As soon as she was capable, Cyrine learned the basic practices and procedures for life on a warship.  No one was too young to start working either and she would help out with menial tasks.  &lt;br /&gt;
&lt;br /&gt;
When she reached the age ten, the Magos&#039; experiments got increasingly complex.  Some surgeries were done on top of the genetic and chemical based therapies.  Even during this, Cyrine continued her early shipboard training and was eventually inducted into the ship&#039;s crew officially at the age of fourteen as a Midshipwoman rather than be sent of a planetary academy.  During this period, the Manticore had been called up to aid in hunting down a group of Eldar Corsairs that had been plaguing the sector.  Because of this, Cyrine saw a lot more action than most Noble, planetary-born Midshipman would ever see.  Eventually, between all the training and experimentation, Cyrine found time to take the Lieutenant&#039;s Test and pass at the age of seventeen to begin her term as an Ensign assigned to the Manticore&#039;s Gun Deck.&lt;br /&gt;
&lt;br /&gt;
There, Cyrine served during the final confrontation between the Manticore&#039;s Squadron (which had assembled during this time) and the Eldar Corsairs.  Throughout the course of the engagement, Ensign Cyrine and her Gun Captains followed the Gunnery Officer&#039;s directions.  Communications were cutoff to the bridge for the span of three hours at one point, which allowed Cyrine a chance at command.  While not as experienced as the Lieutenant on the Bridge (her older brother), she kept the Macrobatteries engaged until communications were repaired.  In the end, the Corsairs had been routed and the Squadron victorious.&lt;br /&gt;
&lt;br /&gt;
Four years passed and the Manticore returned to it&#039;s normal Patrol routes, but an Ork Incursion into the sector signaled yet more conflict.  Now a Third Lieutenant, Cyrine made a name for herself in the long campaign by taking command of quite a few boarding parties.  Once such incident was during a Convoy Escort when Ork Freebootaz boarded one of the many Chartist Vessels the Manticore was escorting.  While the Frigate continued to battle Ork ships, Cyrine took a boarding party onto the Chartist Vessel and began an extended action against the Orks until the enemy vessels were driven away and reinforcements could be deployed.  Her action on board the Chartist Ship landed her a promotion to Second Lieutenant and a space on the Bridge during one of the Watches.&lt;br /&gt;
&lt;br /&gt;
The campaign against the Orks would last for eight more years and require the addition of Adeptus Astartes forces before it came to a definite conclusion.  During the final battle, the Manticore had been boarded by Orks and nearly over-run.  If not for the sacrifices of the crew and a holding action near the drive core lead by Cyrine, the Manticore would probably have been destroyed by her own allies.  Instead, the Manticore had been saved from a death in battle -- only to be sent to the scrapyards after everything.&lt;br /&gt;
&lt;br /&gt;
At that point, the Alessunder family was separated with each being sent to different vessels.  Cyrine would have probably been taken by the Magos at that time -- if he hadn&#039;t met his demise during the final battle of the Manticore.  Instead, she was placed on half-pay and given an administration position on a world until her expertise were needed again.  Itching to get off the dirtball she was assigned to, Cyrine just needs and excuse to join the next recruitment drive of any Void Ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Cyrine Alessunder &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 29 years &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home World:&#039;&#039;&#039; BattleFleet &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birth Right:&#039;&#039;&#039; Unnatural - False Man (300XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Crusade - Call to War (150XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trails and Travails:&#039;&#039;&#039; Hand of War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Fortune&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Void Master / 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Spindly&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;4&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 153 lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Tone:&#039;&#039;&#039; Porcelain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Emerald Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color/Style:&#039;&#039;&#039; Copper / Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divination:&#039;&#039;&#039; &#039;&#039;&amp;quot;The Gun is mightier than the Sword&amp;quot;&#039;&#039; +3 to Ballistic Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
&#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; 25 + [15] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ballistics Skill:&#039;&#039;&#039; 25 + [20] + {3} + {5} + &#039;&#039;5&#039;&#039; + {3} = 61&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 25 + [10] + {3} = 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Agility:&#039;&#039;&#039; 25 + [25] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 60&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Toughness:&#039;&#039;&#039; 25 + [15] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 25 + [10] + {-3} = 32&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 25 + [15] + {-5} + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 45&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; 25 + [10] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fellowship:&#039;&#039;&#039; 25 + [5] + {3} = 33&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points:&#039;&#039;&#039; 125&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points Spent:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
[] = Attribute Points Spent&amp;lt;br&amp;gt;&lt;br /&gt;
{} = Character Creation&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;#&#039;&#039; = Advancement&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 13/13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate:&#039;&#039;&#039; 4/4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insanity:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disorders:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corruption:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malignancies:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
&#039;&#039;&#039;Initiative:&#039;&#039;&#039; 8 (6 while in the &#039;open&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement-Half:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Full:&#039;&#039;&#039; 12&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Movement-Hurry:&#039;&#039;&#039; 18&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Run:&#039;&#039;&#039; 36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Carry Weight:&#039;&#039;&#039; 45 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Lift Weight:&#039;&#039;&#039; 90 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Push Weight:&#039;&#039;&#039; 180 kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skills / Traits / Talents ===&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Awareness (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Command (FEL)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [Imperial Navy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [War] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Forbidden Lore [Xenos] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Literacy (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Navigation [Stellar] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Space Craft] + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Flyer] (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Scholastic Lore [Astromancy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Scrutiny + 10 (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Speak Language [Battlefleet War Cant] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;quot; [Low Gothic] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Tech-Use (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
