Long Live the Queen: Difference between revisions
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==Social== | ==Social== | ||
===Composure (0)=== | ===Composure (0)=== | ||
:Bonus: | :Bonus: Depressed, Willful | ||
:Penalty: Afraid, Angry, Cheerful, Pressured | :Penalty: Afraid, Angry, Cheerful, Pressured | ||
Retaining calm and clarity of mind when confronted with surprise, danger or adversity. | Retaining calm and clarity of mind when confronted with surprise, danger or adversity. | ||
===Diplomacy (0)=== | ===Diplomacy (0)=== | ||
:Bonus: Cheerful, Yielding | :Bonus: Cheerful, Lonely, Yielding | ||
:Penalty: Angry, | :Penalty: Angry, Pressured | ||
The ability to placate multiple sides in an argument and reconcile different points of view on common ground. | The ability to placate multiple sides in an argument and reconcile different points of view on common ground. | ||
===Etiquette (0)=== | ===Etiquette (0)=== | ||
:Bonus: | :Bonus: Yielding | ||
:Penalty: Angry, Depressed, Lonely | :Penalty: Angry, Depressed, Lonely | ||
Knowledge and practice in the rules, spoken and unspoken, of polite and honourable conduct in noble society. | Knowledge and practice in the rules, spoken and unspoken, of polite and honourable conduct in noble society. | ||
===Presence (0)=== | ===Presence (0)=== | ||
:Bonus: Willful | :Bonus: Lonely, Willful | ||
:Penalty: Afraid, Depressed | :Penalty: Afraid, Depressed, Yielding | ||
The ability to impress and awe others with one's strength of personality. | The ability to impress and awe others with one's strength of personality. | ||
===Refinement (0)=== | ===Refinement (0)=== | ||
:Bonus: | :Bonus: Cheerful, Yielding | ||
:Penalty: Angry, Depressed | :Penalty: Angry, Depressed, Willful | ||
Coming across as cultured and educated during social occasions, including fashion sense, language fluency and being conversant in likely topics of cultured discussion. | Coming across as cultured and educated during social occasions, including fashion sense, language fluency and being conversant in likely topics of cultured discussion. | ||
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===Art (0)=== | ===Art (0)=== | ||
:Bonus: Depressed | :Bonus: Depressed | ||
:Penalty: | :Penalty: Pressured | ||
Skill in the visual arts. | Skill in the visual arts. | ||
===Music (0)=== | ===Music (0)=== | ||
:Bonus: | :Bonus: Depressed, Lonely | ||
:Penalty: | :Penalty: Pressured | ||
Skill in playing or even composing music. | Skill in playing or even composing music. | ||
===Stories (0)=== | ===Stories (0)=== | ||
:Bonus: Afraid, | :Bonus: Afraid, Lonely | ||
:Penalty: | :Penalty: Angry, Depressed | ||
One's ability to tell a good story. | One's ability to tell a good story. | ||
==Fitness== | ==Fitness== | ||
===Athletics (0)=== | ===Athletics (0)=== | ||
:Bonus: | :Bonus: Cheerful, Willful | ||
:Penalty: Depressed | :Penalty: Depressed, Yielding | ||
Your foundation of physical conditioning and overall health, strength and stamina. Corset stamina! | Your foundation of physical conditioning and overall health, strength and stamina. Corset stamina! | ||
===Dexterity (0)=== | ===Dexterity (0)=== | ||
:Bonus: Willful | :Bonus: Afraid, Willful | ||
:Penalty: Depressed | :Penalty: Depressed | ||
Deftness, precision and flexibility. Corset piloting! | Deftness, precision and flexibility. Corset piloting! | ||
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===Parkour (0)=== | ===Parkour (0)=== | ||
:Bonus: Cheerful, Willful | :Bonus: Cheerful, Willful | ||
:Penalty: Afraid, Depressed | :Penalty: Afraid, Depressed, Yielding | ||
Ability to move about whether you are or are not supposed to be there. | Ability to move about whether you are or are not supposed to be there. | ||
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===Firearms (0)=== | ===Firearms (0)=== | ||
:Bonus: Angry, Willful | :Bonus: Angry, Willful | ||
:Penalty: Afraid, Depressed | :Penalty: Afraid, Depressed, Yielding | ||
Accuracy with a gun. | Accuracy with a gun. | ||
===Military Science (0)=== | ===Military Science (0)=== | ||
:Bonus: | :Bonus: Pressured | ||
:Penalty: Cheerful, Lonely | :Penalty: Cheerful, Lonely | ||
Studies in the acquisition and sustainment of military force. | Studies in the acquisition and sustainment of military force. | ||
===Tactics: Army (0)=== | ===Tactics: Army (0)=== | ||
:Bonus: Angry, Pressured | :Bonus: Angry, Pressured | ||
:Penalty: Cheerful, | :Penalty: Cheerful, Lonely, Yielding | ||
