Ryan Foucalt
Ryan Focault
Concept: Alex Mercer, COMMANDO SCIENTIST
Nature: Visionary (enhance the human race)
Attributes
23 + 18 Ability Points
Physical 3+9
Strength 5+2 (7)-Powerful
- Mega-Strength 1: Quantum Leap
- Might 1
Dexterity 5+2 (7)-Nimble
- Mega-Dexterity 1: Kensai
- Athletics 3 + 2
- Firearms 3 + 2
- Martial Arts 3
- Stealth 2
- Drive 1
Stamina 5+1 (6)-Untiring
- Mega-Stamina 1: Regeneration
- Endurance 3
- Resistance 3
Social 5+1
- Charisma 3
- Etiquette 0+2
- Manipulation 3
- Streetwise 0+1
- Appearance 3+1 (4)-Imposing
Mental 7 + 5
- Perception 5+1 (6)-Observant
- Awareness 3 + 2
Intelligence 5+1 (6)-Brilliant
- Mega-Intelligence 2: Mental Prodigy (Scientific)
- Computers 1 + 2
- Engineering 2 + 1
- Survival 1
- Science (Nanomachines) 1 + 4
- Medicine 1 + 4
Wits 5-Creative
- Mega-Wits 1: Multitasking
- Rapport 1
Backgrounds
7+5 pts
- Resources 3
- Eufiber 1
- Device 3 (9 Advancement Options-he rebuilt himself from the ground up as a new man.)
- Cipher 3
- Node 2
Device Advancements
- Plastic Surgery (1): +1 Appearance
- Nervous System Overhaul (2): +2 Dexterity
- Structural Reinforcement (1): +1 Stamina
- Sensory Enhancement (1): +1 Perception
- Muscle Performance Overhaul (2): +2 Strength
- Subdermal Armor: +1B/3L Armor
- Brain Augmentation (1): +1 Intelligence
Bonus Points
15 BP
- 14 BP for Quantum 3
- 4 BP for Willpower 5
- 1 BP for Eufiber Attuned 1
- +1 BP from Overconfidence
- +3 BP from Amnesia
Nova Points
30+4 NP
- 5 NP for 15 attribute dots
- 3 NP for 18 ability dots
- 1 NP for 5 background dots
- 5 NP for Claws 1 (Kinetic Transfer)
- 3 NP for Mega-Wits 1 (Multitasking)
- 3 NP for Mega-Dexterity 1 (Kensai: -(Mega-Dexterity) difficulty on all weapons rolls)
- 3 NP for Mega-Stamina 1 (Regeneration)
- 6 NP for Mega-Intelligence 2 (Analyze Weakness)
- 3 NP for Armor 1
- 1 NP for Psychic Shield 1
- 1 NP for Anima Object 1 (Small SMG)
- 2 NP for Willpower 7
Quantum Stuff
Quantum Pool 26
Taint 2
- Temporary Taint 0/10
Powers
Psychic Shield 1: +2 successes against all mental attacks
Anima Object 1 (Small SMG): Can summon object into existence at any time for 1 Q
Claws 1 (Armor Piercing, Kinetic Transfer): +1 Lethal damage to all attacks, turns damage lethal
- Every additional success over requirement reduces enemy soak by 2
Defenses
Soak 6B/3L (stamina) + 1B/1L (mega-stamina) + 1B/3L (dermal armor) + 3B/3L (armor) + 2B/2L (eufiber)
- Total-13B/12L
Health Levels:
- [ ] -0 x 1
- [ ] -1 x 1
- [ ] -2 x 1
- [ ] -2 x 1
- [ ][ ][ ] -3 x 3
- [ ] -4 x 1
- [ ] Incapacitated
Attacks
- Small SMG: 10d + 1, Damage 6L (7L with Telekinesis)
- Strike: 10d + 1, Damage 7B [5]
- Kick: 10d, Damage 9B [5]
Experience
Prelude: 4 XP
Session 1: 4 XP
Spent/Total: 8/8 XP
- Mega-Strength 1 (6 XP)
- Redundant Organs [Extra Health Levels: Maimed] (2 XP)