&#039;&#039;Ambidextrous&#039;&#039; = Doesn&#039;t suffer -20 penalty when using off-hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Autosanguine&#039;&#039; = Always considered Lightly Wounded for healing and removes 2 Damage per Day.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Basic Weapons Training (Universal)&#039;&#039; = Can use Bolt, Las, Launcher, Melta, Plasma, or SP Basic Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Chem-Geld&#039;&#039; = Seduction attempts automatically fail and Charm Tests are one degree of difficult higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Die Hard&#039;&#039; = May roll twice to avoid death when suffering from blood loss.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hatred (Eldar)&#039;&#039; = +10 to all WS Tests made against Eldar.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hatred (Orks)&#039;&#039; = +10 to all WS Tests made against Orks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Leap Up&#039;&#039; = May Stand up as Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Melee Weapons Training (Universal)&#039;&#039; = May use Chain, Shock, and Power Melee Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Nerves of Steel&#039;&#039; = May re-roll failed WP Tests to avoid or recover from Pinning.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Paranoia&#039;&#039; = +2 to Initiative and GM may secretly test Perception to notice hidden threats.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Peer (Military)&#039;&#039; = +10 to FEL Tests when interacting with Military groups.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Pistol Weapon Training (Universal)&#039;&#039; = May use Bolt, Las, Launcher, Melta, Plasma, or SP Pistols.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Quick Draw&#039;&#039; = May ready a Basic, Melee, or Pistol Weapon as a Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;True Grit&#039;&#039; = When suffering Critical Damage, Halve the results and round up.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&#039;&#039;Face of the Enemy&#039;&#039; = Gains a -10 penalty when dealing with Orks and can possibly fly into a rage if she fails a WP Test.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Officer on Deck&#039;&#039; = Gains +5 to Command Tests while aboard any space craft.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Ship-Bound Fighter&#039;&#039; = When out in the open on a planet, gain a -2 penalty to Initiative and double the Ballistics Skill penalty when firing at Long Range or Greater.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Accustomed&amp;quot; = Immune to space travel sickness and Zero/Low-Gravity is not considered Difficult Terrain. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Born Ancestry&amp;quot; = May chose Navigation (Stellar) or Pilot (Space Craft) as a Trained Skill. Gains Void Accustomed Trait.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Special Ability ====&lt;br /&gt;
&#039;&#039;Mastery of Gunnery&#039;&#039;&#039; = The Void Mistress may re-roll failed Tests with Shooting Actions on board a space craft.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&#039;&#039;&#039;Total Equipment Weight:&#039;&#039;&#039; 16.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&#039;&#039;&#039;Total Weapon Weight:&#039;&#039;&#039; 6.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Power Sword (Common)&#039;&#039;&#039;: 1d10+5 Energy; 5 Pen; Power Field (75% to sunder weapon while Parrying), Balanced (+10 to Parry); 3 kg.; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bolt Pistol (Common)&#039;&#039;&#039;: 30m; S/2/-; 1d10+5 Explosive; 4 Pen; 8 Clip; Tearing (roll extra 1d10, discard lowest); 3.5 kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Protection ====&lt;br /&gt;
&#039;&#039;&#039;Total Protection Weight:&#039;&#039;&#039; 9 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Boarding Armor (Best)&#039;&#039;&#039;: 4 AP Flak (Legs/Arms), 6 AP Carapace (Torso/Head); Built-in Void Suit and Photo-visor (Dark Sense/Immunity to Flash grenades), one hour of air; 9kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Gear ====&lt;br /&gt;
&#039;&#039;&#039;Total Gear Weight:&#039;&#039;&#039; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Blessed Ship Token:&#039;&#039;&#039; Charm; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bottle of amasec:&#039;&#039;&#039; #2; Consumable (drug); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Imperial Navy Uniform:&#039;&#039;&#039; Common Clothing; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Micro-bead:&#039;&#039;&#039; 1 kilometer comm. range (weather variable); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;pict-recorder:&#039;&#039;&#039; Media Recorder with holo-capability; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Vox-caster:&#039;&#039;&#039; Communication Device with Great Range (included surface to Orbit); +10 Tech-Use Test to break interference; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Advancement ===&lt;br /&gt;
&#039;&#039;&#039;Total XP:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Spent:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Remaining:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Progression ====&lt;br /&gt;
&#039;&#039;&#039;Standard Character XP&#039;&#039;&#039; + 4500 XP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alternative Paths&#039;&#039;&#039; + 450 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Unnatural-False Man, Crusade-Call to Arms&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 1&#039;&#039;&#039; + 1700 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Simple/Intermediate Perception, Simple Ballistics Skill, Simple/Intermediate Weapons Skill, Simple Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 1&#039;&#039;&#039; + 400 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Awareness, Dodge, Literacy, Scrutiny&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 2&#039;&#039;&#039; + 250 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Intermediate Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 2&#039;&#039;&#039; + 1000 XP &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Command, Dodge+10, Pilot (Space Craft)+10, Scrutiny+10, Tech-Use&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talent Advancements - Rank 2&#039;&#039;&#039; + 600 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Quick Draw, Die Hard, True Grit, Paranoia&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39470</id>
		<title>Cyrine Alessunder</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39470"/>
		<updated>2011-12-02T21:46:04Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Currently Incomplete&#039;&#039;&#039;&lt;br /&gt;
== Void Mistress Cyrine ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Background to be done&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Cyrine Alessunder &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 29 years &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home World:&#039;&#039;&#039; BattleFleet &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birth Right:&#039;&#039;&#039; Unnatural - False Man (300XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Crusade - Call to War (150XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trails and Travails:&#039;&#039;&#039; Hand of War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Fortune&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Void Master / 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Spindly&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;4&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 153 lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Tone:&#039;&#039;&#039; Porcelain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Emerald Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color/Style:&#039;&#039;&#039; Copper / Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divination:&#039;&#039;&#039; &#039;&#039;&amp;quot;The Gun is mightier than the Sword&amp;quot;&#039;&#039; +3 to Ballistic Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