The conduct of armies in a ground campaign and the placement of units on the battlefield. | The conduct of armies in a ground campaign and the placement of units on the battlefield. | ||
===Tactics: Naval (0)=== | ===Tactics: Naval (0)=== | ||
:Bonus: Angry, Pressured | :Bonus: Angry, Pressured | ||
:Penalty: Cheerful, | :Penalty: Cheerful, Lonely, Yielding | ||
The conduct of navies in a naval campaign and winning battles at sea. | The conduct of navies in a naval campaign and winning battles at sea. | ||
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===Foreign Affairs (0)=== | ===Foreign Affairs (0)=== | ||
:Bonus: Pressured | :Bonus: Pressured | ||
:Penalty: Cheerful | :Penalty: Cheerful, Willful | ||
Knowledge of the public discourse and political scene of other countries. | Knowledge of the public discourse and political scene of other countries. | ||
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===Spycraft (0)=== | ===Spycraft (0)=== | ||
:Bonus: Angry | :Bonus: Angry | ||
:Penalty: Afraid, Cheerful, Yielding | :Penalty: Afraid, Cheerful, Pressured, Yielding | ||
Your skills in the practical areas of spymastery and the maintenance of an intelligence network. | Your skills in the practical areas of spymastery and the maintenance of an intelligence network. | ||
===National History (0)=== | ===National History (0)=== | ||
:Bonus: | :Bonus: Yielding | ||
:Penalty: Lonely | :Penalty: Lonely, Willful | ||
Familiarity of past events in your country and how they have lead to the present day situation. | Familiarity of past events in your country and how they have lead to the present day situation. | ||
===World History (0)=== | ===World History (0)=== | ||
:Bonus: | :Bonus: Yielding | ||
:Penalty: | :Penalty: Lonely, Willful | ||
Familiarity with the globe and the general histories of other countries - especially those nearby. | Familiarity with the globe and the general histories of other countries - especially those nearby. | ||
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===Economics (0)=== | ===Economics (0)=== | ||
:Bonus: Pressured | :Bonus: Pressured | ||
:Penalty: Depressed, | :Penalty: Depressed, Lonely | ||
Education in practical mathematics and the matters of trade, finance and industry. | Education in practical mathematics and the matters of trade, finance and industry. | ||
===Law (0)=== | ===Law (0)=== | ||
:Bonus: Pressured | :Bonus: Pressured | ||
:Penalty: Depressed, Lonely | :Penalty: Depressed, Lonely | ||
Education in the current legal codes of Nafréce, its ancestors and even the law of other realms. | Education in the current legal codes of Nafréce, its ancestors and even the law of other realms. | ||
===Natural Science (0)=== | ===Natural Science (0)=== | ||
:Bonus: Yielding | :Bonus: Yielding | ||
:Penalty: Lonely | :Penalty: Lonely, Willful | ||
Education in the forces, matter and living things that compose the world. | Education in the forces, matter and living things that compose the world. | ||
===Mechanics (0)=== | ===Mechanics (0)=== | ||
:Bonus: Lonely | :Bonus: Cheerful, Lonely | ||
:Penalty: Pressured | :Penalty: Pressured | ||
Education in the structures, engines and gadgets now being invented to make people more prosperous. | Education in the structures, engines and gadgets now being invented to make people more prosperous. | ||
===Medicine (0)=== | ===Medicine (0)=== | ||
:Bonus: | :Bonus: Willful | ||
:Penalty: | :Penalty: Lonely, Pressured | ||
Education in modern medical science. | Education in modern medical science. | ||
===Theology (0)=== | ===Theology (0)=== | ||
:Bonus: Afraid, Depressed | :Bonus: Afraid, Depressed, Yielding | ||
:Penalty: Angry, Pressured, Willful | :Penalty: Angry, Pressured, Willful | ||
A study of the Great Church's teachings, scriptures and historic texts as well as their interpretations and denominations. | A study of the Great Church's teachings, scriptures and historic texts as well as their interpretations and denominations. |
Revision as of 23:18, 30 June 2014
Long Live the Queen: Characters
Long Live the Queen: Countries
Long Live the Queen: Timeline
Current Mood (Week 0)
- Lonely·····[ ][ ][ ][ ][ ][0][ ][ ][ ][ ][ ]···Pressured
- Cheerful···[ ][ ][ ][ ][ ][0][ ][ ][ ][ ][ ]···Depressed
- Willful·····[ ][ ][ ][ ][ ][0][ ][ ][ ][ ][ ]···Yielding
- Angry······[ ][ ][ ][ ][ ][0][ ][ ][ ][ ][ ]···Afraid
Location
Skills (Week 0)
Social
Composure (0)
- Bonus: Depressed, Willful
- Penalty: Afraid, Angry, Cheerful, Pressured
Retaining calm and clarity of mind when confronted with surprise, danger or adversity.
