Oceania

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Oceania
Pacific Arm Colonization Treaty
System Info
Star Name: Hale (G6V)
World Name: Oceania
Surface Gravity: 1.1 G
Climate: Temperate, Oceanic
Atmosphere: Standard Breathable
Other Bodies:
Demographics
Population: 60 Million
Population Breakdown: 100% Baseline Human
Capital: Pacifica
Other Settlements: New Sydney, New Auckland, Port Victoria, Mentwerk
Infrastructure
Resource Index: 800 CIS
350 PIP
2010 Wealth
Precursor Activity Index: 530 Dust
Military Index: 22500 Military
5000 Stockpiles
1 Morale
5 Logistics
5 Infiltration
2 Security
22 Doctrines

Overview

Oceania

Archetype: Oceanic Paradise World of Wealth and Espionage
Head of State: Prime Minister Roger Dalton
Government: Parliamentary Democracy
Political Alignment: PACT

Statistics

History Path

Total Values (Before SP and Transgene)

350 PIP, 800 CIP, 2000 Wealth, 350 Dust, 600 Population, 22500 Military, 5000 Stockpiles, 2 Doctrines, 5 Logistics, 1 Morale, 5 Infiltration, 2 Security, 10% Secrets, +50% Secret Project Cost, - Debt, 41 SP

Total Values (SP Spent)

350 PIP, 800 CIP, 2010 Wealth, 530 Dust, 600 Population, 22500 Military, 5000 Stockpiles, 22 Doctrines, 5 Logistics, 1 Morale, 5 Infiltration, 2 Security, 10% Secrets, +50% Secret Project Cost, - Debt

[15 SP]: 150 Applications
[15 SP]: 180 Dust
[10 SP]: 20 Doctrine Points
[1 SP]: 10 Wealth
Exploration Era
Exp-1) World Type, Garden World
Exp-5) Garden World, Cash Crop (+ 200 Wealth, + 100 PIP)
Exp-6) Precursor Relics, Limited (+ 150 dust, + 5 SP)
Exp-7) Feral Drones, None (+ 60 population, + 100 Wealth)
Exp-8) Posthuman Footsteps, Untouched (+20 SP, SP limit for options increased by +5)
Exp-9) Location, Routed (+ 10 SP)
Colonization Era
Col-1) Axis Of Colonization, PACT Arm (+ 5,000 military, + 100 Wealth, + 100 CIP, + 100 Dust, go to Col-2)
Col-2) PACT Colonization Authority, Second Stage (+ 120 Population, + 150 PIP, + 100 CIP, + 100 Wealth, + logistics, + 10 Transgene)
Col-2B) PACT Transgenic Relations, Our Blue And Pure World (+ 60 Pop, + 5 SP, -10 Transgene)
Col-2C) PACT Colonial Economics, Liberal Market Capitalism (+ 200 CIP, + 100 PIP, + 300 Wealth, + 60 Population)
Col-2D) PACT actions during the Eridanus Campaign, Not My Problem (+ 60 Population, + 100 CIP, + 100 Wealth)
Col-7A) Local Affairs, Economic Crisis (+2,500 Stockpiles go to Col-7B)
Col-7B) Economic Crisis, Banking Crisis (+2,500 stockpiles, + 200 Wealth, may not have more than - debt)
Breakdown Era
Break-1) Economic Upsets, Reaganomics (+ 100 Wealth, - Debt)
Break-2) Broken PACT, Connection Never Dropped! (Go to Break-2B)
Break-2B) Catapulted PACT Policies, Saved By The Catapult! (+ 60 Population, +5 logistics, + 100 Wealth, + 10,000 Military)
War Era and Aftermath
War-1) Choose Your Side, Sign The PACT (+ 200 CIP, +200 Wealth, +10,000 military, Go to War-2) *Must be PACT arm
War-2A) PACT World Politics, Corporate State (+ 200 Wealth, + 100 application)
War-2B) PACT World Economics, Ignore the War (+ 200 wealth, + 120 pop, - logistics)
War-2C) PACT World Military, Rangers Lead The Way! (+++ Infiltration, + 100 CIP, ++ doctrines)
X1) Covert Abilities, Licensed to Kill (++ Infiltration, ++ Security, 10% secrets, + 50% secret project cost)
Current Era
Cur-1) The Business of Government, Multiparty Democracy (+ Morale, + 100 application (common), + 100 Wealth, + 1 SP)
Chaotic Events
Hippies Under The Bed (+ 60 Pop, - 2,500 military)