&#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; 25 + [15] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ballistics Skill:&#039;&#039;&#039; 25 + [20] + {3} + {5} + &#039;&#039;5&#039;&#039; + {3} = 61&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 25 + [10] + {3} = 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Agility:&#039;&#039;&#039; 25 + [25] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 60&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Toughness:&#039;&#039;&#039; 25 + [15] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 25 + [10] + {-3} = 32&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 25 + [15] + {-5} + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 45&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; 25 + [10] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fellowship:&#039;&#039;&#039; 25 + [5] + {3} = 33&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points:&#039;&#039;&#039; 125&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points Spent:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
[] = Attribute Points Spent&amp;lt;br&amp;gt;&lt;br /&gt;
{} = Character Creation&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;#&#039;&#039; = Advancement&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 13/13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate:&#039;&#039;&#039; 4/4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insanity:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disorders:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corruption:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malignancies:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
&#039;&#039;&#039;Initiative:&#039;&#039;&#039; 8 (6 while in the &#039;open&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement-Half:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Full:&#039;&#039;&#039; 12&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Movement-Hurry:&#039;&#039;&#039; 18&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Run:&#039;&#039;&#039; 36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Carry Weight:&#039;&#039;&#039; 45 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Lift Weight:&#039;&#039;&#039; 90 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Push Weight:&#039;&#039;&#039; 180 kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skills / Traits / Talents ===&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Awareness (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Command (FEL)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [Imperial Navy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [War] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Forbidden Lore [Xenos] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Literacy (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Navigation [Stellar] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Space Craft] + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Flyer] (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Scholastic Lore [Astromancy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Scrutiny + 10 (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Speak Language [Battlefleet War Cant] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;quot; [Low Gothic] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Tech-Use (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
&#039;&#039;Ambidextrous&#039;&#039; = Doesn&#039;t suffer -20 penalty when using off-hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Autosanguine&#039;&#039; = Always considered Lightly Wounded for healing and removes 2 Damage per Day.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Basic Weapons Training (Universal)&#039;&#039; = Can use Bolt, Las, Launcher, Melta, Plasma, or SP Basic Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Chem-Geld&#039;&#039; = Seduction attempts automatically fail and Charm Tests are one degree of difficult higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Die Hard&#039;&#039; = May roll twice to avoid death when suffering from blood loss.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hatred (Eldar)&#039;&#039; = +10 to all WS Tests made against Eldar.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Leap Up&#039;&#039; = May Stand up as Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Melee Weapons Training (Universal)&#039;&#039; = May use Chain, Shock, and Power Melee Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Nerves of Steel&#039;&#039; = May re-roll failed WP Tests to avoid or recover from Pinning.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Paranoia&#039;&#039; = +2 to Initiative and GM may secretly test Perception to notice hidden threats.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Peer (Military)&#039;&#039; = +10 to FEL Tests when interacting with Military groups.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Pistol Weapon Training (Universal)&#039;&#039; = May use Bolt, Las, Launcher, Melta, Plasma, or SP Pistols.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Quick Draw&#039;&#039; = May ready a Basic, Melee, or Pistol Weapon as a Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;True Grit&#039;&#039; = When suffering Critical Damage, Halve the results and round up.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&#039;&#039;Officer on Deck&#039;&#039; = Gains +5 to Command Tests while aboard any space craft.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Ship-Bound Fighter&#039;&#039; = When out in the open on a planet, gain a -2 penalty to Initiative and double the Ballistics Skill penalty when firing at Long Range or Greater.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Accustomed&amp;quot; = Immune to space travel sickness and Zero/Low-Gravity is not considered Difficult Terrain. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Born Ancestry&amp;quot; = May chose Navigation (Stellar) or Pilot (Space Craft) as a Trained Skill. Gains Void Accustomed Trait.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Special Ability ====&lt;br /&gt;
&#039;&#039;Master of ???&#039;&#039;&#039; = The Void Mistress may re-roll failed Tests involving the ??? action on board a space craft.&lt;br /&gt;
&#039;&#039;&#039;Need to decide which one is needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&#039;&#039;&#039;Total Equipment Weight:&#039;&#039;&#039; 16.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&#039;&#039;&#039;Total Weapon Weight:&#039;&#039;&#039; 6.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Power Sword (Common)&#039;&#039;&#039;: 1d10+5 Energy; 5 Pen; Power Field (75% to sunder weapon while Parrying), Balanced (+10 to Parry); 3 kg.; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bolt Pistol (Common)&#039;&#039;&#039;: 30m; S/2/-; 1d10+5 Explosive; 4 Pen; 8 Clip; Tearing (roll extra 1d10, discard lowest); 3.5 kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Protection ====&lt;br /&gt;
&#039;&#039;&#039;Total Protection Weight:&#039;&#039;&#039; 9 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Boarding Armor (Best)&#039;&#039;&#039;: 4 AP Flak (Legs/Arms), 6 AP Carapace (Torso/Head); Built-in Void Suit and Photo-visor (Dark Sense/Immunity to Flash grenades), one hour of air; 9kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Gear ====&lt;br /&gt;
&#039;&#039;&#039;Total Gear Weight:&#039;&#039;&#039; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Blessed Ship Token:&#039;&#039;&#039; Charm; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bottle of amasec:&#039;&#039;&#039; #2; Consumable (drug); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Imperial Navy Uniform:&#039;&#039;&#039; Common Clothing; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Micro-bead:&#039;&#039;&#039; 1 kilometer comm. range (weather variable); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;pict-recorder:&#039;&#039;&#039; Media Recorder with holo-capability; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Vox-caster:&#039;&#039;&#039; Communication Device with Great Range (included surface to Orbit); +10 Tech-Use Test to break interference; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Advancement ===&lt;br /&gt;
