Heather Gilligan: Difference between revisions

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Character
= Character =
 
'''Name:''' Heather Lorraine Gilligan<br>
Name: Heather Lorraine Gilligan
'''Player:''' Breefolk<br>
Player: Breefolk
'''Concept:''' Monstrous Hag<br>
Concept: Monstrous Hag
'''Virtue:'''<br>
Virtue:  
'''Vice:'''<br>
Vice:
'''Seeming:''' Ogre<br>
Seeming: Ogre
'''Kith:''' Gristlegrinder<br>
Kith: Gristlegrinder
'''Court:''' Summer<br>
Court: Summer


List something about appearance (both mask and mien) and backstory here.
List something about appearance (both mask and mien) and backstory here.
Vital Characteristics
Health: Stamina + Size
Willpower: Resolve + Composure
Wyrd: ●, or higher with Merits.
Glamour: Half of Harvest + Max Glamour, Max is 10 for Wyrd 1
Clarity: 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.


Size: 5 by Default
== Vital Characteristics  ==
Speed: Strength + Dex + 5
'''Health:''' Stamina + Size<br>
Initiative: Dex + Composure
'''Willpower:''' Resolve + Composure<br><br>
Defense: Lowest of Wits or Dex
'''Wyrd:''' ●, or higher with Merits.<br>
Armor: 0/0 without Armor
'''Glamour:''' Half of Harvest + Max Glamour, Max is 10 for Wyrd 1<br>
'''Clarity:''' 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.<br><br>
'''Size:''' 5 by Default<br>
'''Speed:''' Strength + Dex + 5<br>
'''Initiative:''' Dex + Composure<br>
'''Defense:''' Lowest of Wits or Dex<br>
'''Armor:''' 0/0 without Armor<br><br>
'''Glamour Spendable per turn:''' 1 <br>
'''Goblin Fruit Inventory:''' 0/3 <br>
'''Vows:''' 0/4 <br/>


Glamour Spendable per turn: 1
== Inventory ==
Goblin Fruit Inventory: 0/3
Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.  
Vows: 0/4
Inventory
 
Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.


It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.
It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.
Statistics
Attributes


= Statistics =
== Attributes ==
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.


Mental
'''Mental'''
 
* Intelligence ●●
    Intelligence ●●
* Wits ●●●
    Wits ●●●
* Resolve ●●
    Resolve ●●  
'''Physical'''
 
* Strength ●●●
Physical
* Dexterity ●
 
* Stamina ●●
    Strength ●●●
'''Social'''
    Dexterity ●
* Charisma ●●●
    Stamina ●●  
* Manipulation ●●●
 
* Composure ●●
Social
 
    Charisma ●●●
    Manipulation ●●●
    Composure ●●  
 
Skills


== Skills ==
Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.
Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.


Assign specialties for skills, which add a contextual 1 dot bonus.
Assign specialties for skills, which add a contextual 1 dot bonus.


Mental (-3 Untrained Penalty)
'''Mental''' (-3 Untrained Penalty)
* Academics
* Computer
* Crafts
* Investigation
* Occult
* Politics
* Science


    Academics●
'''Physical''' (-1 Untrained Penalty)
    Computer●
* Athletics
    Crafts
* Brawl
    Investigation
* Drive
    Occult
* Firearms
    Politics●●
* Larceny
    Science
* Stealth
* Survival
* Weaponry


Physical (-1 Untrained Penalty)
'''Social''' (-1 Untrained Penalty)
* Animal Ken
* Empathy
* Expression
* Intimidation
* Persuasion
* Socialize
* Streetwise
* Subterfuge


    Athletics●
= Advantages =
    Brawl●●
    Drive
    Firearms
    Larceny
    Stealth●
    Survival●●(Hunting)
    Weaponry●


Social (-1 Untrained Penalty)
'''Seeming Boon:''' Spend Glamour to increase Strength pool<br>
 
'''Seeming Curse:''' No 10-again on Composure checks and -1 to Composure defense.<br>
    Animal Ken
'''Kith Boon:''' Bite is 2L.<br>
    Empathy●●
    Expression
    Intimidation●●●(Veiled threats)
    Persuasion●●
    Socialize●
    Streetwise
    Subterfuge●●●(Lying)
 
Advantages
 
Seeming Boon: Spend Glamour to increase Strength pool.
Seeming Curse: No 10-again on Composure checks and -1 to Composure defense.
Kith Boon: Terrible Teeth: Bite is 2L
Merits


== Merits ==
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.
Contracts


== Contracts ==
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.
Contracts
 
Stone
== Contracts ==
Oath and Punishment
=== Stone ===
Dream
=== Dream ===
Hearth
=== Hearth ===
Smoke
=== Smoke ===
Mirror
=== Mirror ===
Fleeting (season)
=== Fleeting Summer ===
Eternal (season)
=== Eternal Summer ===
Goblin
=== Goblin ===
Pledges
== Pledges ==

Revision as of 15:38, 18 September 2011

Character

Name: Heather Lorraine Gilligan
Player: Breefolk
Concept: Monstrous Hag
Virtue:
Vice:
Seeming: Ogre
Kith: Gristlegrinder
Court: Summer

List something about appearance (both mask and mien) and backstory here.

Vital Characteristics

Health: Stamina + Size
Willpower: Resolve + Composure

Wyrd: ●, or higher with Merits.
Glamour: Half of Harvest + Max Glamour, Max is 10 for Wyrd 1
Clarity: 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.

Size: 5 by Default
Speed: Strength + Dex + 5
Initiative: Dex + Composure
Defense: Lowest of Wits or Dex
Armor: 0/0 without Armor

Glamour Spendable per turn: 1
Goblin Fruit Inventory: 0/3
Vows: 0/4

Inventory

Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.

It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.

Statistics

Attributes

All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.

Mental

  • Intelligence ●●
  • Wits ●●●
  • Resolve ●●

Physical

  • Strength ●●●
  • Dexterity ●
  • Stamina ●●

Social

  • Charisma ●●●
  • Manipulation ●●●
  • Composure ●●

Skills

Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.

Assign specialties for skills, which add a contextual 1 dot bonus.

Mental (-3 Untrained Penalty)

  • Academics
  • Computer
  • Crafts
  • Investigation
  • Occult
  • Politics
  • Science

Physical (-1 Untrained Penalty)

  • Athletics
  • Brawl
  • Drive
  • Firearms
  • Larceny
  • Stealth
  • Survival
  • Weaponry

Social (-1 Untrained Penalty)

  • Animal Ken
  • Empathy
  • Expression
  • Intimidation
  • Persuasion
  • Socialize
  • Streetwise
  • Subterfuge

Advantages

Seeming Boon: Spend Glamour to increase Strength pool
Seeming Curse: No 10-again on Composure checks and -1 to Composure defense.
Kith Boon: Bite is 2L.

Merits

Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.

Contracts

Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.

Contracts

Stone

Dream

Hearth

Smoke

Mirror

Fleeting Summer

Eternal Summer

Goblin

Pledges