Talk:Claude Adams: Difference between revisions
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*Scarlet: Make the Lens Symbiote | *Scarlet: Make the Lens Symbiote | ||
*Vicky: Make a Cyberkinetic gadget | *Vicky: Make a Cyberkinetic gadget | ||
=Eden Institute for Human Advancement= | |||
*To aid and uplift humans and humanity by: | |||
**Giving medical aid to all humans who require it. | |||
**Studying the nature of humanity and how it can better itself. | |||
**Unlocking the secrets of noetic and quantum forces. | |||
=Research & Development= | =Research & Development= | ||
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*Alpha Template [Engineering (bioengineering), Medicine, Science (biology)] | *Alpha Template [Engineering (bioengineering), Medicine, Science (biology)] | ||
*Quantakinesis Bioapp [Engineering (bioapps), Science (noetics), Science (quantum)] | *Quantakinesis Bioapp [Engineering (bioapps), Science (noetics), Science (quantum)] | ||
===Project Hammersmith=== | |||
*Fly out 140 light years with a quantum-powered telescope and look at the Galatea explosion. | |||
*Use a powerful pretercognitive to look back in time and steal the data. | |||
*Travel back in time to 1910 and meet Hammersmith himself. | |||
*Ride a flying pig to the end of a rainbow and ask the lephrechaun king for the key to all knowledge. | |||
=Devices= | =Devices= |
Revision as of 21:22, 8 March 2011
Favours owed to: Alex
- Marisa: Make something to stop the Coalition Ark
- Scarlet: Make the Lens Symbiote
- Vicky: Make a Cyberkinetic gadget
Eden Institute for Human Advancement
- To aid and uplift humans and humanity by:
- Giving medical aid to all humans who require it.
- Studying the nature of humanity and how it can better itself.
- Unlocking the secrets of noetic and quantum forces.
Research & Development
Research Proposals:
- Alpha Template [Engineering (bioengineering), Medicine, Science (biology)]
- Quantakinesis Bioapp [Engineering (bioapps), Science (noetics), Science (quantum)]
Project Hammersmith
- Fly out 140 light years with a quantum-powered telescope and look at the Galatea explosion.
- Use a powerful pretercognitive to look back in time and steal the data.
- Travel back in time to 1910 and meet Hammersmith himself.
- Ride a flying pig to the end of a rainbow and ask the lephrechaun king for the key to all knowledge.
Devices
- Biotech pool: d8 + [5]
- Software pool: d5 + [5]
Exosymbiotes
Devices that attach themselves to the exterior of the host.
Project X0
Countermeasure for dox backlash.
- 40 NP, 7B/7L soak
- Base item: Field Suit
- Quantum 4: 20 NP
- Pool 8: 2 NP
- Dexterity +2: 3 NP
- Stamina 2: 1 NP
- Mega-Stamina +2: 6 NP
- Healing 4: 8 NP +2 difficulty
Endosymbiotes
Ingested or implanted devices that integrate themselves with the body's organs. Maintenance does not necessarily require surgery, but it does require the time of both the creator and host.
Cruciform Symbiote
11 NP
- Quantum 1: 5 NP
- +1 Mega-Stamina: 4 NP
- Adaptability: 1 NP
- Regeneration: 1 NP
Gesserit Symbiote
8 NP
- Quantum 1: 5 NP
- Mega-Wits 1: 2 NP
- Mind over Matter: 1 NP
Lens Symbiote
You swallow it and it lurks in the appendix, stealing your nutrients.
- 50 NP, infomanip pool d7+[4]
- Base item: ????
- Quantum 5: 25 NP
- Pool 24: 6 NP
- Intelligence 4: 2 NP
- Mega-Intelligence 4: 8 NP
- Infomanipulation 3: 9 NP [Disinformation, Information Void, Transposition]
Key abilities: Disinformation fools security systems and confuses guards. Information void makes you nondescript when blending in places. Transposition can steal security passes.
Software
Coalition Subversion Virus
Cyberkinesis Gadget. Horribly expensive!
- 50 NP +3 difficulty
- Base item: ?
- Quantum 6: 20 NP
- Pool 36: 9 NP
- Manipulation 8: 4 NP
- Mman 5: 10 NP +1 difficulty
- Cyberkinesis 2: 6 NP +2 difficulty [Control, Fool]
- 8xp Biomods: 1 NP
- Inhuman Manipulation: 6 xp
- ????: 2 xp
Miscellaneous
Biomodification Pod
Biomanipulation Gadget. Diff break for awkwardness of use (you have to put someone in and run it for a while)?
- 50 NP +3 difficulty
- Base item: ?
- Quantum 5: 25 NP
- Pool 16: 4 NP
- Stamina 5: 2.5 NP
- Manipulation 5: 2.5 NP
- Msta 1: 2 NP
- Mman 1: 2 NP +1 difficulty
- Biomanipulation 4: 12 NP +2 difficulty