&#039;&#039;&#039;Total XP:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Spent:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Remaining:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Progression ====&lt;br /&gt;
&#039;&#039;&#039;Standard Character XP&#039;&#039;&#039; + 4500 XP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alternative Paths&#039;&#039;&#039; + 450 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Unnatural-False Man, Crusade-Call to Arms&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 1&#039;&#039;&#039; + 1700 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Simple/Intermediate Perception, Simple Ballistics Skill, Simple/Intermediate Weapons Skill, Simple Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 1&#039;&#039;&#039; + 400 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Awareness, Dodge, Literacy, Scrutiny&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 2&#039;&#039;&#039; + 250 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Intermediate Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 2&#039;&#039;&#039; + 1000 XP &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Command, Dodge+10, Pilot (Space Craft)+10, Scrutiny+10, Tech-Use&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talent Advancements - Rank 2&#039;&#039;&#039; + 600 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Quick Draw, Die Hard, True Grit, Paranoia&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39467</id>
		<title>Cyrine Alessunder</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39467"/>
		<updated>2011-12-02T20:58:48Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Currently Incomplete&#039;&#039;&#039;&lt;br /&gt;
== Void Mistress Cyrine ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Background to be done&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Cyrine Alessunder &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 29 years &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home World:&#039;&#039;&#039; BattleFleet &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birth Right:&#039;&#039;&#039; Unnatural - False Man (300XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Crusade - Call to War (150XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trails and Travails:&#039;&#039;&#039; Hand of War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Fortune&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Void Master / 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Spindly&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;4&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 153 lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Tone:&#039;&#039;&#039; Porcelain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Emerald Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color/Style:&#039;&#039;&#039; Copper / Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divination:&#039;&#039;&#039; &#039;&#039;&amp;quot;The Gun is mightier than the Sword&amp;quot;&#039;&#039; +3 to Ballistic Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
&#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; 25 + [15] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ballistics Skill:&#039;&#039;&#039; 25 + [20] + {3} + {5} + &#039;&#039;5&#039;&#039; + {3} = 61&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 25 + [10] + {3} = 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Agility:&#039;&#039;&#039; 25 + [25] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 60&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Toughness:&#039;&#039;&#039; 25 + [15] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 25 + [10] + {-3} = 32&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 25 + [15] + {-5} + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 45&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; 25 + [10] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fellowship:&#039;&#039;&#039; 25 + [5] + {3} = 33&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points:&#039;&#039;&#039; 125&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points Spent:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
[] = Attribute Points Spent&amp;lt;br&amp;gt;&lt;br /&gt;
{} = Character Creation&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;#&#039;&#039; = Advancement&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 13/13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate:&#039;&#039;&#039; 4/4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insanity:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disorders:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corruption:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malignancies:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
&#039;&#039;&#039;Initiative:&#039;&#039;&#039; 8 (6 while in the &#039;open&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement-Half:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Full:&#039;&#039;&#039; 12&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Movement-Hurry:&#039;&#039;&#039; 18&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Run:&#039;&#039;&#039; 36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Carry Weight:&#039;&#039;&#039; 45 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Lift Weight:&#039;&#039;&#039; 90 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Push Weight:&#039;&#039;&#039; 180 kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skills / Traits / Talents ===&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Awareness (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Command (FEL)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [Imperial Navy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [War] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Forbidden Lore [Xenos] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Literacy (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Navigation [Stellar] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Space Craft] + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Flyer] (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Scholastic Lore [Astromancy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Scrutiny + 10 (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Speak Language [Battlefleet War Cant] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;quot; [Low Gothic] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Tech-Use (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
&#039;&#039;Ambidextrous&#039;&#039; = Doesn&#039;t suffer -20 penalty when using off-hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Autosanguine&#039;&#039; = Always considered Lightly Wounded for healing and removes 2 Damage per Day.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Basic Weapons Training (Universal)&#039;&#039; = Can use Bolt, Las, Launcher, Melta, Plasma, or SP Basic Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Chem-Geld&#039;&#039; = Seduction attempts automatically fail and Charm Tests are one degree of difficult higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Die Hard&#039;&#039; = May roll twice to avoid death when suffering from blood loss.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hatred (Eldar)&#039;&#039; = +10 to all WS Tests made against Eldar.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Leap Up&#039;&#039; = May Stand up as Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Melee Weapons Training (Universal)&#039;&#039; = May use Chain, Shock, and Power Melee Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Nerves of Steel&#039;&#039; = May re-roll failed WP Tests to avoid or recover from Pinning.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Paranoia&#039;&#039; = +2 to Initiative and GM may secretly test Perception to notice hidden threats.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Peer (Military)&#039;&#039; = +10 to FEL Tests when interacting with Military groups.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Pistol Weapon Training (Universal)&#039;&#039; = May use Bolt, Las, Launcher, Melta, Plasma, or SP Pistols.