Second Sphere Technology Rules

From Sphere
Revision as of 22:07, 9 January 2010 by Shrike (talk | contribs) (Created page with '===Basics=== Technological development costs is controlled by the comparison of appropriate Tech Level ('Global Tech Level') compared to the Tech Level of the advance in question…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Basics

Technological development costs is controlled by the comparison of appropriate Tech Level ('Global Tech Level') compared to the Tech Level of the advance in question.

For every Tech Level that the advance is over the Global Tech Level, all costs are increased by 10%.
For every Tech Level the advance is below the Global Tech Level, all costs are reduced by 5% to a minimum of 50% of base.

Furthermore, over time the Global Tech Level increases due to the effects of fundamental research being disseminated across the Sphere. This means over time, more advanced technologies become cheaper to develop.

National Tech Indices

Note that in all cases, specific Tech Levels override more general Tech Levels.

EU

Global Technology Level: 20

Shipbuilding: 25
Ground Vehicles: 25
Materials: 25
Railguns: 30
Transgenics: 10
Catapults: 50

PACT

Global Technology Level: 20

Shipbuilding: 22
Aircraft: 25
Electronics: 25
Beam/Pulse Weapons: 25
Shields: 25
Stealth: 25
Transgenics: 15

ZOCU

Global Technology Level: 18

Shipbuilding: 15
Hangarize: 50
Mecha: 25
Power Systems: 25
Mega Particle Weapons: 50
Transgenics: 25

League

Global Technology Level: 10

Shipbuilding: 15
Ground: 20
Projectiles: 25
Feral Xenotech: 50
Transgenics: 20