Scharf (silicon being): Difference between revisions
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==Abilities== | ==Abilities== | ||
'''Blast''': 30 ( | '''Blast''': 30 (70)<br> | ||
'''Fight''': 5 (10)<br> | '''Fight''': 5 (10)<br> | ||
'''Resist''': 20 (40)<br> | '''Resist''': 20 (40)<br> |
Revision as of 14:14, 22 April 2011
Name: Scharf
Archetype: Horned Cyborg (Silicon Sniper)
Player: Bearstorm
Thoroughly inhuman in appearance, being effectively indistinguishable from a combat robot, Scharf is a hunter-killer unit optimised for long-range combat. In terms of personal views, he supports upgrading, rather than extermination of humans, and so is not particularly hostile to any he encounters - as long as they do not interfere with his current mission, whatever it might be.
Attributes
Structure: 20
Energy: 30
Ghost: 10
Abilities
Blast: 30 (70)
Fight: 5 (10)
Resist: 20 (40)
Move: 10 (25)
Hide: 10
Find: 30 (40)
Hack: 0
Recover: 1 (25)5
Build: 0
Modules
- Harbinger (Blast +5, Fight +5, Move +5)
Gear
- Quill Gun (Blast +30)
- Power Armor "Armadillo"-equivalent (Resist +20, Move +10, Find +10, Recover +10, Blast +5)