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Quick Draw&#039;&#039; = May ready a Basic, Melee, or Pistol Weapon as a Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;True Grit&#039;&#039; = When suffering Critical Damage, Halve the results and round up.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&#039;&#039;Officer on Deck&#039;&#039; = Gains +5 to Command Tests while aboard any space craft.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Ship-Bound Fighter&#039;&#039; = When out in the open on a planet, gain a -2 penalty to Initiative and double the Ballistics Skill penalty when firing at Long Range or Greater.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Accustomed&amp;quot; = Immune to space travel sickness and Zero/Low-Gravity is not considered Difficult Terrain. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Born Ancestry&amp;quot; = May chose Navigation (Stellar) or Pilot (Space Craft) as a Trained Skill. Gains Void Accustomed Trait.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&#039;&#039;&#039;Total Equipment Weight:&#039;&#039;&#039; 16.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&#039;&#039;&#039;Total Weapon Weight:&#039;&#039;&#039; 6.5 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Power Sword (Common)&#039;&#039;&#039;: 1d10+5 Energy; 5 Pen; Power Field (75% to sunder weapon while Parrying), Balanced (+10 to Parry); 3 kg.; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bolt Pistol (Common)&#039;&#039;&#039;: 30m; S/2/-; 1d10+5 Explosive; 4 Pen; 8 Clip; Tearing (roll extra 1d10, discard lowest); 3.5 kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Protection ====&lt;br /&gt;
&#039;&#039;&#039;Total Protection Weight:&#039;&#039;&#039; 9 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Boarding Armor (Best)&#039;&#039;&#039;: 4 AP Flak (Legs/Arms), 6 AP Carapace (Torso/Head); Built-in Void Suit and Photo-visor (Dark Sense/Immunity to Flash grenades), one hour of air; 9kg; Rare&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Gear ====&lt;br /&gt;
&#039;&#039;&#039;Total Gear Weight:&#039;&#039;&#039; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Blessed Ship Token:&#039;&#039;&#039; Charm; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Bottle of amasec:&#039;&#039;&#039; #2; Consumable (drug); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Imperial Navy Uniform:&#039;&#039;&#039; Common Clothing; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Micro-bead:&#039;&#039;&#039; 1 kilometer comm. range (weather variable); - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;pict-recorder:&#039;&#039;&#039; Media Recorder with holo-capability; 1 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
- &#039;&#039;&#039;Vox-caster:&#039;&#039;&#039; Communication Device with Great Range (included surface to Orbit); +10 Tech-Use Test to break interference; - kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Advancement ===&lt;br /&gt;
&#039;&#039;&#039;Total XP:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Spent:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Remaining:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Progression ====&lt;br /&gt;
&#039;&#039;&#039;Standard Character XP&#039;&#039;&#039; + 4500 XP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alternative Paths&#039;&#039;&#039; + 450 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Unnatural-False Man, Crusade-Call to Arms&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 1&#039;&#039;&#039; + 1700 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Simple/Intermediate Perception, Simple Ballistics Skill, Simple/Intermediate Weapons Skill, Simple Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 1&#039;&#039;&#039; + 400 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Awareness, Dodge, Literacy, Scrutiny&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 2&#039;&#039;&#039; + 250 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Intermediate Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 2&#039;&#039;&#039; + 1000 XP &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Command, Dodge+10, Pilot (Space Craft)+10, Scrutiny+10, Tech-Use&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talent Advancements - Rank 2&#039;&#039;&#039; + 600 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Quick Draw, Die Hard, True Grit, Paranoia&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39461</id>
		<title>Cyrine Alessunder</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39461"/>
		<updated>2011-12-02T20:01:30Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Currently Incomplete&#039;&#039;&#039;&lt;br /&gt;
== Void Mistress Cyrine ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Background to be done&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Cyrine Alessunder &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 29 years &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home World:&#039;&#039;&#039; BattleFleet &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birth Right:&#039;&#039;&#039; Unnatural - False Man (300XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Crusade - Call to War (150XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trails and Travails:&#039;&#039;&#039; Hand of War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Fortune&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Void Master / 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Spindly&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;4&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 153 lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Tone:&#039;&#039;&#039; Porcelain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Emerald Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color/Style:&#039;&#039;&#039; Copper / Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divination:&#039;&#039;&#039; &#039;&#039;&amp;quot;The Gun is mightier than the Sword&amp;quot;&#039;&#039; +3 to Ballistic Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
&#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; 25 + [15] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ballistics Skill:&#039;&#039;&#039; 25 + [20] + {3} + {5} + &#039;&#039;5&#039;&#039; + {3} = 61&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 25 + [10] + {3} = 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Agility:&#039;&#039;&#039; 25 + [25] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 60&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Toughness:&#039;&#039;&#039; 25 + [15] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 25 + [10] + {-3} = 32&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 25 + [15] + {-5} + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 45&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; 25 + [10] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fellowship:&#039;&#039;&#039; 25 + [5] + {3} = 33&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points:&#039;&#039;&#039; 125&lt;br /&gt;
&#039;&#039;&#039;Total Attribute Points Spent:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
[] = Attribute Points Spent&amp;lt;br&amp;gt;&lt;br /&gt;
{} = Character Creation&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;#&#039;&#039; = Advancement&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 13/13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate:&#039;&#039;&#039; 4/4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insanity:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disorders:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corruption:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malignancies:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
