Talk:Ryan Foucalt

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Alternative Ideas

Spatial Manipulator

Characteristics

Name: Avicenna Fresnel
Concept: Physicist-in-training turned into a physics experiment
Power Paradigm: Spatial metric-warping bullshit. It's quantum physics right?

Attributes

Physical

Strength 3

Might 1

Dexterity 5 (Swift)

Drive 1
Martial Arts 1
Athletics 3
Stamina 4 (Untiring)
Mega-Stamina 2 (Robust)

Mental

Perception 5 (Observant)
Awareness 3
Intelligence 5 (Brilliant)
Science 3
Computers 3
Engineering 0 (Engineering is for *sniff* engineers.)
Linguistics 1 (English, French)
Wits 3
Biz 1

Social

Charisma 3
Etiquette 3
Manipulation 1
Appearance 4 (Dignified)
Style 3

Backgrounds

Node 2
Resources 5
Singlehandedly revolutionizing the space launch industry tends to do that.
Allies 2
Always good to have a buddy in this world.
Eufiber 3

Bonus Points

-21 BP for Quantum 4
+2 BP for Aberration: Energy Emissions (small objects nearby moving quickly in random directions)
+1 BP for Aberration: Glow (spacetime ripples)
+1 BP for Aberration: Anima Banner (accretion-disk!)
+2 BP for Debt (2 pt Flaw)
Sometimes when you get in too deep, you need someone to pull you out.

Nova Points

30 + 4 NP (2 Taint)

-5 NP for Quantum 5 (1 Taint)
-25 NP for Spatial Manipulation 5
-3 NP for 9 attribute dots
-1 NP for 5 background dots

Powers

Spatial Manipulation 5

Spatial Shockwave (Aeon Pulse!)
Ripple Shield (+16B/16L soak against all ranged attacks)
Quantum Tunnel (Warp)
Weakness: Incapable of being used in combat time
Spatial Compression (Hypermovement)
Askew

Depletables

Quantum 5

Taint 3
Temporary Taint 0/10
Quantum Pool 30/30

Willpower 4

Temporary Willpower 4

Powers

Spatial Manipulation

Spatial Shockwave-Accuracy 12d (cannot be dodged without the ability to get out of radius), Radius 100m, Damage 15B + [10], 3Q Cost
Spatial Lance (Point Spatial Shockwave)-Accuracy 10d, Range 150m, Damage 10L + [10], 3Q Cost
Warp (Roll 10d + 5 for distance, 10d for accuracy)
Max. teleport distance of at least 20,000 km, x10 for every additional success on the 10d rolled.
Spatial Compression (3,000 km/h strategic movement, x30 to tactical movement)
Askew (7d vs. enemy willpower, net successes reduce enemy Dexterity or Perception by 1)

Health and Defense

Soak: 4B/2L + 2B/1L + 3B/3L = 9B/6L (25B/22L against ranged)

Ripple Shield adds +16B/16L soak v. ranged when active, deflects ranged attacks with pool of 8d, every 2 successes becomes 1 success

Health Levels

-0 (Bruised) x 4
-0 (Hurt) x 3
-0 (Injured) x 3
-0 (Wounded) x 3
-0 (Maimed) x 3
-1 (Crippled) x 3
Incapacitated x 3
Dead

XP

14 XP

-3 XP for Willpower 4
-6 XP for Mega-Stamina 1 (Robust)
-5 XP for Mega-Stamina 2

Things To Buy

Mega-Stamina 1 (Adaptability) (5 XP)
Mega-Dexterity 3 (6 + 5 + [11] XP)
Flight (Permanent) 1+ (6 + 3 [9] XP)
Armor (Superheavy)

C3 Guy