Diplomacy (0)
- Bonus: Cheerful, Lonely, Yielding
- Penalty: Angry, Pressured
The ability to placate multiple sides in an argument and reconcile different points of view on common ground.
Etiquette (0)
- Bonus: Yielding
- Penalty: Angry, Depressed, Lonely
Knowledge and practice in the rules, spoken and unspoken, of polite and honourable conduct in noble society.
Presence (0)
- Bonus: Lonely, Willful
- Penalty: Afraid, Depressed, Yielding
The ability to impress and awe others with one's strength of personality.
Refinement (0)
- Bonus: Cheerful, Yielding
- Penalty: Angry, Depressed, Willful
Coming across as cultured and educated during social occasions, including fashion sense, language fluency and being conversant in likely topics of cultured discussion.
Rhetoric (0)
- Bonus: Willful
- Penalty: Afraid, Yielding
Skill at persuasion through writing or oratory to any audience.
The Arts
Art (0)
- Bonus: Depressed
- Penalty: Pressured
Skill in the visual arts.
Music (0)
- Bonus: Depressed, Lonely
- Penalty: Pressured
Skill in playing or even composing music.
Stories (0)
- Bonus: Afraid, Lonely
- Penalty: Angry, Depressed
One's ability to tell a good story.
Fitness
Athletics (0)
- Bonus: Cheerful, Willful
- Penalty: Depressed, Yielding
Your foundation of physical conditioning and overall health, strength and stamina. Corset stamina!
Dexterity (0)
- Bonus: Afraid, Willful
- Penalty: Depressed
Deftness, precision and flexibility. Corset piloting!
Parkour (0)
- Bonus: Cheerful, Willful
- Penalty: Afraid, Depressed, Yielding
Ability to move about whether you are or are not supposed to be there.
Reflexes (0)
- Bonus: Afraid
- Penalty: Pressured
Reacting quickly and effectively to immediate danger and surprise.
Martial
Fencing (0)
- Bonus: Willful
- Penalty: Afraid, Angry, Depressed
Skill with the sword.
Firearms (0)
- Bonus: Angry, Willful
- Penalty: Afraid, Depressed, Yielding
Accuracy with a gun.
Military Science (0)
- Bonus: Pressured
- Penalty: Cheerful, Lonely
Studies in the acquisition and sustainment of military force.
Tactics: Army (0)
- Bonus: Angry, Pressured
- Penalty: Cheerful, Lonely, Yielding
The conduct of armies in a ground campaign and the placement of units on the battlefield.
- Bonus: Angry, Pressured
- Penalty: Cheerful, Lonely, Yielding
The conduct of navies in a naval campaign and winning battles at sea.
Intelligence
Foreign Affairs (0)
- Bonus: Pressured
- Penalty: Cheerful, Willful
Knowledge of the public discourse and political scene of other countries.
Foreign Intelligence (0)
- Bonus: Angry, Pressured
- Penalty: Afraid, Cheerful, Yielding
Knowledge of ongoing secrets and activities that rival countries try to keep from you.
Internal Affairs (0)
- Bonus: Angry, Pressured
- Penalty: Afraid, Cheerful, Yielding
Knowledge of the goings on beneath the surface of your own dominion.
Spycraft (0)
- Bonus: Angry
- Penalty: Afraid, Cheerful, Pressured, Yielding
Your skills in the practical areas of spymastery and the maintenance of an intelligence network.
National History (0)
- Bonus: Yielding
- Penalty: Lonely, Willful
Familiarity of past events in your country and how they have lead to the present day situation.
World History (0)
- Bonus: Yielding
- Penalty: Lonely, Willful
Familiarity with the globe and the general histories of other countries - especially those nearby.
Academics
Economics (0)
- Bonus: Pressured
- Penalty: Depressed, Lonely
Education in practical mathematics and the matters of trade, finance and industry.
Law (0)
- Bonus: Pressured
- Penalty: Depressed, Lonely
Education in the current legal codes of Nafréce, its ancestors and even the law of other realms.
Natural Science (0)
- Bonus: Yielding
- Penalty: Lonely, Willful
Education in the forces, matter and living things that compose the world.
Mechanics (0)
- Bonus: Cheerful, Lonely
- Penalty: Pressured
Education in the structures, engines and gadgets now being invented to make people more prosperous.
Medicine (0)
- Bonus: Willful
- Penalty: Lonely, Pressured
Education in modern medical science.
Theology (0)
- Bonus: Afraid, Depressed, Yielding
- Penalty: Angry, Pressured, Willful
A study of the Great Church's teachings, scriptures and historic texts as well as their interpretations and denominations.
Unlockable Skills
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