&#039;&#039;&#039;Initiative:&#039;&#039;&#039; 8 (6 while in the &#039;open&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement-Half:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Full:&#039;&#039;&#039; 12&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Movement-Hurry:&#039;&#039;&#039; 18&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement-Run:&#039;&#039;&#039; 36&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Carry Weight:&#039;&#039;&#039; 45 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Lift Weight:&#039;&#039;&#039; 90 kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max. Push Weight:&#039;&#039;&#039; 180 kg. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skills / Traits / Talents ===&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Awareness (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Command (FEL)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [Imperial Navy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore [War] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Forbidden Lore [Xenos] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Literacy (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Navigation [Stellar] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Space Craft] + 10 (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot [Flyer] (AG)&amp;lt;br&amp;gt;&lt;br /&gt;
Scholastic Lore [Astromancy] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Scrutiny + 10 (PER)&amp;lt;br&amp;gt;&lt;br /&gt;
Speak Language [Battlefleet War Cant] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;quot; [Low Gothic] (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
Tech-Use (INT)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
&#039;&#039;Ambidextrous&#039;&#039; = Doesn&#039;t suffer -20 penalty when using off-hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Autosanguine&#039;&#039; = Always considered Lightly Wounded for healing and removes 2 Damage per Day.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Basic Weapons Training (Universal)&#039;&#039; = Can use Bolt, Las, Launcher, Melta, Plasma, or SP Basic Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Chem-Geld&#039;&#039; = Seduction attempts automatically fail and Charm Tests are one degree of difficult higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Die Hard&#039;&#039; = May roll twice to avoid death when suffering from blood loss.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hatred (Eldar)&#039;&#039; = +10 to all WS Tests made against Eldar.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Leap Up&#039;&#039; = May Stand up as Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Melee Weapons Training (Universal)&#039;&#039; = May use Chain, Shock, and Power Melee Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Nerves of Steel&#039;&#039; = May re-roll failed WP Tests to avoid or recover from Pinning.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Paranoia&#039;&#039; = +2 to Initiative and GM may secretly test Perception to notice hidden threats.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Peer (Military)&#039;&#039; = +10 to FEL Tests when interacting with Military groups.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Pistol Weapon Training (Universal)&#039;&#039; = May use Bolt, Las, Launcher, Melta, Plasma, or SP Pistols.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Quick Draw&#039;&#039; = May ready a Basic, Melee, or Pistol Weapon as a Free Action.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;True Grit&#039;&#039; = When suffering Critical Damage, Halve the results and round up.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&#039;&#039;Officer on Deck&#039;&#039; = Gains +5 to Command Tests while aboard any space craft.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Ship-Bound Fighter&#039;&#039; = When out in the open on a planet, gain a -2 penalty to Initiative and double the Ballistics Skill penalty when firing at Long Range or Greater.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Accustomed&amp;quot; = Immune to space travel sickness and Zero/Low-Gravity is not considered Difficult Terrain. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Void Born Ancestry&amp;quot; = May chose Navigation (Stellar) or Pilot (Space Craft) as a Trained Skill. Gains Void Accustomed Trait.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&#039;&#039;&#039;Total Equipment Weight:&#039;&#039;&#039;  kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&#039;&#039;&#039;Total Weapon Weight:&#039;&#039;&#039;  kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Protection ====&lt;br /&gt;
&#039;&#039;&#039;Total Protection Weight:&#039;&#039;&#039;  kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Gear ====&lt;br /&gt;
&#039;&#039;&#039;Total Gear Weight:&#039;&#039;&#039;  kg.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Advancement ===&lt;br /&gt;
&#039;&#039;&#039;Total XP:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Spent:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Remaining:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Progression ====&lt;br /&gt;
&#039;&#039;&#039;Standard Character XP&#039;&#039;&#039; + 4500 XP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alternative Paths&#039;&#039;&#039; + 450 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Unnatural-False Man, Crusade-Call to Arms&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 1&#039;&#039;&#039; + 1700 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Simple/Intermediate Perception, Simple Ballistics Skill, Simple/Intermediate Weapons Skill, Simple Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 1&#039;&#039;&#039; + 400 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Awareness, Dodge, Literacy, Scrutiny&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 2&#039;&#039;&#039; + 250 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Intermediate Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 2&#039;&#039;&#039; + 1000 XP &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Command, Dodge+10, Pilot (Space Craft)+10, Scrutiny+10, Tech-Use&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talent Advancements - Rank 2&#039;&#039;&#039; + 600 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Quick Draw, Die Hard, True Grit, Paranoia&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39458</id>
		<title>Cyrine Alessunder</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39458"/>
		<updated>2011-12-02T18:26:54Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Currently Incomplete&#039;&#039;&#039;&lt;br /&gt;
== Void Mistress Cyrine ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Background to be done&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Cyrine Alessunder &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 29 years &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home World:&#039;&#039;&#039; BattleFleet &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birth Right:&#039;&#039;&#039; Unnatural - False Man (300XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Crusade - Call to War (150XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trails and Travails:&#039;&#039;&#039; Hand of War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Fortune&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Void Master / 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Spindly&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;4&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 153 lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Tone:&#039;&#039;&#039; Porcelain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Emerald Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color/Style:&#039;&#039;&#039; Copper / Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divination:&#039;&#039;&#039; &#039;&#039;&amp;quot;The Gun is mightier than the Sword&amp;quot;&#039;&#039; +3 to Ballistic Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
&#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; 25 + [15] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ballistics Skill:&#039;&#039;&#039; 25 + [20] + {3} + {5} + &#039;&#039;5&#039;&#039; + {3} = 61&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 25 + [10] + {3} = 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Agility:&#039;&#039;&#039; 25 + [25] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 60&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Toughness:&#039;&#039;&#039; 25 + [15] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 25 + [10] + {-3} = 32&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 25 + [15] + {-5} + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 45&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; 25 + [10] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fellowship:&#039;&#039;&#039; 25 + [5] + {3} = 33&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[] = Attribute Points Spent&amp;lt;br&amp;gt;&lt;br /&gt;
{} = Character Creation&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;#&#039;&#039; = Advancement&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 13/13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate:&#039;&#039;&#039; 4/4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insanity:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disorders:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corruption:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malignancies:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skills / Traits / Talents ===&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
==== Protection ====&lt;br /&gt;
==== Gear ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Advancement ===&lt;br /&gt;
&#039;&#039;&#039;Total XP:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Spent:&#039;&#039;&#039; 8900&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP Remaining:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Progression ====&lt;br /&gt;
&#039;&#039;&#039;Standard Character XP&#039;&#039;&#039; + 4500 XP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alternative Paths&#039;&#039;&#039; + 450 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Unnatural-False Man, Crusade-Call to Arms&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 1&#039;&#039;&#039; + 1700 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Simple/Intermediate Perception, Simple Ballistics Skill, Simple/Intermediate Weapons Skill, Simple Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 1&#039;&#039;&#039; + 400 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Awareness, Dodge, Literacy, Scrutiny&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attribute Advancements - Rank 2&#039;&#039;&#039; + 250 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Intermediate Agility&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Advancements - Rank 2&#039;&#039;&#039; + 1000 XP &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Command, Dodge+10, Pilot (Space Craft)+10, Scrutiny+10, Tech-Use&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talent Advancements - Rank 2&#039;&#039;&#039; + 600 XP&amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;gt; &#039;&#039;Quick Draw, Die Hard, True Grit, Paranoia&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39454</id>
		<title>Cyrine Alessunder</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Cyrine_Alessunder&amp;diff=39454"/>
		<updated>2011-12-02T18:16:06Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Currently Incomplete&amp;#039;&amp;#039;&amp;#039; == Void Mistress Cyrine ==  &amp;lt;Background to be done&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039; Cyrine Alessunder &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Age:&amp;#039;&amp;#039;&amp;#039; 29 years &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Gender:&amp;#039;&amp;#039;&amp;#039; Female &amp;lt;br&amp;gt; &amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Currently Incomplete&#039;&#039;&#039;&lt;br /&gt;
== Void Mistress Cyrine ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Background to be done&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Cyrine Alessunder &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 29 years &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home World:&#039;&#039;&#039; BattleFleet &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birth Right:&#039;&#039;&#039; Unnatural - False Man (300XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lure of the Void:&#039;&#039;&#039; Crusade - Call to War (150XP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trails and Travails:&#039;&#039;&#039; Hand of War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Fortune&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Career Path/Rank:&#039;&#039;&#039; Void Master / 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build:&#039;&#039;&#039; Spindly&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;4&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 153 lbs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skin Tone:&#039;&#039;&#039; Porcelain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Emerald Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hair Color/Style:&#039;&#039;&#039; Copper / Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Bald&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divination:&#039;&#039;&#039; &#039;&#039;&amp;quot;The Gun is mightier than the Sword&amp;quot;&#039;&#039; +3 to Ballistic Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
==== Attributes ====&lt;br /&gt;
&#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; 25 + [15] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ballistics Skill:&#039;&#039;&#039; 25 + [20] + {3} + {5} + &#039;&#039;5&#039;&#039; + {3} = 61&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 25 + [10] + {3} = 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Agility:&#039;&#039;&#039; 25 + [25] + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 60&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Toughness:&#039;&#039;&#039; 25 + [15] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 25 + [10] + {-3} = 32&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 25 + [15] + {-5} + &#039;&#039;5&#039;&#039; + &#039;&#039;5&#039;&#039; = 45&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; 25 + [10] = 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fellowship:&#039;&#039;&#039; 25 + [5] + {3} = 33&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[] = Attribute Points Spent&amp;lt;br&amp;gt;&lt;br /&gt;
{} = Character Creation&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;#&#039;&#039; = Advancement&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Status ====&lt;br /&gt;
&#039;&#039;&#039;Wounds:&#039;&#039;&#039; 13/13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Damage:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fatigue:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate:&#039;&#039;&#039; 4/4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insanity:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Madness:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disorders:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corruption:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Degree of Corruption:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malignancies:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mutations ====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Skills / Traits / Talents ===&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
==== Talents ====&lt;br /&gt;
&lt;br /&gt;
==== Traits ====&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
==== Protection ====&lt;br /&gt;
==== Gear ====&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
	</entry>
	<entry>
		<id>https://swiki.fancruft.com/index.php?title=Rogue_Trader&amp;diff=39451</id>
		<title>Rogue Trader</title>
		<link rel="alternate" type="text/html" href="https://swiki.fancruft.com/index.php?title=Rogue_Trader&amp;diff=39451"/>
		<updated>2011-12-02T17:48:40Z</updated>

		<summary type="html">&lt;p&gt;Guardsman1002: /* Alive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Rogue Trader =&lt;br /&gt;
&lt;br /&gt;
In the grim darkness of the 41st Millennium, there is only war. There are also people who were given license to do whatever they please to benefit the Imperium (but mostly themselves), up to and including blatant heresy and xenophilia. Lauded as heroes by the High Lords of Terra and accused of being liabilities by the Inquisition, but they are known across the Imperium as &#039;&#039;Rogue Traders&#039;&#039;, privateers with the Emperor&#039;s marque. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Koronus Expanse&#039;&#039;... an Emperor-forsaken frontier. These are the voyages of the starship &#039;&#039;Echoes of Damnation&#039;&#039;. Its continuing mission: to explore strange new worlds, to seek out new life and new civilizations, to make loads of money while screwing the other things on this list over.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Alive ===&lt;br /&gt;
&lt;br /&gt;
Now hiring!&lt;br /&gt;
&lt;br /&gt;
[[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte]] Rogue Trader. With a Laser tricorne hat. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Inessa Yorke]] Explorator. Yes, the Mechanicus has hot female members. Join Today! &amp;lt;br&amp;gt;&lt;br /&gt;
[[Missionary_Vern|Severus Vern]] Missionary. With a Malleus Daemonhammer. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Torian O&#039;Shea]] Arch-Militant. Hipster Sniper Extraordinaire. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tariel Nin]] Navigator. Witty comment pending. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Marawa Solameini]] Astropath. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cyrine Alessunder]] Void-Mistress.  I&#039;ll leave the witty titles to others. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dead ===&lt;br /&gt;
&lt;br /&gt;
Also hiring!&lt;br /&gt;
&lt;br /&gt;
===Character Plans===&lt;br /&gt;
&#039;&#039;&#039;Frida&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Achieve complete legitimacy, have a skullcup made from Arenberg skull.&lt;br /&gt;
:&#039;&#039;&#039;Unbind the Black Worm by the sacrifice of a Imperial Saint, throw down the putrid walls of the rotten House of Terra and cast into de&#039;&#039;&#039;.... Errr, raise a mighty host to build a RT empire. Repair that battleship. Blow up Tau to get more Kroot-skin capes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inessa&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Retrieve one of the lost STC Fragments said to be within the sector. And use its knowledge to resurrect some of the fabled machines of that age. &lt;br /&gt;
:To utilize said fragment to tap into the knowledge of the Dark Age of Technology for the benefit of the Mechanicus, Imperium...and herself.&lt;br /&gt;
:Finally, to get &#039;&#039;&#039;DECENT&#039;&#039;&#039; laboratory equipment to make it all possible!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Severus&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
:Save a society from it&#039;s ignornace of the Emperor by bringing it&#039;s light to them.&lt;br /&gt;
:Slay the agents of Chaos before they sink their teeth into the innocents of the Imperium.&lt;br /&gt;
:Protect the faith of a broken people, and use it to help them endure their worst plights.&lt;br /&gt;
:Be the lantern of the Emperor and a beacon of light to the hopes of all of those around him.&lt;br /&gt;
:Possibly get laid.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Trade Empire ===&lt;br /&gt;
&lt;br /&gt;
A summary of the trade empire of the rogue trader [[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte|Frida Elfried]].&lt;br /&gt;
* Total Profit Factor: 45&lt;br /&gt;
:2 Nobles, 3 Ship Points&lt;br /&gt;
:-1 Spent on WAR&lt;br /&gt;
* Total Ship Points: 49&lt;br /&gt;
&lt;br /&gt;
=== Starships ===&lt;br /&gt;
&lt;br /&gt;
A list of the vessels operated by the trade empire of the rogue trader  [[Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte|Frida Elfried]].&lt;br /&gt;
&lt;br /&gt;
At Arenberg Shipyard Depot &amp;lt;br&amp;gt;&lt;br /&gt;
1 x cargoship (needs repair) &amp;lt;br&amp;gt;&lt;br /&gt;
2 x two raiders (needs repair) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== The Echoes of Damnation ====&lt;br /&gt;
Modified Sword-class&amp;lt;br&amp;gt;&lt;br /&gt;
Turret Rating 2&amp;lt;br&amp;gt;&lt;br /&gt;
Dorsal 2&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Detection: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Armor: 19&amp;lt;br&amp;gt;&lt;br /&gt;
Manoeuverability: +18&amp;lt;br&amp;gt;&lt;br /&gt;
Hull: 35&amp;lt;br&amp;gt;&lt;br /&gt;
Space 40&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Components&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Jovian P. Class 2  +40 Power -10 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Strelov 1 Warp Engine  -10 Power 10 -10 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Command Bridge -2 Power -1 Space +1 SP  +5 BS for shooting the ships guns&amp;lt;br&amp;gt;&lt;br /&gt;
M-1.r Life Sustainer -3 Power -1 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Voidsmen Quarters -1 Power -3 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Mark 201b Auger Array -5 Power +5 Detection&amp;lt;br&amp;gt;&lt;br /&gt;
Void Shields -5 Power -1 Space&amp;lt;br&amp;gt;&lt;br /&gt;
Geller fields -1 Power &amp;lt;br&amp;gt;&lt;br /&gt;
2 x Mars Pattern Macrocannons -8 Power -4 Spaces 2 SP &amp;quot;hidden&amp;quot; Dam: 1d10+2 Crit: 5 Range: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Compartmentalized Cargo Hold (Smuggling Compartments) -2 Power -5 spaces 0 Maneuver  1 SP &amp;lt;br&amp;gt;&lt;br /&gt;
Armor Plating -1 Space -2 SP -2 Maneuver +1 armor &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Groß Harpsicorde (A giant harpsicorde taking up half of a big room with special pipings built to carry the sound to the decks of the ship). +1 Crew Morale. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wolf In Sheeps Clothing (-2 Power) &amp;lt;br&amp;gt;&lt;br /&gt;
Blasphemous Tendancies. Navigation Tests made to pilot this vessel through the warp gain a +15 bonus. However, while aboard the ship, all crew suffer –5 to Willpower based Tests.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1 Power, 3 SP left. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc Equipment ===&lt;br /&gt;
&lt;br /&gt;
Pool unused gear here for other people to take.&lt;br /&gt;
&lt;br /&gt;
*Guard Flak Armour, Coverage: All, Armor 5, Best Quality, 11 kg (Donated by Severus Vern)&lt;br /&gt;
*Enforcer Light Carapace, Coverage: All, Armor 5, 15 kg (Donated by Inessa Yorke)&lt;br /&gt;
*35x Stormtrooper Carapace, Coverage: All, Armor 6, 7.5 kg (Needs Repairs)&lt;br /&gt;
*5x Stormtrooper Carapace, Coverage: All, Armor 6, 7.5 kg (Working! Common Quality)&lt;br /&gt;
*10x Heavy Flamer, 30m, S/–/–, 2d10+4 E, Pen 4, Clip 10, Reload: 2 Full, Flame, 20 kg&lt;br /&gt;
*120x Lucius-pattern, 110m, S/3/–, 1d10+4 E, Pen 7, Clip 30, Reload: 2 Full, 6 kg&lt;br /&gt;
&lt;br /&gt;
====Ship&#039;s Servitors====&lt;br /&gt;
:Armor Shining Servitor.&lt;br /&gt;
:Beard trimming Servitor. Probably not re-purposed murder-servitor. &lt;br /&gt;
:Drink-Tray Servitor. Carries and dispenses drinks.&lt;br /&gt;
:Hatrack Servitor. Multifunctional as it also gives massages and opens letters.&lt;br /&gt;
:Sweat-Cloth Servitor. Wipes Sweat from Frida&#039;s forehead during delicate operations. Secondary purpose as of yet unknown.&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
But mostly, horrible deaths.&lt;br /&gt;
&lt;br /&gt;
=== Session 1 ===&lt;br /&gt;
* Severus killed two assassins with one strike of a daemonhammer, by causing the first to explode into a burst of boiling blood and burning viscera, and impaling the other with bone shrapnel. Frida and Severus were showered in gore.&lt;br /&gt;
* Marawa allowed a murder servitor to kill a Hive Noble by repeatedly beating his face in with a metal buckler. The head subsequently burst like a grape, showering Frida and the murder servitor in gore.&lt;br /&gt;
* Inessa killed an enemy guard by burning his head off with a Meltagun blast, setting the remains of his body on fire and into a frenzy, which subsequently rammed into another guard and gave him crippling 3rd degree burns covering most of his body, but especially his right arm, which was fused to his armored chestplate. This was so horrific that the party was able to force the remaining guards to surrender.&lt;br /&gt;
* Marawa was forced to live through the emotions and memories of her predecessor, who was erroneously punished for heresy and killed alongside the Damnation&#039;s old Navigator. She also acquired a cat and some creepy clockwork dolls.&lt;/div&gt;</summary>
		<author><name>Guardsman1002</name></author>
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